@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
League13 G40 Arathorn (Axis) vs Wheatbeer (Allies +16) Game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
5 armour, 2 artilleries and 7 infantry moved from Gibraltar to 91 Sea ZoneCombat - Germans
Battle in MaltaNon Combat Move - Germans
5 armour, 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 7 infantry, 2 submarines and 7 transports moved from 91 Sea Zone to 96 Sea Zone
5 armour, 2 artilleries and 7 infantry moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from Morocco to 96 Sea Zone
1 fighter moved from Holland Belgium to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
3 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
2 aaGuns, 10 artilleries and 8 infantry moved from Germany to Slovakia Hungary
4 armour moved from Western Germany to Yugoslavia
2 infantry moved from Southern France to Northern Italy
2 aaGuns moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Finland
1 tactical_bomber moved from Holland Belgium to Finland
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Morocco to Southern ItalyPlace Units - Germans
8 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Malta : 1 flag, 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 12 artilleries and 22 infantry
Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Poland : 1 aaGun and 3 infantry
Germany : 1 factory_major and 8 mech_infantrys
Tobruk : 5 armour, 2 artilleries and 7 infantry
Northern Italy : 2 infantry and 1 mech_infantry
Southern Italy : 2 tactical_bombers
96 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 8 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag, 4 armour
Finland : 1 flag, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 44 / 54
Russians : 32 / 33
Japanese : 34 / 46
Americans : 52 / 77
Chinese : 9 / 16
British : 30 / 44
UK_Pacific : 24 / 24
Italians : 13 / 24
ANZAC : 14 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Did you see that I posted?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Szechwan to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Szechwan to Hopei
2 infantry moved from Ulaanbaatar to Buryatia
1 fighter moved from Ulaanbaatar to Buryatia
1 fighter moved from Tsagaan Olom to Hopei
1 mech_infantry moved from Szechwan to Hopei
2 artilleries and 3 infantry moved from Eastern Poland to Poland
2 artilleries and 3 infantry moved from Eastern Poland to RomaniaCombat - Russians
Battle in Hopei
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Hopei
Russians win, taking Hopei from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Poland
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun and 3 infantry
Russians roll dice for 2 artilleries and 3 infantry in Poland, round 2 : 0/5 hits
Germans roll dice for 1 aaGun and 3 infantry in Poland, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 2 artilleries and 2 infantry in Poland, round 3 : 0/4 hits
Germans roll dice for 1 aaGun and 3 infantry in Poland, round 3 : 0/3 hits
Russians roll dice for 2 artilleries and 2 infantry in Poland, round 4 : 1/4 hits
Germans roll dice for 1 aaGun and 3 infantry in Poland, round 4 : 0/3 hits
1 aaGun owned by the Germans lost in Poland
Russians roll dice for 2 artilleries and 2 infantry in Poland, round 5 : 0/4 hits
Germans roll dice for 3 infantry in Poland, round 5 : 0/3 hits
Russians roll dice for 2 artilleries and 2 infantry in Poland, round 6 : 3/4 hits
Germans roll dice for 3 infantry in Poland, round 6 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Russians attack with 2 artilleries and 3 infantry
Italians defend with 1 aaGun and 3 infantry
Russians roll dice for 2 artilleries and 3 infantry in Romania, round 2 : 2/5 hits
Germans roll dice for 1 aaGun and 3 infantry in Romania, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Romania
Russians roll dice for 2 artilleries and 2 infantry in Romania, round 3 : 0/4 hits
Germans roll dice for 2 infantry in Romania, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 2 artilleries and 1 infantry in Romania, round 4 : 1/3 hits
Germans roll dice for 2 infantry in Romania, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Russians roll dice for 2 artilleries in Romania, round 5 : 1/2 hits
Germans roll dice for 1 infantry in Romania, round 5 : 0/1 hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Italians: 1 aaGun and 3 infantry
Battle in Buryatia
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Buryatia, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Buryatia
Russians roll dice for 1 fighter and 1 infantry in Buryatia, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Buryatia, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Turkmenistan to Persia
2 infantry moved from Tsagaan Olom to Suiyuyan
1 fighter moved from Hopei to Szechwan
1 tactical_bomber moved from Novgorod to Northwest Persia
1 mech_infantry moved from Russia to Belarus
2 mech_infantrys moved from Ukraine to Belarus
1 infantry moved from Belarus to Novgorod
1 infantry moved from Western Ukraine to Eastern Poland
1 aaGun and 3 infantry moved from Ukraine to Bessarabia
2 artilleries and 7 infantry moved from Bryansk to Western Ukraine
2 armour moved from Suiyuyan to Ulaanbaatar
1 fighter moved from Buryatia to Suiyuyan
1 aaGun moved from Eastern Poland to Belarus
1 aaGun, 2 artilleries and 24 infantry moved from Eastern Poland to BessarabiaPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
4 infantry placed in Russia
Russians undo move 3.
