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13L G40 PGMatt (axis) vs Amon-Sul (allies +9) game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Kenya to Italian Somaliland
                1 armour moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                1 armour moved from British Somaliland to Italian Somaliland

    Combat - British
                Battle in Italian Somaliland
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Italian Somaliland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                3 armour moved from Union of South Africa to Belgian Congo
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                3 aaGuns and 5 infantry moved from Kweichow to Yunnan
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 artillery moved from Quebec to Eastern United States
                1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to French Equatorial Africa

    Place Units - British
                2 armour and 1 infantry placed in Persia
                1 factory_minor placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 aaGun and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 aaGun and 2 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 aaGuns and 5 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 2 mech_infantrys
        39 Sea Zone : 1 destroyer and 1 transport
        Eastern United States : 1 artillery
        Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 4 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        British Guiana : 2 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        French Equatorial Africa : 1 fighter and 1 tactical_bomber
        Tobruk : 1 flag
        Italian Somaliland : 1 flag, 1 armour and 1 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 destroyer
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship and 1 cruiser
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 2 armour, 1 factory_minor and 1 infantry
        Suriname : 1 flag

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French

    Combat - Italians

    Non Combat Move - Italians
                1 transport moved from 94 Sea Zone to 97 Sea Zone
                3 fighters moved from Tunisia to Southern Italy
                1 infantry moved from Tunisia to Libya
                2 armour, 1 artillery and 2 infantry moved from Greece to Bulgaria
                2 armour moved from Bulgaria to Romania

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 destroyers placed in 97 Sea Zone
                Italians undo move 1.
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Algeria : 1 flag, 1 infantry
        France : 2 infantry
        Tunisia : 1 flag
        Romania : 2 armour
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 5 infantry
        Libya : 1 artillery and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Bulgaria : 1 flag, 1 artillery and 2 infantry
        Greece : 1 flag
        97 Sea Zone : 2 destroyers and 1 transport
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 65
        Russians : 30 / 30
        Japanese : 53 / 63
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 14 / 24
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 fighter; Americans loiter and taunt with
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 46 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                1 fighter and 1 tactical_bomber moved from New South Wales to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from Kweichow to Yunnan

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Yunnan : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
        62 Sea Zone : 1 transport
        Egypt : 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 submarine
                    Italians win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                1 fighter moved from French West Africa to French Equatorial Africa
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 fighter

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Ukraine to Bryansk
                3 fighters and 3 tactical_bombers moved from Novgorod to Bryansk
                8 armour, 3 artilleries, 10 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
                2 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Ukraine to Bryansk
                3 fighters and 3 tactical_bombers moved from Novgorod to Bryansk
                8 armour, 3 artilleries, 10 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
                2 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Bryansk, round 2 :  6/8 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 10 armour, 3 artilleries, 10 infantry and 17 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 10 armour, 3 artilleries, 10 infantry and 17 mech_infantrys in Ukraine, round 2 :  12/40 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 10 armour, 3 artilleries, 10 infantry and 17 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 artillery and 1 mech_infantry

    Non Combat Move - Germans
                2 aaGuns moved from Eastern Poland to Western Ukraine
                3 fighters and 3 tactical_bombers moved from Bryansk to Western Ukraine
                1 armour and 3 mech_infantrys moved from Germany to Poland
                1 armour and 3 mech_infantrys moved from Novgorod to Poland
                1 aaGun moved from Novgorod to Karelia
                5 infantry moved from Finland to Karelia
                1 aaGun moved from Western Ukraine to Ukraine

    Place Units - Germans
                2 artilleries, 5 infantry and 3 mech_infantrys placed in Germany
                2 infantry placed in Novgorod
                1 bomber placed in Western Germany
                2 submarines placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 2 artilleries, 3 bombers, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Poland : 2 armour and 6 mech_infantrys
        Germany : 2 artilleries, 1 factory_major, 5 infantry and 3 mech_infantrys
        Karelia : 1 flag, 1 aaGun and 5 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 10 armour, 3 artilleries, 1 factory_minor, 10 infantry and 17 mech_infantrys
        Western Ukraine : 1 flag, 2 aaGuns, 3 fighters and 3 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        125 Sea Zone : 1 submarine
        93 Sea Zone : 3 submarines
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 27 / 30
        Japanese : 53 / 63
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 14 / 24
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                7 artilleries and 25 infantry moved from Belarus to Bryansk
                2 infantry moved from Smolensk to Bryansk
                21 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 7 artilleries and 48 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 7 artilleries and 47 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                5 aaGuns moved from Belarus to Bryansk
                2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
                2 mech_infantrys moved from Russia to Novosibirsk
                1 infantry moved from Archangel to Smolensk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Territory Summary for Russians :

    Tsinghai : 2 fighters and 1 tactical_bomber
        Bryansk : 5 aaGuns, 7 artilleries and 47 infantry
        Rostov : 1 infantry
        Russia : 1 airfield, 1 factory_major and 10 infantry
        Novosibirsk : 2 aaGuns, 18 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        113 Sea Zone : 1 submarine
        92 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 carriers, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery and 2 infantry moved from Chahar to Hopei
                2 infantry moved from Chahar to Anhwe
                1 bomber moved from Kwangsi to Anhwe
                3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
                1 bomber moved from Kwangsi to Anhwe

  • 16

    scramble z39?


