Started it up - let me know your scramble instruction for G1
14L G40 wheatbeer (Axis) vs Infrastructure (Allies +15)
-
nevermind. go ahead. I 've made too many bad moves in this game.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 7 PUs;Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Samara to Volgograd
3 fighters moved from Southern Italy to Volgograd
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Normandy BordeauxPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 68 / 94
Russians : 9 / 0
Japanese : 14 / 15
Americans : 58 / 83
Chinese : 22 / 28
British : 35 / 37
UK_Pacific : 17 / 22
Italians : 14 / 26
ANZAC : 19 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 bombers; Remaining resources: 1 PUs;Combat Move - ANZAC
2 bombers moved from Queensland to French Indo China
1 bomber moved from India to French Indo China
1 bomber moved from Trans-Jordan to Rostov
2 artilleries and 2 infantry moved from Shan State to French Indo ChinaCombat - ANZAC
Battle in Rostov
ANZAC attack with 1 bomber
Germans defend with 1 aaGun
AA fire in Rostov : 0/1 hits
1 aaGun owned by the Germans lost in Rostov
ANZAC win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in French Indo China
ANZAC attack with 2 artilleries, 3 bombers and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
ANZAC roll dice for 2 artilleries, 3 bombers and 2 infantry in French Indo China, round 2 : 5/7 hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 2/3 hits
2 infantry owned by the ANZAC and 3 infantry owned by the Japanese lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 2 artilleries and 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 aaGun moved from Shan State to Burma
1 bomber moved from French Indo China to India
2 bombers moved from French Indo China to Yunnan
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 cruiser, 2 destroyers and 2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Trans-Jordan to Northwest Persia
1 bomber moved from Rostov to Northwest PersiaPlace Units - ANZAC
1 artillery and 2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
3 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to Northwest Persia -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Germans
Germans buy 1 aaGun, 1 airfield, 2 artilleries, 1 carrier, 2 destroyers, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
4 artilleries moved from Western Germany to 113 Sea Zone
4 mech_infantrys moved from Western Germany to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
4 artilleries, 10 infantry, 4 mech_infantrys and 9 transports moved from 113 Sea Zone to 110 Sea Zone
4 artilleries, 10 infantry and 4 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers, 11 fighters and 6 tactical_bombers moved from Western Germany to United Kingdom -
need scramble orders SZ110
Figuring you want max defense OOL for London?
-
Posting as a reminder (not a bump).
-
sorry for delay, was out of town and wifi was down where i was staying!
-
no scramble greatest defense.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Germans
Germans buy 1 aaGun, 1 airfield, 2 artilleries, 1 carrier, 2 destroyers, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
4 artilleries moved from Western Germany to 113 Sea Zone
4 mech_infantrys moved from Western Germany to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
4 artilleries, 10 infantry, 4 mech_infantrys and 9 transports moved from 113 Sea Zone to 110 Sea Zone
4 artilleries, 10 infantry and 4 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers, 11 fighters and 6 tactical_bombers moved from Western Germany to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 4 artilleries, 3 bombers, 11 fighters, 10 infantry, 4 mech_infantrys and 6 tactical_bombers
French defend with 2 infantry; British defend with 7 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry; Americans defend with 12 bombers and 1 fighter
AA fire in United Kingdom : 3/20 hits
3 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship in United Kingdom, round 2 : 0/1 hits
Germans roll dice for 4 artilleries, 3 bombers, 8 fighters, 10 infantry, 4 mech_infantrys and 6 tactical_bombers in United Kingdom, round 2 : 14/35 hits
