i am away for the weekend, so maybe sunday night
14L Whackamatt (Axis) vs. souL(Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to WarPurchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Denmark to 113 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
3 armour and 3 mech_infantrys moved from France to Spain
5 armour moved from Albania to Turkey
4 tactical_bombers moved from Western Germany to Turkey
1 tactical_bomber moved from Western Germany to Turkey
1 artillery moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Spain
1 bomber moved from Western Germany to Spain
1 artillery and 1 infantry moved from Norway to Sweden
7 infantry moved from Finland to Sweden
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Sweden
1 armour moved from Yugoslavia to GreeceCombat - Germans
Battle in Sweden
Germans attack with 1 artillery, 1 bomber and 8 infantry
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in Turkey
Germans attack with 5 armour and 5 tactical_bombers
Neutral_True defend with 8 infantry
Germans win, taking Turkey from Neutral_True with 1 armour and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 4 armour
Casualties for Neutral_True: 8 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Spain
Germans attack with 3 armour, 1 bomber, 3 fighters and 3 mech_infantrys
Neutral_True defend with 6 infantry
Germans win, taking Spain from Neutral_True with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -16
Casualties for Germans: 2 armour, 1 fighter and 3 mech_infantrys
Casualties for Neutral_True: 6 infantryNon Combat Move - Germans
3 aaGuns, 2 artilleries and 15 infantry moved from Poland to Slovakia Hungary
5 infantry moved from Bulgaria to Greece
2 artilleries and 2 infantry moved from Yugoslavia to Bulgaria
2 fighters moved from Spain to France
1 bomber moved from Spain to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from Sweden to Southern Italy
5 tactical_bombers moved from Turkey to GreecePlace Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
3 artilleries and 7 infantry placed in Germany
2 armour and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5
Germans collect 46 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Dzavhan
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 armour and 1 mech_infantry moved from Bryansk to Samara
2 fighters and 1 tactical_bomber moved from Novgorod to Olgiy
3 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Tambov
2 infantry moved from Rostov to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun and 3 infantry moved from Russia to BryanskPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 2 infantry
Olgiy : 1 flag, 2 fighters and 1 tactical_bomber
Dzavhan : 1 flag, 2 infantry
Central Mongolia : 1 flag, 2 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 aaGun and 5 infantry
Russia : 1 airfield, 1 factory_major and 1 infantry
Tambov : 1 armour and 1 mech_infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 aaGun, 2 artilleries and 12 infantry
Novosibirsk : 1 armour and 1 mech_infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 22 infantry
Samara : 1 armour and 1 mech_infantry
124 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 57
Russians : 35 / 37
Japanese : 33 / 36
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 21 / 23
Italians : 15 / 29
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 harbour and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
2 infantry moved from French Indo China to Shan State
1 armour moved from Soviet Far East to Sakha
Japanese take Siberia from Russians
Japanese take Sakha from Russians
2 fighters and 3 tactical_bombers moved from Manchuria to Central Mongolia
1 infantry moved from Chahar to Central Mongolia
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
3 fighters and 2 tactical_bombers moved from Jehol to Yunnan
1 artillery and 2 infantry moved from Hunan to Yunnan
3 fighters moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
2 battleships, 2 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Soviet Far East to 5 Sea Zone
2 artilleries moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Central Mongolia
Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Russians: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Central Mongolia to Anhwe
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from 36 Sea Zone to French Indo China
4 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone
3 fighters and 2 tactical_bombers moved from Yunnan to French Indo ChinaPlace Units - Japanese
3 transports placed in 19 Sea Zone
1 harbour placed in KiangsuTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to AngolaPurchase Units - Americans
Americans buy 1 cruiser, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to Guam
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 4 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 3 mech_infantrys
