13L G40 UnknownSoldier (Allies + 10) vs Alexgreat
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Yugoslavia to BessarabiaNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Italians collect 10 PUs (5 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 4 submarines moved from 17 Sea Zone to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 30 Sea Zone
2 aaGuns, 1 armour and 3 infantry moved from South Australia to Queensland
1 destroyer moved from 62 Sea Zone to 55 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
30 Sea Zone : 1 armour, 1 artillery, 2 infantry and 2 transports
25 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters and 5 submarines
17 Sea Zone : 1 flag
55 Sea Zone : 1 destroyer
62 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 55 / 77
Russians : 16 / 16
Japanese : 67 / 77
Americans : 51 / 71
Chinese : 5 / 7
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 15 / 10
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Tobruk : 1 flag
Libya : 1 flag
80 Sea Zone : 1 destroyer
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 55 / 77
Russians : 16 / 16
Japanese : 67 / 77
Americans : 51 / 71
Chinese : 5 / 7
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 15 / 10
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 3 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 bomber moved from Ukraine to Russia
1 bomber moved from Ukraine to Russia
1 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 armour moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
5 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Volgograd to Samara
5 mech_infantrys moved from Western Ukraine to Bryansk
3 infantry and 7 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
1 armour moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Archangel to Smolensk
1 mech_infantry moved from Archangel to Smolensk
1 tactical_bomber moved from Rostov to Smolensk
1 fighter moved from Rostov to Smolensk
1 mech_infantry moved from Ukraine to Tambov
1 fighter moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Tambov
1 fighter moved from Volgograd to Samara
4 artilleries and 7 infantry moved from Belarus to BryanskCombat - Germans
Battle in Tambov
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in Samara, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 6 armour, 4 artilleries, 10 infantry and 12 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 6 armour, 4 artilleries, 10 infantry and 12 mech_infantrys in Bryansk, round 2 : 7/32 hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 6 armour, 4 artilleries, 8 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Caucasus
Germans attack with 5 armour and 7 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 5 armour and 7 mech_infantrys in Caucasus, round 2 : 4/12 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Russia
Germans attack with 2 bombers
Russians defend with 4 aaGuns, 1 airfield, 11 artilleries, 1 bomber, 1 factory_major, 31 infantry and 1 tactical_bomber
AA fire in Russia : 1/2 hits
1 bomber owned by the Germans lost in Russia
Germans roll dice for 1 bomber in Russia, round 2 : 1/1 hits
Russians roll dice for 4 aaGuns, 11 artilleries, 1 bomber, 31 infantry and 1 tactical_bomber in Russia, round 2 : 21/44 hits
1 bomber owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Russians win with 3 aaGuns, 11 artilleries, 1 bomber, 31 infantry and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Germans: 2 bombers
Casualties for Russians: 1 aaGunNon Combat Move - Germans
1 aaGun and 19 mech_infantrys moved from Belarus to Bryansk
1 fighter moved from Smolensk to Ukraine
1 tactical_bomber moved from Smolensk to Ukraine
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Archangel to Bryansk
1 aaGun moved from Archangel to Belarus
1 fighter moved from Samara to Ukraine
1 fighter moved from Samara to Ukraine
1 fighter moved from Tambov to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery moved from France to Western GermanyPlace Units - Germans
1 bomber and 1 infantry placed in Western Germany
3 artilleries placed in France
2 infantry and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 3
EDIT: Adding units owned by Germans to Ukraine: 1 bomber
EDIT: Turning off Edit Mode
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
Unknown Soldier, I made a mistake with a bombing run, selected attack instead of bombing. Of the two bombers, one was shot down by AA (good tone in this game), for the other I applied the original attack roll (a 1, for a grand total of three damage for Moscow). I edited back the bomber which was a bit shocked when fired upon by 40 odd units. Sorry.
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@alexgreat:
Unknown Soldier, I made a mistake with a bombing run, selected attack instead of bombing. Of the two bombers, one was shot down by AA (good tone in this game), for the other I applied the original attack roll (a 1, for a grand total of three damage for Moscow). I edited back the bomber which was a bit shocked when fired upon by 40 odd units. Sorry.