British roll dice for 7 aaGuns, 12 bombers, 1 fighter, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/30 hits
6 infantry owned by the Germans , 7 bombers owned by the Americans and 7 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 4 artilleries, 3 bombers, 8 fighters, 4 infantry, 4 mech_infantrys and 6 tactical_bombers in United Kingdom, round 3 : 14/29 hits
British roll dice for 5 bombers, 1 fighter, 16 infantry and 1 mech_infantry in United Kingdom, round 3 : 2/23 hits
7 infantry owned by the British , 2 infantry owned by the French , 2 infantry owned by the Germans and 5 bombers owned by the Americans lost in United Kingdom
Germans roll dice for 4 artilleries, 3 bombers, 8 fighters, 2 infantry, 4 mech_infantrys and 6 tactical_bombers in United Kingdom, round 4 : 10/27 hits
British roll dice for 1 fighter, 7 infantry and 1 mech_infantry in United Kingdom, round 4 : 3/9 hits
7 infantry owned by the British , 1 fighter owned by the Americans , 1 tactical_bomber owned by the Germans , 1 mech_infantry owned by the British and 2 fighters owned by the Germans lost in United Kingdom
Germans captures 37PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 4 artilleries, 3 bombers, 6 fighters, 2 infantry, 4 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 156
Casualties for Germans: 5 fighters, 8 infantry and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 7 aaGuns, 14 infantry and 1 mech_infantry
Casualties for Americans: 12 bombers and 1 fighter
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Volgograd
7 armour, 3 artilleries and 12 mech_infantrys moved from Caucasus to Volgograd
1 aaGun moved from Tambov to Volgograd
3 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
5 tactical_bombers moved from United Kingdom to Normandy Bordeaux
3 bombers moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from Northern Italy to Western Germany
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 carrier and 2 destroyers placed in 110 Sea Zone
1 airfield placed in Normandy Bordeaux
1 aaGun and 2 infantry placed in Volgograd
2 artilleries and 8 infantry placed in Western Germany
1 mech_infantry placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,3,6,1,1,5,5
Germans collect 71 PUs (3 lost to blockades); end with 108 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 133 PUsProduction/PUs Summary :
Germans : 74 / 133
Russians : 9 / 0
Japanese : 12 / 15
Americans : 58 / 83
Chinese : 22 / 28
British : 29 / 0
UK_Pacific : 17 / 22
Italians : 14 / 26
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Germans greatly overperformed in London.
If you want to use a low luck reroll, let me know … German OOL and NCM may differ though.
-
yes i want to use my low luck. do you want to roll it, im staying with max defense.
-
London round 1
aa fire
14 = 2r2Rolls: 1@2; Total Hits: 01@2: (4)
bombardment
Rolls: 1@4; Total Hits: 11@4: (2)
-
Germany loses 2 fighters to aa fire
British lose 1 aa gun to bombardmentround 1 continued
A 10 inf, 4 mech, 4 art, 9 fig, 6 tact, 3 strat
10@1 8@2 9@3 9@4 = 10+16+27+36 = 89 = 14r5Rolls: 1@5; Total Hits: 01@5: (6)
D 6 aa, 12 strat, 16 inf, 1 mech, 1 fig
12@1 17@2 1@4 = 12+34+4 = 50 = 8r2Rolls: 1@2; Total Hits: 01@2: (6)
-
London round 1
aa fire
14 = 2r2Sorry to interrupt, but I just accidently was following this game: Aren’t there 20 air involved and thus 3r2 AA fire?
-
arrg, sorry about that
-
will redo the whole thing since I’m stupid
aa = 20 = 3r2
Input ErrorThere was an error in your dice throw: "/>aaa 1@4:
-
aa = 20 = 3r2
Rolls: 1@2; Total Hits: 01@2: (6)
bombardment
Rolls: 1@4; Total Hits: 01@4: (5)
-
Germany loses 3 fighters
UK takes no casualty from bombardmentround 1 continued
A 10 inf, 4 mech, 4 art, 8 fig, 6 tact, 3 strat
10@1 8@2 8@3 9@4 = 10+16+24+36 = 86 = 14r2Rolls: 1@2; Total Hits: 01@2: (5)
D 7 aa, 12 strat, 16 inf, 1 mech, 1 fig
12@1 17@2 1@4 = 12+34+4 = 50 = 8r2Rolls: 1@2; Total Hits: 01@2: (3)
-
Germany loses 8 infantry
Allies lose 7 aa, 7 stratround 2
A 2 inf, 4 mech, 4 art, 8 fig, 6 tact, 3 strat
2@1 8@2 8@3 9@4 = 2+16+24+36 = 78 = 13r0no remainder to roll
D 5 strat, 16 inf, 1 mech, 1 fig
5@1 17@2 1@4 = 5+34+4 = 43 = 7r1Rolls: 1@1; Total Hits: 01@1: (6)