@BobbaRossa will try something a little different, will message you
14L G40 Senor_Ralpa (Allies + 9) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Poland to Vologda
1 mech_infantry moved from Nenetsia to Vologda
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 infantry moved from Tambov to Samara
3 mech_infantrys moved from Volgograd to NovosibirskCombat - Germans
Battle in Vologda
Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
1 mech_infantry owned by the Germans retreated to Kazakhstan
Russians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Germans
3 artilleries moved from Ukraine to Bryansk
13 mech_infantrys moved from Germany to Baltic States
2 artilleries moved from Germany to Poland
12 mech_infantrys moved from Northern Italy to Western Germany
4 mech_infantrys moved from France to Western Germany
3 fighters moved from Germany to Greece
2 fighters moved from Southern Italy to Greece
2 fighters moved from France to Greece
4 tactical_bombers moved from France to Southern Italy
1 bomber moved from Vologda to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Belarus
1 bomber moved from Germany to Western GermanyPlace Units - Germans
2 fighters placed in Western Germany
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
2 artilleries placed in Volgograd
Germans undo move 2.
1 artillery placed in Volgograd
3 infantry placed in Novgorod
2 artilleries and 4 mech_infantrys placed in Germany
Germans undo move 1.
2 fighters placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
3 infantry moved from Urals to Timguska
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Vologda from Germans with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Timguska
Russians attack with 3 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Timguska from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Tambov to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 fighters and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 mech_infantrys moved from Shantung to Kiangsu
1 mech_infantry moved from Shantung to Kiangsu
2 mech_infantrys moved from Shantung to Jehol
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Jehol
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 7 Sea Zone to 1 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to Iraq
8 fighters moved from 39 Sea Zone to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 fighters and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 mech_infantrys moved from Shantung to Kiangsu
1 mech_infantry moved from Shantung to Kiangsu
2 mech_infantrys moved from Shantung to Jehol
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Jehol
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 7 Sea Zone to 1 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to Iraq
8 fighters moved from 39 Sea Zone to IraqCombat - Japanese
Battle in Kiangsu
Japanese attack with 4 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 76 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Iraq
Japanese attack with 8 fighters and 1 tactical_bomber
French defend with 1 infantry; British defend with 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 4 fighters and 1 mech_infantry
British win with 3 fighters remaining. Battle score for attacker is -38
Casualties for Japanese: 8 fighters and 1 tactical_bomber
Casualties for French: 1 infantry
Casualties for British: 2 armour, 2 bombers, 1 fighter and 1 mech_infantryNon Combat Move - Japanese
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 submarine and 2 transports moved from 39 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Philippines to 21 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
4 fighters placed in Japan
6 infantry placed in Japan
3 infantry placed in Manchuria
2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 1 factory_minor, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser and 1 destroyer moved from 125 Sea Zone to 123 Sea Zone
1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 transport moved from 125 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Norway to Novgorod
2 bombers moved from Norway to Novgorod
1 mech_infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 mech_infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 cruiser and 1 destroyer moved from 10 Sea Zone to 1 Sea Zone
2 bombers moved from Kiangsi to 19 Sea Zone
2 bombers moved from Kiangsi to 16 Sea Zone
8 bombers moved from Kiangsi to Manchuria
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 carriers moved from 64 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Archangel
Battle in Nenetsia
Battle in Novgorod
Americans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Archangel from Germans, taking Nenetsia from Germans, taking Novgorod from Germans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Manchuria
Americans attack with 8 bombers
Japanese defend with 1 aaGun, 1 factory_minor, 3 infantry and 1 mech_infantry
Americans win with 6 bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 aaGun, 3 infantry and 1 mech_infantry
Casualties for Americans: 2 bombers
Battle in 19 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 123 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
Americans win with 1 cruiser remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 1 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 3 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from 16 Sea Zone to Midway
2 bombers moved from 19 Sea Zone to Midway