No worries sir :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
1 infantry moved from Vologda to Smolensk
1 fighter moved from Vologda to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
2 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Archangel
1 tactical_bomber moved from Vologda to Archangel
1 artillery moved from Vologda to Samara
1 infantry moved from Russia to Tambov
1 bomber moved from Russia to Tambov
1 infantry moved from Vologda to SamaraCombat - Russians
Battle in Archangel
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 2/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 2/4 hits
Germans roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns, 2 armour, 7 artilleries and 25 infantry moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 bomber moved from Tambov to Russia
1 infantry moved from Olgiy to Dzavhan
2 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Nenetsia : 1 infantry
Archangel : 1 infantry
Russia : 5 aaGuns, 1 airfield, 2 armour, 19 artilleries, 1 bomber, 1 factory_major, 1 fighter, 59 infantry and 2 tactical_bombers
Tambov : 1 infantry
Novosibirsk : 2 infantry
Smolensk : 2 infantry
Samara : 1 artillery and 2 infantry
97 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 57 / 79
Russians : 14 / 14
Japanese : 67 / 77
Americans : 51 / 71
Chinese : 5 / 7
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 15 / 10
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Yakut S.S.R.
1 armour moved from Ulaanbaatar to Yakut S.S.R.
1 armour moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Central Mongolia to Dzavhan
1 armour moved from Ulaanbaatar to Dzavhan
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 submarine moved from 21 Sea Zone to 34 Sea Zone
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from Kwangsi to 34 Sea Zone
1 bomber moved from Kwangsi to 34 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 6 Sea Zone to 17 Sea Zone
Japanese take 17 Sea Zone from ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Iwo Jima
Battle in Dutch New Guinea
Battle in Yakut S.S.R.
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Yakut S.S.R., round 2 : 0/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
Japanese roll dice for 2 armour in Yakut S.S.R., round 3 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R.
Japanese win, taking Iwo Jima from Americans, taking Dutch New Guinea from ANZAC, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Dzavhan
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Dzavhan, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Dzavhan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Dzavhan
Japanese win, taking Dzavhan from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in 34 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 4 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 fighters in 55 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 carriers, 1 destroyer and 4 submarines moved from 42 Sea Zone to 37 Sea Zone
4 fighters moved from 55 Sea Zone to 37 Sea Zone
2 bombers moved from 34 Sea Zone to Kwangsi
1 armour moved from Siberia to Amur
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Anhwe
1 aaGun and 5 infantry moved from Kweichow to Anhwe
1 infantry moved from Siam to Shan State
3 mech_infantrys moved from French Indo China to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
1 tactical_bomber moved from Kwangsi to India
1 destroyer moved from 18 Sea Zone to 6 Sea Zone
1 infantry moved from Burma to IndiaPlace Units - Japanese
2 submarines placed in 6 Sea Zone
2 fighters and 1 infantry placed in India
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
Japanese undo move 4.
