@axis-dominion sigh, the Iraq brigade can’t even get one hit, RIP russia’s income
14L G40 wheatbeer (Axis) vs Infrastructure (Allies +15)
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If the Americans attack Egypt with all possible units, please give the Axis max defense (no need to save aa guns and strats).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 bombers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
6 bombers moved from Eastern United States to 104 Sea Zone
1 infantry moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shantung to Anhwe
1 artillery moved from Kiangsu to AnhweCombat - Americans
Battle in 104 Sea Zone
Americans attack with 6 bombers and 2 submarines
Germans defend with 1 cruiser
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 6 bombers in 104 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win with 6 bombers and 2 submarines remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - Americans
6 bombers moved from 104 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber and 2 fighters moved from Gibraltar to Alexandria
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour and 2 mech_infantrys moved from Morocco to Tunisia
1 bomber moved from Tobruk to Alexandria
1 fighter moved from Alexandria to Trans-Jordan
1 aaGun, 1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 bomber moved from Iraq to Alexandria
5 fighters and 1 tactical_bomber moved from Caucasus to Trans-Jordan
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 cruiser, 4 destroyers and 3 transports moved from 98 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to India
1 battleship, 4 carriers, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 19 Sea Zone to 36 Sea ZonePlace Units - Americans
6 bombers and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 fighter moved from Hopei to Suiyuyan
1 infantry moved from Hopei to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Hopei
2 artilleries and 4 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to AnhwePlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
2 artilleries and 3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 3 armour and 1 bomber; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 2 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy BordeauxNon Combat Move - British
1 battleship moved from 91 Sea Zone to 92 Sea Zone
2 armour and 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Persia to Trans-Jordan
3 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 armour moved from India to Eastern Persia
1 infantry moved from West India to India
1 infantry moved from West India to India
1 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Iraq
1 aaGun and 3 infantry moved from Scotland to United KingdomPlace Units - British
3 armour placed in Iraq
1 bomber placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
British collect 32 PUs (3 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Vologda to Samara
Italians take Samara from RussiansCombat - Italians
Non Combat Move - Italians
3 fighters moved from Egypt to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 airfield placed in Egypt
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,5,6,5,5,2
Italians collect 12 PUs (4 lost to blockades); end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 58 / 74
Russians : 17 / 0
Japanese : 15 / 9
Americans : 58 / 83
Chinese : 21 / 27
British : 35 / 34
UK_Pacific : 17 / 24
Italians : 16 / 17
ANZAC : 19 / 30
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea ZoneNon Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from West India to Trans-Jordan
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to India
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 bomber and 2 infantry placed in Queensland
ANZAC undo move 1.
2 bombers and 1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 infantry and 8 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
5 fighters moved from Western Germany to Normandy Bordeaux
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Russia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
3 artilleries and 1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
7 armour and 12 mech_infantrys moved from Rostov to CaucasusCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 5 fighters and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 5 fighters and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/7 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Volgograd
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 7 armour, 3 artilleries, 1 infantry and 12 mech_infantrys
British defend with 1 infantry
Germans roll dice for 7 armour, 3 artilleries, 1 infantry and 12 mech_infantrys in Caucasus, round 2 : 11/23 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 7 armour, 3 artilleries and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 aaGun moved from Novgorod to 115 Sea Zone
1 aaGun and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun and 4 infantry moved from Finland to Norway
5 fighters moved from Normandy Bordeaux to Western Germany
3 bombers, 7 fighters and 6 tactical_bombers moved from Egypt to Western Germany
3 artilleries and 5 infantry moved from Northern Italy to Western Germany
