14L G40 wheatbeer (Axis) vs Infrastructure (Allies +15)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 2 infantry and 8 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                5 fighters moved from Western Germany to Normandy Bordeaux
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Russia to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Russia to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                3 artilleries and 1 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Bryansk to Rostov
                2 mech_infantrys moved from Bryansk to Rostov
                3 mech_infantrys moved from Ukraine to Rostov
                1 mech_infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Volgograd
                1 armour moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Volgograd
                7 armour and 12 mech_infantrys moved from Rostov to Caucasus

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 5 fighters and 2 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 5 fighters and 2 mech_infantrys in Normandy Bordeaux, round 2 :  2/7 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Volgograd
                    Germans attack with 2 armour and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Germans attack with 7 armour, 3 artilleries, 1 infantry and 12 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 7 armour, 3 artilleries, 1 infantry and 12 mech_infantrys in Caucasus, round 2 :  11/23 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 7 armour, 3 artilleries and 12 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Novgorod to 115 Sea Zone
                1 aaGun and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 aaGun and 4 infantry moved from Finland to Norway
                5 fighters moved from Normandy Bordeaux to Western Germany
                3 bombers, 7 fighters and 6 tactical_bombers moved from Egypt to Western Germany
                3 artilleries and 5 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from 113 Sea Zone to Western Germany
                1 aaGun moved from Bryansk to Tambov
                1 aaGun moved from Ukraine to Rostov
                1 mech_infantry moved from Southern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Western Germany
                1 destroyer and 8 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,5,1,3,6,5
                Germans collect 64 PUs (4 lost to blockades); end with 64 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

    Production/PUs Summary :

    Germans : 68 / 94
        Russians : 9 / 0
        Japanese : 15 / 9
        Americans : 58 / 83
        Chinese : 21 / 27
        British : 33 / 34
        UK_Pacific : 17 / 24
        Italians : 16 / 17
        ANZAC : 19 / 29
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Manchuria to Jehol

    Turn Complete - Russians

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 9 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Shensi
                4 fighters and 1 tactical_bomber moved from French Indo China to Shensi
                2 bombers and 5 fighters moved from Egypt to 94 Sea Zone

    Combat - Japanese
                Battle in 94 Sea Zone
                    Japanese attack with 2 bombers and 5 fighters
                    Americans defend with 1 cruiser, 7 destroyers and 5 transports
                        Japanese roll dice for 2 bombers and 5 fighters in 94 Sea Zone, round 2 :  3/7 hits
                        Americans roll dice for 1 cruiser, 7 destroyers and 5 transports in 94 Sea Zone, round 2 :  2/8 hits
                        3 destroyers owned by the Americans and 2 fighters owned by the Japanese lost in 94 Sea Zone
                        Japanese roll dice for 2 bombers and 3 fighters in 94 Sea Zone, round 3 :  3/5 hits
                        Americans roll dice for 1 cruiser, 4 destroyers and 5 transports in 94 Sea Zone, round 3 :  2/5 hits
                        3 destroyers owned by the Americans and 2 fighters owned by the Japanese lost in 94 Sea Zone
                        Japanese roll dice for 2 bombers and 1 fighter in 94 Sea Zone, round 4 :  1/3 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 5 transports in 94 Sea Zone, round 4 :  0/2 hits
                        1 destroyer owned by the Americans lost in 94 Sea Zone
                        Japanese roll dice for 2 bombers and 1 fighter in 94 Sea Zone, round 5 :  1/3 hits
                        Americans roll dice for 1 cruiser and 5 transports in 94 Sea Zone, round 5 :  0/1 hits
                        1 cruiser owned by the Americans lost in 94 Sea Zone
                        5 transports owned by the Americans lost in 94 Sea Zone
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 63
                    Casualties for Japanese: 4 fighters
                    Casualties for Americans: 1 cruiser, 7 destroyers and 5 transports
                Battle in Shensi
                    Japanese attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                4 fighters and 1 tactical_bomber moved from Shensi to Suiyuyan
                5 artilleries, 11 infantry and 2 mech_infantrys moved from Chahar to Suiyuyan
                1 fighter moved from 94 Sea Zone to Southern Italy
                2 bombers moved from 94 Sea Zone to Western Germany

