14L Degrasse (Allies + 9) vs JuanSpain (Axis)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 factory_minors and 9 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                2 mech_infantrys moved from India to 39 Sea Zone
                2 mech_infantrys and 2 transports moved from 39 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from 72 Sea Zone to Kenya
                1 mech_infantry moved from 72 Sea Zone to French Madagascar
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
                1 carrier moved from 41 Sea Zone to 75 Sea Zone
                2 carriers moved from 41 Sea Zone to 75 Sea Zone
                2 tactical_bombers moved from 41 Sea Zone to 75 Sea Zone
                4 fighters moved from 41 Sea Zone to 75 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 artillery moved from Dutch New Guinea to New Guinea
                2 fighters moved from Dutch New Guinea to New Guinea
                2 fighters moved from 45 Sea Zone to New Guinea

    Combat - Japanese
                Battle in New Guinea
                    Japanese attack with 1 artillery, 4 fighters and 1 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking New Guinea from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Kenya
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win, taking Kenya from British with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in French Madagascar

    Non Combat Move - Japanese
                3 mech_infantrys moved from India to Burma
                2 artilleries moved from India to Burma
                1 mech_infantry moved from West India to Persia
                1 fighter moved from 19 Sea Zone to Japan
                1 fighter moved from 20 Sea Zone to Kiangsu
                2 fighters moved from New Guinea to 35 Sea Zone
                2 fighters moved from New Guinea to 45 Sea Zone
                1 battleship moved from 45 Sea Zone to 35 Sea Zone
                1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                2 carriers moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 factory_minor placed in Shantung
                1 factory_minor placed in Kiangsu
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in India

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to Gibraltar
                2 fighters moved from Eastern United States to Morocco
                1 bomber moved from Algeria to Southern Italy
                1 bomber moved from Algeria to Southern Italy
                1 bomber moved from Algeria to Southern Italy

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to Gibraltar
                2 fighters moved from Eastern United States to Morocco
                1 bomber moved from Algeria to Southern Italy
                1 bomber moved from Algeria to Southern Italy
                1 bomber moved from Algeria to Southern Italy

    Combat - Americans
                Strategic bombing raid in Southern Italy
                        AA fire in Southern Italy :  0/3 hits
                    Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: harbour
                    Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: airfield
                    Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Southern Italy causes 17 damage total.  Damaged units is as follows: harbour = 6, airfield = 6, factory_minor = 5

    Non Combat Move - Americans
                3 bombers moved from Southern Italy to Algeria
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 bomber and 2 fighters placed in Eastern United States
                3 destroyers and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 airfield and 2 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Midway : 1 airfield
        26 Sea Zone : 5 submarines
        20 Sea Zone : 1 flag
        10 Sea Zone : 1 transport
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Gibraltar : 3 fighters and 4 infantry
        Morocco : 1 flag, 1 airfield, 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
        Algeria : 1 flag, 3 artilleries, 3 bombers and 6 infantry
        Tunisia : 1 flag
        Libya : 1 flag
        93 Sea Zone : 1 submarine
        97 Sea Zone : 2 submarines
        101 Sea Zone : 3 destroyers and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        Suriname : 3 infantry

    Production/PUs Summary :

    Germans : 75 / 106
        Russians : 8 / 0
        Japanese : 70 / 80
        Americans : 57 / 72
        Chinese : 5 / 3
        British : 24 / 27
        UK_Pacific : 0 / 0
        Italians : 16 / 21
        ANZAC : 10 / 10
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 75 / 106
        Russians : 8 / 0
        Japanese : 70 / 80
        Americans : 57 / 72
        Chinese : 5 / 5
        British : 24 / 27
        UK_Pacific : 0 / 0
        Italians : 16 / 21
        ANZAC : 10 / 10
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter moved from French West Africa to Morocco
                2 mech_infantrys moved from Rhodesia to Union of South Africa

    Non Combat Move - British

    Place Units - British
                1 destroyer and 1 transport placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
                British collect 24 PUs; end with 26 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 2 mech_infantrys
        Rhodesia : 1 infantry
        Morocco : 1 fighter
        French Central Africa : 1 flag
        French West Africa : 1 flag
        Italian Somaliland : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 destroyer and 1 transport
        97 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 75 / 106
        Russians : 8 / 0
        Japanese : 70 / 80
        Americans : 57 / 72
        Chinese : 5 / 5
        British : 24 / 26
        UK_Pacific : 0 / 0
        Italians : 16 / 21
        ANZAC : 10 / 10
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.600
            Median : 6.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Null / Other
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Italians
                Italians repair 8 damage on 3 factory_majors and 5 factory_minors; Remaining resources: 13 PUs;
                Italians buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from French Equatorial Africa to French Central Africa
                      Italians take French Central Africa from British
                1 infantry moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 armour moved from Belgian Congo to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from Tanganyika Territory to Rhodesia
                2 armour moved from Belgian Congo to Rhodesia
                5 artilleries moved from Belgian Congo to Rhodesia
                4 fighters moved from Egypt to Northwest Persia
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                3 armour moved from Egypt to Tobruk

