Turn complete.
13L G40 League Playoff R2 - BOLD vs. JDOW (allies +11)
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It’s fun, so why not:)
Hold btw on a sec with your Japanese move, just thinking about something. thanks!
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ok, go ahead.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Malaya to 42 Sea Zone
1 bomber moved from Malaya to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Philippines
1 bomber moved from 44 Sea Zone to Philippines
2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
4 fighters moved from Malaya to 35 Sea Zone
5 tactical_bombers moved from Malaya to Philippines
1 armour, 1 artillery and 2 infantry moved from Jehol to 19 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 bomber and 2 fighters moved from Japan to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 aaGun, 3 artilleries, 1 fighter and 9 infantry moved from Shensi to HopeiPlace Units - Japanese
1 submarine placed in 6 Sea Zone
3 infantry placed in Malaya
2 fighters and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 108 Sea ZoneCombat - Americans
Battle in 108 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
3 aaGuns moved from Eastern United States to Quebec
2 mech_infantrys moved from Eastern United States to Quebec
1 mech_infantry moved from Central United States to Quebec
1 infantry moved from Central United States to Eastern United States
1 aaGun moved from Central United States to Eastern United States
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 6 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 destroyers, 2 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
2 fighters moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kwangsi to Hunan
6 artilleries and 7 infantry moved from Yunnan to KweichowPlace Units - Chinese
1 artillery and 4 infantry placed in KweichowTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kweichow: 1 artillery
EDIT: Adding units owned by Chinese to Hunan: 1 artillery
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Kwangtung to Kiangsu
Chinese take Kiangsu from Japanese
3 mech_infantrys moved from Belgian Congo to Egypt
3 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from India to Egypt -
I would need your OOL in Egypt. I scored 6 hits round 1.
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Here is the map after the dice
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max defense - lose the bomber first round
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lose german 2 inf, bom and italian inf, art, arm
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i see you won a 40% battle pretty handily. a very big one too. so after all that complaining about dice, i hope now that they start going your way you don’t FORGET to mention it. :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 25 PUs;
British buy 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kweichow: 1 artillery
EDIT: Adding units owned by Chinese to Hunan: 1 artillery
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Kwangtung to Kiangsu
Chinese take Kiangsu from Japanese
3 mech_infantrys moved from Belgian Congo to Egypt
3 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from India to EgyptCombat - British
Battle in Egypt
British attack with 3 armour, 1 artillery, 1 bomber, 3 infantry and 6 mech_infantrys
Germans defend with 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 1 fighter, 1 harbour and 1 infantry
British win, taking Egypt from Italians with 2 armour and 1 bomber remaining. Battle score for attacker is 46
Casualties for Germans: 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Casualties for British: 1 armour, 1 artillery, 3 infantry and 6 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 1 infantryNon Combat Move - British
2 infantry moved from Eastern Persia to Persia
1 aaGun moved from Yunnan to Kweichow
2 fighters moved from 106 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 106 Sea Zone
1 armour moved from Central United States to Quebec
1 infantry moved from Eastern United States to Quebec
1 artillery moved from Eastern United States to Quebec
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Siam to Yunnan
1 infantry moved from India to Burma
2 mech_infantrys moved from India to Eastern Persia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to IndiaPlace Units - British
2 mech_infantrys placed in Union of South Africa
2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,4,2,6,1
British collect 21 PUs (5 lost to blockades); end with 21 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
UK_Pacific collect 11 PUs (2 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 2 mech_infantrys -
Glad you have been gerting some great dice. Should make it more fun.
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after all that whining…
Battle score for attacker is 46
the funny thing is, i think you were the one saying i shouldn’t complain about dice. funny how karma works eh.
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hope you don’t object to how that italian followup on egypt went. if only you had won egypt with more right? or perhaps you had lost the bomber and kept another ground unit. i dunno. :wink:
here’s the map- not letting me post through tripleA.
anyway, your situation in the pacific sure should lead to an allied victory right?
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I can just say I was fully aware of the air strike in Egypt but considered the bomber to be more valuable for the time being.
and no, after winning in Egypt at all there is no room for “if I only could have survived with more”-stuff. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from Northern Territory to MalayaCombat - ANZAC
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.Non Combat Move - ANZAC
1 bomber moved from Malaya to Yunnan
1 infantry moved from Northern Territory to South Australia
1 artillery moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to South AustraliaPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from French Central Africa to Belgian CongoTurn Complete - French
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Are the uk ftrs in z106 on the same acc or separate?
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This is a good question and sorry, I should have mentioned, I usually do in the game comments.
The 2 UK fighters in 106 are on ONE US carrier.





