Adjust G purchase and unit placement on board.
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AANA_RLP_playetest3_I3.AAM
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 5 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from Germany to Smolensk
1 bomber moved from Romania to Ukraine
1 fighter moved from Belarus to Ukraine
1 mech_infantry moved from Romania to Ukraine
4 infantry moved from Belarus to Smolensk
2 fighters moved from Gibraltar to Nigeria
Combat - Germans
Battle in Anglo Egyptian Sudan
Battle in Nigeria
Germans attack with 2 fighters
Russians defend with 1 bomber
Germans win, taking Anglo Egyptian Sudan from British with 2 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 1 bomber
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Western Ukraine
3 armour and 15 mech_infantrys moved from Belarus to Western Ukraine
1 bomber and 1 fighter moved from Ukraine to Western Ukraine
3 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 5 infantry moved from Romania to Bessarabia
2 artilleries and 1 infantry moved from Romania to Eastern Poland
1 aaGun, 1 artillery and 2 infantry moved from Belarus to Eastern Poland
2 aaGuns, 3 artilleries and 3 infantry moved from Belarus to Archangel
3 infantry moved from Novgorod to Archangel
2 fighters moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Trans-Jordan
1 carrier and 1 fighter moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to Northern Italy
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Nigeria to French West Africa
1 artillery and 3 infantry moved from Finland to Karelia
1 armour moved from Karelia to Archangel
Place Units - Germans
6 mech_infantrys placed in Germany
3 infantry placed in Novgorod
1 carrier and 1 transport placed in 93 Sea Zone
1 infantry placed in Southern France
1 destroyer placed in 105 Sea Zone
1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 60 PUs (1 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 airfield and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
6 mech_infantrys moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Bryansk to Ukraine
2 infantry moved from Russia to Smolensk
2 artilleries moved from Bryansk to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Smolensk
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 3 artilleries and 3 infantry
Germans defend with 3 infantry
Russians win, taking Smolensk from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Russians attack with 6 mech_infantrys
Germans defend with 1 fighter; Italians defend with 1 airfield, 1 fighter and 2 infantry
Russians win, taking Trans-Jordan from Italians with 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 fighter
Casualties for Russians: 3 mech_infantrys
Casualties for Italians: 1 fighter and 2 infantry
Non Combat Move - Russians
3 infantry moved from Russia to Bryansk
1 infantry moved from Shantung to Anhwe
8 infantry moved from Manchuria to Korea
3 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
5 infantry placed in Russia
1 airfield placed in Kazakhstan
Turn Complete - Russians
Russians collect 28 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Nice 10% result in Trj :|
Sidney is damn tempting… will take some time to think about that.
Nice 10% result in Trj :|
Sidney is damn tempting… will take some time to think about that.
yeah i couldn’t pass up taking a swing at trj - the reward was too great.