101 Sea Zone : 1 cruiser, 3 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 48 / 57
Russians : 33 / 37
Japanese : 43 / 43
Americans : 52 / 52
Chinese : 5 / 15
British : 28 / 35
UK_Pacific : 17 / 23
Italians : 15 / 29
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 2/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 4 infantry
Suiyuyan : 1 infantry
Szechwan : 9 infantry
Sikang : 1 fighterProduction/PUs Summary :
Germans : 48 / 57
Russians : 33 / 37
Japanese : 41 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 28 / 35
UK_Pacific : 17 / 23
Italians : 15 / 29
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to AngolaPurchase Units - British
British buy 1 airfield and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
1 bomber moved from Malta to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to Kenya
3 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan StateCombat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 93 Sea Zone
British attack with 1 bomber and 1 submarine
Italians defend with 1 cruiser
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
British roll dice for 1 fighter and 3 infantry in Shan State, round 3 : 2/4 hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 3/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 armour moved from Egypt to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 mech_infantry moved from India to Afghanistan
British take Afghanistan from Neutral_True
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 89 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 89 Sea Zone to Venezuela
British take Venezuela from Neutral_True
1 infantry moved from Rhodesia to Angola
British take Angola from Neutral_True
1 infantry moved from Rhodesia to Mozambique
British take Mozambique from Neutral_True
1 artillery and 3 infantry moved from India to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 carrier and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Egypt
1 fighter moved from 92 Sea Zone to Algeria
1 bomber moved from 93 Sea Zone to Malta
1 fighter moved from Shan State to BurmaPlace Units - British
1 airfield placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 artillery, 5 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,3,4,6,6,1,5,6,5,1,4,3,3,1,6,5,3,6,6
UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 artillery, 5 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Shan State : 2 infantry
Burma : 3 aaGuns, 2 artilleries, 1 fighter and 8 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Malaya : 1 harbour
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 artillery and 1 infantry
Malta : 1 aaGun, 1 bomber and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Algeria : 1 fighter
Ethiopia : 1 flag
Afghanistan : 1 flag, 4 infantry and 1 mech_infantry
80 Sea Zone : 1 transport
76 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Mozambique : 1 flag, 3 infantry
Saudi Arabia : 1 flag, 1 armour and 2 infantry
75 Sea Zone : 1 infantry and 1 transport
89 Sea Zone : 2 transports
93 Sea Zone : 1 flag, 1 submarine
Angola : 1 flag, 3 infantry
97 Sea Zone : 1 flag
Venezuela : 1 flag, 1 armour, 1 artillery and 4 infantry
Persia : 1 flag, 2 infantry and 1 mech_infantry
98 Sea Zone : 1 carrier, 2 cruisers and 2 destroyersProduction/PUs Summary :
Germans : 48 / 57
Russians : 33 / 37
Japanese : 40 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 37 / 37
UK_Pacific : 18 / 14
Italians : 14 / 29
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 5 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 airfield and 1 factory_minor; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Greece to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
2 fighters moved from Southern Italy to Gibraltar
2 artilleries and 1 infantry moved from Southern France to Spain
5 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Non Combat Move - Italians
1 infantry moved from Greece to Turkey
2 aaGuns moved from Yugoslavia to Bulgaria
2 aaGuns moved from Northern Italy to Southern FrancePlace Units - Italians
1 airfield placed in Gibraltar
1 factory_minor placed in GreeceTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 4/4 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Northern Territory
2 aaGuns, 1 artillery and 3 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 artillery and 1 tactical_bomber placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour and 1 infantry
Northern Territory : 2 aaGuns, 1 artillery, 3 fighters and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 48 / 57
Russians : 33 / 37
Japanese : 40 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 37 / 37
UK_Pacific : 18 / 14
Italians : 14 / 23
ANZAC : 14 / 25
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 5 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to AngolaCombat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Tunisia to AlgeriaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 3 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 57
Russians : 33 / 37
Japanese : 40 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 37 / 37
UK_Pacific : 18 / 14
Italians : 14 / 23
ANZAC : 14 / 25
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 5 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 5 infantry moved from Sweden to Finland
1 armour moved from Turkey to Persia
5 tactical_bombers moved from Greece to Persia
5 infantry moved from Greece to Turkey
2 artilleries and 15 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries and 2 infantry moved from Bulgaria to Romania
3 artilleries and 7 infantry moved from Germany to Poland
2 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
2 bombers moved from Southern Italy to Algeria
2 fighters moved from France to Portugal
1 armour moved from Spain to PortugalCombat - Germans
Battle in Algeria
Germans attack with 1 artillery, 2 bombers and 1 infantry
French defend with 3 infantry; British defend with 1 fighter
Germans win with 2 bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery and 1 infantry
Casualties for French: 3 infantry
Casualties for British: 1 fighter
Battle in Persia
Germans attack with 1 armour and 5 tactical_bombers
British defend with 2 infantry and 1 mech_infantry
Germans win, taking Persia from British with 1 armour and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 2 infantry and 1 mech_infantry
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 cruiser
Germans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser
Battle in Portugal
Germans attack with 1 armour and 2 fighters
Neutral_True defend with 2 infantry
retreated to Portugal
Neutral_True win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Neutral_True: 1 infantryNon Combat Move - Germans
1 fighter moved from Portugal to Gibraltar
1 fighter moved from Portugal to Spain
2 bombers moved from Algeria to Gibraltar
3 aaGuns moved from Slovakia Hungary to Eastern Poland
1 fighter moved from 114 Sea Zone to Western Germany
1 armour moved from Greece to Iraq
Germans take Iraq from Neutral_Axis
4 tactical_bombers moved from Persia to Northwest PersiaPlace Units - Germans
1 factory_minor placed in Turkey
1 destroyer and 1 submarine placed in 113 Sea Zone
3 artilleries and 3 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_NeutralPurchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 aaGun, 2 artilleries and 12 infantry moved from Western Ukraine to Ukraine
1 aaGun and 5 infantry moved from Bryansk to Ukraine
1 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Tambov to Smolensk
3 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Novosibirsk to Volgograd
1 armour and 1 mech_infantry moved from Samara to Volgograd
2 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Yakut S.S.R. to Buryatia
1 fighter moved from Olgiy to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Olgiy to Archangel
1 artillery and 10 infantry moved from Novgorod to KareliaPlace Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 artillery and 1 infantry placed in Novgorod
1 armour and 2 infantry placed in Russia
Russians undo move 4.
1 infantry placed in Novgorod
1 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Russians :
Yakut S.S.R. : 1 fighter and 3 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Karelia : 1 artillery and 10 infantry
Rostov : 3 infantry
Archangel : 1 fighter and 1 tactical_bomber
Russia : 1 airfield, 1 armour, 1 factory_major and 1 infantry
Ukraine : 2 aaGuns, 2 artilleries, 1 factory_minor and 20 infantry
Volgograd : 3 armour, 1 factory_minor, 3 infantry and 4 mech_infantrys
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 14 infantry
Smolensk : 1 armour, 1 infantry and 1 mech_infantry
124 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 60
Russians : 32 / 37
Japanese : 40 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 35 / 37
UK_Pacific : 18 / 14
Italians : 14 / 23
ANZAC : 14 / 25
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 5 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Sakha to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 3 infantry moved from Kweichow to Yunnan
1 fighter moved from Anhwe to Yunnan
1 fighter and 2 tactical_bombers moved from Anhwe to Burma
3 fighters and 2 tactical_bombers moved from French Indo China to Burma
2 battleships moved from 37 Sea Zone to 38 Sea Zone
1 destroyer and 2 submarines moved from 37 Sea Zone to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
2 artilleries and 2 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone
4 artilleries and 4 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
3 carriers moved from 37 Sea Zone to 38 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Shan State
Japanese attack with 4 artilleries and 4 infantry
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Battle in Burma