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,1,5,3,5,3
                Japanese collect 6 PUs (10 lost to blockades); end with 15 PUs total

    Production/PUs Summary :

    Germans : 68 / 94
        Russians : 9 / 0
        Japanese : 16 / 15
        Americans : 58 / 83
        Chinese : 20 / 27
        British : 33 / 34
        UK_Pacific : 17 / 24
        Italians : 16 / 17
        ANZAC : 19 / 29
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 bombers, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 4 bombers and 15 infantry moved from Alexandria to Egypt
                5 fighters moved from Alexandria to Egypt
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                6 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon

    Combat - Americans
                Battle in Egypt
                    Americans attack with 1 artillery, 4 bombers, 11 fighters, 15 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry; Italians defend with 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour, 14 infantry and 2 mech_infantrys
                        AA fire in Egypt :  1/3 hits
                        1 fighter owned by the Americans lost in Egypt
                        Americans roll dice for 1 artillery, 4 bombers, 10 fighters, 15 infantry and 1 tactical_bomber in Egypt, round 2 :  12/31 hits
                        Italians roll dice for 1 aaGun, 3 armour, 3 artilleries, 15 infantry and 2 mech_infantrys in Egypt, round 2 :  9/23 hits
                        1 aaGun owned by the Italians , 1 infantry owned by the Germans , 9 infantry owned by the Americans and 10 infantry owned by the Italians lost in Egypt
                        Americans roll dice for 1 artillery, 4 bombers, 10 fighters, 6 infantry and 1 tactical_bomber in Egypt, round 3 :  13/22 hits
                        Italians roll dice for 3 armour, 3 artilleries, 4 infantry and 2 mech_infantrys in Egypt, round 3 :  3/12 hits
                        2 mech_infantrys owned by the Italians , 2 artilleries owned by the Italians , 3 infantry owned by the Americans , 1 artillery owned by the Germans , 3 armour owned by the Italians and 4 infantry owned by the Italians lost in Egypt
                    Americans win, taking Egypt from Italians with 1 artillery, 4 bombers, 10 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 42
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Italians: 1 aaGun, 3 armour, 2 artilleries, 14 infantry and 2 mech_infantrys
                    Casualties for Americans: 1 fighter and 12 infantry
                Battle in Ceylon

    Non Combat Move - Americans
                1 battleship, 4 carriers, 2 cruisers and 3 destroyers moved from 37 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Northwest Persia
                4 bombers moved from Egypt to Gibraltar
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 2 mech_infantrys moved from Tunisia to Morocco
                2 infantry moved from Tunisia to Algeria
                4 submarines moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 submarines moved from 104 Sea Zone to 91 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                4 infantry moved from 106 Sea Zone to Quebec
                1 aaGun moved from Central United States to Eastern United States
                1 aaGun moved from Western United States to Central United States
                6 bombers moved from Eastern United States to Gibraltar
                1 fighter moved from Gibraltar to United Kingdom
                1 aaGun moved from Alexandria to Egypt
                2 armour and 5 mech_infantrys moved from Alexandria to Trans-Jordan
                10 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
                1 submarine moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Americans
                2 destroyers and 3 transports placed in 101 Sea Zone
                1 armour, 1 artillery, 2 bombers and 4 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Anhwe: 1 artillery and 2 infantry
                EDIT: Adding units owned by Americans to Chahar: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 artilleries, 1 fighter and 12 infantry moved from Hopei to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 5 artilleries, 1 fighter and 12 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 artilleries, 1 fighter and 12 infantry in Shensi, round 2 :  5/18 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 5 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Anhwe to Hopei
                1 fighter moved from Shensi to Szechwan
                5 infantry moved from Yunnan to Szechwan
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangtung to Kwangsi

    Place Units - Chinese
                3 artilleries and 5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 aaGuns and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Eastern Persia to Kazakhstan
                1 bomber moved from India to Kazakhstan