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 5 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to France
1 fighter moved from 25 Sea Zone to 17 Sea Zone
1 bomber moved from Queensland to 45 Sea ZoneCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter in 17 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 destroyer moved from 17 Sea Zone to 18 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 infantry, 11 submarines, 1 tactical_bomber and 3 transports moved from 25 Sea Zone to 33 Sea Zone
2 fighters moved from Midway to Caroline Islands
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 bomber moved from 45 Sea Zone to Caroline Islands
3 bombers moved from Eastern United States to United Kingdom
1 bomber moved from France to United Kingdom
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 armour and 2 mech_infantrys moved from Tobruk to Egypt
2 submarines moved from 93 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer and 5 submarines placed in 101 Sea Zone
3 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 2 fighters and 1 harbour
Queensland : 3 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
33 Sea Zone : 1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 infantry, 11 submarines, 1 tactical_bomber and 3 transports
26 Sea Zone : 1 flag
22 Sea Zone : 1 flag
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 tactical_bombers
Iceland : 1 artillery
Egypt : 1 armour and 2 mech_infantrys
United Kingdom : 4 bombers
Morocco : 15 artilleries and 18 infantry
101 Sea Zone : 1 destroyer and 5 submarines
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 6 submarines and 7 transportsProduction/PUs Summary :
Germans : 57 / 79
Russians : 13 / 14
Japanese : 71 / 81
Americans : 50 / 70
Chinese : 5 / 7
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 15 / 10
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 18 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 57 / 79
Russians : 13 / 14
Japanese : 68 / 81
Americans : 50 / 70
Chinese : 8 / 9
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 15 / 10
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 armour moved from West India to Eastern PersiaCombat - British
Non Combat Move - British
1 armour moved from Egypt to Iraq
1 artillery, 2 infantry and 3 mech_infantrys moved from Iraq to Persia
1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
3 submarines moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
3 submarines placed in 71 Sea Zone
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Kazakhstan : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 18 infantry, 2 mech_infantrys and 2 tactical_bombers
Morocco : 1 artillery and 5 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 3 aaGuns, 9 armour, 3 artilleries, 1 fighter, 12 infantry and 6 mech_infantrys
71 Sea Zone : 3 submarines
Brazil : 1 flag
Persia : 1 flag, 1 artillery, 2 infantry and 3 mech_infantrys
91 Sea Zone : 1 destroyer, 4 submarines and 3 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 56 / 79
Russians : 14 / 14
Japanese : 66 / 81
Americans : 50 / 70
Chinese : 8 / 9
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 15 / 10
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
1 mech_infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
33 Sea Zone : 1 armour, 1 artillery, 2 infantry, 2 submarines and 2 transports
25 Sea Zone : 1 cruiser, 1 destroyer and 5 submarines
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 79
Russians : 14 / 14
Japanese : 66 / 81
Americans : 50 / 70
Chinese : 8 / 9
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 15 / 13
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Tobruk : 1 flag
Libya : 1 flag
80 Sea Zone : 1 destroyer
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 56 / 79
Russians : 14 / 14
Japanese : 66 / 81
Americans : 50 / 70
Chinese : 8 / 9
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 15 / 13
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Need your scramble decision for 112, pls.
-
no scramble sir
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 infantry, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery moved from 123 Sea Zone to Iceland
1 infantry moved from 123 Sea Zone to Iceland
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Ukraine to Archangel
1 fighter moved from Ukraine to Smolensk
1 tactical_bomber moved from Ukraine to Smolensk
1 fighter moved from Ukraine to Tambov
1 fighter moved from Ukraine to Smolensk
1 tactical_bomber moved from Ukraine to Smolensk
1 fighter moved from Ukraine to Tambov
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to TambovCombat - Germans
Battle in Iceland
Germans attack with 1 artillery and 1 infantry
British defend with 1 airfield; Americans defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Iceland, round 2 : 1/2 hits
British roll dice for 1 artillery in Iceland, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Iceland
Germans win, taking Iceland from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in 110 Sea Zone
Germans attack with 1 bomber, 6 fighters and 3 submarines
British defend with 1 destroyer
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 bomber and 6 fighters in 110 Sea Zone, round 2 : 2/7 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 6 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 bomber and 4 fighters moved from 110 Sea Zone to Western Germany
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Archangel to Novgorod
1 fighter moved from Tambov to Bryansk
1 fighter moved from Tambov to Bryansk
1 fighter moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 infantry and 7 mech_infantrys moved from Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 armour moved from Caucasus to Bryansk
1 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
3 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to VolgogradPlace Units - Germans
1 armour and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
1 infantry placed in Normandy Bordeaux
2 tactical_bombers placed in Western Germany
2 infantry placed in Normandy Bordeaux
1 infantry placed in Novgorod
