I just realized I left a Japanese cruiser hanging in SZ21. I edited it up to 37, if you’re OK with that…
14L Whackamatt (Axis) vs. souL(Allies +12) Round 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 fighters moved from Egypt to Rostov
1 bomber moved from West India to 36 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 79 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Rostov
Italians attack with 2 fighters
Russians defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Madagascar
Italians attack with 2 infantry
British defend with 1 infantry
Italians win, taking French Madagascar from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 36 Sea Zone
Italians attack with 1 bomber
ANZAC defend with 1 cruiser and 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 26
Casualties for ANZAC: 1 cruiser and 2 transportsNon Combat Move - Italians
1 bomber moved from 36 Sea Zone to Hainan
2 fighters moved from Rostov to UkrainePlace Units - Italians
3 infantry placed in Egypt
2 infantry placed in GreeceTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC repair 4 damage on 4 harbours; Remaining resources: 34 PUs;
ANZAC buy 1 artillery, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from French Indo China to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shan State to Burma
ANZAC take Burma from Japanese
1 bomber moved from Siam to HainanCombat - ANZAC
Battle in Hainan
ANZAC attack with 1 bomber
Italians defend with 1 bomber
ANZAC roll dice for 1 bomber in Hainan, round 2 : 1/1 hits
Japanese roll dice for 1 bomber in Hainan, round 2 : 1/1 hits
1 bomber owned by the ANZAC and 1 bomber owned by the Italians lost in Hainan
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 bomber
Casualties for Italians: 1 bomber
Battle in KwangtungNon Combat Move - ANZAC
1 fighter moved from Siam to French Indo China
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 tactical_bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 31 PUs; end with 31 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for ANZAC :
Marshall Islands : 1 flag
Kwangsi : 1 artillery and 1 infantry
Yunnan : 1 infantry
Shan State : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 fighter and 1 transport
20 Sea Zone : 1 transport
54 Sea Zone : 2 cruisers, 1 destroyer, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 59 / 98
Russians : 15 / 20
Japanese : 48 / 63
Americans : 53 / 78
Chinese : 3 / 3
British : 30 / 31
UK_Pacific : 4 / 0
Italians : 17 / 24
ANZAC : 31 / 41
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 70 Sea Zone to 83 Sea ZoneTurn Complete - French
Territory Summary for French :
Alexandria : 1 fighter and 3 infantry
United Kingdom : 2 infantry
83 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 59 / 98
Russians : 15 / 20
Japanese : 48 / 63
Americans : 53 / 78
Chinese : 3 / 3
British : 30 / 31
UK_Pacific : 4 / 0
Italians : 17 / 24
ANZAC : 31 / 41
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
6 armour, 7 fighters and 3 tactical_bombers moved from Ukraine to Volgograd
Germans take Rostov from Russians
1 artillery and 1 infantry moved from Caucasus to Volgograd
3 armour and 1 fighter moved from Iraq to Egypt
1 fighter moved from Western Germany to Egypt
2 artilleries and 1 infantry moved from Southern France to France
1 submarine moved from 112 Sea Zone to 125 Sea Zone
3 artilleries and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 bomber moved from Western Germany to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 6 armour, 1 artillery, 7 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 armour, 1 factory_minor, 6 infantry and 9 mech_infantrys
Germans win, taking Volgograd from Russians with 3 armour, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 3 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 armour, 6 infantry and 9 mech_infantrysNon Combat Move - Germans
3 artilleries and 3 infantry moved from Ukraine to Rostov
7 fighters and 3 tactical_bombers moved from Volgograd to Ukraine
1 fighter moved from 104 Sea Zone to 112 Sea Zone
2 armour and 1 mech_infantry moved from Northern Italy to Western Germany
3 aaGuns and 11 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northwest Persia to CaucasusPlace Units - Germans
3 armour placed in Iraq
3 armour placed in Romania
1 artillery and 2 infantry placed in France
2 fighters and 1 tactical_bomber placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in PersiaTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Vologda to Urals
Russians take Urals from Germans
1 armour moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
3 mech_infantrys moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 artillery and 1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour and 1 factory_minor
Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits
Germans roll dice for 3 armour in Volgograd, round 2 : 1/3 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 3/5 hits
Germans roll dice for 2 armour in Volgograd, round 3 : 1/2 hits
2 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 armour
Casualties for Russians: 2 mech_infantrys
Battle in Archangel
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 armour in Archangel, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