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 armour and 1 bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 armour and 1 bomber in Kazakhstan, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 armour owned by the British lost in Kazakhstan
                        British roll dice for 1 bomber in Kazakhstan, round 3 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                    British win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 12 bombers
                EDIT: Adding units owned by Americans to United Kingdom: 12 bombers
                EDIT: Turning off Edit Mode
                1 bomber moved from Kazakhstan to Northwest Persia
                3 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                1 aaGun, 7 armour, 3 artilleries, 4 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq
                7 armour and 5 mech_infantrys moved from Iraq to Northwest Persia
                2 armour, 2 artilleries, 17 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 bomber moved from Union of South Africa to Northwest Persia
                1 infantry moved from West India to Eastern Persia
                2 infantry moved from India to West India
                1 battleship moved from 92 Sea Zone to 91 Sea Zone

    Place Units - British
                2 aaGuns and 8 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
                British collect 32 PUs (3 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                3 mech_infantrys placed in India
                UK_Pacific undo move 1.
                2 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 2 armour and 1 mech_infantry


  • made some edits that i messed up with, i hope it is ok.


  • please hold on i need to thik about something…


  • nevermind.  go ahead.  I 've made too many bad moves in this game.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 7 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Samara to Volgograd
                3 fighters moved from Southern Italy to Volgograd
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 68 / 94
        Russians : 9 / 0
        Japanese : 14 / 15
        Americans : 58 / 83
        Chinese : 22 / 28
        British : 35 / 37
        UK_Pacific : 17 / 22
        Italians : 14 / 26
        ANZAC : 19 / 29
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 bombers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 bombers moved from Queensland to French Indo China
                1 bomber moved from India to French Indo China
                1 bomber moved from Trans-Jordan to Rostov
                2 artilleries and 2 infantry moved from Shan State to French Indo China

    Combat - ANZAC
                Battle in Rostov
                    ANZAC attack with 1 bomber
                    Germans defend with 1 aaGun
                        AA fire in Rostov :  0/1 hits
                        1 aaGun owned by the Germans lost in Rostov
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in French Indo China
                    ANZAC attack with 2 artilleries, 3 bombers and 2 infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                        ANZAC roll dice for 2 artilleries, 3 bombers and 2 infantry in French Indo China, round 2 :  5/7 hits
                        Japanese roll dice for 3 infantry in French Indo China, round 2 :  2/3 hits
                        2 infantry owned by the ANZAC and 3 infantry owned by the Japanese lost in French Indo China
                    ANZAC win, taking French Indo China from Japanese with 2 artilleries and 3 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 aaGun moved from Shan State to Burma
                1 bomber moved from French Indo China to India
                2 bombers moved from French Indo China to Yunnan
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 cruiser, 2 destroyers and 2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from Trans-Jordan to Northwest Persia
                1 bomber moved from Rostov to Northwest Persia

    Place Units - ANZAC
                1 artillery and 2 bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French
                3 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Trans-Jordan to Northwest Persia

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Germans
                Germans buy 1 aaGun, 1 airfield, 2 artilleries, 1 carrier, 2 destroyers, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from Norway to 113 Sea Zone
                4 artilleries moved from Western Germany to 113 Sea Zone
                4 mech_infantrys moved from Western Germany to 113 Sea Zone
                1 infantry moved from Norway to 113 Sea Zone
                4 artilleries, 10 infantry, 4 mech_infantrys and 9 transports moved from 113 Sea Zone to 110 Sea Zone
                4 artilleries, 10 infantry and 4 mech_infantrys moved from 110 Sea Zone to United Kingdom
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                3 bombers, 11 fighters and 6 tactical_bombers moved from Western Germany to United Kingdom

  • '17

    need scramble orders SZ110

    Figuring you want max defense OOL for London?

  • '17

    Posting as a reminder (not a bump).


  • sorry for delay, was out of town and wifi was down where i was staying!


