Scotland only
Sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Kansu
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - British
British buy 3 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Holland Belgium
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 armour, 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from United Kingdom to Scotland
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 artillery, 1 bomber and 1 infantry placed in Union of South Africa
2 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery, 1 harbour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Persia
Italians take Persia from Russians
1 armour moved from Persia to Iraq
1 armour moved from Egypt to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Holland Belgium to 97 Sea Zone
1 fighter moved from 99 Sea Zone to Egypt
1 fighter moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from Western Germany to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Syria to Iraq
1 mech_infantry moved from Egypt to Iraq
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Southern Italy
1 harbour placed in Greece
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,6,1
Italians collect 18 PUs (4 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Production/PUs Summary :
Germans : 41 / 57
Russians : 25 / 55
Japanese : 67 / 73
Americans : 56 / 76
Chinese : 9 / 11
British : 27 / 30
UK_Pacific : 0 / 0
Italians : 22 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Sikang to Northwest Persia
1 bomber moved from New South Wales to Southeast Mexico
1 infantry moved from Queensland to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 infantry moved from South Australia to Northern Territory
1 infantry moved from South Australia to Northern Territory
1 armour moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 aaGun moved from South Australia to Northern Territory
5 infantry moved from South Australia to Northern Territory
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
2 infantry moved from 92 Sea Zone to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Finland to Norway
1 bomber moved from Germany to Norway
1 bomber moved from Western Germany to Norway
1 tactical_bomber moved from Southern Italy to Bessarabia
1 destroyer and 1 submarine moved from 99 Sea Zone to 93 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 93 Sea Zone
1 fighter moved from Germany to Bessarabia
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 2 submarines
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 93 Sea Zone, round 2 : 3/4 hits
2 submarines owned by the Americans lost in 93 Sea Zone
Germans win, taking 93 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/3 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Bessarabia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 2 bombers and 2 mech_infantrys in Norway, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 carrier moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 99 Sea Zone to Iraq
1 fighter moved from 93 Sea Zone to 97 Sea Zone
2 tactical_bombers moved from 93 Sea Zone to Southern Italy
1 fighter moved from Germany to 97 Sea Zone
1 tactical_bomber moved from Novgorod to Western Germany
12 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Finland to Karelia
2 bombers moved from Norway to Western Germany
18 armour and 13 mech_infantrys moved from Finland to Karelia
2 infantry moved from Denmark to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Germany to Southern Italy
1 artillery moved from France to Western Germany
2 mech_infantrys moved from France to Western Germany
1 fighter moved from 99 Sea Zone to Egypt
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 infantry and 1 mech_infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Production/PUs Summary :
Germans : 46 / 59
Russians : 25 / 55
Japanese : 67 / 73
Americans : 53 / 76
Chinese : 9 / 11
British : 25 / 30
UK_Pacific : 0 / 0
Italians : 22 / 27
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Russians
Russians repair 16 damage on 16 factory_majors; Remaining resources: 39 PUs;
Russians buy 12 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 armour moved from Northwest Persia to Persia
Russians take Persia from Italians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 mech_infantry moved from Vologda to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
2 bombers moved from Russia to Bessarabia
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Persia to Eastern Persia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 bombers and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from Vologda to Kansu
1 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
1 aaGun moved from Russia to Smolensk
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 armour moved from Northwest Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter moved from Sikang to Northwest Persia
1 fighter moved from Sikang to Northwest Persia
1 fighter moved from Sikang to Northwest Persia
6 infantry moved from Sikang to Kazakhstan
2 infantry moved from Volgograd to Tambov
1 armour moved from Sikang to Kansu
1 mech_infantry moved from Sikang to Szechwan
1 mech_infantry moved from Sikang to Kansu
1 infantry moved from Belarus to Smolensk
2 bombers moved from Bessarabia to Russia
1 aaGun moved from Belarus to Smolensk
7 artilleries and 7 infantry moved from Smolensk to Bryansk
1 armour and 4 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 armour moved from Ukraine to Bryansk
Place Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 2 fighters and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Kwangsi
3 mech_infantrys moved from Malaya to Yunnan
2 armour moved from Anhwe to Yunnan
1 artillery moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Yakut S.S.R. to Yenisey
2 bombers moved from Yakut S.S.R. to Yenisey
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 mech_infantry moved from Shantung to Kweichow
1 armour and 1 mech_infantry moved from Kiangsi to Kweichow
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
5 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Hopei to Kweichow
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from French Indo China to Kwangsi
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 55 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
