You have a couple spectators! 🤓
Me and @mikawagunichi have played quite a bit with different J1 approaches. Eager to see how this plays out! 😎
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber and 12 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 submarines moved from 106 Sea Zone to 123 Sea Zone
1 submarine moved from 109 Sea Zone to 123 Sea Zone
2 submarines moved from 110 Sea Zone to 123 Sea Zone
2 bombers moved from Western Germany to 123 Sea Zone
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 fighter moved from Southern Italy to Greece
Combat - Germans
Battle in 123 Sea Zone
Germans attack with 2 bombers and 5 submarines
British defend with 1 battleship and 1 destroyer
Germans roll dice for 5 submarines in 123 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers in 123 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 battleship and 1 destroyer in 123 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 5 submarines in 123 Sea Zone, round 3 : 0/5 hits
Germans roll dice for 2 bombers in 123 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 battleship and 1 destroyer in 123 Sea Zone, round 3 : 1/2 hits
1 battleship owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 123 Sea Zone
Germans win with 2 bombers and 4 submarines remaining. Battle score for attacker is 22
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 destroyer
Battle in Greece
Germans attack with 3 armour, 1 fighter and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 1 fighter and 5 infantry in Greece, round 2 : 5/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
4 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
1 fighter moved from Greece to Southern Italy
3 aaGuns, 3 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany
3 aaGuns moved from Western Germany to Germany
5 infantry moved from Finland to Norway
3 artilleries moved from Germany to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
5 armour moved from France to Western Germany
2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
7 infantry moved from Germany to Western Germany
7 infantry moved from Germany to Slovakia Hungary
2 bombers moved from 123 Sea Zone to Norway
2 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
10 transports placed in 113 Sea Zone
2 transports placed in 113 Sea Zone
Germans undo move 1.
8 transports placed in 113 Sea Zone
2 transports placed in 113 Sea Zone
1 artillery and 1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 11 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 11 transports
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,5,2,2,2
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 artilleries and 14 infantry
Western Germany : 3 aaGuns, 1 airfield, 6 armour, 4 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 7 infantry and 5 tactical_bombers
Germany : 3 aaGuns and 1 factory_major
Norway : 2 bombers and 9 infantry
Southern Italy : 1 fighter
112 Sea Zone : 1 cruiser and 11 transports
113 Sea Zone : 2 transports
123 Sea Zone : 4 submarines
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 3 armour and 5 infantry
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 43 / 51
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 53
Chinese : 9 / 15
British : 28 / 30
UK_Pacific : 21 / 22
Italians : 16 / 18
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 12 times
6 was rolled 6 times
Average roll : 3,468
Median : 3,000
Variance : 1,022
Standard Deviation : 1,011
Total rolls : 47
Null / Other
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 10
Neutral_Allies Combat
3 was rolled 1 times
5 was rolled 3 times
Average roll : 4,500
Median : 5,000
Variance : 3,333
Standard Deviation : 1,826
Total rolls : 4
Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3,696
Median : 4,000
Variance : 0,409
Standard Deviation : 0,640
Total rolls : 23
British Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun, 1 armour, 1 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
3 infantry moved from Bessarabia to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Novgorod to Baltic States
2 infantry moved from Russia to Bryansk
2 armour moved from Russia to Belarus
Place Units - Russians
3 infantry placed in Novgorod
2 armour and 1 infantry placed in Ukraine
1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 bombers, 7 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
2 artilleries and 3 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Chahar to Hopei
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 7 fighters, 4 infantry, 1 mech_infantry and 6 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 4 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 : 11/21 hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits
5 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 4 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 5 infantry
Non Combat Move - Japanese
1 infantry moved from Korea to 6 Sea Zone
1 aaGun, 1 armour and 1 infantry moved from Korea to Manchuria
1 aaGun and 2 infantry moved from Jehol to Chahar
1 armour moved from Manchuria to Jehol
2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
2 bombers, 7 fighters and 6 tactical_bombers moved from Yunnan to Hunan
