c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
Xdap rd6 Atlanta Axis(allies) vs allweneedishank
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 cruiser, 2 fighters, 2 submarines and 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 48 / 60
Russians : 27 / 31
Japanese : 55 / 64
Americans : 54 / 74
Chinese : 7 / 6
British : 33 / 38
UK_Pacific : 8 / 5
Italians : 18 / 18
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 96 Sea Zone to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 96 Sea Zone to MoroccoNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 1 fighter
96 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 60
Russians : 27 / 31
Japanese : 55 / 64
Americans : 54 / 74
Chinese : 7 / 6
British : 33 / 38
UK_Pacific : 8 / 5
Italians : 18 / 18
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour and 1 tactical_bomber moved from Bryansk to Vologda
Germans take Smolensk from Russians
2 bombers moved from Bryansk to Vologda
2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Bryansk to SamaraCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Vologda
Germans attack with 1 armour, 2 bombers and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Vologda, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun and 1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Bryansk
6 infantry moved from Novgorod to Archangel
1 submarine moved from 125 Sea Zone to 113 Sea Zone
3 mech_infantrys moved from Poland to Eastern Poland
13 mech_infantrys moved from Eastern Poland to Western Ukraine
9 artilleries and 12 mech_infantrys moved from Western Ukraine to Bryansk
2 fighters and 2 tactical_bombers moved from Samara to Bryansk
1 tactical_bomber moved from Vologda to Bryansk
2 bombers moved from Vologda to Ukraine
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
3 tactical_bombers moved from Western Germany to Ukraine
1 tactical_bomber moved from Western Germany to Southern ItalyPlace Units - Germans
3 armour placed in Ukraine
1 fighter and 1 tactical_bomber placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 1 aaGun
EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Germany : 1 factory_major
Southern Italy : 1 aaGun, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 6 armour, 16 artilleries, 2 fighters, 27 infantry, 24 mech_infantrys and 3 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag, 7 infantry
Tambov : 1 aaGun
Ukraine : 1 flag, 1 aaGun, 5 armour, 2 bombers, 1 factory_minor, 1 mech_infantry and 3 tactical_bombers
Western Ukraine : 1 aaGun and 3 mech_infantrys
Vologda : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Smolensk : 1 flag, 1 aaGun and 1 infantry
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 58
Russians : 24 / 31
Japanese : 55 / 64
Americans : 54 / 74
Chinese : 7 / 6
British : 33 / 38
UK_Pacific : 8 / 5
Italians : 18 / 18
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i made a noncombat edit of an aagun from bryansk to west ukraine as opposed to tambov.
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http://www.youtube.com/watch?v=Y4Eq2lk_fwA
Theme music for this match.
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This game is now officially live!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Tambov
1 artillery moved from Russia to Tambov
1 infantry moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 bomber and 3 fighters moved from Russia to Tambov
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from ItaliansCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter and 1 tactical_bomber in Vologda, round 3 : 0/2 hits
Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 tactical_bomber in Vologda, round 4 : 2/2 hits
Germans roll dice for 1 armour in Vologda, round 4 : 0/1 hits
1 armour owned by the Germans lost in Vologda
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Germans defend with 1 aaGun; Italians defend with 2 armour
AA fire in Tambov : 0/3 hits
Russians roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Tambov, round 2 : 2/6 hits
Italians roll dice for 1 aaGun and 2 armour in Tambov, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 aaGun owned by the Germans and 1 armour owned by the Italians lost in Tambov
Russians roll dice for 1 artillery, 1 bomber and 3 fighters in Tambov, round 3 : 2/5 hits
Italians roll dice for 1 armour in Tambov, round 3 : 0/1 hits
1 armour owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armourNon Combat Move - Russians
1 bomber and 3 fighters moved from Tambov to Russia
1 mech_infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Novosibirsk to Samara
2 mech_infantrys moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 armour moved from Egypt to Anglo Egyptian Sudan
2 aaGuns and 9 infantry moved from Kansu to Shensi
1 infantry moved from Timguska to Novosibirsk
2 infantry moved from Kazakhstan to Samara
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUsTerritory Summary for Russians :
Shensi : 2 aaGuns and 9 infantry
Amur : 2 infantry
Anglo Egyptian Sudan : 1 armour
Tobruk : 1 flag, 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 16 artilleries, 1 bomber, 1 factory_major, 4 fighters, 48 infantry, 8 mech_infantrys and 1 tactical_bomber
Tambov : 1 artillery
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Samara : 2 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 51 / 58
Russians : 25 / 31
Japanese : 55 / 64
Americans : 54 / 74
Chinese : 7 / 6
British : 33 / 38
UK_Pacific : 8 / 5
Italians : 17 / 18
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
wow, i haven’t looked at this game in a while. this thing is OVER. unless your jedi mind tricks can cause ATLANTA AXIS to commit suicide as well, then i know who we are facing in the semifinal… :wink:
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I hate to disagree with you Bold but I would bet on Axis at this point.
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No way. No way. !!! :evil:
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don’t fall for the Jedi mind tricks RPG
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Jedi mind tricks what are you talking about? RPG knows these aren’t the droids he was looking for.
Should get the Japanese turn out tonight. The morning at the latest.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 4 destroyers, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from Malaya to Shan State
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery and 3 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
2 fighters and 2 tactical_bombers moved from Kweichow to Szechwan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 bombers and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Kwangsi to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Burma, round 2 : 4/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Hunan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for British: 1 mech_infantry
Battle in Szechwan
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Szechwan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in New Guinea
Japanese roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits
ANZAC roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
3 fighters moved from Kwangsi to Japan
1 aaGun moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 fighter and 2 tactical_bombers moved from Hunan to Kwangsi
4 transports moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 43 Sea Zone to 35 Sea ZonePlace Units - Japanese
4 destroyers placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 4 fighters and 5 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Siam : 1 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 6 transports
35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers
34 Sea Zone : 1 destroyer
39 Sea Zone : 2 submarines
22 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 4 destroyers and 1 transport
55 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 58
Russians : 25 / 31
Japanese : 59 / 64
Americans : 54 / 74
Chinese : 5 / 6
British : 33 / 38
UK_Pacific : 6 / 5
Italians : 17 / 18
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 6 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Morocco to Southern Italy
2 infantry moved from Gibraltar to Spain
1 artillery moved from Gibraltar to Spain
1 armour moved from Morocco to 91 Sea Zone
1 armour moved from 91 Sea Zone to Spain
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to Spain
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 mech_infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from 33 Sea Zone to New Guinea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 6 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Morocco to Southern Italy
2 infantry moved from Gibraltar to Spain
1 artillery moved from Gibraltar to Spain
1 armour moved from Morocco to 91 Sea Zone
1 armour moved from 91 Sea Zone to Spain
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to Spain
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 mech_infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from 33 Sea Zone to New GuineaCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in New Guinea
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in New Guinea, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in New Guinea, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Battle in Spain
Americans attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Spain, round 2 : 4/8 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits
2 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 infantry in Spain, round 3 : 4/6 hits
Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
Americans win, taking Norway from Germans, taking Spain from Neutral_True with 1 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 9
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 3 infantry
Air Battle in Southern Italy
Americans attacks with 1 units heading to Southern Italy
Italians launches 2 interceptors out of Southern Italy
Attackers Fire, : 1/1 hits
Defenders Fire, : 0/2 hits
1 fighter owned by the Germans lost in Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 1/1 hits
1 bomber killed by AA
Bombing raid in Southern Italy causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Spain to 110 Sea Zone
1 fighter moved from Spain to 110 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
4 carriers and 2 fighters moved from 33 Sea Zone to 55 Sea Zone
3 infantry moved from 55 Sea Zone to Northern Territory
1 mech_infantry moved from 55 Sea Zone to Northern Territory
1 mech_infantry moved from 55 Sea Zone to Northern Territory
1 artillery moved from 55 Sea Zone to Northern Territory
1 fighter moved from 46 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 fighter moved from New Guinea to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
2 destroyers moved from 33 Sea Zone to 55 Sea Zone
3 submarines moved from 33 Sea Zone to 55 Sea Zone
2 cruisers moved from 33 Sea Zone to 55 Sea Zone
1 battleship moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
2 fighters moved from 22 Sea Zone to 55 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 infantry placed in Eastern United States
3 infantry placed in Normandy Bordeaux
1 fighter and 1 tactical_bomber placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Northern Territory : 1 artillery, 3 infantry and 2 mech_infantrys
New Guinea : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
42 Sea Zone : 1 destroyer
46 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
16 Sea Zone : 1 submarine
63 Sea Zone : 1 destroyer and 1 submarine
55 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 3 transports
62 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Morocco : 1 flag, 1 airfield
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 infantry
112 Sea Zone : 1 transport
101 Sea Zone : 1 transport
Spain : 1 flag, 1 armour and 2 artilleries
91 Sea Zone : 1 cruiser and 2 transports
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 48 / 58
Russians : 25 / 31
Japanese : 59 / 64
Americans : 62 / 82
Chinese : 5 / 6
British : 33 / 38
UK_Pacific : 6 / 5
Italians : 14 / 18
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.227
Median : 3.000
Variance : 0.977
Standard Deviation : 0.988
Total rolls : 44Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Neutral_True Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.571
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.138
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 29 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Hopei : 3 infantryProduction/PUs Summary :
Germans : 48 / 58
Russians : 25 / 31
Japanese : 57 / 64
Americans : 62 / 82
Chinese : 7 / 7
British : 33 / 38
UK_Pacific : 6 / 5
Italians : 14 / 18
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.227
Median : 3.000
Variance : 0.977
Standard Deviation : 0.988
Total rolls : 44Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Neutral_True Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.571
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.138
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 29 -
pick your 3 losses for Italy sea zone, I already took a hit on the german sub and a hit on the Italy CV for our 2 sub hits.
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3 italian destroyers
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you hit 5 times, I took 4 CV hits and a BB hit. I hit 2 more with the subs, 2 more DD hits?





