Good luck and have fun!
I cannot open the map.
If the Americans attack Egypt with all possible units, please give the Axis max defense (no need to save aa guns and strats).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 bombers and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
6 bombers moved from Eastern United States to 104 Sea Zone
1 infantry moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shantung to Anhwe
1 artillery moved from Kiangsu to Anhwe
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 6 bombers and 2 submarines
Germans defend with 1 cruiser
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 6 bombers in 104 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win with 6 bombers and 2 submarines remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
6 bombers moved from 104 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber and 2 fighters moved from Gibraltar to Alexandria
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour and 2 mech_infantrys moved from Morocco to Tunisia
1 bomber moved from Tobruk to Alexandria
1 fighter moved from Alexandria to Trans-Jordan
1 aaGun, 1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 bomber moved from Iraq to Alexandria
5 fighters and 1 tactical_bomber moved from Caucasus to Trans-Jordan
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 cruiser, 4 destroyers and 3 transports moved from 98 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to India
1 battleship, 4 carriers, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Place Units - Americans
6 bombers and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 fighter moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Hopei
2 artilleries and 4 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Anhwe
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
2 artilleries and 3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 3 armour and 1 bomber; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 2 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
Non Combat Move - British
1 battleship moved from 91 Sea Zone to 92 Sea Zone
2 armour and 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Persia to Trans-Jordan
3 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 armour moved from India to Eastern Persia
1 infantry moved from West India to India
1 infantry moved from West India to India
1 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Iraq
1 aaGun and 3 infantry moved from Scotland to United Kingdom
Place Units - British
3 armour placed in Iraq
1 bomber placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
British collect 32 PUs (3 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
1 bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 bomber
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Vologda to Samara
Italians take Samara from Russians
Combat - Italians
Non Combat Move - Italians
3 fighters moved from Egypt to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 airfield placed in Egypt
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,5,6,5,5,2
Italians collect 12 PUs (4 lost to blockades); end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Production/PUs Summary :
Germans : 58 / 74
Russians : 17 / 0
Japanese : 15 / 9
Americans : 58 / 83
Chinese : 21 / 27
British : 35 / 34
UK_Pacific : 17 / 24
Italians : 16 / 17
ANZAC : 19 / 30
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Non Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from West India to Trans-Jordan
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to India
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to Shan State
Place Units - ANZAC
1 bomber and 2 infantry placed in Queensland
ANZAC undo move 1.
2 bombers and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 infantry and 8 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
5 fighters moved from Western Germany to Normandy Bordeaux
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Russia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
3 artilleries and 1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
7 armour and 12 mech_infantrys moved from Rostov to Caucasus
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 5 fighters and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 5 fighters and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/7 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Volgograd
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 7 armour, 3 artilleries, 1 infantry and 12 mech_infantrys
British defend with 1 infantry
Germans roll dice for 7 armour, 3 artilleries, 1 infantry and 12 mech_infantrys in Caucasus, round 2 : 11/23 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 7 armour, 3 artilleries and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Novgorod to 115 Sea Zone
1 aaGun and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun and 4 infantry moved from Finland to Norway
5 fighters moved from Normandy Bordeaux to Western Germany
3 bombers, 7 fighters and 6 tactical_bombers moved from Egypt to Western Germany
3 artilleries and 5 infantry moved from Northern Italy to Western Germany
1 aaGun moved from 113 Sea Zone to Western Germany
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Ukraine to Rostov
1 mech_infantry moved from Southern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Western Germany
1 destroyer and 8 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,5,1,3,6,5
Germans collect 64 PUs (4 lost to blockades); end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Production/PUs Summary :
Germans : 68 / 94
Russians : 9 / 0
Japanese : 15 / 9
Americans : 58 / 83
Chinese : 21 / 27
British : 33 / 34
UK_Pacific : 17 / 24
Italians : 16 / 17
ANZAC : 19 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Manchuria to Jehol
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 9 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
4 fighters and 1 tactical_bomber moved from French Indo China to Shensi
2 bombers and 5 fighters moved from Egypt to 94 Sea Zone
Combat - Japanese
Battle in 94 Sea Zone
Japanese attack with 2 bombers and 5 fighters
Americans defend with 1 cruiser, 7 destroyers and 5 transports
Japanese roll dice for 2 bombers and 5 fighters in 94 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 1 cruiser, 7 destroyers and 5 transports in 94 Sea Zone, round 2 : 2/8 hits
3 destroyers owned by the Americans and 2 fighters owned by the Japanese lost in 94 Sea Zone
Japanese roll dice for 2 bombers and 3 fighters in 94 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 1 cruiser, 4 destroyers and 5 transports in 94 Sea Zone, round 3 : 2/5 hits
3 destroyers owned by the Americans and 2 fighters owned by the Japanese lost in 94 Sea Zone
Japanese roll dice for 2 bombers and 1 fighter in 94 Sea Zone, round 4 : 1/3 hits
Americans roll dice for 1 cruiser, 1 destroyer and 5 transports in 94 Sea Zone, round 4 : 0/2 hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Japanese roll dice for 2 bombers and 1 fighter in 94 Sea Zone, round 5 : 1/3 hits
Americans roll dice for 1 cruiser and 5 transports in 94 Sea Zone, round 5 : 0/1 hits
1 cruiser owned by the Americans lost in 94 Sea Zone
5 transports owned by the Americans lost in 94 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 63
Casualties for Japanese: 4 fighters
Casualties for Americans: 1 cruiser, 7 destroyers and 5 transports
Battle in Shensi
Japanese attack with 4 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from Shensi to Suiyuyan
5 artilleries, 11 infantry and 2 mech_infantrys moved from Chahar to Suiyuyan
1 fighter moved from 94 Sea Zone to Southern Italy
2 bombers moved from 94 Sea Zone to Western Germany
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,1,5,3,5,3
Japanese collect 6 PUs (10 lost to blockades); end with 15 PUs total
Production/PUs Summary :
Germans : 68 / 94
Russians : 9 / 0
Japanese : 16 / 15
Americans : 58 / 83
Chinese : 20 / 27
British : 33 / 34
UK_Pacific : 17 / 24
Italians : 16 / 17
ANZAC : 19 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 4 bombers and 15 infantry moved from Alexandria to Egypt
5 fighters moved from Alexandria to Egypt
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
6 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
Combat - Americans
Battle in Egypt
Americans attack with 1 artillery, 4 bombers, 11 fighters, 15 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour, 14 infantry and 2 mech_infantrys
AA fire in Egypt : 1/3 hits
1 fighter owned by the Americans lost in Egypt
Americans roll dice for 1 artillery, 4 bombers, 10 fighters, 15 infantry and 1 tactical_bomber in Egypt, round 2 : 12/31 hits
Italians roll dice for 1 aaGun, 3 armour, 3 artilleries, 15 infantry and 2 mech_infantrys in Egypt, round 2 : 9/23 hits
1 aaGun owned by the Italians , 1 infantry owned by the Germans , 9 infantry owned by the Americans and 10 infantry owned by the Italians lost in Egypt
Americans roll dice for 1 artillery, 4 bombers, 10 fighters, 6 infantry and 1 tactical_bomber in Egypt, round 3 : 13/22 hits
Italians roll dice for 3 armour, 3 artilleries, 4 infantry and 2 mech_infantrys in Egypt, round 3 : 3/12 hits
2 mech_infantrys owned by the Italians , 2 artilleries owned by the Italians , 3 infantry owned by the Americans , 1 artillery owned by the Germans , 3 armour owned by the Italians and 4 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 artillery, 4 bombers, 10 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Italians: 1 aaGun, 3 armour, 2 artilleries, 14 infantry and 2 mech_infantrys
Casualties for Americans: 1 fighter and 12 infantry
Battle in Ceylon
Non Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers and 3 destroyers moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Northwest Persia
4 bombers moved from Egypt to Gibraltar
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 2 mech_infantrys moved from Tunisia to Morocco
2 infantry moved from Tunisia to Algeria
4 submarines moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 submarines moved from 104 Sea Zone to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
4 infantry moved from 106 Sea Zone to Quebec
1 aaGun moved from Central United States to Eastern United States
1 aaGun moved from Western United States to Central United States
