i am away for the weekend, so maybe sunday night
14L G40 Senor_Ralpa (Allies + 9) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 fighter moved from Finland to Russia
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 fighters moved from Greece to 97 Sea Zone
4 tactical_bombers moved from Southern Italy to 97 Sea Zone
2 fighters moved from Germany to 97 Sea Zone
1 bomber moved from Western Germany to 97 Sea Zone
1 bomber moved from Bryansk to 97 Sea Zone
3 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 artillery
Germans win, taking Novgorod from Russians with 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in 97 Sea Zone
Germans attack with 2 bombers, 8 fighters and 4 tactical_bombers
British defend with 1 carrier, 2 cruisers, 4 destroyers, 1 submarine and 1 transport; Russians defend with 1 submarine
1 submarine owned by the British and 1 submarine owned by the Russians Submerged
Germans win with 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Germans: 3 fighters
Casualties for British: 1 carrier, 2 cruisers, 4 destroyers and 1 transportNon Combat Move - Germans
4 tactical_bombers moved from 97 Sea Zone to Bryansk
2 bombers moved from 97 Sea Zone to Western Germany
5 fighters moved from 97 Sea Zone to Bessarabia
8 mech_infantrys moved from Belarus to Bryansk
9 mech_infantrys moved from Baltic States to Bryansk
1 artillery moved from Ukraine to Bryansk
2 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
1 artillery moved from Volgograd to Rostov
1 artillery moved from Volgograd to CaucasusPlace Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
3 infantry moved from Timguska to Urals
1 fighter moved from Russia to Urals
2 armour moved from Vologda to Russia
1 mech_infantry moved from Vologda to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Samara to RussiaCombat - Russians
Battle in Urals
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Russians win, taking Urals from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Urals to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 5 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 submarine moved from 80 Sea Zone to 78 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports moved from 76 Sea Zone to 78 Sea Zone
1 mech_infantry moved from Yenisey to Buryatia
1 mech_infantry moved from Yenisey to Buryatia
1 artillery moved from Siberia to Sakha
1 infantry moved from Siberia to SakhaPlace Units - Japanese
2 fighters and 8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 27 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
2 bombers moved from Guam to 19 Sea Zone
1 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Vyborg to Karelia
2 mech_infantrys moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Novgorod
2 bombers moved from Vologda to NovgorodCombat - Americans
Battle in Philippines
Battle in 44 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 19 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 43 Sea Zone from Japanese with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Novgorod
Americans attack with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans win, taking Novgorod from Germans with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 cruiser moved from 123 Sea Zone to 125 Sea Zone
1 carrier and 3 transports moved from 127 Sea Zone to 125 Sea Zone
6 artilleries and 3 infantry moved from Finland to Karelia
2 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Nenetsia to Vologda
3 fighters and 3 tactical_bombers moved from Norway to Russia
3 armour and 3 infantry moved from Norway to Finland
1 submarine moved from 125 Sea Zone to 110 Sea Zone
6 bombers moved from Suiyuyan to Russia
1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 bombers moved from 19 Sea Zone to Guam
4 bombers moved from Midway to Guam
1 artillery, 3 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone
1 cruiser moved from 1 Sea Zone to 10 Sea Zone
3 armour moved from Finland to KareliaPlace Units - Americans
3 armour placed in Finland
2 fighters and 1 tactical_bomber placed in 125 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Americans collect 60 PUs (4 lost to blockades); end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
14 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
7 artilleries moved from Jehol to ManchuriaCombat - Chinese
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Chinese
1 fighter moved from Chahar to AnhwePlace Units - Chinese
3 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 4 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 submarines moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Libya to Tobruk
3 artilleries moved from Szechwan to Sikang
2 infantry moved from Szechwan to Sikang
3 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 fighter moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 fighters moved from Iraq to Caucasus
1 bomber moved from Iraq to KazakhstanCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
British attack with 3 submarines
Italians defend with 1 destroyer, 1 fighter and 1 transport
2 submarines owned by the British retreated to 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Battle in Kazakhstan
British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Kazakhstan from Germans with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
British attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 artillery
British win, taking Caucasus from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
2 fighters moved from Caucasus to Russia
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Iraq to Russia
1 tactical_bomber moved from Iraq to Russia
2 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Northwest Persia
4 infantry moved from Iraq to Northwest Persia
2 armour moved from Northwest Persia to Eastern Persia
1 artillery moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Kazakhstan to IraqPlace Units - British
3 armour placed in Iraq
1 destroyer placed in 98 Sea Zone
1 armour and 1 fighter placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Western GermanyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,2,2,2
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Celebes to PhilippinesCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 37 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in MarianasNon Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to 37 Sea ZonePlace Units - ANZAC
3 submarines placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 5 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Belarus
2 tactical_bombers moved from Bryansk to Belarus
2 tactical_bombers moved from Bryansk to Caucasus
4 artilleries moved from Volgograd to Rostov
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Bryansk to Caucasus
1 artillery moved from Rostov to CaucasusCombat - Germans
Battle in Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 mech_infantrys
Germans win, taking Caucasus from Russians with 1 artillery, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Germans
3 mech_infantrys moved from Ukraine to Bryansk
1 aaGun moved from Volgograd to Rostov
3 mech_infantrys moved from Bessarabia to Bryansk
2 tactical_bombers moved from Belarus to Bryansk
5 fighters moved from Bessarabia to Western Germany
