@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Ukraine: 4 fighters
EDIT: Adding units owned by Russians to Russia: 4 fighters
League13 G40 Arathorn (Axis) vs Wheatbeer (Allies +16) Game 1
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UK cashed in 1 reroll.
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That’s the strangest buy with America for A3. Are you going Europe with the USA?
With a German fleet parked off Gibraltar with Italian de-blockers in position, the US had to choose between holding SZ101 or stacking enough land units to hold Washington DC. I decided it made more sense to hold the SZ.
I actually don’t know how the US will split the next Buy. That depends where the German and Japanese fleets decide to go.
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posting just as a reminder that it’s Italy’s turn
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Italy coming up. Been crazy busy
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Did you see that I sent you the map by email?
The site was down. -
Nope, I only check that email if some crazy dice occur against an unknown opponent (which very rarely happens).
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Have it now. It’s been awhile so I need to remember what I’m doing.
Can’t for the life of me remember why I moved into Sudan?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 9 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Burma
1 transport moved from 61 Sea Zone to 63 Sea Zone
2 fighters moved from South Australia to Queensland
1 cruiser moved from 61 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 44 / 54
Russians : 32 / 33
Japanese : 34 / 46
Americans : 52 / 77
Chinese : 9 / 16
British : 30 / 44
UK_Pacific : 24 / 24
Italians : 13 / 24
ANZAC : 14 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Production/PUs Summary :
Germans : 44 / 54
Russians : 32 / 33
Japanese : 34 / 46
Americans : 52 / 77
Chinese : 9 / 16
British : 30 / 44
UK_Pacific : 24 / 24
Italians : 13 / 24
ANZAC : 14 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 submarine moved from 91 Sea Zone to 109 Sea Zone
5 armour, 2 artilleries and 7 infantry moved from Gibraltar to 91 Sea Zone
5 armour, 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 7 infantry, 2 submarines and 7 transports moved from 91 Sea Zone to 96 Sea Zone
3 tactical_bombers moved from Morocco to Southern Italy
3 infantry moved from Germany to Poland
10 artilleries and 8 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Southern France to Northern Italy
4 armour moved from Western Germany to Yugoslavia
1 fighter and 1 tactical_bomber moved from Holland Belgium to 96 Sea Zone
2 fighters moved from Holland Belgium to Finland
1 tactical_bomber moved from Holland Belgium to Southern Italy -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
5 armour, 2 artilleries and 7 infantry moved from Gibraltar to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
5 armour, 2 artilleries and 7 infantry moved from Gibraltar to 91 Sea ZoneCombat - Germans
Battle in MaltaNon Combat Move - Germans
5 armour, 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 7 infantry, 2 submarines and 7 transports moved from 91 Sea Zone to 96 Sea Zone
5 armour, 2 artilleries and 7 infantry moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from Morocco to 96 Sea Zone
1 fighter moved from Holland Belgium to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
3 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
2 aaGuns, 10 artilleries and 8 infantry moved from Germany to Slovakia Hungary
4 armour moved from Western Germany to Yugoslavia
2 infantry moved from Southern France to Northern Italy
2 aaGuns moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Finland
1 tactical_bomber moved from Holland Belgium to Finland
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Morocco to Southern ItalyPlace Units - Germans
8 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Malta : 1 flag, 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 12 artilleries and 22 infantry
Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Poland : 1 aaGun and 3 infantry
Germany : 1 factory_major and 8 mech_infantrys
Tobruk : 5 armour, 2 artilleries and 7 infantry
Northern Italy : 2 infantry and 1 mech_infantry
Southern Italy : 2 tactical_bombers
96 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 8 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag, 4 armour
Finland : 1 flag, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 44 / 54
Russians : 32 / 33
Japanese : 34 / 46
Americans : 52 / 77
Chinese : 9 / 16
British : 30 / 44
UK_Pacific : 24 / 24
Italians : 13 / 24
ANZAC : 14 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Did you see that I posted?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Szechwan to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Szechwan to Hopei
2 infantry moved from Ulaanbaatar to Buryatia
1 fighter moved from Ulaanbaatar to Buryatia
1 fighter moved from Tsagaan Olom to Hopei
1 mech_infantry moved from Szechwan to Hopei
2 artilleries and 3 infantry moved from Eastern Poland to Poland
2 artilleries and 3 infantry moved from Eastern Poland to RomaniaCombat - Russians
Battle in Hopei
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Hopei
Russians win, taking Hopei from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Poland
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun and 3 infantry
Russians roll dice for 2 artilleries and 3 infantry in Poland, round 2 : 0/5 hits
Germans roll dice for 1 aaGun and 3 infantry in Poland, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 2 artilleries and 2 infantry in Poland, round 3 : 0/4 hits
Germans roll dice for 1 aaGun and 3 infantry in Poland, round 3 : 0/3 hits
Russians roll dice for 2 artilleries and 2 infantry in Poland, round 4 : 1/4 hits
Germans roll dice for 1 aaGun and 3 infantry in Poland, round 4 : 0/3 hits
1 aaGun owned by the Germans lost in Poland
Russians roll dice for 2 artilleries and 2 infantry in Poland, round 5 : 0/4 hits
Germans roll dice for 3 infantry in Poland, round 5 : 0/3 hits
Russians roll dice for 2 artilleries and 2 infantry in Poland, round 6 : 3/4 hits
Germans roll dice for 3 infantry in Poland, round 6 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Russians attack with 2 artilleries and 3 infantry