    Combat - Italians
                Battle in Rhodesia
                    Italians attack with 3 armour and 5 artilleries
                    British defend with 1 infantry
                    Italians win, taking Rhodesia from British with 3 armour and 5 artilleries remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 4 fighters
                    Russians defend with 1 armour and 1 mech_infantry
                    Italians win with 4 fighters remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                4 fighters moved from Northwest Persia to Iraq

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,1,5,3
                Italians collect 15 PUs (5 lost to blockades); end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        South Australia : 2 aaGuns, 2 armour, 2 artilleries and 6 infantry
        62 Sea Zone : 1 flag
        66 Sea Zone : 1 artillery, 1 infantry and 1 transport

    Production/PUs Summary :

    Germans : 75 / 106
        Russians : 8 / 0
        Japanese : 70 / 80
        Americans : 57 / 72
        Chinese : 5 / 5
        British : 20 / 26
        UK_Pacific : 0 / 0
        Italians : 20 / 26
        ANZAC : 10 / 10
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 75 / 106
        Russians : 8 / 0
        Japanese : 70 / 80
        Americans : 57 / 72
        Chinese : 5 / 5
        British : 20 / 26
        UK_Pacific : 0 / 0
        Italians : 20 / 26
        ANZAC : 10 / 10
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                8 bombers moved from Southern France to 91 Sea Zone
                1 fighter moved from Egypt to Southern Italy
                1 tactical_bomber moved from Egypt to Southern Italy
                2 fighters moved from Western Germany to 109 Sea Zone
                8 bombers moved from Germany to 109 Sea Zone
                1 infantry moved from Tambov to Samara
                1 infantry moved from Tambov to Samara
                2 artilleries moved from Tambov to Samara
                1 infantry moved from Tambov to Volgograd
                1 artillery moved from Tambov to Volgograd
                5 infantry moved from Tambov to Rostov
                5 artilleries moved from Tambov to Rostov
                4 armour, 49 artilleries, 3 infantry and 64 mech_infantrys moved from Tambov to Volgograd

    Combat - Germans
                Americans scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
                Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in Volgograd
                    Germans attack with 4 armour, 50 artilleries, 4 infantry and 64 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 4 armour, 50 artilleries, 4 infantry and 64 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 8 bombers
                    British defend with 1 fighter; Americans defend with 2 destroyers, 5 fighters, 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Germans win with 2 bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 6 bombers
                    Casualties for British: 1 fighter
                    Casualties for Americans: 2 destroyers, 5 fighters and 1 transport
                Battle in 109 Sea Zone
                    Germans attack with 8 bombers, 2 fighters and 1 submarine
                    British defend with 1 destroyer and 1 transport
                    Germans win with 8 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Rostov
                    Germans attack with 5 artilleries and 5 infantry
                    Russians defend with 7 infantry
                    Germans win, taking Rostov from Russians with 4 artilleries remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 5 infantry
                    Casualties for Russians: 7 infantry
                Battle in Samara
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 2 artilleries
                    Germans win, taking Samara from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to Normandy Bordeaux
                7 mech_infantrys moved from Southern France to Normandy Bordeaux
                2 fighters moved from 109 Sea Zone to 112 Sea Zone
                8 bombers moved from 109 Sea Zone to Normandy Bordeaux
                3 aaGuns moved from Tambov to Samara

    Place Units - Germans
                1 artillery, 1 bomber, 3 fighters and 5 infantry placed in Western Germany
                1 artillery placed in Germany
                5 transports placed in 113 Sea Zone
                1 armour placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,4,6,3
                Germans collect 70 PUs (10 lost to blockades); end with 70 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs

  • 19 18 17 16 15

    Assumed no scramble in 109 (attacking with 10 planes and 2 possible to scramble), and assumed max scramble in Morocco (8 planes vs 6 and 2 destroyers).

    Cheers

  • 21 19 18 17 16

    I was hoping to win the battle off Morocco so I could try attacking Rome, but losing that battle stops that.  You have the 8 VC and I don’t see any chance of getting one back in one round.  I found your bomber strategy interesting although I was slow in recognizing what was going on.  Thanks for a fun game.  I’ll post in the game results thread in a minute.

  • 19 18 17 16 15

    Thank you Degrasse. Good game. Juan

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