Japanese attack with 8 fighters, 2 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 2 artilleries, 1 fighter and 8 infantry
Japanese win, taking Malaya from UK_Pacific with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -21
Casualties for Japanese: 5 fighters, 2 infantry and 2 tactical_bombers
Casualties for British: 3 aaGuns, 2 artilleries, 1 fighter and 8 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Shensi from Chinese to Japanese
EDIT: Turning off Edit Mode
3 fighters and 3 tactical_bombers moved from Burma to 38 Sea Zone
1 artillery moved from Hopei to Shensi
1 aaGun moved from Manchuria to Buyant-Uhaa
1 fighter moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
3 infantry placed in Kiangsu
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 101 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 infantry placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 4 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 2 battleships, 1 carrier, 4 cruisers, 3 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 53 / 60
Russians : 32 / 37
Japanese : 46 / 46
Americans : 52 / 78
Chinese : 5 / 13
British : 35 / 37
UK_Pacific : 14 / 14
Italians : 14 / 23
ANZAC : 14 / 25
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 5 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 infantry moved from Suiyuyan to Shensi
7 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 3/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
3 infantry placed in Yunnan
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 10 infantry
Kansu : 1 infantry
Sikang : 1 fighterProduction/PUs Summary :
Germans : 53 / 60
Russians : 32 / 37
Japanese : 44 / 46
Americans : 52 / 78
Chinese : 7 / 14
British : 35 / 37
UK_Pacific : 14 / 14
Italians : 14 / 23
ANZAC : 14 / 25
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 5 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 cruiser, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour and 2 infantry moved from Saudi Arabia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Malta to IraqCombat - British
Battle in Iraq
British attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 3 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits
Germans roll dice for 1 armour and 3 infantry in Iraq, round 2 : 0/4 hits
3 infantry owned by the Germans and 1 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour and 3 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
3 infantry moved from Mozambique to Tanganyika Territory
1 infantry moved from 72 Sea Zone to Tanganyika Territory
3 infantry moved from Angola to Belgian Congo
1 bomber moved from Iraq to Egypt
1 artillery moved from India to West India
4 infantry moved from Afghanistan to West India
1 mech_infantry moved from Afghanistan to India
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Venezuela to Brazil
British take Brazil from Neutral_Allies
1 armour moved from Brazil to Argentina
British take Argentina from Neutral_True
1 artillery and 3 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 89 Sea Zone to 106 Sea Zone
1 artillery and 3 infantry moved from 106 Sea Zone to Quebec
1 infantry moved from Venezuela to Central America
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 transport moved from 80 Sea Zone to 72 Sea ZonePlace Units - British
1 cruiser placed in 106 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs totalPlace Units - UK_Pacific
1 aaGun and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 aaGun and 3 infantryTerritory Summary for British, UK_Pacific :
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 2 mech_infantrys
Sumatra : 1 flag
Central America : 1 infantry
West India : 1 artillery and 4 infantry
Belgian Congo : 3 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery
Tanganyika Territory : 4 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
Afghanistan : 1 flag
Mozambique : 1 flag
Saudi Arabia : 1 flag
106 Sea Zone : 1 cruiser and 2 transports
93 Sea Zone : 1 flag
Argentina : 1 flag, 1 armour and 4 infantry
Angola : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 armour and 2 infantry
72 Sea Zone : 2 transports
Brazil : 1 flag, 3 infantry
Venezuela : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 51 / 60
Russians : 32 / 37
Japanese : 44 / 46
Americans : 52 / 78
Chinese : 7 / 14
British : 41 / 41
UK_Pacific : 14 / 11
Italians : 14 / 23
ANZAC : 14 / 25
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Northwest Persia to Iraq
1 infantry moved from Turkey to Iraq
1 bomber moved from Gibraltar to Iraq
2 artilleries and 1 infantry moved from Spain to Portugal
1 armour moved from Gibraltar to PortugalCombat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 armour and 2 infantry
British win with 1 armour remaining. Battle score for attacker is -15
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 bomber and 1 infantry
