No scramble, thanks
13L G40.2 AllWeNeedIsLove vs BombsAway(allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 infantry moved from Shensi to Kweichow
1 artillery moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kiangsu
1 artillery moved from Anhwe to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to AnhwePlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,2,1,5
Chinese collect 11 PUs (3 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 armour moved from British Somaliland to 76 Sea Zone
1 armour and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 infantry moved from Iraq to Northwest Persia
2 aaGuns, 2 artilleries and 11 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Finland to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Egypt to IraqPlace Units - British
1 artillery and 2 infantry placed in Persia
2 mech_infantrys placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
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i made another noncombat move edit.
i am getting sloppyYes, feel free to miss some moves here or there :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from Ukraine to Southern Italy
2 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Romania to Greater Southern Germany
1 infantry moved from Western Germany to FrancePlace Units - Italians
1 mech_infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,4,3,3,3,5
Italians collect 6 PUs (8 lost to blockades); end with 9 PUs totalTerritory Summary for Italians :
France : 1 infantry
Greater Southern Germany : 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Bryansk : 1 flag
Rostov : 1 flag, 1 armour and 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
97 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 58
Russians : 21 / 24
Japanese : 55 / 78
Americans : 65 / 90
Chinese : 14 / 13
British : 33 / 38
UK_Pacific : 2 / 0
Italians : 14 / 9
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from France to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
2 armour moved from Ukraine to Caucasus
2 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
4 mech_infantrys moved from Rostov to Caucasus
4 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Western Ukraine to Russia
1 infantry moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Russia
5 armour moved from Bryansk to Russia
15 artilleries and 22 infantry moved from Bryansk to Russia
2 bombers moved from Bryansk to Novgorod
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
7 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to RussiaCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 bombers and 3 infantry
British defend with 1 fighter; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 3 bombers and 3 infantry in Normandy Bordeaux, round 2 : 4/7 hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Germans , 1 fighter owned by the British and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Russia
Germans attack with 5 armour, 15 artilleries, 23 infantry and 12 mech_infantrys
Russians defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 6 infantry
Germans roll dice for 5 armour, 15 artilleries, 23 infantry and 12 mech_infantrys in Russia, round 2 : 19/55 hits
Russians roll dice for 3 aaGuns, 1 artillery and 6 infantry in Russia, round 2 : 4/7 hits
6 infantry owned by the Russians , 4 infantry owned by the Germans , 1 artillery owned by the Russians and 3 aaGuns owned by the Russians lost in Russia
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 15 artilleries, 19 infantry and 12 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 4 infantry
Casualties for Russians: 3 aaGuns, 1 artillery and 6 infantry
Battle in Novgorod
Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Novgorod, round 2 : 2/5 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Germans attack with 5 armour, 2 fighters, 11 mech_infantrys and 2 tactical_bombers
French defend with 1 infantry
Germans roll dice for 5 armour, 2 fighters, 11 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 6/20 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to Southern Italy
3 bombers moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Western Germany to France
2 aaGuns moved from Archangel to Novgorod
2 bombers moved from Novgorod to Western Germany
1 aaGun moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Caucasus to Rostov
2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Novgorod
7 mech_infantrys moved from Bryansk to RussiaPlace Units - Germans
1 artillery placed in France
3 mech_infantrys placed in Ukraine
2 infantry placed in France
4 mech_infantrys placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,4,4,2,3,1
Germans collect 51 PUs (4 lost to blockades); end with 75 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 1 harbour, 8 infantry and 4 mech_infantrys
Germany : 1 factory_major and 5 mech_infantrys
Holland Belgium : 1 artillery and 1 infantry
Albania : 2 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag
Baltic States : 1 flag
Rostov : 1 aaGun, 4 fighters and 4 tactical_bombers
Archangel : 1 flag
Russia : 1 flag, 1 airfield, 5 armour, 15 artilleries, 1 factory_minor, 19 infantry and 19 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 5 armour and 12 mech_infantrys
Smolensk : 1 flag
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
127 Sea Zone : 1 submarine
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 55 / 95
Russians : 13 / 0
Japanese : 55 / 78
Americans : 60 / 90
Chinese : 14 / 13
British : 33 / 38
UK_Pacific : 2 / 0
Italians : 14 / 9
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
4 artilleries, 56 infantry and 1 mech_infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
5 infantry moved from Sakha to Amur
Russians take Amur from Japanese
2 fighters and 1 tactical_bomber moved from Samara to Persia
2 armour and 1 mech_infantry moved from Shensi to AnhweCombat - Russians
Non Combat Move - Russians
1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Karelia to FinlandTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 72 PUs;
Japanese buy 2 artilleries, 2 destroyers, 8 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
5 artilleries and 5 infantry moved from Java to 42 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
5 artilleries and 5 infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 infantry moved from Shantung to Kiangsu
2 fighters and 2 tactical_bombers moved from Shantung to Kiangsu
2 mech_infantrys moved from Yunnan to Szechwan
3 mech_infantrys moved from Yunnan to Hunan
2 mech_infantrys moved from Yunnan to Kweichow
2 fighters and 1 tactical_bomber moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from Shan State to Szechwan
2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to HunanCombat - Japanese
Battle in Western Australia
Battle in Hunan
Japanese attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/7 hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Hunan, round 3 : 4/7 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits
1 artillery owned by the Chinese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Western Australia from ANZAC, taking Hunan from Chinese with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kiangsu
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 1/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsu, round 3 : 2/5 hits
Chinese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 4/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits
1 artillery owned by the Chinese , 1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kweichow
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Shantung
2 mech_infantrys moved from Kiangsi to Shantung
2 fighters and 2 tactical_bombers moved from Kiangsu to Shantung
1 infantry moved from India to Burma
2 mech_infantrys moved from Malaya to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
2 bombers, 1 fighter and 1 tactical_bomber moved from Hunan to Shan State
2 fighters and 1 tactical_bomber moved from Kweichow to Shan State
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 6 submarines and 2 tactical_bombers moved from 42 Sea Zone to 56 Sea ZonePlace Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 3 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 aaGun, 1 armour, 2 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 7 mech_infantrys
Hunan : 1 flag, 2 mech_infantrys
Shan State : 1 flag, 2 bombers, 4 fighters and 3 tactical_bombers
Burma : 1 flag, 2 artilleries and 3 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Western Australia : 1 flag, 5 artilleries and 5 infantry
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
34 Sea Zone : 1 destroyer
19 Sea Zone : 5 destroyers and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 destroyers and 4 submarines
56 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 6 submarines, 2 tactical_bombers and 5 transports
West India : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 52 / 95
Russians : 17 / 0
Japanese : 61 / 71
Americans : 60 / 90
Chinese : 10 / 13
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 14 / 9
ANZAC : 9 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
bump
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bump
this is the 3rd bump.
don’t worry, i do not plan on bumping to victory. unless you consider bumping off victory cities, then i do plan on bumping to victory.
i do not plan on bumping a 4th time unless it is the end of the league year.
i hope you return to finish this game, i look forward to continuing our fun match.
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ok looks like this one is over.
if you come back to this site next year send me a message and we can start a new game.