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in Manchuria
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 5 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries and 5 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag, 1 armour and 4 infantry
Siam : 2 infantry
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 5 infantry
Yunnan : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 2 bombers, 7 fighters and 6 tactical_bombers
Hopei : 1 flag, 3 artilleries and 4 infantry
Chahar : 1 flag, 1 aaGun and 2 infantry
Anhwe : 1 flag
33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier and 1 destroyer
Production/PUs Summary :
Germans : 43 / 51
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 15
British : 28 / 30
UK_Pacific : 21 / 22
Italians : 16 / 18
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3,615
Median : 4,000
Variance : 0,240
Standard Deviation : 0,490
Total rolls : 26
Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3,286
Median : 4,000
Variance : 0,750
Standard Deviation : 0,866
Total rolls : 21
Chinese Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 5,000
Median : 6,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Russians to Rostov: 1 mech_infantry
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Eastern United States to 101 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 56 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
4 infantry moved from Shensi to Tsinghai
3 infantry moved from Szechwan to Sikang
Place Units - Chinese
5 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 battleship moved from 79 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 bomber moved from Cyprus to Kenya
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 bomber and 2 infantry
Italians defend with 1 artillery and 2 infantry
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 bomber moved from Kenya to Tanganyika Territory
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Cyprus to Egypt
1 carrier, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Eastern Persia to West India
4 infantry moved from Burma to India
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
Place Units - British
3 infantry placed in Egypt
7 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 artillery and 6 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 bomber moved from Southern Italy to Morocco
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Gibraltar
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/5 hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
1 infantry owned by the French lost in Morocco
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Morocco, round 3 : 2/5 hits
French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking 97 Sea Zone from British, taking Gibraltar from British, taking Morocco from French with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Libya
1 artillery and 1 infantry moved from Tunisia to Libya
2 aaGuns, 1 armour, 1 artillery and 6 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Yugoslavia to Slovakia Hungary
1 armour moved from Southern France to Yugoslavia
2 aaGuns moved from Southern Italy to Northern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to Slovakia Hungary
Place Units - Italians
1 carrier placed in 93 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
Kenya : 1 flag
Morocco : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Slovakia Hungary : 1 armour and 2 fighters
Tobruk : 1 artillery and 2 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Libya : 1 artillery, 1 bomber and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 carrier
97 Sea Zone : 1 flag
92 Sea Zone : 2 destroyers, 1 submarine and 2 transports
Yugoslavia : 2 aaGuns, 1 armour, 1 artillery and 6 infantry
Production/PUs Summary :
Germans : 43 / 51
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 6
British : 29 / 29
UK_Pacific : 25 / 30
Italians : 17 / 34
ANZAC : 10 / 10
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 4,400
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 15
Null / Other
6 was rolled 2 times
Average roll : 6,000
Median : 6,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2
French Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4,667
Median : 4,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3
Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4,000
Median : 4,500
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from Queensland to New Zealand
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 fighter moved from Sumatra to India
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
Non Combat Move - French
1 fighter moved from Iceland to United Kingdom
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
9 infantry moved from Norway to 112 Sea Zone
6 armour, 2 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
6 armour, 2 artilleries, 14 infantry and 11 transports moved from 112 Sea Zone to 110 Sea Zone
6 armour, 4 artilleries and 16 infantry moved from 110 Sea Zone to United Kingdom
2 bombers moved from Norway to United Kingdom
3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
Scramble? I assume no, but who knows.