sydney - ahhhhhhh sydney. many a game of mine has gone down the toilet after i went for sydney. :wink:
Jeez… there are really two moves that both look interesting to me, but will lead to two very different games…
Tough to decide what to do :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from French Indo China to Kiangsi
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 battleships, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
2 infantry moved from 19 Sea Zone to Shantung
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Persia to Iraq
Japanese take Iraq from Russians
2 bombers, 1 fighter and 2 tactical_bombers moved from French Indo China to Hunan
3 fighters moved from 35 Sea Zone to Hunan
4 fighters moved from 35 Sea Zone to Kiangsi
4 tactical_bombers moved from French Indo China to Kiangsi
3 fighters moved from 35 Sea Zone to Kiangsu
Combat - Japanese
Battle in Manchuria
Battle in Jehol
Battle in Shantung
Battle in Kiangsu
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese, taking Jehol from Chinese, taking Shantung from Chinese, taking Kiangsu from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 4 fighters, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Hunan to India
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter moved from Kiangsi to Kwangsi
3 fighters and 4 tactical_bombers moved from Kiangsi to 19 Sea Zone
3 fighters moved from Kiangsu to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
5 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
3 destroyers moved from 37 Sea Zone to 19 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from India to Eastern Persia
Place Units - Japanese
1 factory_minor placed in Persia
2 infantry placed in India
1 transport placed in 39 Sea Zone
1 infantry and 2 mech_infantrys placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
north it will be finally…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 bombers, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
2 mech_infantrys and 2 transports moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Korea to Manchuria
9 fighters and 1 tactical_bomber moved from Korea to Manchuria
7 bombers, 1 fighter and 1 tactical_bomber moved from Kazakhstan to 98 Sea Zone
1 bomber moved from Kazakhstan to 98 Sea Zone
1 fighter moved from Kazakhstan to 98 Sea Zone
Combat - Americans
Battle in Manchuria
Americans attack with 9 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 mech_infantrys
Battle in Gibraltar
Battle in 98 Sea Zone
Americans attack with 8 bombers, 2 fighters and 1 tactical_bomber
Germans defend with 1 carrier; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
Units damaged: 1 battleship owned by the Italians
Americans win, taking Gibraltar from Italians with 3 bombers and 1 fighter remaining. Battle score for attacker is 11
Casualties for Germans: 1 carrier
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
Casualties for Americans: 5 bombers, 1 fighter and 1 tactical_bomber
Non Combat Move - Americans
3 bombers and 1 fighter moved from 98 Sea Zone to Trans-Jordan
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 battleships, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 infantry, 7 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to Scotland
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
2 fighters moved from Manchuria to Suiyuyan
7 fighters and 1 tactical_bomber moved from Manchuria to Korea
1 armour moved from Buryatia to Korea
Place Units - Americans
2 infantry and 1 mech_infantry placed in Korea
3 bombers and 3 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Anhwe to Kiangsu
4 infantry moved from Anhwe to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Shantung from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Hopei
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
7 infantry placed in Hopei
Turn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,2,4,1,2,2,3,2,5,3,5,1,4,4,1,1,3,4,5,2,2,3,5,6,3,2,2,3,4,4,2,1,6,6,2,1,3
Chinese collect 11 PUs (2 lost to blockades); end with 12 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 12 to 14
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
1 bomber moved from Belgian Congo to 83 Sea Zone
2 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 83 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 2 infantry and 3 mech_infantrys
Germans defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Germans with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from 83 Sea Zone to 87 Sea Zone
1 bomber moved from 87 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 aaGun and 2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 armour moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 51 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 52 Sea Zone
Place Units - British
1 submarine placed in 109 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,3
British collect 22 PUs (5 lost to blockades); end with 22 PUs total
Turn Complete - UK_Pacific
meant to send sub from 106 to 109
I guess you also forgot to move the tranny from z89… do I move it to z91 ?
I guess you also forgot to move the tranny from z89… do I move it to z91 ?
Ah yes thank you… you are exactly correct.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Italians
Purchase Units - Italians
Italians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to Russia
2 bombers moved from Southern Italy to Russia
1 fighter moved from Southern Italy to 125 Sea Zone
1 destroyer moved from 105 Sea Zone to 125 Sea Zone
1 infantry moved from French West Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
Combat - Italians
Battle in 125 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Russians: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Russia
Italians attack with 3 bombers
Russians defend with 1 airfield, 1 factory_major and 8 infantry
Russians win with 5 infantry remaining. Battle score for attacker is -27
Casualties for Russians: 3 infantry
Casualties for Italians: 3 bombers
Non Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 aaGun moved from Greece to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 125 Sea Zone to Norway
2 infantry moved from Morocco to Algeria
2 infantry moved from Northern Italy to France
2 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Greece to Albania
Place Units - Italians
3 infantry placed in Egypt
2 fighters placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Moscow in danger eh?
looked like a good target to me
looked like a good target to me
if you take moscow now, it would really make for an interesting match!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
there was one other obvious move i forgot to do - geez i really botched the noncom of that UK move. the rest of the anhwe troops step back to hopei.
i definitely botched the moscow issue, now we have a real battle that could last awhile, my favorite! :-)