Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
14L G40 wheatbeer (Axis) vs JDOW (Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yakut S.S.R. to Buryatia
1 submarine moved from 111 Sea Zone to 104 Sea Zone
2 mech_infantrys moved from Bryansk to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 artillery and 2 infantry moved from Novgorod to Karelia
2 artilleries, 1 fighter and 3 infantry moved from Novgorod to Belarus
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
2 artilleries moved from Bryansk to Belarus
2 aaGuns, 2 armour and 5 infantry moved from Bryansk to Belarus
2 mech_infantrys moved from Russia to Western Ukraine
2 mech_infantrys moved from Russia to BelarusPlace Units - Russians
1 infantry and 2 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
should be a good one to watch
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Well played by the Axis so far. Russians did not dare to stack EP against a 10 TT build of the Germans. This is a big deal and probably a new way to do the sea lion. And I am not sure whether the Russians just put their units at stake in order to provoke a fake sea lion. I say that usually fake sea lion is almost always bad. However in this case the Germans could kill A LOT of Russians which might more than compensate for the investment of 10 TTs.
Looks to me at least certainly sophisticated compared to the sea lion you played against Gamerman. Let’s see how the Russians can annoy the Germany in the upcoming rounds:)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Japanese
Japanese buy 3 artilleries and 4 submarines; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 21 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangsi to Malaya
1 fighter moved from Kiangsi to Guam
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
1 carrier moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Kwangsi to 21 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kwangsi to Kweichow
1 artillery and 1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kweichow
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Malaya
1 fighter moved from Kwangsi to 37 Sea Zone
2 tactical_bombers moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines -
need scramble orders SZ21
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Well played by the Axis so far. Russians did not dare to stack EP against a 10 TT build of the Germans. This is a big deal and probably a new way to do the sea lion. And I am not sure whether the Russians just put their units at stake in order to provoke a fake sea lion. I say that usually fake sea lion is almost always bad. However in this case the Germans could kill A LOT of Russians which might more than compensate for the investment of 10 TTs.
Thanks. I am not 100% sure whether the Soviets benefit more from calling Germany’s “bluff” or not. My gut says that it pays to be patient rather than let Germany smash EP.
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scramble order request/map on previous page
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No scramble!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Japanese
Japanese buy 3 artilleries and 4 submarines; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 21 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangsi to Malaya
1 fighter moved from Kiangsi to Guam
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
1 carrier moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Kwangsi to 21 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kwangsi to Kweichow
1 artillery and 1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kweichow
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Malaya
1 fighter moved from Kwangsi to 37 Sea Zone
2 tactical_bombers moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in Guam
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 battleship in Guam, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Guam, round 2 : 3/3 hits
Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 cruisers in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Philippines, round 2 : 3/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 fighter, 1 submarine and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 fighter and 2 transports in 37 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 4 fighters and 3 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 4 fighters and 3 infantry in Malaya, round 2 : 0/8 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 0/3 hits
Japanese roll dice for 1 artillery, 4 fighters and 3 infantry in Malaya, round 3 : 2/8 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 3 : 2/3 hits
1 infantry owned by the British , 1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Malaya, round 4 : 1/6 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 3 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 5/10 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 0/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Kwangtung, round 3 : 3/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 2/2 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter moved from 37 Sea Zone to Kwangsi
4 fighters moved from Malaya to 37 Sea Zone
2 bombers moved from Philippines to Kwangsi
1 fighter moved from Guam to 21 Sea Zone
1 aaGun and 4 infantry moved from Jehol to Manchuria
2 infantry moved from Chahar to Anhwe
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
3 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Kwangtung to ManchuriaPlace Units - Japanese
3 artilleries placed in Manchuria
4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 46 PUs totalProduction/PUs Summary :
Germans : 44 / 55
Russians : 37 / 37
Japanese : 42 / 46
Americans : 50 / 52
Chinese : 7 / 15
British : 30 / 34
UK_Pacific : 10 / 17
Italians : 10 / 10
ANZAC : 14 / 17
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
On the first look I guess I cannot complain about the defense rolls this round. However the Chinese seem to be useless so far:D
I will be busy tonight so I cannot do my next moves before tomorrow noon or so (~18h from now), sorry I cannot be later, but we A&A players need to do our part in order not to get divorced:D
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No worries about time :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 cruiser moved from 101 Sea Zone to 108 Sea Zone
Americans take 106 Sea Zone from Germans
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
1 submarine moved from 101 Sea Zone to 108 Sea Zone
1 fighter moved from Wake Island to 16 Sea Zone
1 tactical_bomber moved from Wake Island to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 108 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Southeast Mexico
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from Central United States to Southeast MexicoPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
4 infantry moved from Shensi to Sikang
3 infantry moved from Shensi to Suiyuyan
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in Hopei
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - British
1 artillery moved from Tobruk to Libya
1 infantry moved from Tobruk to Libya
1 fighter moved from Malta to Libya
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Malta to 97 Sea Zone
1 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
1 fighter moved from Egypt to Iraq
2 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from India to Shan State -
Would you like to scramble sz97?
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No scramble
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Just for the record.
I made one hit in Iraq and the 3 Inf whiffed, the first time I did not like a complete whiff of any opponent.
I waited a while and clicked around and now the pop-up asking me to retreat or not is not there.I retreat! No round 2 dices have been made, if the engine does, they do not count.
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pop-up showed up again, so no issue at all.
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Okay doke. That’s weird. Did you save and reload to get the window back? Or did it just lag?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Tobruk to Libya
1 infantry moved from Tobruk to Libya
1 fighter moved from Malta to Libya
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Malta to 97 Sea Zone
1 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
1 fighter moved from Egypt to Iraq
2 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Libya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Libya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 transport
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 artillery, 1 fighter and 1 infantry
Neutral_Axis defend with 3 infantry
1 infantry owned by the British and 1 artillery owned by the British retreated to Persia
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Iraq to Persia
2 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
2 armour and 1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Libya to Alexandria
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 aaGun moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from 97 Sea Zone to Algeria
2 aaGuns moved from Scotland to United Kingdom
4 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
2 fighters moved from Shan State to India
1 tactical_bomber moved from Shan State to India
8 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 armour moved from Ontario to Southeast Mexico
1 infantry moved from Ontario to Central United States
1 infantry moved from Ontario to Central United States
1 artillery moved from Quebec to OntarioPlace Units - British
10 infantry placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,4,3,3,5,5,1,6,6,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry





