TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Tsinghai to Kansu
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
5 fighters and 4 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Suiyuyan to Olgiy
Japanese take Olgiy from Russians
3 artilleries, 2 infantry and 3 mech_infantrys moved from Suiyuyan to Kansu
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 battleships, 6 carriers, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 battleships, 6 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 4 tactical_bombers
Americans defend with 6 submarines
Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits
Japanese roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 5/10 hits
5 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
1 submarine owned by the Americans Submerged
Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer
Casualties for Americans: 5 submarines
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kansu
Japanese attack with 3 artilleries, 2 infantry and 4 mech_infantrys
Chinese defend with 7 infantry
Japanese roll dice for 3 artilleries, 2 infantry and 4 mech_infantrys in Kansu, round 2 : 3/9 hits
Chinese roll dice for 7 infantry in Kansu, round 2 : 4/7 hits
2 infantry owned by the Japanese , 3 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kansu
Japanese roll dice for 3 artilleries and 2 mech_infantrys in Kansu, round 3 : 2/5 hits
Chinese roll dice for 4 infantry in Kansu, round 3 : 1/4 hits
2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kansu
Japanese roll dice for 2 artilleries and 2 mech_infantrys in Kansu, round 4 : 1/4 hits
Chinese roll dice for 2 infantry in Kansu, round 4 : 2/2 hits
1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kansu
Japanese roll dice for 2 artilleries in Kansu, round 5 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 artilleries remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery, 2 infantry and 4 mech_infantrys
Casualties for Chinese: 7 infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers and 3 destroyers
ANZAC defend with 1 submarine; Americans defend with 1 submarine
ANZAC roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers and 3 destroyers in 19 Sea Zone, round 2 : 5/7 hits
1 submarine owned by the Americans and 1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 2 battleships, 6 carriers, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
3 fighters moved from 6 Sea Zone to Japan
2 fighters and 4 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 aaGun, 7 artilleries and 8 infantry moved from Yunnan to French Indo China
1 artillery and 2 infantry moved from Kwangsi to French Indo China
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 destroyer and 2 transports placed in 19 Sea Zone
1 destroyer and 1 submarine placed in 19 Sea Zone
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,1,3,2,1,3,2,5,3,4,2,3,3,4,1,3,3,1,4,3,5,2,6,6,6,5,2,2,5,6,6,6,4,3,1,5,5,5,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3
Japanese collect 49 PUs (5 lost to blockades); end with 49 PUs total
Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 25 times
3 was rolled 21 times
4 was rolled 20 times
5 was rolled 18 times
6 was rolled 20 times
Average roll : 3.431
Median : 3.000
Variance : 0.254
Standard Deviation : 0.504
Total rolls : 123
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.636
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11
Japanese Combat
1 was rolled 6 times
2 was rolled 13 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.341
Median : 3.000
Variance : 1.209
Standard Deviation : 1.100
Total rolls : 44
ANZAC Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.667
Median : 3.500
Variance : 0.341
Standard Deviation : 0.584
Total rolls : 42
UK_Pacific Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.643
Median : 2.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.636
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11