4 fighters moved from Philippines to 43 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 3 submarines
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/6 hits
2 submarines owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yenisey
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 airfield and 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Yenisey, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 7 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 7 armour, 2 artilleries, 6 infantry and 3 mech_infantrys in Kweichow, round 2 : 8/18 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 7 armour, 2 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 armour, 1 artillery, 1 infantry and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 1 artillery, 1 infantry and 5 mech_infantrys in Yunnan, round 2 : 1/10 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Yenisey to Manchuria
1 mech_infantry moved from Sakha to Manchuria
1 battleship, 3 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Jehol to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 artillery and 4 infantry moved from Korea to Manchuria
2 submarines moved from 42 Sea Zone to 37 Sea Zone
7 submarines moved from 42 Sea Zone to 35 Sea Zone
2 submarines moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
2 transports moved from 42 Sea Zone to 35 Sea Zone
3 transports moved from 19 Sea Zone to 35 Sea Zone
1 armour moved from West India to Burma
1 fighter moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from 6 Sea Zone to Manchuria
2 fighters moved from 46 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
4 fighters moved from 43 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
3 destroyers placed in 37 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
Japanese collect 67 PUs (3 lost to blockades); end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Production/PUs Summary :
Germans : 45 / 59
Russians : 28 / 38
Japanese : 70 / 78
Americans : 53 / 76
Chinese : 6 / 11
British : 25 / 30
UK_Pacific : 0 / 0
Italians : 20 / 27
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Feels like a 3 move repetition stalemate in chess :-P
Agreed, this one looks abnormally inconclusive for almost 16 rounds in.
I assume no scramble to Z6 against overwhelming force
Do you intercept in Rome? 1 bmb vs potentially 1 Ger fighter
Thx
no scramble SZ6
no intercept Rome
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 8 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Malta to Southern Italy
1 bomber moved from Libya to Northern Italy
1 bomber moved from Scotland to Western Germany
1 bomber moved from Scotland to France
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
3 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from United Kingdom to Norway
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to Norway
2 bombers moved from Western United States to 6 Sea Zone
1 fighter moved from Iwo Jima to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 1 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
1 bomber killed by AA
Bombing raid in Southern Italy causes 0 damage total.
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Norway
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Norway from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 3 bombers and 4 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 3 bombers and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer and 1 submarine
Americans win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
2 fighters moved from Norway to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Libya to Algeria
2 infantry moved from Central America to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 93 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 infantry moved from Central United States to Southeast Mexico
1 bomber moved from Western Germany to Scotland
2 fighters moved from 93 Sea Zone to Libya
1 bomber moved from Northern Italy to Libya
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 bombers and 4 fighters moved from 6 Sea Zone to Iwo Jima
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 33 Sea Zone to 63 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Queensland
1 carrier moved from 33 Sea Zone to 63 Sea Zone
1 destroyer moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 55 Sea Zone to 63 Sea Zone
3 carriers moved from 33 Sea Zone to 26 Sea Zone
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 63 Sea Zone
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to Midway
Place Units - Americans
1 transport placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
1 destroyer and 6 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
5 infantry moved from Szechwan to Sikang
1 fighter moved from Szechwan to Sikang
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - British
British buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
COMMENT: 2 USA fighters on 1 USA CV in 110
Turning on Edit Mode
EDIT: Turning off Edit Mode
COMMENT: UK INF and ART on 1 USA TP by Hawaii
1 carrier moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Normandy Bordeaux to 92 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Morocco to Algeria
1 bomber moved from Union of South Africa to Kenya
1 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
1 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
1 infantry placed in Union of South Africa
1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 fighters moved from 97 Sea Zone to Libya
1 tactical_bomber moved from Western Germany to Libya
1 fighter moved from Egypt to Libya
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Iraq to Persia
Italians take Persia from Russians
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from France to Normandy Bordeaux
Combat - Italians
Battle in Libya
Italians attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; Americans defend with 1 bomber, 2 fighters and 1 mech_infantry
Italians roll dice for 1 cruiser in Libya, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Libya, round 2 : 3/6 hits
French roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Libya, round 2 : 2/5 hits