6 bombers moved from Manchuria to Guam
6 bombers moved from Kiangsi to Suiyuyan
2 bombers moved from Novgorod to Vologda
1 carrier moved from 125 Sea Zone to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 127 Sea ZonePlace Units - Americans
3 armour placed in Norway
1 factory_minor placed in Finland
1 submarine placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kiangsi to Kiangsu
3 infantry moved from Anhwe to Kiangsu
1 fighter moved from Kiangsi to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
11 infantry moved from Anhwe to Jehol
7 artilleries moved from Anhwe to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 7 artilleries and 11 infantry
Japanese defend with 1 infantry and 3 mech_infantrys
Chinese win, taking Jehol from Japanese with 7 artilleries and 9 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry and 3 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Kiangsu
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 3 mech_infantrys
Chinese win, taking Kiangsu from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to ChaharPlace Units - Chinese
5 infantry placed in JeholTurn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
Chinese collect 18 PUs (2 lost to blockades); end with 20 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 1 factory_minor, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - British
3 fighters moved from Norway to Russia
3 mech_infantrys moved from Yunnan to India
2 bombers moved from Eastern Persia to India
3 artilleries moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Eastern Persia to India
2 mech_infantrys moved from Eastern Persia to Turkmenistan
2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 armour moved from Eastern Persia to Turkmenistan
1 infantry moved from Eastern Persia to Turkmenistan
1 armour moved from Eastern Persia to Northwest Persia
1 artillery moved from Trans-Jordan to 81 Sea Zone
2 cruisers moved from 81 Sea Zone to 97 Sea Zone
1 carrier moved from 81 Sea Zone to 97 Sea Zone
4 destroyers moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from Tunisia to LibyaCombat - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 1 factory_minor, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - British
3 fighters moved from Norway to Russia
3 mech_infantrys moved from Yunnan to India
2 bombers moved from Eastern Persia to India
3 artilleries moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Eastern Persia to India
2 mech_infantrys moved from Eastern Persia to Turkmenistan
2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 armour moved from Eastern Persia to Turkmenistan
1 infantry moved from Eastern Persia to Turkmenistan
1 armour moved from Eastern Persia to Northwest Persia
1 artillery moved from Trans-Jordan to 81 Sea Zone
2 cruisers moved from 81 Sea Zone to 97 Sea Zone
1 carrier moved from 81 Sea Zone to 97 Sea Zone
4 destroyers moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from Tunisia to LibyaCombat - British
Battle in Turkmenistan
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Turkmenistan from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Greece
British attack with 1 artillery and 1 infantry
Germans defend with 7 fighters
Italians win with 6 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter
Casualties for British: 1 artillery and 1 infantry
Battle in Northwest Persia
British attack with 2 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in India
British attack with 2 bombers, 1 fighter and 3 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British win, taking India from Japanese with 2 bombers, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 tactical_bomber moved from Eastern Persia to Iraq
1 fighter moved from India to Eastern Persia
2 bombers moved from India to IraqPlace Units - British
1 factory_minor placed in Persia
2 submarines placed in 98 Sea Zone
1 mech_infantry placed in Egypt
2 armour and 1 mech_infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
British collect 36 PUs (3 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
UK_Pacific collect 9 PUs (7 lost to blockades); end with 9 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
4 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,1,4,5,6,6,5,5
Italians collect 7 PUs (6 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking Borneo from Japanese, taking 42 Sea Zone from Japanese with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from Queensland to CelebesPlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 fighter moved from Finland to Russia
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 fighters moved from Greece to 97 Sea Zone
4 tactical_bombers moved from Southern Italy to 97 Sea Zone
2 fighters moved from Germany to 97 Sea Zone
1 bomber moved from Western Germany to 97 Sea Zone
1 bomber moved from Bryansk to 97 Sea Zone
3 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 artillery
Germans win, taking Novgorod from Russians with 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in 97 Sea Zone
Germans attack with 2 bombers, 8 fighters and 4 tactical_bombers
British defend with 1 carrier, 2 cruisers, 4 destroyers, 1 submarine and 1 transport; Russians defend with 1 submarine
1 submarine owned by the British and 1 submarine owned by the Russians Submerged
Germans win with 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Germans: 3 fighters