15 mech_infantrys moved from Western Germany to Poland
4 mech_infantrys moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
2 artilleries moved from Germany to Poland
1 infantry moved from Germany to Poland
2 tactical_bombers moved from Caucasus to BryanskPlace Units - Germans
5 bombers placed in Western Germany
2 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,2,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Volgograd
Russians take Volgograd from Germans
3 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Tambov to RussiaPlace Units - Russians
3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 submarines and 2 transports moved from 78 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 submarines and 2 transports
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from ANZAC with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 artillery moved from Sakha to Buryatia
1 infantry moved from Sakha to BuryatiaPlace Units - Japanese
2 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Japanese collect 19 PUs (2 lost to blockades); end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 6 artilleries, 6 infantry and 6 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
10 bombers moved from Guam to 41 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 mech_infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Novgorod to BelarusCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Okinawa
Battle in Marshall Islands
Battle in 41 Sea Zone
Americans attack with 10 bombers, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 submarines and 2 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 6 carriers owned by the Japanese and 2 battleships owned by the Japanese
2 submarines owned by the Japanese Submerged
Americans win, taking 6 Sea Zone from Japanese, taking Okinawa from Japanese, taking Marshall Islands from Japanese with 6 bombers remaining. Battle score for attacker is 66
Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 submarine and 2 transports
Casualties for Americans: 4 bombers, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombersNon Combat Move - Americans
6 bombers moved from 41 Sea Zone to India
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 33 Sea Zone to 19 Sea Zone
2 infantry and 2 mech_infantrys moved from 19 Sea Zone to Manchuria
1 submarine moved from 110 Sea Zone to 105 Sea Zone
3 armour, 6 artilleries and 3 infantry moved from Karelia to Novgorod
3 armour moved from Finland to Novgorod
2 transports moved from 125 Sea Zone to 127 Sea Zone
4 infantry moved from Finland to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Novgorod
2 battleships, 2 carriers, 3 cruisers and 8 transports moved from 125 Sea Zone to 127 Sea Zone
8 bombers moved from Russia to Novgorod
1 fighter moved from Russia to 127 Sea Zone
1 tactical_bomber moved from Russia to Novgorod
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
6 transports placed in 101 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
2 artilleries placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4,4,5
Americans collect 65 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 artilleries and 5 infantry placed in KansuTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Kazakhstan to Rostov
1 fighter moved from Egypt to Rostov
1 artillery moved from Northwest Persia to Caucasus
4 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
3 armour moved from Iraq to Caucasus
2 bombers moved from Iraq to Rostov
7 fighters moved from Russia to Rostov
1 tactical_bomber moved from Russia to RostovCombat - British
Battle in Caucasus
British attack with 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 2 mech_infantrys
British win, taking Caucasus from Germans with 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Rostov
British attack with 2 bombers, 8 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 4 artilleries
British win, taking Rostov from Germans with 2 bombers, 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 4 artilleries
Casualties for British: 1 fighterNon Combat Move - British
1 tactical_bomber moved from Rostov to Russia
7 fighters moved from Rostov to Russia
2 bombers moved from Rostov to Iraq
1 infantry moved from Kazakhstan to Volgograd
1 armour moved from Turkmenistan to Volgograd
1 mech_infantry moved from Turkmenistan to Volgograd
2 infantry moved from Sikang to Kazakhstan
3 artilleries moved from Sikang to Kazakhstan
3 mech_infantrys moved from Eastern Persia to Kazakhstan
4 armour moved from Eastern Persia to Kazakhstan
2 mech_infantrys moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
1 armour moved from Egypt to Iraq
1 infantry moved from Tobruk to AlexandriaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 factory_minor placed in West India
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
UK_Pacific collect 17 PUs (3 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
4 infantry moved from Western Germany to Northern Italy
5 infantry moved from France to Western Germany
4 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,4,5,4
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
3 fighters moved from Philippines to 20 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
3 submarines moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 22 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: none
Battle in 41 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Japanese defend with 2 submarines
Units damaged: 1 carrier owned by the ANZAC
ANZAC win, taking 41 Sea Zone from Japanese with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Paulau Island
Battle in 20 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 submarine
1 submarine owned by the Japanese SubmergedNon Combat Move - ANZAC
3 fighters moved from 20 Sea Zone to Manchuria
2 fighters moved from 41 Sea Zone to Dutch New GuineaPlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery and 2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 tactical_bombers moved from Bryansk to Tambov
2 tactical_bombers moved from Bryansk to Smolensk
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Rostov
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Tambov
1 infantry moved from Poland to Baltic States
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Bryansk to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Tambov
Germans attack with 1 bomber, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
2 tactical_bombers moved from Tambov to Western Ukraine
1 bomber moved from Rostov to Western Ukraine
1 bomber moved from Tambov to Bryansk
2 tactical_bombers moved from Smolensk to Western Ukraine
1 bomber moved from Smolensk to Western Ukraine
1 bomber moved from Belarus to Western Ukraine
1 bomber moved from Baltic States to Western Ukraine
21 mech_infantrys moved from Poland to Western Ukraine
4 artilleries moved from Poland to Eastern Poland
2 aaGuns moved from Bryansk to Western Ukraine
3 artilleries moved from France to Western Germany
3 infantry moved from France to Western Germany
1 aaGun moved from France to Western GermanyPlace Units - Germans
4 bombers and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,5,2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total