1 mech_infantry placed in Novgorod
5 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 bomber
EDIT: Adding units owned by Germans to Poland: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Russia to Smolensk
1 bomber and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 bomber, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 bomber and 1 tactical_bomber moved from Smolensk to Russia
1 artillery moved from Samara to Russia
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to VologdaPlace Units - Russians
3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 15 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Archangel : 1 infantry
Russia : 5 aaGuns, 1 airfield, 2 armour, 20 artilleries, 1 bomber, 1 factory_major, 1 fighter, 61 infantry, 1 mech_infantry and 2 tactical_bombers
Tambov : 1 infantry
Vologda : 1 infantry
Smolensk : 1 infantry
Samara : 1 infantry
97 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 76
Russians : 14 / 15
Japanese : 66 / 81
Americans : 50 / 70
Chinese : 8 / 9
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 15 / 13
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 8 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 armour moved from Dzavhan to Timguska
Japanese take Timguska from Russians
1 armour moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Japan to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 infantry moved from Chahar to Hopei
1 bomber moved from Kwangsi to Hopei
1 infantry moved from Yunnan to Szechwan
1 bomber moved from Kwangsi to Szechwan
6 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
1 armour moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 armour moved from French Indo China to KweichowCombat - Japanese
Battle in Aleutian Islands
Battle in Hopei
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Aleutian Islands from Americans, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 armour, 6 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 6 infantry and 3 mech_infantrys in Kweichow, round 2 : 3/11 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 5 submarines
ANZAC roll dice for 5 submarines in 25 Sea Zone, round 2 : 1/5 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 25 Sea Zone
retreated to 25 Sea Zone
ANZAC win with 5 submarines remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for ANZAC: 1 cruiser and 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 18 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 armour moved from Amur to Manchuria
1 aaGun moved from Anhwe to Kweichow
1 bomber moved from Hopei to Kwangsi
1 bomber moved from Szechwan to Kwangsi
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from Shan State to Burma
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Yunnan to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 fighter moved from India to Kwangsi
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 carrier placed in 37 Sea Zone
1 transport placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in India
1 armour and 1 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 104 Sea Zone
4 submarines moved from 101 Sea Zone to 104 Sea Zone
3 tactical_bombers moved from Eastern United States to 104 Sea Zone
1 bomber moved from United Kingdom to 123 Sea Zone
3 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 45 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 45 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Caroline Islands to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from Caroline Islands to 34 Sea Zone
2 fighters moved from 33 Sea Zone to Philippines
1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
2 fighters moved from 33 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 4 fighters, 5 submarines and 3 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 5 submarines in 104 Sea Zone, round 2 : 1/5 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 4 fighters, 5 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Philippines
Americans attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Philippines, round 2 : 3/8 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 21 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 18 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 123 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters moved from 21 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 35 Sea Zone
2 fighters moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
4 carriers moved from 33 Sea Zone to 35 Sea Zone
9 submarines moved from 33 Sea Zone to 35 Sea Zone
2 cruisers moved from 33 Sea Zone to 35 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 bomber moved from 18 Sea Zone to New Britain
4 fighters and 3 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
7 artilleries and 7 infantry moved from Morocco to 91 Sea Zone
7 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 7 infantry, 6 submarines and 7 transports moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from 123 Sea Zone to United Kingdom
7 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 101 Sea Zone to 107 Sea Zone
3 fighters moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 3 infantry and 1 mech_infantry
New Britain : 1 bomber
Philippines : 1 airfield, 1 armour, 2 artilleries, 1 harbour and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
35 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 9 submarines, 1 tactical_bomber and 3 transports
26 Sea Zone : 1 flag
22 Sea Zone : 1 flag
21 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
19 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Egypt : 1 armour and 2 mech_infantrys
United Kingdom : 7 artilleries, 4 bombers, 3 fighters and 7 infantry
Morocco : 8 artilleries and 11 infantry
104 Sea Zone : 5 submarines
107 Sea Zone : 1 destroyer
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 6 submarines, 3 tactical_bombers and 7 transportsProduction/PUs Summary :
Germans : 56 / 76
Russians : 11 / 15
Japanese : 71 / 83
Americans : 52 / 72
Chinese : 6 / 9
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 15 / 13
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0