Russians roll dice for 1 armour in Archangel, round 5 : 1/1 hits
Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour moved from Urals to Vologda
2 fighters and 1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs totalTerritory Summary for Russians :
Archangel : 1 armour
Russia : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 21 infantry and 1 tactical_bomber
Vologda : 1 armour
Volgograd : 1 factory_minor and 1 mech_infantryProduction/PUs Summary :
Germans : 61 / 96
Russians : 13 / 13
Japanese : 48 / 63
Americans : 53 / 78
Chinese : 3 / 3
British : 30 / 31
UK_Pacific : 4 / 0
Italians : 17 / 24
ANZAC : 31 / 41
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 aaGuns, 1 armour, 2 destroyers, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Manchuria to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 bomber moved from Kiangsu to 20 Sea Zone
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery and 2 infantry moved from Szechwan to Yunnan
2 infantry moved from Hopei to Kweichow
1 artillery moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter moved from Kiangsu to India
3 infantry moved from Anhwe to KiangsuCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese win, taking 20 Sea Zone from Americans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Hawaiian Islands
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 fighters moved from 20 Sea Zone to Kiangsu
1 bomber moved from 20 Sea Zone to Kiangsu
1 destroyer moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
2 aaGuns and 1 armour placed in India
1 fighter and 1 mech_infantry placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 63 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 units repaired.
1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
2 artilleries moved from Algeria to 92 Sea Zone
4 artilleries moved from Morocco to 92 Sea Zone
1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Alexandria to Egypt
5 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
1 armour, 6 artilleries, 7 infantry and 7 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 6 artilleries and 7 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Shan State to 20 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone -
Scramble orders sz 98?
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No scramble, and max defense, so bomber losses first, pls.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 units repaired.
1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
2 artilleries moved from Algeria to 92 Sea Zone
4 artilleries moved from Morocco to 92 Sea Zone
1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Alexandria to Egypt
5 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
1 armour, 6 artilleries, 7 infantry and 7 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 6 artilleries and 7 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Shan State to 20 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Egypt
Americans attack with 2 armour, 7 artilleries, 9 infantry and 1 mech_infantry
Germans defend with 7 armour, 2 bombers and 2 fighters; Italians defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Americans roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Americans roll dice for 2 armour, 7 artilleries, 9 infantry and 1 mech_infantry in Egypt, round 2 : 7/19 hits
Italians roll dice for 7 armour, 2 bombers, 3 fighters and 9 infantry in Egypt, round 2 : 7/21 hits
2 bombers owned by the Germans , 7 infantry owned by the Americans and 6 infantry owned by the Italians lost in Egypt
Americans roll dice for 2 armour, 7 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 3 : 5/12 hits
Italians roll dice for 7 armour, 3 fighters and 3 infantry in Egypt, round 3 : 5/13 hits
2 artilleries owned by the Americans , 1 mech_infantry owned by the Americans , 2 armour owned by the Germans , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Egypt
Americans roll dice for 2 armour and 5 artilleries in Egypt, round 4 : 3/7 hits
Italians roll dice for 5 armour and 3 fighters in Egypt, round 4 : 7/8 hits
5 artilleries owned by the Americans , 3 armour owned by the Germans and 2 armour owned by the Americans lost in Egypt
Italians win with 2 armour and 3 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 5 armour and 2 bombers
Casualties for Italians: 9 infantry
Casualties for Americans: 2 armour, 7 artilleries, 9 infantry and 1 mech_infantry
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans win, taking 26 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
5 transports moved from 91 Sea Zone to 92 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 artilleries, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
3 infantry moved from Tunisia to Libya
2 mech_infantrys moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia
2 aaGuns moved from Algeria to Tunisia
2 tactical_bombers moved from 98 Sea Zone to Alexandria
2 bombers moved from Caroline Islands to Johnston Island
1 fighter moved from 37 Sea Zone to French Indo ChinaPlace Units - Americans
1 transport placed in 10 Sea Zone
1 destroyer and 3 transports placed in 101 Sea Zone
1 armour, 3 artilleries and 4 infantry placed in Eastern United States
1 bomber placed in Western United States
Americans undo move 3.
