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13L G40 Vold vs Entek (Allies +8) No Tech

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Urals to Vologda
                      Russians take Vologda from Germans
                5 infantry moved from Novosibirsk to Vologda

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Central Mongolia

    Turn Complete - Russians

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Vologda : 6 infantry

    Production/PUs Summary :

    Germans : 62 / 88
        Russians : 9 / 0
        Japanese : 37 / 47
        Americans : 57 / 85
        Chinese : 17 / 19
        British : 27 / 34
        UK_Pacific : 12 / 0
        Italians : 24 / 31
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 bomber, 3 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
                1 bomber moved from Marshall Islands to 26 Sea Zone
                2 bombers moved from Japan to 26 Sea Zone
                1 fighter and 3 tactical_bombers moved from Formosa to 20 Sea Zone
                1 tactical_bomber moved from Okinawa to 20 Sea Zone
                1 armour, 3 infantry and 1 mech_infantry moved from India to 39 Sea Zone
                1 armour, 1 battleship, 3 infantry, 1 mech_infantry and 6 transports moved from 39 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Persia
                1 armour, 3 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from Jehol to Shantung
                      Japanese take Shantung from Chinese
                1 infantry moved from Jehol to Shantung

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 3 bombers, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 battleship, 1 carrier, 1 fighter and 2 transports
                    Units damaged: 1 battleship owned by the Americans
                    Japanese win, taking 26 Sea Zone from Neutral with 3 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 46
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 battleship, 1 carrier, 1 fighter and 2 transports
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter and 4 tactical_bombers
                    ANZAC defend with 2 destroyers; Americans defend with 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                    Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for ANZAC: 2 destroyers
                    Casualties for Americans: 2 transports
                Battle in Persia
                    Japanese attack with 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 armour, 1 factory_minor and 1 infantry
                    Japanese win, taking Persia from British with 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 2 armour and 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Persia to West India
                3 tactical_bombers moved from 20 Sea Zone to Japan
                3 bombers moved from 26 Sea Zone to Marshall Islands

    Place Units - Japanese
                3 infantry placed in India
                3 destroyers placed in 6 Sea Zone
                1 bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
                Japanese collect 40 PUs (1 lost to blockades); end with 42 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 battleship, 2 bombers, 1 cruiser, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Kwangtung to India
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Eastern United States to 110 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 transports
                    Germans defend with 2 destroyers and 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 110 Sea Zone, round 2 :  0/4 hits
                        Germans roll dice for 2 destroyers in 110 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 110 Sea Zone, round 3 :  2/4 hits
                        Germans roll dice for 2 destroyers in 110 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Americans , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 1 bomber, 1 carrier, 2 fighters and 2 transports in 110 Sea Zone, round 4 :  3/3 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 :  1/1 hits
                        1 carrier owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber, 2 fighters and 2 transports remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 destroyers and 1 submarine
                    Casualties for Americans: 1 carrier and 1 destroyer
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries, 1 bomber and 2 infantry
                    Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 :  3/5 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 :  0/4 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in India
                    Americans attack with 1 bomber
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 bomber in India, round 2 :  1/1 hits
                        Japanese roll dice for 3 infantry in India, round 2 :  0/3 hits
                        1 infantry owned by the Japanese lost in India
                        Americans roll dice for 1 bomber in India, round 3 :  0/1 hits
                        Japanese roll dice for 2 infantry in India, round 3 :  0/2 hits
                        Americans roll dice for 1 bomber in India, round 4 :  0/1 hits
                        Japanese roll dice for 2 infantry in India, round 4 :  1/2 hits
                        1 bomber owned by the Americans lost in India
                    Japanese win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 bomber could not land in Normandy Bordeaux and was removed
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 bomber moved from 110 Sea Zone to United Kingdom
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 artillery, 1 battleship, 1 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
                EDIT: Turning off Edit Mode
                2 bombers placed in Eastern United States
                1 battleship, 1 cruiser and 2 destroyers placed in 10 Sea Zone
                Americans undo move 1.
                1 armour, 1 bomber and 1 mech_infantry placed in Kwangtung
                1 bomber and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,5,6,5,5
                Americans collect 58 PUs (1 lost to blockades); end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Kwangsi : 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 4 artilleries, 1 harbour and 6 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
        19 Sea Zone : 1 submarine
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 aaGun and 2 infantry
        United Kingdom : 2 bombers and 2 fighters
        Morocco : 1 artillery, 1 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Brazil : 1 flag
        91 Sea Zone : 1 battleship and 4 transports
        110 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 60 / 88
        Russians : 9 / 0
        Japanese : 41 / 47
        Americans : 59 / 83
        Chinese : 15 / 19
        British : 25 / 34
        UK_Pacific : 12 / 0
        Italians : 24 / 31
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                3 infantry moved from Anhwe to Shantung
                2 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 3 infantry in Shantung, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Shantung, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shantung
                        Chinese roll dice for 3 infantry in Shantung, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shantung, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Kwangsi to Kwangtung