  • no scramble

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 carriers, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery and 2 infantry moved from Chahar to Hopei
                2 infantry moved from Chahar to Anhwe
                1 bomber moved from Kwangsi to Anhwe
                3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
                1 bomber moved from Kwangsi to Anhwe

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    British defend with 1 destroyer and 1 transport
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 39 Sea Zone, round 2 :  2/6 hits
                        British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 39 Sea Zone
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Hopei
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Anhwe, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Anhwe to Japan
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                5 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
                5 transports moved from 37 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
                3 artilleries, 3 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone
                3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Siam to Shan State
                1 infantry moved from French Indo China to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 aaGun moved from Kwangsi to French Indo China
                1 artillery and 1 infantry moved from Malaya to Shan State

    Place Units - Japanese
                2 carriers and 2 transports placed in 6 Sea Zone
                2 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 bomber
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Suiyuyan : 1 flag
        Hopei : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 2 infantry
        Shan State : 1 flag, 6 artilleries, 1 fighter and 10 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Amur : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 aaGun
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 5 transports
        1 Sea Zone : 1 submarine
        6 Sea Zone : 1 battleship, 4 carriers, 5 destroyers, 5 fighters, 3 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 27 / 28
        Japanese : 56 / 61
        Americans : 50 / 70
        Chinese : 9 / 17
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 14 / 24
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 cruiser, 1 destroyer, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central America to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 cruiser, 1 destroyer, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central America to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Paulau Island
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 bomber
                    Americans win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber
                Battle in Borneo
                Battle in Celebes
                Battle in Gibraltar

    Non Combat Move - Americans
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central America to 89 Sea Zone
                1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                1 aaGun, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                3 battleships, 5 carriers, 3 cruisers, 2 destroyers, 8 fighters and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 battleship and 2 carriers moved from 30 Sea Zone to 54 Sea Zone
                1 armour and 1 mech_infantry moved from Mexico to Central United States
                1 mech_infantry moved from Central America to Central United States
                1 submarine moved from 35 Sea Zone to 42 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 infantry placed in Central United States
                1 submarine placed in 10 Sea Zone
                1 cruiser, 1 destroyer and 4 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,3
                Americans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Paulau Island : 1 flag, 1 artillery and 1 infantry
        Borneo : 1 artillery and 1 infantry
        Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry
        42 Sea Zone : 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        35 Sea Zone : 1 flag
        34 Sea Zone : 1 transport
        10 Sea Zone : 2 destroyers and 1 submarine
        54 Sea Zone : 1 battleship and 2 carriers
        Central United States : 1 armour, 1 factory_major, 2 infantry and 2 mech_infantrys
        Eastern United States : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun, 2 infantry and 2 mech_infantrys
        101 Sea Zone : 1 cruiser, 1 destroyer, 4 submarines and 2 transports
        91 Sea Zone : 2 carriers, 1 destroyer and 3 transports


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                7 artilleries and 11 infantry moved from Yunnan to Kweichow
                1 fighter moved from Tsinghai to Kweichow

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Shensi
                1 infantry placed in Hunan
                2 artilleries placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Kiangsu : 1 infantry
        Shensi : 1 infantry
        Kweichow : 9 artilleries, 1 fighter and 11 infantry
        Hunan : 1 infantry
        Kansu : 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 1 infantry
                    Japanese defend with 1 aaGun
                    British win, taking French Indo China from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - British
                2 armour moved from Persia to West India
                1 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 armour moved from Belgian Congo to Egypt
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Ethiopia
                1 fighter and 1 tactical_bomber moved from French Equatorial Africa to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                3 aaGuns and 4 infantry moved from Yunnan to Kweichow

    Place Units - British
                1 transport placed in 80 Sea Zone
                2 fighters placed in Egypt
                2 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Kweichow : 3 aaGuns and 4 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 2 mech_infantrys
        French Indo China : 1 flag, 1 infantry
        39 Sea Zone : 1 destroyer
        Eastern United States : 1 artillery
        West India : 2 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 4 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        British Guiana : 2 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry
        80 Sea Zone : 1 transport
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 2 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship and 1 cruiser
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
        91 Sea Zone : 2 fighters and 1 tactical_bomber
        Suriname : 1 flag

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians
                1 infantry moved from Algeria to Tunisia
                1 artillery and 1 infantry moved from Libya to Tunisia
                2 destroyers and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 5 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 artillery and 4 infantry placed in Northern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Algeria : 1 flag
        France : 2 infantry
        Tunisia : 1 flag, 1 artillery and 2 infantry
        Romania : 2 armour
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        95 Sea Zone : 3 destroyers and 1 transport
        Bulgaria : 1 flag, 1 artillery and 2 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Yugoslavia : 1 artillery and 5 infantry
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 27 / 28
        Japanese : 43 / 61
        Americans : 53 / 71
        Chinese : 13 / 19
        British : 35 / 40
        UK_Pacific : 12 / 12
        Italians : 14 / 19
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    Test summary from TripleA, engine version: 1.7.0.3, time: 21:11:25


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 cruiser and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
                3 fighters moved from Caroline Islands to 54 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone
                1 aaGun and 1 infantry moved from Queensland to New South Wales
                1 infantry moved from Yunnan to Kweichow

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Kweichow : 1 infantry
        Queensland : 1 aaGun, 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 cruiser, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        54 Sea Zone : 4 fighters
        62 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry


  • How so ur attack on Amur did not trigger the Mongolians to  switch sides to Allies?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from French Equatorial Africa to 91 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        91 Sea Zone : 1 fighter

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