Casualties for British: 1 carrier, 2 cruisers, 4 destroyers and 1 transportNon Combat Move - Germans
4 tactical_bombers moved from 97 Sea Zone to Bryansk
2 bombers moved from 97 Sea Zone to Western Germany
5 fighters moved from 97 Sea Zone to Bessarabia
8 mech_infantrys moved from Belarus to Bryansk
9 mech_infantrys moved from Baltic States to Bryansk
1 artillery moved from Ukraine to Bryansk
2 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
1 artillery moved from Volgograd to Rostov
1 artillery moved from Volgograd to CaucasusPlace Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
3 infantry moved from Timguska to Urals
1 fighter moved from Russia to Urals
2 armour moved from Vologda to Russia
1 mech_infantry moved from Vologda to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Samara to RussiaCombat - Russians
Battle in Urals
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Russians win, taking Urals from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Urals to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 5 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 submarine moved from 80 Sea Zone to 78 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports moved from 76 Sea Zone to 78 Sea Zone
1 mech_infantry moved from Yenisey to Buryatia
1 mech_infantry moved from Yenisey to Buryatia
1 artillery moved from Siberia to Sakha
1 infantry moved from Siberia to SakhaPlace Units - Japanese
2 fighters and 8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 27 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
2 bombers moved from Guam to 19 Sea Zone
1 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Vyborg to Karelia
2 mech_infantrys moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Novgorod
2 bombers moved from Vologda to NovgorodCombat - Americans
Battle in Philippines
Battle in 44 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 19 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 43 Sea Zone from Japanese with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Novgorod
Americans attack with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans win, taking Novgorod from Germans with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 cruiser moved from 123 Sea Zone to 125 Sea Zone
1 carrier and 3 transports moved from 127 Sea Zone to 125 Sea Zone
6 artilleries and 3 infantry moved from Finland to Karelia
2 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Nenetsia to Vologda
3 fighters and 3 tactical_bombers moved from Norway to Russia
3 armour and 3 infantry moved from Norway to Finland
1 submarine moved from 125 Sea Zone to 110 Sea Zone
6 bombers moved from Suiyuyan to Russia
1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 bombers moved from 19 Sea Zone to Guam
4 bombers moved from Midway to Guam
1 artillery, 3 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone
1 cruiser moved from 1 Sea Zone to 10 Sea Zone
3 armour moved from Finland to KareliaPlace Units - Americans
3 armour placed in Finland
2 fighters and 1 tactical_bomber placed in 125 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Americans collect 60 PUs (4 lost to blockades); end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
14 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
7 artilleries moved from Jehol to ManchuriaCombat - Chinese
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Chinese
1 fighter moved from Chahar to AnhwePlace Units - Chinese
3 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 4 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 submarines moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Libya to Tobruk
3 artilleries moved from Szechwan to Sikang
2 infantry moved from Szechwan to Sikang
3 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 fighter moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 fighters moved from Iraq to Caucasus
1 bomber moved from Iraq to KazakhstanCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
British attack with 3 submarines
Italians defend with 1 destroyer, 1 fighter and 1 transport
2 submarines owned by the British retreated to 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Battle in Kazakhstan
British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Kazakhstan from Germans with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
British attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 artillery
British win, taking Caucasus from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
2 fighters moved from Caucasus to Russia
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Iraq to Russia
1 tactical_bomber moved from Iraq to Russia
2 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Northwest Persia
4 infantry moved from Iraq to Northwest Persia
2 armour moved from Northwest Persia to Eastern Persia
1 artillery moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Kazakhstan to IraqPlace Units - British
3 armour placed in Iraq
1 destroyer placed in 98 Sea Zone
1 armour and 1 fighter placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Western GermanyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,2,2,2
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Celebes to PhilippinesCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 37 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in MarianasNon Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to 37 Sea ZonePlace Units - ANZAC
3 submarines placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French





