14L G40 wheatbeer (Axis) vs JDOW (Allies +15)

  • 15 14

    No, good to go! Waiting for scramble orders.

  • 17

    no scramble

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Malta to Tobruk
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
                1 armour moved from Egypt to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser, 1 fighter and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 22
                    Casualties for British: 1 submarine and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in Tobruk
                    British attack with 2 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British win, taking Tobruk from Italians with 2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in 110 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from Tobruk to Egypt
                1 fighter moved from 96 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from Burma to India
                2 aaGuns moved from India to Burma
                1 infantry moved from India to Burma
                1 armour moved from Quebec to Ontario
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Quebec to Ontario
                1 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from West India to India
                1 transport moved from 109 Sea Zone to 87 Sea Zone
                1 infantry moved from Malaya to Shan State

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4,1,4
                British collect 29 PUs (1 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

  • 17

    need OOL sz97

    Italy scored 3 hits (none from the sub)

  • 15 14

    Yeah, the sz97 OOL choice in that battle is always a very tough one. After the last time I decided for Carrier, Fig, Fig, this time I decide:

    Tip Carrier, Lose Destroyer + Fighter

  • 15 14

    Well, in case you haven’t run it yet I changed my mind:

    Tip carrier and lose 2 Fighters please.

    Thanks and sorry for the confusion.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  3/5 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  2/5 hits
                        1 destroyer owned by the Italians , 1 submarine owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                        Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 97 Sea Zone, round 3 :  1/4 hits
                        British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 3 :  1/3 hits
                        1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                        Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 4 :  2/3 hits
                        British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 4 :  1/2 hits
                        1 cruiser owned by the British , 1 fighter owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine

    Non Combat Move - Italians
                2 infantry moved from Albania to Bulgaria
                1 armour moved from Albania to Romania
                1 armour moved from Northern Italy to Romania
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Albania
                1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy
                1 aaGun and 1 infantry moved from Northern Italy to Southern France
                1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun and 5 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Italian Somaliland to Ethiopia

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total

    Production/PUs Summary :

    Germans : 42 / 101
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 34
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 93 Sea Zone to 96 Sea Zone
                1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from United Kingdom to Scotland
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 tactical_bombers and 10 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Southern France to Normandy Bordeaux
                1 armour moved from Southern France to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Northern Italy to Normandy Bordeaux
                1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux

  • 17

    need scramble orders SZ110

  • 15 14

    yehawww another sea lion game. However it was more or less clear that you go sea lion when you gave UK the NO for round 2 on purpose:)

  • 15 14

    ahh, almost forgot. NO suicide scramble today!

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 tactical_bombers and 10 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Southern France to Normandy Bordeaux
                1 armour moved from Southern France to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Northern Italy to Normandy Bordeaux
                1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  4/8 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 :  4/6 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 bombers, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
                3 aaGuns moved from Holland Belgium to Western Germany
                1 artillery moved from France to Western Germany
                1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 submarine moved from 106 Sea Zone to 108 Sea Zone
                1 submarine moved from 106 Sea Zone to 118 Sea Zone
                5 infantry moved from Bulgaria to Romania
                1 infantry moved from Slovakia Hungary to Poland
                2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
                3 artilleries moved from Germany to Western Germany
                7 infantry moved from Finland to Norway
                2 armour moved from Yugoslavia to Southern Italy
                3 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                3 aaGuns and 7 infantry moved from Germany to Poland
                5 armour moved from France to Germany
                1 armour moved from Yugoslavia to Germany

    Place Units - Germans
                2 tactical_bombers placed in Western Germany
                10 transports placed in 113 Sea Zone
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 34
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 14 / 17
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 17

    @JDOW:

    yehawww another sea lion game. However it was more or less clear that you go sea lion when you gave UK the NO for round 2 on purpose:)

    I did spoil the surprise  :lol:

    Sea Lion isn’t my favorite … but after seeing Tobruk crushed, my favored Cairo-first strategy seemed like more trouble that it was worth.

  • 15 14

    @wheatbeer:

    @JDOW:

    yehawww another sea lion game. However it was more or less clear that you go sea lion when you gave UK the NO for round 2 on purpose:)

    I did spoil the surprise  :lol:

    Sea Lion isn’t my favorite … but after seeing Tobruk crushed, my favored Cairo-first strategy seemed like more trouble that it was worth.

    Yeah, however also no surprise for you as my bid placement kind of told the story already plus I had good dices in Tobruk.^^

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                6 infantry moved from Yakut S.S.R. to Buryatia
                1 submarine moved from 111 Sea Zone to 104 Sea Zone
                2 mech_infantrys moved from Bryansk to Caucasus
                1 tactical_bomber moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus
                1 artillery and 2 infantry moved from Novgorod to Karelia
                2 artilleries, 1 fighter and 3 infantry moved from Novgorod to Belarus
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                2 artilleries moved from Bryansk to Belarus
                2 aaGuns, 2 armour and 5 infantry moved from Bryansk to Belarus
                2 mech_infantrys moved from Russia to Western Ukraine
                2 mech_infantrys moved from Russia to Belarus

    Place Units - Russians
                1 infantry and 2 mech_infantrys placed in Novgorod
                3 armour placed in Ukraine
                2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • 12

    should be a good one to watch

  • 15 14

    Well played by the Axis so far. Russians did not dare to stack EP against a 10 TT build of the Germans. This is a big deal and probably a new way to do the sea lion. And I am not sure whether the Russians just put their units at stake in order to provoke a fake sea lion. I say that usually fake sea lion is almost always bad. However in this case the Germans could kill A LOT of Russians which might more than compensate for the investment of 10 TTs.

    Looks to me at least certainly sophisticated compared to the sea lion you played against Gamerman. Let’s see how the Russians can annoy the Germany in the upcoming rounds:)

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Japanese
                Japanese buy 3 artilleries and 4 submarines; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Siam to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 21 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from Kwangsi to Malaya
                1 fighter moved from Kiangsi to Guam
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 bombers moved from Kwangsi to Philippines
                1 carrier moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Kwangsi to 21 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour moved from Kwangsi to Kweichow
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Hunan to Kweichow
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 fighters moved from Kwangsi to Malaya
                1 fighter moved from Kwangsi to 37 Sea Zone
                2 tactical_bombers moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

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