6 bombers moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 aaGun moved from Alexandria to Egypt
2 armour and 5 mech_infantrys moved from Alexandria to Trans-Jordan
10 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
1 submarine moved from 36 Sea Zone to 37 Sea Zone
Place Units - Americans
2 destroyers and 3 transports placed in 101 Sea Zone
1 armour, 1 artillery, 2 bombers and 4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Anhwe: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Chahar: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 artilleries, 1 fighter and 12 infantry moved from Hopei to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 5 artilleries, 1 fighter and 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 artilleries, 1 fighter and 12 infantry in Shensi, round 2 : 5/18 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 5 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Anhwe to Hopei
1 fighter moved from Shensi to Szechwan
5 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
Place Units - Chinese
3 artilleries and 5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 2 aaGuns and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Eastern Persia to Kazakhstan
1 bomber moved from India to Kazakhstan
Combat - British
Battle in Kazakhstan
British attack with 1 armour and 1 bomber
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 1 bomber in Kazakhstan, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 armour owned by the British lost in Kazakhstan
British roll dice for 1 bomber in Kazakhstan, round 3 : 1/1 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 12 bombers
EDIT: Adding units owned by Americans to United Kingdom: 12 bombers
EDIT: Turning off Edit Mode
1 bomber moved from Kazakhstan to Northwest Persia
3 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 aaGun, 7 armour, 3 artilleries, 4 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq
7 armour and 5 mech_infantrys moved from Iraq to Northwest Persia
2 armour, 2 artilleries, 17 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Union of South Africa to Northwest Persia
1 infantry moved from West India to Eastern Persia
2 infantry moved from India to West India
1 battleship moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
2 aaGuns and 8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
UK_Pacific undo move 1.
2 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry
made some edits that i messed up with, i hope it is ok.
please hold on i need to thik about something…
nevermind. go ahead. I 've made too many bad moves in this game.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 7 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Samara to Volgograd
3 fighters moved from Southern Italy to Volgograd
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Production/PUs Summary :
Germans : 68 / 94
Russians : 9 / 0
Japanese : 14 / 15
Americans : 58 / 83
Chinese : 22 / 28
British : 35 / 37
UK_Pacific : 17 / 22
Italians : 14 / 26
ANZAC : 19 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 bombers; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 bombers moved from Queensland to French Indo China
1 bomber moved from India to French Indo China
1 bomber moved from Trans-Jordan to Rostov
2 artilleries and 2 infantry moved from Shan State to French Indo China
Combat - ANZAC
Battle in Rostov
ANZAC attack with 1 bomber
Germans defend with 1 aaGun
AA fire in Rostov : 0/1 hits
1 aaGun owned by the Germans lost in Rostov
ANZAC win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in French Indo China
ANZAC attack with 2 artilleries, 3 bombers and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
ANZAC roll dice for 2 artilleries, 3 bombers and 2 infantry in French Indo China, round 2 : 5/7 hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 2/3 hits
2 infantry owned by the ANZAC and 3 infantry owned by the Japanese lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 2 artilleries and 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 aaGun moved from Shan State to Burma
1 bomber moved from French Indo China to India
2 bombers moved from French Indo China to Yunnan
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 cruiser, 2 destroyers and 2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Trans-Jordan to Northwest Persia
1 bomber moved from Rostov to Northwest Persia
Place Units - ANZAC
1 artillery and 2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
3 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to Northwest Persia
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Germans
Germans buy 1 aaGun, 1 airfield, 2 artilleries, 1 carrier, 2 destroyers, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
4 artilleries moved from Western Germany to 113 Sea Zone
4 mech_infantrys moved from Western Germany to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
4 artilleries, 10 infantry, 4 mech_infantrys and 9 transports moved from 113 Sea Zone to 110 Sea Zone
4 artilleries, 10 infantry and 4 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers, 11 fighters and 6 tactical_bombers moved from Western Germany to United Kingdom