  • no scramble greatest defense.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Germans
                Germans buy 1 aaGun, 1 airfield, 2 artilleries, 1 carrier, 2 destroyers, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from Norway to 113 Sea Zone
                4 artilleries moved from Western Germany to 113 Sea Zone
                4 mech_infantrys moved from Western Germany to 113 Sea Zone
                1 infantry moved from Norway to 113 Sea Zone
                4 artilleries, 10 infantry, 4 mech_infantrys and 9 transports moved from 113 Sea Zone to 110 Sea Zone
                4 artilleries, 10 infantry and 4 mech_infantrys moved from 110 Sea Zone to United Kingdom
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                3 bombers, 11 fighters and 6 tactical_bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 4 artilleries, 3 bombers, 11 fighters, 10 infantry, 4 mech_infantrys and 6 tactical_bombers
                    French defend with 2 infantry; British defend with 7 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry; Americans defend with 12 bombers and 1 fighter
                        AA fire in United Kingdom :  3/20 hits
                        3 fighters owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 battleship in United Kingdom, round 2 :  0/1 hits
                        Germans roll dice for 4 artilleries, 3 bombers, 8 fighters, 10 infantry, 4 mech_infantrys and 6 tactical_bombers in United Kingdom, round 2 :  14/35 hits
                        British roll dice for 7 aaGuns, 12 bombers, 1 fighter, 16 infantry and 1 mech_infantry in United Kingdom, round 2 :  6/30 hits
                        6 infantry owned by the Germans , 7 bombers owned by the Americans and 7 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 4 artilleries, 3 bombers, 8 fighters, 4 infantry, 4 mech_infantrys and 6 tactical_bombers in United Kingdom, round 3 :  14/29 hits
                        British roll dice for 5 bombers, 1 fighter, 16 infantry and 1 mech_infantry in United Kingdom, round 3 :  2/23 hits
                        7 infantry owned by the British , 2 infantry owned by the French , 2 infantry owned by the Germans and 5 bombers owned by the Americans lost in United Kingdom
                        Germans roll dice for 4 artilleries, 3 bombers, 8 fighters, 2 infantry, 4 mech_infantrys and 6 tactical_bombers in United Kingdom, round 4 :  10/27 hits
                        British roll dice for 1 fighter, 7 infantry and 1 mech_infantry in United Kingdom, round 4 :  3/9 hits
                        7 infantry owned by the British , 1 fighter owned by the Americans , 1 tactical_bomber owned by the Germans , 1 mech_infantry owned by the British and 2 fighters owned by the Germans lost in United Kingdom
                    Germans captures 37PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 4 artilleries, 3 bombers, 6 fighters, 2 infantry, 4 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 156
                    Casualties for Germans: 5 fighters, 8 infantry and 1 tactical_bomber
                    Casualties for French: 2 infantry
                    Casualties for British: 7 aaGuns, 14 infantry and 1 mech_infantry
                    Casualties for Americans: 12 bombers and 1 fighter
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 mech_infantry moved from Novosibirsk to Volgograd
                7 armour, 3 artilleries and 12 mech_infantrys moved from Caucasus to Volgograd
                1 aaGun moved from Tambov to Volgograd
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to 110 Sea Zone
                2 fighters moved from United Kingdom to Normandy Bordeaux
                5 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                3 bombers moved from United Kingdom to Normandy Bordeaux
                1 aaGun moved from Northern Italy to Western Germany
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 carrier and 2 destroyers placed in 110 Sea Zone
                1 airfield placed in Normandy Bordeaux
                1 aaGun and 2 infantry placed in Volgograd
                2 artilleries and 8 infantry placed in Western Germany
                1 mech_infantry placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,3,6,1,1,5,5
                Germans collect 71 PUs (3 lost to blockades); end with 108 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 113 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 118 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 133 PUs

    Production/PUs Summary :

    Germans : 74 / 133
        Russians : 9 / 0
        Japanese : 12 / 15
        Americans : 58 / 83
        Chinese : 22 / 28
        British : 29 / 0
        UK_Pacific : 17 / 22
        Italians : 14 / 26
        ANZAC : 21 / 32
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Germans greatly overperformed in London.

    If you want to use a low luck reroll, let me know … German OOL and NCM may differ though.


  • yes i want to use my low luck.  do you want to roll it, im staying with max defense.

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