1 aaGun moved from 113 Sea Zone to Western Germany
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Ukraine to Rostov
1 mech_infantry moved from Southern Italy to Western Germany
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Western Germany
1 destroyer and 8 transports placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,5,1,3,6,5
Germans collect 64 PUs (4 lost to blockades); end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUsProduction/PUs Summary :
Germans : 68 / 94
Russians : 9 / 0
Japanese : 15 / 9
Americans : 58 / 83
Chinese : 21 / 27
British : 33 / 34
UK_Pacific : 17 / 24
Italians : 16 / 17
ANZAC : 19 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Manchuria to JeholTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 9 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
4 fighters and 1 tactical_bomber moved from French Indo China to Shensi
2 bombers and 5 fighters moved from Egypt to 94 Sea ZoneCombat - Japanese
Battle in 94 Sea Zone
Japanese attack with 2 bombers and 5 fighters
Americans defend with 1 cruiser, 7 destroyers and 5 transports
Japanese roll dice for 2 bombers and 5 fighters in 94 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 1 cruiser, 7 destroyers and 5 transports in 94 Sea Zone, round 2 : 2/8 hits
3 destroyers owned by the Americans and 2 fighters owned by the Japanese lost in 94 Sea Zone
Japanese roll dice for 2 bombers and 3 fighters in 94 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 1 cruiser, 4 destroyers and 5 transports in 94 Sea Zone, round 3 : 2/5 hits
3 destroyers owned by the Americans and 2 fighters owned by the Japanese lost in 94 Sea Zone
Japanese roll dice for 2 bombers and 1 fighter in 94 Sea Zone, round 4 : 1/3 hits
Americans roll dice for 1 cruiser, 1 destroyer and 5 transports in 94 Sea Zone, round 4 : 0/2 hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Japanese roll dice for 2 bombers and 1 fighter in 94 Sea Zone, round 5 : 1/3 hits
Americans roll dice for 1 cruiser and 5 transports in 94 Sea Zone, round 5 : 0/1 hits
1 cruiser owned by the Americans lost in 94 Sea Zone
5 transports owned by the Americans lost in 94 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 63
Casualties for Japanese: 4 fighters
Casualties for Americans: 1 cruiser, 7 destroyers and 5 transports
Battle in Shensi
Japanese attack with 4 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from Shensi to Suiyuyan
5 artilleries, 11 infantry and 2 mech_infantrys moved from Chahar to Suiyuyan
1 fighter moved from 94 Sea Zone to Southern Italy
2 bombers moved from 94 Sea Zone to Western GermanyTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,1,5,3,5,3
Japanese collect 6 PUs (10 lost to blockades); end with 15 PUs totalProduction/PUs Summary :
Germans : 68 / 94
Russians : 9 / 0
Japanese : 16 / 15
Americans : 58 / 83
Chinese : 20 / 27
British : 33 / 34
UK_Pacific : 17 / 24
Italians : 16 / 17
ANZAC : 19 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 4 bombers and 15 infantry moved from Alexandria to Egypt
5 fighters moved from Alexandria to Egypt
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
6 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to CeylonCombat - Americans
Battle in Egypt
Americans attack with 1 artillery, 4 bombers, 11 fighters, 15 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour, 14 infantry and 2 mech_infantrys
AA fire in Egypt : 1/3 hits
1 fighter owned by the Americans lost in Egypt
Americans roll dice for 1 artillery, 4 bombers, 10 fighters, 15 infantry and 1 tactical_bomber in Egypt, round 2 : 12/31 hits
Italians roll dice for 1 aaGun, 3 armour, 3 artilleries, 15 infantry and 2 mech_infantrys in Egypt, round 2 : 9/23 hits
1 aaGun owned by the Italians , 1 infantry owned by the Germans , 9 infantry owned by the Americans and 10 infantry owned by the Italians lost in Egypt
Americans roll dice for 1 artillery, 4 bombers, 10 fighters, 6 infantry and 1 tactical_bomber in Egypt, round 3 : 13/22 hits
Italians roll dice for 3 armour, 3 artilleries, 4 infantry and 2 mech_infantrys in Egypt, round 3 : 3/12 hits
2 mech_infantrys owned by the Italians , 2 artilleries owned by the Italians , 3 infantry owned by the Americans , 1 artillery owned by the Germans , 3 armour owned by the Italians and 4 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 artillery, 4 bombers, 10 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Italians: 1 aaGun, 3 armour, 2 artilleries, 14 infantry and 2 mech_infantrys
Casualties for Americans: 1 fighter and 12 infantry
Battle in CeylonNon Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers and 3 destroyers moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Northwest Persia
4 bombers moved from Egypt to Gibraltar
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 2 mech_infantrys moved from Tunisia to Morocco
2 infantry moved from Tunisia to Algeria
4 submarines moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 submarines moved from 104 Sea Zone to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
4 infantry moved from 106 Sea Zone to Quebec
1 aaGun moved from Central United States to Eastern United States
1 aaGun moved from Western United States to Central United States
6 bombers moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 aaGun moved from Alexandria to Egypt