    Place Units - Chinese
                1 infantry placed in Yunnan
                2 infantry placed in Sikang
                2 infantry placed in Tsinghai
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 22 PUs total

    Territory Summary for Chinese :

    Shantung : 2 infantry
        Kwangsi : 1 airfield and 1 infantry
        Kiangsu : 1 infantry
        Jehol : 2 infantry
        Yunnan : 1 fighter and 5 infantry
        Kansu : 1 infantry
        Tsinghai : 2 infantry
        Sikang : 2 infantry
        Burma : 1 flag, 2 infantry
        Kwangtung : 1 infantry

    Production/PUs Summary :

    Germans : 60 / 88
        Russians : 9 / 0
        Japanese : 35 / 47
        Americans : 59 / 83
        Chinese : 21 / 22
        British : 25 / 34
        UK_Pacific : 12 / 0
        Italians : 24 / 31
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 2 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter moved from Egypt to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter
                    Italians defend with 1 artillery
                        British roll dice for 1 fighter in Iraq, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Iraq, round 2 :  1/1 hits
                        1 fighter owned by the British lost in Iraq
                    Italians win with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Place Units - British
                2 destroyers and 1 transport placed in 110 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 25 PUs; end with 26 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Java : 1 flag, 2 infantry
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Normandy Bordeaux : 2 fighters
        83 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        110 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 60 / 88
        Russians : 9 / 0
        Japanese : 35 / 47
        Americans : 59 / 83
        Chinese : 21 / 22
        British : 25 / 26
        UK_Pacific : 12 / 0
        Italians : 24 / 31
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 artilleries and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Syria to Trans-Jordan
                1 artillery moved from Iraq to Trans-Jordan
                2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Southern France to Gibraltar
                1 tactical_bomber moved from Southern Italy to Gibraltar
                1 artillery moved from Tanganyika Territory to Rhodesia
                      Italians take Rhodesia from British

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 infantry; British defend with 1 harbour
                    Italians win, taking Egypt from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    Americans defend with 1 battleship and 4 transports
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 48
                    Casualties for Americans: 1 battleship and 4 transports
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour; Americans defend with 1 aaGun and 2 infantry
                    Italians win, taking Gibraltar from British with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 aaGun and 2 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 fighter
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Syria
                1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to Southern France
                1 bomber moved from 91 Sea Zone to Southern France

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 fighter placed in 95 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 30 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 1 fighter and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kwangtung : 1 bomber
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        54 Sea Zone : 1 carrier, 1 fighter and 1 transport
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 88
        Russians : 9 / 0
        Japanese : 35 / 47
        Americans : 59 / 83
        Chinese : 21 / 22
        British : 21 / 26
        UK_Pacific : 12 / 0
        Italians : 28 / 42
        ANZAC : 13 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        76 Sea Zone : 1 destroyer
        109 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 60 / 88
        Russians : 9 / 0
        Japanese : 35 / 47
        Americans : 59 / 83
        Chinese : 21 / 22
        British : 21 / 26
        UK_Pacific : 12 / 0
        Italians : 28 / 42
        ANZAC : 13 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    that’s game - VC victory in Europe.

    Well played.

  • 20 19 18 17 16

    Yeah, good game!  I thought I had it for a while then things just went south for me.

    Thanks for playing!  See ya next season!

  • 20 19 18 17 16

    I see you beat me to posting in the league thread.

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