nope
Clicked past it. Here is the file. No statistics sadly because of this :cry:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters moved from Eastern Poland to Poland
1 fighter moved from Russia to Poland
2 infantry moved from Eastern Poland to Poland
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 armour moved from Eastern Poland to Romania
Russians take Romania from Germans
1 armour moved from Romania to Eastern Poland
Combat - Russians
Battle in Poland
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Baltic States to Eastern Poland
2 aaGuns, 2 armour, 1 artillery and 1 infantry moved from Belarus to Eastern Poland
3 infantry moved from Bessarabia to Eastern Poland
2 armour moved from Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Bryansk to Belarus
3 infantry moved from Novgorod to Baltic States
1 aaGun, 1 artillery and 9 infantry moved from Vyborg to Finland
1 tactical_bomber moved from Eastern Poland to Northwest Persia
1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 infantry moved from Russia to Bryansk
Place Units - Russians
2 armour placed in Russia
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 carrier, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Chahar to Suiyuyan
1 armour moved from Jehol to Suiyuyan
3 artilleries and 4 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 bomber moved from Hunan to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Hunan to Malaya
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 4 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 4 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from Hunan to Malaya
1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
2 mech_infantrys moved from Kiangsu to Kiangsi
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/3 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Borneo
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Suiyuyan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Hunan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from Malaya to Hunan
2 infantry moved from Jehol to Manchuria
2 infantry moved from Jehol to Manchuria
1 aaGun moved from Chahar to Suiyuyan
1 fighter moved from Hunan to Manchuria
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 bomber moved from Suiyuyan to Hunan
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to Hunan
1 fighter moved from 36 Sea Zone to Japan
1 fighter moved from 36 Sea Zone to Japan
1 fighter moved from Hunan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Manchuria
Place Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
3 infantry placed in Manchuria
2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 2 infantry
Kiangsi : 1 flag, 1 mech_infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 12 infantry and 1 tactical_bomber
Shensi : 1 flag, 3 artilleries, 5 infantry and 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 aaGun, 1 armour and 2 infantry
Kweichow : 1 flag
Hunan : 1 flag, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery and 4 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 2 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 infantry
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Production/PUs Summary :
Germans : 42 / 88
Russians : 44 / 58
Japanese : 50 / 50
Americans : 50 / 52
Chinese : 3 / 6
British : 23 / 0
UK_Pacific : 14 / 30
Italians : 17 / 34
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3,194
Median : 3,000
Variance : 0,629
Standard Deviation : 0,793
Total rolls : 36
Japanese Combat
1 was rolled 9 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3,214
Median : 3,000
Variance : 2,296
Standard Deviation : 1,515
Total rolls : 28
French Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,667
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Americans Combat
2 was rolled 2 times
Average roll : 2,000
Median : 2,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 56 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 101 Sea Zone to 86 Sea Zone
Place Units - Americans
3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Tanganyika Territory to India
1 infantry moved from West India to India
2 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 81 Sea Zone
Place Units - UK_Pacific
10 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 10 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 93 Sea Zone to 98 Sea Zone
2 destroyers and 1 submarine moved from 92 Sea Zone to 96 Sea Zone
2 destroyers and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Libya to Alexandria
2 fighters moved from Slovakia Hungary to 98 Sea Zone
5 infantry moved from Yugoslavia to Romania
Germans take Romania from Russians
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 1/3 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Non Combat Move - Italians
1 bomber moved from Alexandria to Southern Italy
2 aaGuns moved from Yugoslavia to Romania
1 armour, 1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
2 aaGuns moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Place Units - Italians
3 transports placed in 93 Sea Zone
3 infantry placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 3 infantry
Alexandria : 1 flag, 1 artillery and 1 infantry
Gibraltar : 1 flag, 1 harbour
Kenya : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Slovakia Hungary : 2 armour, 1 artillery and 1 infantry
Romania : 2 aaGuns and 5 infantry
Tobruk : 1 artillery and 2 infantry
Northern Italy : 1 artillery and 1 factory_major
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
93 Sea Zone : 3 transports
97 Sea Zone : 1 flag
Yugoslavia : 2 aaGuns
98 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 45 / 88
Russians : 41 / 58
Japanese : 50 / 50
Americans : 52 / 72
Chinese : 3 / 3
British : 22 / 0
UK_Pacific : 14 / 14
Italians : 18 / 33
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
British Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3