1 mech_infantry owned by the Americans , 1 artillery owned by the Italians , 1 mech_infantry owned by the British , 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Libya
Italians roll dice for 3 fighters and 1 tactical_bomber in Libya, round 3 : 1/4 hits
French roll dice for 2 fighters in Libya, round 3 : 1/2 hits
1 fighter owned by the Americans and 1 fighter owned by the Italians lost in Libya
Italians roll dice for 2 fighters and 1 tactical_bomber in Libya, round 4 : 2/3 hits
French roll dice for 1 fighter in Libya, round 4 : 0/1 hits
1 fighter owned by the Americans lost in Libya
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 1 bomber, 2 fighters and 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 2/2 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Libya to Alexandria
1 fighter and 1 tactical_bomber moved from Libya to 96 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Western Germany to France
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
Place Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Egypt
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,2,3,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Italians collect 17 PUs (6 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Production/PUs Summary :
Germans : 37 / 59
Russians : 26 / 38
Japanese : 70 / 78
Americans : 56 / 77
Chinese : 6 / 8
British : 29 / 32
UK_Pacific : 0 / 0
Italians : 23 / 26
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Northwest Persia to Persia
Combat - ANZAC
Battle in Persia
ANZAC attack with 2 fighters
Italians defend with 1 infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 bomber moved from Southeast Mexico to Algeria
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
1 armour moved from Northern Territory to New South Wales
1 mech_infantry moved from Queensland to New South Wales
2 fighters moved from Persia to Northwest Persia
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 aaGun, 1 artillery and 6 infantry moved from Northern Territory to South Australia
1 armour moved from 63 Sea Zone to New Zealand
1 fighter moved from Queensland to New Zealand
1 artillery moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Archangel
Germans take Belarus from Russians
Germans take Archangel from Russians
2 mech_infantrys moved from Karelia to Norway
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 mech_infantry moved from Eastern Poland to Western Ukraine
5 armour and 5 mech_infantrys moved from Germany to Baltic States
1 tactical_bomber moved from Western Germany to Norway
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Germany to Norway
1 fighter moved from Germany to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 125 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/5 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 2/5 hits
Americans roll dice for 1 armour in Norway, round 2 : 1/1 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Baltic States
Germans attack with 5 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour and 5 mech_infantrys in Baltic States, round 2 : 3/10 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Egypt to Iraq
1 carrier and 2 fighters moved from 97 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from Norway to Western Germany
2 fighters moved from Norway to Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Germany
2 bombers moved from Western Ukraine to Germany
10 armour moved from Karelia to Archangel
2 armour moved from Karelia to Archangel
3 mech_infantrys moved from Karelia to Archangel
1 fighter moved from Bessarabia to Germany
7 armour and 19 mech_infantrys moved from Eastern Poland to Archangel
1 infantry moved from Novgorod to Belarus
1 aaGun, 11 artilleries and 25 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 mech_infantry moved from France to Germany
2 armour and 4 mech_infantrys moved from Western Germany to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Southern Italy
Place Units - Germans
3 armour and 7 mech_infantrys placed in Germany
3 mech_infantrys placed in France
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Production/PUs Summary :
Germans : 48 / 64
Russians : 21 / 38
Japanese : 70 / 78
Americans : 53 / 77
Chinese : 6 / 8
British : 26 / 32
UK_Pacific : 0 / 0
Italians : 23 / 26
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Russians
Russians repair 2 damage on 2 factory_majors; Remaining resources: 36 PUs;
Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Evenkiyskiy to Yenisey
1 armour moved from Kansu to Yenisey
Russians take Olgiy from Japanese
1 armour moved from Eastern Persia to Northwest Persia
Russians take Persia from Italians
1 bomber moved from Russia to Yenisey
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 bomber moved from Russia to Belarus
1 fighter moved from Volgograd to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter moved from Northwest Persia to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Northwest Persia to Bessarabia
Combat - Russians
Battle in Yenisey
Russians attack with 1 armour, 1 bomber and 1 mech_infantry
Japanese defend with 1 airfield and 1 infantry
Russians win, taking Yenisey from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Ukraine
2 fighters moved from Bessarabia to Ukraine
1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 infantry moved from Smolensk to Vologda
6 infantry moved from Kazakhstan to Samara
3 infantry moved from Volgograd to Samara
2 infantry moved from Tambov to Russia
2 aaGuns moved from Smolensk to Russia
1 aaGun moved from Bryansk to Russia
6 artilleries and 15 infantry moved from Smolensk to Russia
1 armour moved from Northwest Persia to Kazakhstan
1 armour and 4 mech_infantrys moved from Caucasus to Bryansk
1 bomber moved from Yenisey to Samara
1 bomber moved from Belarus to Russia
2 mech_infantrys moved from Kansu to Samara
1 mech_infantry moved from Szechwan to Kazakhstan
4 artilleries moved from Bryansk to Russia
2 artilleries moved from Bryansk to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 mech_infantry moved from Ukraine to Russia
6 artilleries and 15 infantry moved from Bryansk to Russia
1 mech_infantry moved from Northwest Persia to Kazakhstan
Place Units - Russians
8 infantry placed in Russia
2 mech_infantrys placed in Ukraine
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total