3 infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUsProduction/PUs Summary :
Germans : 39 / 54
Russians : 38 / 49
Japanese : 30 / 46
Americans : 52 / 77
Chinese : 12 / 16
British : 30 / 44
UK_Pacific : 24 / 24
Italians : 13 / 24
ANZAC : 14 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Sorry for the delay … had to work an overnight and my schedule is all messed up.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Manchuria to Amur
1 infantry moved from Siberia to Amur
2 infantry moved from Manchuria to Jehol
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Korea to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
5 transports moved from 36 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 mech_infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from Hunan to Kweichow
2 infantry moved from Hunan to Anhwe
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Anhwe
1 bomber moved from Korea to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 bomber moved from Korea to Kweichow
2 fighters moved from Kwangsi to 37 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 carrier and 1 submarine
British defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 1 bomber, 1 carrier and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
French defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Amur
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Jehol
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 bomber moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 armour and 2 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Kweichow to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Anhwe to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
2 fighters moved from 37 Sea Zone to Kwangsi
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to ManchuriaPlace Units - Japanese
8 infantry placed in Japan
1 carrier and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansCombat - Americans
Non Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
2 fighters moved from Central United States to Iceland
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 bomber moved from Central United States to United Kingdom
1 battleship, 1 carrier, 2 cruisers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to British Columbia
1 armour and 2 mech_infantrys moved from Central United States to Western United States
2 fighters moved from Central United States to Hawaiian Islands
2 fighters moved from Eastern United States to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 39 / 54
Russians : 37 / 49
Japanese : 42 / 42
Americans : 50 / 70
Chinese : 8 / 16
British : 30 / 44
UK_Pacific : 21 / 24
Italians : 13 / 24
ANZAC : 14 / 33
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 39 / 54
Russians : 37 / 49
Japanese : 41 / 42
Americans : 50 / 70
Chinese : 9 / 16
British : 30 / 44
UK_Pacific : 21 / 24
Italians : 13 / 24
ANZAC : 14 / 33
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Burma to French Indo China
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 fighter and 1 tactical_bomber moved from India to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Burma to Shan State
3 artilleries and 4 infantry moved from India to Burma
3 infantry moved from Union of South Africa to Rhodesia
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo
2 fighters moved from 123 Sea Zone to United Kingdom
1 tactical_bomber moved from Belgian Congo to 80 Sea Zone
1 carrier, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from 98 Sea Zone to Persia
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from Central United States to Quebec
1 artillery and 2 infantry moved from Eastern United States to QuebecPlace Units - British
1 destroyer and 2 transports placed in 106 Sea Zone
2 submarines placed in 71 Sea Zone
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,1,4
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 artillery, 4 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,2,1,3,5,1,3,2,3,4
UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs total
Some Units in India change ownership: 1 artillery, 4 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 39 / 54
Russians : 37 / 49
Japanese : 38 / 42
Americans : 50 / 70
Chinese : 9 / 16
British : 31 / 29
UK_Pacific : 24 / 22
Italians : 12 / 24
ANZAC : 14 / 33
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery and 2 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Southern Italy to Poland
1 fighter moved from Southern Italy to Poland
1 fighter moved from Southern Italy to Eastern Poland
1 fighter moved from Southern Italy to Romania
1 submarine moved from 109 Sea Zone to 112 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Battle in Syria
Battle in Poland
Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 artilleries and 1 infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Poland, round 2 : 1/5 hits
Russians roll dice for 2 artilleries and 1 infantry in Poland, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Poland, round 3 : 2/4 hits
Russians roll dice for 2 artilleries in Poland, round 3 : 1/2 hits
2 artilleries owned by the Russians and 1 infantry owned by the Italians lost in Poland
Italians win, taking Trans-Jordan from British, taking Syria from French, taking Poland from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for Russians: 2 artilleries and 1 infantry
Casualties for Italians: 2 infantry
Battle in Eastern Poland
Italians attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Italians attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 artilleries
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 3/4 hits
Russians roll dice for 2 artilleries in Romania, round 2 : 1/2 hits
2 artilleries owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 2 artilleries
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Romania to Slovakia Hungary
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Poland to Slovakia Hungary
1 bomber moved from Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Slovakia HungaryPlace Units - Italians
1 transport placed in 97 Sea Zone
3 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry and 1 mech_infantry
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 1 artillery, 1 harbour and 3 infantry
Morocco : 1 flag
Algeria : 1 flag
Syria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Slovakia Hungary : 1 aaGun, 1 bomber and 3 fighters
Romania : 1 artillery and 1 infantry
Poland : 1 armour
Northern Italy : 1 factory_major, 3 infantry and 2 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag, 2 aaGuns, 1 artillery and 2 infantry
112 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
97 Sea Zone : 1 transport
98 Sea Zone : 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 31 / 49
Japanese : 38 / 42
Americans : 50 / 70
Chinese : 9 / 16
British : 28 / 29
UK_Pacific : 24 / 22
Italians : 17 / 32
ANZAC : 14 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.567
Median : 3.000
Variance : 1.655
Standard Deviation : 1.287
Total rolls : 30Russians Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.524
Median : 3.000
Variance : 2.450
Standard Deviation : 1.565
Total rolls : 21 -
please consider the italian transport as placed in sz95 and not sz97.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 7 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 artillery moved from South Australia to Queensland
2 infantry moved from New South Wales to South Australia
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Anglo Egyptian Sudan to Belgian CongoPlace Units - ANZAC
1 bomber placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsProduction/PUs Summary :
Germans : 44 / 54
Russians : 31 / 49
Japanese : 38 / 42
Americans : 50 / 70
Chinese : 9 / 16
British : 28 / 29
UK_Pacific : 24 / 22
Italians : 17 / 32
ANZAC : 14 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Belgian CongoTurn Complete - French
Production/PUs Summary :
Germans : 44 / 54
Russians : 31 / 49
Japanese : 38 / 42
Americans : 50 / 70
Chinese : 9 / 16
British : 28 / 29
UK_Pacific : 24 / 22
Italians : 17 / 32
ANZAC : 14 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
7 mech_infantrys moved from Germany to Eastern Poland
12 artilleries and 22 infantry moved from Slovakia Hungary to Eastern Poland
4 armour moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 artillery moved from Malta to 96 Sea Zone
2 artilleries and 7 infantry moved from Tobruk to 96 Sea Zone
1 armour moved from Tobruk to Egypt
1 cruiser, 2 destroyers and 2 submarines moved from 96 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone
1 carrier and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
2 tactical_bombers moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Finland to Western Germany
1 carrier moved from 96 Sea Zone to 99 Sea Zone
4 armour moved from Tobruk to Egypt
3 artilleries, 7 infantry and 7 transports moved from 96 Sea Zone to 98 Sea ZoneCombat - Germans
Battle in CyprusNon Combat Move - Germans
3 infantry moved from 98 Sea Zone to Trans-Jordan
3 artilleries and 4 infantry moved from 98 Sea Zone to Syria
2 aaGuns moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
2 submarines placed in 112 Sea Zone
1 armour and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Trans-Jordan : 3 infantry
Gibraltar : 1 flag, 1 harbour
Egypt : 5 armour
Cyprus : 1 flag, 2 infantry
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 3 artilleries and 4 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 tactical_bombers
Germany : 1 armour, 1 factory_major and 9 mech_infantrys
Baltic States : 1 flag, 1 mech_infantry
Eastern Poland : 2 aaGuns, 4 armour, 12 artilleries, 22 infantry and 7 mech_infantrys
112 Sea Zone : 3 submarines
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
99 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 7 transports
Finland : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 45 / 55
Russians : 30 / 49
Japanese : 38 / 42
Americans : 50 / 70
Chinese : 9 / 16
British : 28 / 29
UK_Pacific : 24 / 22
Italians : 17 / 32
ANZAC : 14 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Hopei to Kweichow