1 artillery placed in Western United States
1 armour, 2 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Siam : 1 flag
Kwangtung : 3 fighters and 1 tactical_bomber
Philippines : 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Johnston Island : 2 bombers
Midway : 1 airfield
French Indo China : 1 fighter
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 3 battleships, 2 carriers, 2 cruisers, 2 fighters and 1 tactical_bomber
36 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 destroyer and 1 submarine
20 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Alexandria : 2 tactical_bombers
Morocco : 2 artilleries, 5 infantry and 3 mech_infantrys
Tunisia : 2 aaGuns and 2 infantry
Tobruk : 2 mech_infantrys
Libya : 3 infantry
97 Sea Zone : 1 flag
92 Sea Zone : 2 carriers, 3 fighters, 1 tactical_bomber and 5 transports
101 Sea Zone : 1 destroyer and 3 transports
98 Sea Zone : 1 battleship, 1 cruiser and 7 transports
91 Sea Zone : 5 transportsProduction/PUs Summary :
Germans : 61 / 96
Russians : 11 / 13
Japanese : 53 / 63
Americans : 52 / 72
Chinese : 1 / 3
British : 30 / 31
UK_Pacific : 4 / 0
Italians : 17 / 24
ANZAC : 31 / 41
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Hunan : 1 infantryProduction/PUs Summary :
Germans : 61 / 96
Russians : 11 / 13
Japanese : 52 / 63
Americans : 52 / 72
Chinese : 2 / 2
British : 30 / 31
UK_Pacific : 4 / 0
Italians : 17 / 24
ANZAC : 31 / 41
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 3 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 92 Sea Zone to 104 Sea Zone
2 artilleries, 4 fighters and 1 infantry moved from Alexandria to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
4 armour and 1 mech_infantry moved from Belgian Congo to EgyptCombat - British
Battle in Egypt
British attack with 4 armour, 2 artilleries, 4 fighters, 4 infantry and 1 mech_infantry
Germans defend with 2 armour and 2 fighters; Italians defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
British roll dice for 4 armour, 2 artilleries, 4 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 7/15 hits
Italians roll dice for 2 armour and 3 fighters in Egypt, round 2 : 4/5 hits
4 infantry owned by the British , 1 fighter owned by the Italians , 2 armour owned by the Germans and 2 fighters owned by the Germans lost in Egypt
British win, taking Egypt from Italians with 4 armour, 2 artilleries, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 30
Casualties for Germans: 2 armour and 2 fighters
Casualties for British: 4 infantry
Casualties for Italians: 1 fighter
Battle in 104 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - British
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
4 fighters moved from Egypt to Alexandria
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Rhodesia to Union of South Africa
2 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
3 destroyers placed in 110 Sea Zone
1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5,4,4
British collect 30 PUs (2 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 4 fighters
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
93 Sea Zone : 1 flag
Brazil : 1 flag
91 Sea Zone : 1 cruiser and 1 destroyer
Suriname : 1 flag
110 Sea Zone : 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 61 / 96
Russians : 11 / 13
Japanese : 52 / 63
Americans : 52 / 72
Chinese : 2 / 2
British : 32 / 30
UK_Pacific : 4 / 0
Italians : 15 / 24
ANZAC : 31 / 41
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 24 PUs;Combat Move - Italians
2 fighters moved from Ukraine to GreeceNon Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
Italians collect 15 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 24 PUs;Combat Move - Italians
2 fighters moved from Ukraine to GreeceNon Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
Italians collect 15 PUs; end with 39 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from French Madagascar: 2 infantry
EDIT: Adding units owned by Italians to Trans-Jordan: 2 infantry
EDIT: Removing units owned by Italians from 72 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
EDIT: Adding units owned by Italians to 81 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 cruiser, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from French Indo China to Yunnan
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from JapaneseCombat - ANZAC
Battle in Yunnan
ANZAC attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 artillery and 2 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Yunnan, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Yunnan
ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Yunnan, round 3 : 1/6 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Yunnan
ANZAC win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Yunnan to French Indo China
1 artillery moved from French Indo China to Shan State
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 54 Sea Zone
2 cruisers, 1 destroyer and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Queensland to Shan State
1 mech_infantry moved from Kwangtung to French Indo ChinaPlace Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 cruiser placed in 62 Sea Zone