Italians defend with 1 aaGun and 3 infantry
Russians roll dice for 2 artilleries and 3 infantry in Romania, round 2 : 2/5 hits
Germans roll dice for 1 aaGun and 3 infantry in Romania, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Romania
Russians roll dice for 2 artilleries and 2 infantry in Romania, round 3 : 0/4 hits
Germans roll dice for 2 infantry in Romania, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 2 artilleries and 1 infantry in Romania, round 4 : 1/3 hits
Germans roll dice for 2 infantry in Romania, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Russians roll dice for 2 artilleries in Romania, round 5 : 1/2 hits
Germans roll dice for 1 infantry in Romania, round 5 : 0/1 hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Italians: 1 aaGun and 3 infantry
Battle in Buryatia
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Buryatia, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Buryatia
Russians roll dice for 1 fighter and 1 infantry in Buryatia, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Buryatia, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Turkmenistan to Persia
2 infantry moved from Tsagaan Olom to Suiyuyan
1 fighter moved from Hopei to Szechwan
1 tactical_bomber moved from Novgorod to Northwest Persia
1 mech_infantry moved from Russia to Belarus
2 mech_infantrys moved from Ukraine to Belarus
1 infantry moved from Belarus to Novgorod
1 infantry moved from Western Ukraine to Eastern Poland
1 aaGun and 3 infantry moved from Ukraine to Bessarabia
2 artilleries and 7 infantry moved from Bryansk to Western Ukraine
2 armour moved from Suiyuyan to Ulaanbaatar
1 fighter moved from Buryatia to Suiyuyan
1 aaGun moved from Eastern Poland to Belarus
1 aaGun, 2 artilleries and 24 infantry moved from Eastern Poland to BessarabiaPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
4 infantry placed in Russia
Russians undo move 3.
3 infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUsProduction/PUs Summary :
Germans : 39 / 54
Russians : 38 / 49
Japanese : 30 / 46
Americans : 52 / 77
Chinese : 12 / 16
British : 30 / 44
UK_Pacific : 24 / 24
Italians : 13 / 24
ANZAC : 14 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Sorry for the delay … had to work an overnight and my schedule is all messed up.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Manchuria to Amur
1 infantry moved from Siberia to Amur
2 infantry moved from Manchuria to Jehol
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Korea to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
5 transports moved from 36 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 mech_infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from Hunan to Kweichow
2 infantry moved from Hunan to Anhwe
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Anhwe
1 bomber moved from Korea to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 bomber moved from Korea to Kweichow
2 fighters moved from Kwangsi to 37 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 carrier and 1 submarine
British defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 1 bomber, 1 carrier and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
French defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Amur
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Jehol
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 bomber moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 armour and 2 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Kweichow to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Anhwe to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
2 fighters moved from 37 Sea Zone to Kwangsi
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to ManchuriaPlace Units - Japanese
8 infantry placed in Japan
1 carrier and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansCombat - Americans
Non Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
2 fighters moved from Central United States to Iceland
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 bomber moved from Central United States to United Kingdom
1 battleship, 1 carrier, 2 cruisers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to British Columbia
1 armour and 2 mech_infantrys moved from Central United States to Western United States
2 fighters moved from Central United States to Hawaiian Islands
2 fighters moved from Eastern United States to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 39 / 54
Russians : 37 / 49
Japanese : 42 / 42
Americans : 50 / 70
Chinese : 8 / 16
British : 30 / 44
UK_Pacific : 21 / 24
Italians : 13 / 24
ANZAC : 14 / 33
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 39 / 54
Russians : 37 / 49
Japanese : 41 / 42
Americans : 50 / 70
Chinese : 9 / 16
British : 30 / 44
UK_Pacific : 21 / 24
Italians : 13 / 24
ANZAC : 14 / 33
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Burma to French Indo China
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 fighter and 1 tactical_bomber moved from India to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Burma to Shan State
3 artilleries and 4 infantry moved from India to Burma
3 infantry moved from Union of South Africa to Rhodesia
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo
2 fighters moved from 123 Sea Zone to United Kingdom
1 tactical_bomber moved from Belgian Congo to 80 Sea Zone
1 carrier, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from 98 Sea Zone to Persia
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from Central United States to Quebec
1 artillery and 2 infantry moved from Eastern United States to QuebecPlace Units - British
1 destroyer and 2 transports placed in 106 Sea Zone
2 submarines placed in 71 Sea Zone
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,1,4
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 artillery, 4 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,2,1,3,5,1,3,2,3,4
UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs total
Some Units in India change ownership: 1 artillery, 4 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 39 / 54
Russians : 37 / 49
Japanese : 38 / 42
Americans : 50 / 70
Chinese : 9 / 16
British : 31 / 29
UK_Pacific : 24 / 22
Italians : 12 / 24
ANZAC : 14 / 33
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0





