14L G40 variance & tcnance(allies+9)

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 infantry, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to 91 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
                2 artilleries and 1 infantry moved from France to Southern France
                3 mech_infantrys moved from France to Southern France
                2 fighters and 2 tactical_bombers moved from Western Germany to Southern France
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Romania to Greece
                6 armour and 1 mech_infantry moved from France to Yugoslavia

    Combat - Germans
                Battle in Southern France
                    Germans attack with 2 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                    French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Southern France from French with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for French: 2 artilleries and 2 infantry
                Battle in 97 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                    Germans win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for French: 1 destroyer
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 1 destroyer and 2 transports
                    Germans win with 2 bombers remaining. Battle score for attacker is 22
                    Casualties for British: 1 destroyer and 2 transports
                Battle in 95 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    French defend with 1 cruiser
                    retreated to 95 Sea Zone
                    French win with 1 cruiser remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 tactical_bomber
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Yugoslavia
                    Germans attack with 6 armour and 1 mech_infantry
                    Neutral_Allies defend with 1 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry
                Battle in Greece
                    Germans attack with 3 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 tactical_bomber moved from Southern France to Southern Italy
                2 fighters and 1 tactical_bomber moved from Southern France to Western Germany
                2 bombers moved from 91 Sea Zone to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 aaGun, 7 artilleries and 2 infantry moved from Germany to Poland

    Place Units - Germans
                1 infantry placed in Western Germany
                1 destroyer and 2 submarines placed in 113 Sea Zone
                1 infantry placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
                Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Ukraine
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                4 infantry moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bryansk
                6 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Caucasus to Rostov
                1 infantry moved from Amur to Siberia
                6 infantry moved from Sakha to Buryatia
                2 aaGuns moved from Sakha to Buryatia
                1 infantry moved from Amur to Sakha
                1 infantry moved from Amur to Siberia
                2 infantry moved from Amur to Buryatia
                6 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Japanese
                Japanese buy 1 airfield and 1 harbour; Remaining resources: 11 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Anhwe to Kwangtung
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
                1 infantry moved from Siam to Shan State
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
                2 bombers moved from Kwangsi to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                2 fighters moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Malaya
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer and 3 transports
                    British defend with 1 battleship
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 2 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers
                    British defend with 5 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 5 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
                2 bombers moved from 37 Sea Zone to Siam
                1 fighter moved from Malaya to Siam
                2 tactical_bombers moved from Yunnan to Siam
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 carrier moved from 36 Sea Zone to 38 Sea Zone
                4 tactical_bombers moved from Shan State to Siam
                2 fighters moved from Kwangtung to Siam
                1 aaGun, 1 artillery and 7 infantry moved from Jehol to Chahar
                2 infantry moved from Manchuria to Korea
                1 artillery and 1 infantry moved from Anhwe to Chahar
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Malaya to Siam
                1 fighter moved from Malaya to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                2 fighters moved from Shan State to 38 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                1 fighter moved from Shan State to Siam
                2 fighters moved from Yunnan to Siam
                1 cruiser and 2 submarines moved from 36 Sea Zone to 38 Sea Zone

    Place Units - Japanese
                1 airfield placed in Siam
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 53 PUs total

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 destroyers and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 destroyers and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Combat - Americans

    Non Combat Move - Americans
                1 destroyer moved from 23 Sea Zone to 17 Sea Zone
                1 submarine moved from 23 Sea Zone to 17 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 mech_infantry moved from Midway to 25 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 artillery moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 destroyer and 3 submarines placed in 101 Sea Zone
                1 destroyer and 3 submarines placed in 10 Sea Zone
                Americans undo move 1.
                1 destroyer and 1 submarine placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                2 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 mech_infantry moved from Midway to 25 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 destroyer moved from 23 Sea Zone to 17 Sea Zone
                1 submarine moved from 23 Sea Zone to 17 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Midway to Hawaiian Islands
                1 bomber moved from Midway to Hawaiian Islands

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                2 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Combat Move - British
                3 infantry moved from Egypt to Alexandria
                2 artilleries moved from Egypt to Alexandria
                1 armour moved from Anglo Egyptian Sudan to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 bomber moved from French West Africa to Alexandria

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Combat Move - British
                3 infantry moved from Egypt to Alexandria
                2 artilleries moved from Egypt to Alexandria
                1 armour moved from Anglo Egyptian Sudan to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 bomber moved from French West Africa to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    1 armour owned by the British and 2 artilleries owned by the British retreated to Egypt
                    Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for British: 3 infantry
                    Casualties for Italians: 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Egypt
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 submarine moved from 99 Sea Zone to 96 Sea Zone
                1 fighter moved from Morocco to French Central Africa
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 submarine moved from 71 Sea Zone to 76 Sea Zone
                1 submarine moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from India to Burma

    Place Units - British
                1 airfield, 1 armour and 2 infantry placed in Egypt
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,6
                British collect 27 PUs (2 lost to blockades); end with 27 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in India change ownership: 6 infantry

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Eastern Poland
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour and 1 artillery moved from Alexandria to Egypt
                1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Egypt
                1 bomber and 2 fighters moved from Tobruk to Egypt
                1 fighter moved from Southern Italy to Egypt

  • '17 '16 '15 '14 '12

    scramble?

  • 2007 AAR League

    nope

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Eastern Poland
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour and 1 artillery moved from Alexandria to Egypt
                1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Egypt
                1 bomber and 2 fighters moved from Tobruk to Egypt
                1 fighter moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Egypt
                    Italians attack with 2 armour, 3 artilleries, 1 bomber, 3 fighters and 3 infantry
                    ANZAC defend with 2 infantry; British defend with 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                    Italians win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 aaGun, 2 armour, 3 artilleries, 1 bomber, 1 fighter and 2 infantry
                    Casualties for Italians: 1 armour, 3 artilleries, 3 fighters and 3 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
                EDIT: Removing units owned by Italians from Kenya: 1 infantry
                EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Egypt to Greece

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

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