TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Albania to Greece 2 infantry moved from Albania to Greece 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 bomber moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Greece 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 artillery and 2 infantry moved from Ethiopia to British Somaliland Combat - Italians Battle in Greece Italians attack with 2 armour, 1 fighter, 4 infantry and 1 mech_infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 2 armour, 1 fighter, 4 infantry and 1 mech_infantry in Greece, round 2 : 5/8 hits, 2.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Southern France Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 3/4 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 armour moved from Northern Italy to Romania 1 fighter moved from Greece to Southern Italy 1 bomber and 1 fighter moved from Southern France to Southern Italy 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Tobruk to Libya Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Italians collect 14 PUs (1 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
French regular : -0.67 Italians regular : 5.17 Neutral_Allies regular : 0.67