Can you post the save file?
G4013LKarl7(Allies+8)v.Hobo(Axis)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
8 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
2 bombers moved from Western Ukraine to Russia
2 tactical_bombers moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
7 armour moved from Eastern Poland to Ukraine
13 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone -
need scramble orders
-
no
-
well I was told triplea doesn’t do the air raids correctly so we have to roll here right? going to ignore triplea rolls and edit.
2 tac > airfield
Rolls: 2@1; Total Hits: 12@1: (1, 3)2 bom > industry
Rolls: 2@1; Total Hits: 12@1: (4, 1) -
of course :|
1 tac
Rolls: 1@6; Total Hits: 11@6: (5)1 bom
Rolls: 1@6; Total Hits: 11@6: (5) -
5 to airfield, 7 to complex
-
Yes, you’re doing it correct. OUCH@!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
8 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
2 bombers moved from Western Ukraine to Russia
2 tactical_bombers moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
7 armour moved from Eastern Poland to Ukraine
13 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 106 Sea Zone
Germans attack with 1 cruiser and 1 destroyer
British defend with 1 destroyer and 1 transport
Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in Russia causes 13 damage total. Damaged units is as follows: factory_major = 11, airfield = 2
Battle in Ukraine
Germans attack with 7 armour, 2 infantry and 13 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 7 armour, 2 infantry and 13 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Western Germany to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
2 armour moved from Western Ukraine to Rostov
1 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
3 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Novgorod
4 mech_infantrys moved from Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Finland to Karelia
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 bomber moved from Russia to Rostov
1 bomber moved from Russia to RostovPlace Units - Germans
3 infantry and 7 mech_infantrys placed in Germany
Germans undo move 1.
10 mech_infantrys placed in Germany
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 45 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to France: 2 aaGuns
EDIT: Removing units owned by Germans from Rostov: 1 bomber
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 7
EDIT: Changing unit bombing damage for these Russians owned units to: airfield = 5
EDIT: Turning off Edit Mode -
I think another way to do it is to declare the dice number to the air unit? for example in this raid, first 2 dice are the tac and last 2 are the bombers and take the hits accordingly? that should work right?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 25 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Caucasus to Iraq
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to TambovCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians winGermans win with no units remaining, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Tambov from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
4 infantry moved from Volgograd to Samara
2 armour moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Tambov to Russia
2 aaGuns, 2 artilleries and 11 infantry moved from Vologda to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Shensi
2 artilleries and 5 infantry moved from Suiyuyan to Shensi
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Celebes
1 bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from 42 Sea Zone to CelebesCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 2 artilleries and 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from Kweichow to Shensi
2 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun moved from Kweichow to Yunnan
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 bomber moved from Philippines to Kwangsi
3 mech_infantrys moved from Kwangtung to Kwangsi
5 fighters moved from Yunnan to Anhwe
4 tactical_bombers moved from Yunnan to Anhwe
1 fighter moved from Japan to 6 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 submarines moved from 33 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from 101 Sea Zone to 106 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 cruiser and 2 destroyers moved from 101 Sea Zone to 106 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 106 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Germans defend with 1 cruiser and 1 destroyer
Units damaged: 1 carrier owned by the Americans
Americans win, taking 106 Sea Zone from Germans with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for Germans: 1 cruiser and 1 destroyerNon Combat Move - Americans
2 fighters moved from 106 Sea Zone to Eastern United States
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian SudanCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Iraq to 80 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
2 infantry moved from Iraq to Persia
1 armour moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
3 infantry and 1 mech_infantry moved from Brazil to SurinamePlace Units - British
1 submarine placed in 109 Sea Zone
1 transport placed in 106 Sea Zone
1 armour and 2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,1,5
British collect 32 PUs (2 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
Italians take Volgograd from RussiansCombat - Italians
Non Combat Move - Italians
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from 92 Sea Zone to Gibraltar
1 artillery moved from Morocco to Algeria
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Gibraltar to Southern Italy
1 artillery and 4 infantry moved from Bulgaria to YugoslaviaPlace Units - Italians
3 infantry placed in Southern France
1 fighter placed in Southern Italy
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 3 fighters and 2 infantry moved from New South Wales to Queensland
1 fighter moved from India to Persia
1 infantry moved from Egypt to Alexandria
1 cruiser moved from 26 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 aaGun, 1 fighter and 2 infantry moved from South Australia to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 armour moved from Rostov to Samara
1 bomber, 4 fighters and 4 tactical_bombers moved from Rostov to Samara
8 artilleries, 18 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Tambov
1 mech_infantry moved from Ukraine to Tambov
6 armour and 12 mech_infantrys moved from Ukraine to BryanskCombat - Germans
Battle in Samara
Germans attack with 2 armour, 1 bomber, 4 fighters and 4 tactical_bombers
Russians defend with 1 aaGun, 2 armour, 4 infantry and 1 mech_infantry
Germans win with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 armour and 1 fighter
Casualties for Russians: 1 aaGun, 2 armour, 4 infantry and 1 mech_infantry
Battle in Tambov
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 6 armour, 8 artilleries, 20 infantry and 26 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bryansk from Russians with 6 armour, 8 artilleries, 19 infantry and 26 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 aaGuns moved from Western Ukraine to Bryansk
7 infantry moved from Novgorod to Belarus
1 aaGun moved from Karelia to Novgorod
1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Poland to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from France to Western Germany
2 infantry moved from France to Southern France
1 infantry moved from France to Western Germany
1 bomber, 3 fighters and 4 tactical_bombers moved from Samara to VolgogradPlace Units - Germans
2 bombers and 1 infantry placed in Western Germany
3 artilleries placed in Ukraine
3 armour placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 mech_infantry moved from Iraq to Egypt
1 fighter moved from Smolensk to Russia
2 infantry moved from Russia to VologdaPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,5,2,5,3,1,3,3,3,6,4,6,1,3
Russians collect 17 PUs (3 lost to blockades); end with 17 PUs total -
edit