2 armour and 5 mech_infantrys moved from Alexandria to Trans-Jordan
10 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
1 submarine moved from 36 Sea Zone to 37 Sea ZonePlace Units - Americans
2 destroyers and 3 transports placed in 101 Sea Zone
1 armour, 1 artillery, 2 bombers and 4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Anhwe: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Chahar: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 artilleries, 1 fighter and 12 infantry moved from Hopei to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 5 artilleries, 1 fighter and 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 artilleries, 1 fighter and 12 infantry in Shensi, round 2 : 5/18 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 5 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Anhwe to Hopei
1 fighter moved from Shensi to Szechwan
5 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to KwangsiPlace Units - Chinese
3 artilleries and 5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 2 aaGuns and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Eastern Persia to Kazakhstan
1 bomber moved from India to KazakhstanCombat - British
Battle in Kazakhstan
British attack with 1 armour and 1 bomber
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 1 bomber in Kazakhstan, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 armour owned by the British lost in Kazakhstan
British roll dice for 1 bomber in Kazakhstan, round 3 : 1/1 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 12 bombers
EDIT: Adding units owned by Americans to United Kingdom: 12 bombers
EDIT: Turning off Edit Mode
1 bomber moved from Kazakhstan to Northwest Persia
3 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 aaGun, 7 armour, 3 artilleries, 4 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq
7 armour and 5 mech_infantrys moved from Iraq to Northwest Persia
2 armour, 2 artilleries, 17 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Union of South Africa to Northwest Persia
1 infantry moved from West India to Eastern Persia
2 infantry moved from India to West India
1 battleship moved from 92 Sea Zone to 91 Sea ZonePlace Units - British
2 aaGuns and 8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in India
UK_Pacific undo move 1.
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry -
made some edits that i messed up with, i hope it is ok.
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please hold on i need to thik about something…
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nevermind. go ahead. I 've made too many bad moves in this game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 7 PUs;Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Samara to Volgograd
3 fighters moved from Southern Italy to Volgograd
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Normandy BordeauxPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 68 / 94
Russians : 9 / 0
Japanese : 14 / 15
Americans : 58 / 83
Chinese : 22 / 28
British : 35 / 37
UK_Pacific : 17 / 22
Italians : 14 / 26
ANZAC : 19 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 bombers; Remaining resources: 1 PUs;Combat Move - ANZAC
2 bombers moved from Queensland to French Indo China
1 bomber moved from India to French Indo China
1 bomber moved from Trans-Jordan to Rostov
2 artilleries and 2 infantry moved from Shan State to French Indo ChinaCombat - ANZAC
Battle in Rostov
ANZAC attack with 1 bomber
Germans defend with 1 aaGun
AA fire in Rostov : 0/1 hits
1 aaGun owned by the Germans lost in Rostov
ANZAC win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in French Indo China
ANZAC attack with 2 artilleries, 3 bombers and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
ANZAC roll dice for 2 artilleries, 3 bombers and 2 infantry in French Indo China, round 2 : 5/7 hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 2/3 hits
2 infantry owned by the ANZAC and 3 infantry owned by the Japanese lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 2 artilleries and 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 aaGun moved from Shan State to Burma
1 bomber moved from French Indo China to India
2 bombers moved from French Indo China to Yunnan
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 cruiser, 2 destroyers and 2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Trans-Jordan to Northwest Persia
1 bomber moved from Rostov to Northwest PersiaPlace Units - ANZAC
1 artillery and 2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
3 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to Northwest Persia -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Germans
Germans buy 1 aaGun, 1 airfield, 2 artilleries, 1 carrier, 2 destroyers, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
4 artilleries moved from Western Germany to 113 Sea Zone
4 mech_infantrys moved from Western Germany to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
4 artilleries, 10 infantry, 4 mech_infantrys and 9 transports moved from 113 Sea Zone to 110 Sea Zone
4 artilleries, 10 infantry and 4 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers, 11 fighters and 6 tactical_bombers moved from Western Germany to United Kingdom