Battle in Portugal
Italians attack with 1 armour, 2 artilleries and 1 infantry
Neutral_True defend with 1 infantry
Italians win, taking Portugal from Neutral_True with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 1 infantryNon Combat Move - Italians
2 aaGuns and 5 infantry moved from Southern France to Spain
2 aaGuns moved from Bulgaria to GreecePlace Units - Italians
2 infantry placed in Southern France
2 armour and 1 mech_infantry placed in GreeceTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Italians collect 12 PUs (3 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Northern Territory to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 2 submarines
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 3 : 2/4 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 2 submarinesNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Northern Territory
1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern Territory
1 tactical_bomber moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 tactical_bomber
Northern Territory : 2 aaGuns, 1 artillery, 3 fighters and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 cruiser and 1 transport
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 51 / 60
Russians : 32 / 37
Japanese : 44 / 46
Americans : 52 / 78
Chinese : 7 / 14
British : 41 / 41
UK_Pacific : 14 / 11
Italians : 15 / 20
ANZAC : 14 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 60
Russians : 32 / 37
Japanese : 44 / 46
Americans : 52 / 78
Chinese : 7 / 14
British : 41 / 41
UK_Pacific : 14 / 11
Italians : 15 / 20
ANZAC : 14 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 7 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 artilleries and 13 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 2 infantry moved from Romania to Bessarabia
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Bessarabia
3 artilleries and 3 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Turkey to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Turkey to Syria
Germans take Syria from French
3 infantry moved from Turkey to Iraq
1 armour moved from Persia to Iraq
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 105 Sea Zone
4 tactical_bombers moved from Northwest Persia to Iraq
1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 5 infantry moved from Finland to SwedenCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Iraq
Germans attack with 1 armour, 3 infantry and 4 tactical_bombers
British defend with 1 armour
Germans win, taking Iraq from British with 1 armour, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - Germans
4 tactical_bombers moved from Iraq to Alexandria
1 artillery and 1 infantry moved from 114 Sea Zone to Sweden
2 aaGuns moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to BessarabiaPlace Units - Germans
1 transport placed in 114 Sea Zone
1 airfield and 1 factory_minor placed in Spain
1 armour and 2 infantry placed in Turkey
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,3,5,3,6,6,2,2,1,4,4
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
3 armour, 3 infantry and 4 mech_infantrys moved from Volgograd to Caucasus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Novgorod to Belarus
12 infantry moved from Novgorod to Belarus
1 infantry moved from Smolensk to BelarusCombat - Russians
Battle in Caucasus
Russians attack with 3 armour, 3 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 armour, 3 infantry and 4 mech_infantrys in Caucasus, round 2 : 2/10 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 15 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 15 infantry in Belarus, round 2 : 2/16 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Smolensk to Ukraine
1 armour moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 artillery and 9 infantry moved from Karelia to Novgorod
1 fighter and 3 infantry moved from Yakut S.S.R. to Dzavhan
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Russia to SamaraPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
Russians undo move 3.
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsTerritory Summary for Russians :
Yakut S.S.R. : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 fighter and 3 infantry
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 artillery and 15 infantry
Rostov : 3 infantry
Russia : 1 airfield, 1 factory_major and 2 infantry
Ukraine : 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber
Western Ukraine : 1 infantry
Volgograd : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 12 infantry
Caucasus : 3 armour, 2 infantry and 4 mech_infantrys
Samara : 1 infantry
124 Sea Zone : 1 submarine
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 53 / 72
Russians : 33 / 41
Japanese : 44 / 46
Americans : 52 / 78
Chinese : 7 / 14
British : 39 / 41
UK_Pacific : 14 / 11
Italians : 15 / 20
ANZAC : 14 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0