1 fighter and 2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 31 PUs; end with 31 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for ANZAC :
Marshall Islands : 1 flag
Kwangsi : 1 artillery and 1 infantry
Kiangsi : 1 infantry
Yunnan : 1 artillery and 2 infantry
Shan State : 1 flag, 1 aaGun, 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 transport
26 Sea Zone : 2 cruisers, 1 destroyer and 2 submarines
54 Sea Zone : 1 transport
62 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 61 / 96
Russians : 11 / 13
Japanese : 50 / 63
Americans : 52 / 72
Chinese : 4 / 2
British : 32 / 30
UK_Pacific : 4 / 0
Italians : 15 / 39
ANZAC : 31 / 41
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter and 3 infantry moved from Alexandria to Egypt
1 destroyer moved from 83 Sea Zone to 91 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 3 infantry
United Kingdom : 2 infantry
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 61 / 96
Russians : 11 / 13
Japanese : 50 / 63
Americans : 52 / 72
Chinese : 4 / 2
British : 32 / 30
UK_Pacific : 4 / 0
Italians : 15 / 39
ANZAC : 31 / 41
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 15 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
1 infantry moved from Caucasus to Volgograd
2 fighters and 2 tactical_bombers moved from Ukraine to Volgograd
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
3 artilleries and 2 infantry moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
6 artilleries and 11 infantry moved from Belarus to Bryansk
4 armour moved from Greece to Romania
2 armour moved from Romania to Ukraine
1 armour moved from Romania to Greater Southern Germany
4 infantry moved from Persia to Iraq
1 tactical_bomber moved from Western Germany to Bryansk
4 fighters moved from Ukraine to Bryansk
1 carrier and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from 112 Sea Zone to Southern ItalyCombat - Germans
Battle in Volgograd
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 fighter and 2 tactical_bombers moved from Volgograd to Bryansk
1 fighter moved from Western Germany to UkrainePlace Units - Germans
3 infantry placed in Iraq
3 infantry placed in Persia
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
9 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 armour moved from Vologda to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Vologda
4 aaGuns, 5 artilleries and 19 infantry moved from Russia to Vologda
1 fighter moved from Tambov to VologdaPlace Units - Russians
3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs totalTerritory Summary for Russians :
Evenkiyskiy : 1 armour
Russia : 1 airfield, 1 factory_major, 3 infantry and 1 mech_infantry
Tambov : 1 infantry
Vologda : 4 aaGuns, 5 artilleries, 2 fighters, 19 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 65 / 92
Russians : 8 / 8
Japanese : 49 / 63
Americans : 52 / 72
Chinese : 4 / 2
British : 32 / 30
UK_Pacific : 4 / 0
Italians : 15 / 39
ANZAC : 31 / 41
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
6 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 artillery moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
3 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Kiangsu to 26 Sea Zone
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from India to Hunan
2 infantry moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from Kiangsu to Kiangsi
2 fighters moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Manchuria to Jehol
1 infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 6 destroyers and 1 fighter
ANZAC defend with 2 cruisers, 1 destroyer and 2 submarines; Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 26 Sea Zone from Americans with 1 bomber, 3 destroyers and 1 fighter remaining. Battle score for attacker is 34
Casualties for Japanese: 3 destroyers
Casualties for ANZAC: 2 cruisers, 1 destroyer and 2 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Kiangsi
Japanese attack with 5 infantry
ANZAC defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters and 2 infantry
ANZAC defend with 1 artillery and 2 infantry
retreated to Yunnan
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -11
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Burma from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
3 fighters moved from Yunnan to India
1 bomber and 1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Japanese
3 infantry placed in India
2 fighters and 1 infantry placed in Kiangsu
1 fighter and 2 infantry placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
Japanese collect 52 PUs (1 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 mech_infantrys moved from Tobruk to 96 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 96 Sea Zone to 98 Sea Zone
2 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
2 tactical_bombers moved from Alexandria to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from French Indo China to Kiangsi
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kiangsi
2 bombers moved from Johnston Island to 26 Sea Zone
1 bomber moved from Western United States to 26 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from Morocco to 92 Sea Zone
2 artilleries, 5 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria





