@crockett36 no worries do what you need
13L G40 JapanDOWRound1Fan (Allies+12) v Gamerman01
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from Syria to Trans-JordanCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Germans take Eastern Poland from Russians
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 mech_infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
1 fighter moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 bomber moved from Holland Belgium to 96 Sea Zone
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Southern France
1 fighter moved from Holland Belgium to Southern France
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 battleship moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in 110 Sea Zone
Germans attack with 2 submarines
French defend with 1 cruiser
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in 96 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from 96 Sea Zone to Southern Italy
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 aaGun moved from Holland Belgium to Normandy Bordeaux
3 aaGuns, 3 artilleries and 11 infantry moved from Poland to Eastern Poland
2 artilleries and 6 infantry moved from Romania to Eastern Poland
1 armour and 4 infantry moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Bulgaria to Romania
1 aaGun moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 aaGun moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 fighter moved from Southern France to Western Germany
6 armour and 3 mech_infantrys moved from France to Yugoslavia
1 infantry moved from Finland to Norway
1 infantry moved from Finland to NorwayPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
1 fighter and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
I am having second thoughts about fighter to Alexandria…
Please edit 1 fighter from WGer to Alex (1 fighter flies from South France to South Italy instead of to West Germany, and fighter from 96 to Alex instead of South Italy)
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Here you go
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0 Hits :(
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Frustrating day, 3 games and in all games my opponents had great dice and my dice sucked :-/
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You got a hit somewhere in France…. :lol:
Indeed, I feel very fortunate once again, and I dare say overall game luck has swung my way now!
And I need it, because I am quite inexperienced with the bad guys! -
At least your hit(s) didn’t come in Z113 where they would have no effect! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Yakut S.S.R. to Buryatia
3 infantry moved from Yakut S.S.R. to Yenisey
2 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
2 aaGuns, 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Bryansk to Belarus
1 artillery and 4 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
3 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Bryansk to Belarus
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Novgorod
1 infantry moved from Novgorod to Belarus
1 fighter moved from Belarus to Novgorod
2 infantry moved from Novgorod to BelarusPlace Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Ukraine
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
I am having second thoughts about fighter to Alexandria…
Please edit 1 fighter from WGer to Alex (1 fighter flies from South France to South Italy instead of to West Germany, and fighter from 96 to Alex instead of South Italy)
You are setting up temptations my friend:)
The question is whether the could lead to glory or just lure the Egypts away from their home ground into certain death.
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@JapanDOWRound1Fan:
I am having second thoughts about fighter to Alexandria…
Please edit 1 fighter from WGer to Alex (1 fighter flies from South France to South Italy instead of to West Germany, and fighter from 96 to Alex instead of South Italy)
You are setting up temptations my friend:)
The question is whether the could lead to glory or just lure the Egypts away from their home ground into certain death.
:-) There are other considerations as well, but I will keep that to myself for now
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Forgot to make decision about my units in China before rolling dice…
Please allow walk in to Central Mongolia, thanks -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 fighters moved from 36 Sea Zone to Yunnan
2 tactical_bombers moved from 36 Sea Zone to Yunnan
4 fighters and 2 tactical_bombers moved from Jehol to Manchuria
4 fighters moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Manchuria
1 bomber moved from Kwangsi to YunnanCombat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 6 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Central Mongolia from Russians to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Soviet Far East to 5 Sea Zone
1 armour and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Chahar to Central Mongolia
1 aaGun moved from Amur to Buyant-Uhaa
1 artillery and 5 infantry moved from Amur to Buyant-Uhaa
2 artilleries moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Hunan to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
1 artillery and 4 infantry moved from Anhwe to Hunan
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Manchuria to Jehol
1 bomber moved from Yunnan to Siam
1 carrier moved from 36 Sea Zone to 37 Sea Zone
EDIT: 1 fighter moved from Yunnan to 37 Sea Zone
EDIT: 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to Hunan
2 fighters and 1 tactical_bomber moved from Manchuria to Jehol
1 mech_infantry moved from Anhwe to Kwangsi
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
EDIT: 1 tactical_bomber moved from Yunnan to Siam
EDIT: 1 tactical_bomber moved from Yunnan to Siam
1 tactical_bomber moved from Yunnan to Hunan
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
EDIT: 3 fighters moved from Yunnan to Siam
EDIT: 1 tactical_bomber moved from Yunnan to 37 Sea Zone
EDIT: Japanese undo move 42.
EDIT: 1 tactical_bomber moved from Yunnan to Siam
1 fighter moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 armour, 5 infantry and 2 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
Edit mode was necessary to fly air to Siam, because the programmers thought you can’t fly over powers with which you are not at war, but they are incorrect. They must have been thinking of the rule that it is an act of war against Japan for an Ally to fly over CHINA, but this is a unique rule for China.
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@JapanDOWRound1Fan:
I am having second thoughts about fighter to Alexandria…
Please edit 1 fighter from WGer to Alex (1 fighter flies from South France to South Italy instead of to West Germany, and fighter from 96 to Alex instead of South Italy)
You are setting up temptations my friend:)
The question is whether the could lead to glory or just lure the Egypts away from their home ground into certain death.
:-) There are other considerations as well, but I will keep that to myself for now
I have to admit that this gives me a big headache.
If I do attack, I will win but you might be able to counter Egypt and place German Air to protect.
However in case I do not attack, you have a 60% attack on Egypt.Plus: You want to distract my British Bonus Naval from supporting US landings which would allow me to play US more aggressively.
I really don’t know what to do :(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 49 Sea Zone
1 cruiser moved from 49 Sea Zone to 54 Sea Zone
1 battleship moved from 26 Sea Zone to 49 Sea Zone
1 battleship moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 49 Sea Zone
1 carrier moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 fighter moved from Wake Island to 49 Sea Zone
1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 tactical_bomber moved from Wake Island to Hawaiian Islands
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Eastern United States to Central United States
1 artillery moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 infantry placed in Central United States
1 carrier and 2 transports placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 3.
1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Shensi to HopeiNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
Brits keep a headache to me. My gut says: You are going to copy allweneeds move and capture India J4.
You don’t declare, put your air on yunnan and wait with 7 transports in Kwangsi with a harbour.The only way to prevent that is to declare myself, but this delays US a full turn :/
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 2 destroyers and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Ethiopia to Egypt
1 armour moved from Ethiopia to Egypt
2 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 cruiser moved from 92 Sea Zone to 109 Sea Zone
1 battleship moved from 92 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 bomber moved from Malta to Egypt
1 tactical_bomber moved from Malta to Egypt
1 destroyer moved from 83 Sea Zone to 86 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 battleship moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from Burma to IndiaPlace Units - British
1 destroyer and 2 transports placed in 109 Sea Zone
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
I decided against DOW. I don’t know but any alternative looks bad in Asia^^
Edit because I just moved the US DD from sz39 to 79