1 fighter moved from Suiyuyan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from Japanese
2 armour and 17 infantry moved from Ulaanbaatar to Buyant-UhaaCombat - Russians
Battle in Buyant-Uhaa
Russians attack with 2 armour and 17 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 17 infantry in Buyant-Uhaa, round 2 : 4/19 hits
Japanese roll dice for 1 infantry in Buyant-Uhaa, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buyant-Uhaa
Russians win, taking Buyant-Uhaa from Japanese with 2 armour and 16 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kweichow
Russians attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Kweichow
Russians roll dice for 2 fighters in Kweichow, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Russians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Iraq
Russians attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/3 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
2 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantry and 2 mech_infantrysNon Combat Move - Russians
2 fighters moved from Kweichow to Szechwan
2 infantry moved from Suiyuyan to Shensi
2 aaGuns moved from Ulaanbaatar to Buyant-Uhaa
1 aaGun, 2 artilleries and 3 infantry moved from Novgorod to Karelia
1 aaGun moved from Belarus to Bryansk
2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 artilleries and 28 infantry moved from Bessarabia to Ukraine
3 infantry moved from Volgograd to Tambov
1 tactical_bomber moved from Iraq to Volgograd
1 infantry moved from Russia to Bryansk
1 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Northwest Persia to Volgograd
3 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to BryanskPlace Units - Russians
1 mech_infantry placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsProduction/PUs Summary :
Germans : 45 / 55
Russians : 33 / 41
Japanese : 37 / 42
Americans : 50 / 70
Chinese : 9 / 16
British : 28 / 29
UK_Pacific : 24 / 22
Italians : 17 / 32
ANZAC : 14 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
You hit on every die except 2. 7/9
:-/ -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
3 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 43 Sea Zone to Borneo
8 infantry moved from Japan to 6 Sea Zone
8 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
2 infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to Siam
1 fighter moved from Kwangsi to Siam
2 fighters moved from Kwangsi to French Indo China
1 tactical_bomber moved from 36 Sea Zone to Siam
1 fighter moved from 36 Sea Zone to French Indo China
2 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Manchuria to Buryatia
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Borneo
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Celebes from UK_Pacific with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for British: 1 cruiser
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 37 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Battle in French Indo China
Japanese attack with 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 3/9 hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in French Indo China, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking Java from ANZAC, taking French Indo China from UK_Pacific with 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Siam
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 : 3/5 hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Buryatia
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Buryatia, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 armour and 1 artillery moved from Kwangsi to French Indo China
1 artillery moved from Kwangtung to Kwangsi
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 bombers moved from Malaya to Kwangsi
2 fighters and 1 tactical_bomber moved from Siam to Kwangsi
3 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 aaGun and 4 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Buryatia to Korea
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 2 bombers, 4 fighters and 3 tactical_bombers
Korea : 1 aaGun, 1 fighter, 4 infantry and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag, 1 infantry
Siam : 1 artillery and 1 infantry
Manchuria : 1 flag, 1 infantry
Hainan : 1 harbour
Kweichow : 1 flag
Hunan : 1 flag, 3 artilleries and 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 armour, 1 artillery, 7 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
36 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 55
Russians : 32 / 41
Japanese : 57 / 57
Americans : 50 / 70
Chinese : 7 / 16
British : 28 / 29
UK_Pacific : 11 / 22
Italians : 17 / 32
ANZAC : 10 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 2.791
Median : 3.000
Variance : 1.738
Standard Deviation : 1.318
Total rolls : 43Japanese Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 34ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
I am EXCITED!!!
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I am EXCITED!!!
Did I make a mistake? :lol:
Yes, you took Allies! MUAHAHAHAHAHAHAHAHAH
lol, just kidding ;)
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I was tempted to offer +17 :-P





