13LG40 Degrasse (allies+6) vs SeththeNewb (axis) + Tech

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter and 1 tactical_bomber placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
        South Australia : 1 aaGun, 1 artillery and 1 infantry
        Western Australia : 2 fighters and 3 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        62 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 27 / 32
        Japanese : 60 / 61
        Americans : 50 / 70
        Chinese : 0 / 2
        British : 32 / 32
        UK_Pacific : 6 / 7
        Italians : 14 / 22
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Tunisia to Libya
                1 fighter moved from Tunisia to Egypt

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 2 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 2 infantry
        76 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 27 / 32
        Japanese : 60 / 61
        Americans : 50 / 70
        Chinese : 0 / 2
        British : 32 / 32
        UK_Pacific : 6 / 7
        Italians : 14 / 22
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Well Germany now has Rockets as well. I’ll post my attack and then roll the rockets on here as triplea messes up rocket rolls at times.

    That helps salve the hurt from Egypt.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Rockets Advance

    Activate Technology - Germans
                Germans activating Rockets Advance

    Purchase Units - Germans
                Germans buy 1 armour, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                3 bombers moved from Novgorod to Russia
                1 fighter moved from Belarus to Russia
                1 tactical_bomber moved from Western Ukraine to Rostov
                2 mech_infantrys moved from Ukraine to Rostov
                1 artillery and 2 infantry moved from Belarus to Bryansk
                2 infantry moved from Belarus to Smolensk
                5 armour moved from Belarus to Archangel
                1 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                1 bomber and 1 tactical_bomber moved from Novgorod to Bryansk
                1 fighter moved from Belarus to Rostov
                1 tactical_bomber moved from Belarus to Bryansk


  • Before I roll the rockets and continue my turn. I need to know if you’re going to intercept. I’ve got 4 bomber/fighters against 2 possible interceptors.

  • 21 19 18 17 16

    No intercept


  • Rockets

    Nov -> Moscow Major
    DiceRolls: 1@6; Total Hits: 11@6: (1)

    Two rockets to London Major
    DiceRolls: 2@6; Total Hits: 22@6: (2, 4)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Rockets Advance

    Activate Technology - Germans
                Germans activating Rockets Advance

    Purchase Units - Germans
                Germans buy 1 armour, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                3 bombers moved from Novgorod to Russia
                1 fighter moved from Belarus to Russia
                1 tactical_bomber moved from Western Ukraine to Rostov
                2 mech_infantrys moved from Ukraine to Rostov
                1 artillery and 2 infantry moved from Belarus to Bryansk
                2 infantry moved from Belarus to Smolensk
                5 armour moved from Belarus to Archangel
                1 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                1 bomber and 1 tactical_bomber moved from Novgorod to Bryansk
                1 fighter moved from Belarus to Rostov
                1 tactical_bomber moved from Belarus to Bryansk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Rostov
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Archangel
                    Germans attack with 5 armour and 1 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Archangel from Russians with 5 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Russia to Novgorod
                1 fighter moved from Russia to Ukraine
                2 tactical_bombers moved from Bryansk to Novgorod
                1 bomber moved from Bryansk to Novgorod
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
                1 artillery moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                7 infantry moved from Eastern Poland to Belarus
                1 armour and 2 mech_infantrys moved from Poland to Western Ukraine
                3 artilleries and 7 infantry moved from Poland to Eastern Poland
                2 infantry moved from Western Ukraine to Ukraine
                3 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                5 infantry moved from Germany to Poland
                1 fighter moved from Western Germany to Southern Italy
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Greece to Bulgaria
                2 infantry moved from Novgorod to Belarus

    Place Units - Germans
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 infantry placed in France
                2 fighters and 1 mech_infantry placed in Western Germany
                Germans undo move 3.
                Germans undo move 3.
                2 fighters placed in Western Germany
                1 armour and 1 infantry placed in Southern France
                Germans undo move 4.
                Germans undo move 2.
                2 infantry placed in Southern France
                2 infantry and 1 mech_infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 11
                EDIT: Changing unit bombing damage for these British owned units to: factory_major = 6
                EDIT: Turning off Edit Mode

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 27 PUs;
                Russians buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 infantry moved from Caucasus to Rostov
                2 mech_infantrys moved from Volgograd to Rostov
                1 infantry moved from Tambov to Rostov
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Rostov
                3 infantry moved from Yenisey to Yakut S.S.R.

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 27 PUs;
                Russians buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 infantry moved from Caucasus to Rostov
                2 mech_infantrys moved from Volgograd to Rostov
                1 infantry moved from Tambov to Rostov
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Rostov
                3 infantry moved from Yenisey to Yakut S.S.R.

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 :  1/5 hits
                        Germans roll dice for 2 mech_infantrys in Rostov, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                        Russians roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 :  0/5 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 4 :  1/5 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 9 infantry moved from Yenisey to Timguska
                1 infantry moved from Samara to Vologda
                1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                3 infantry moved from Samara to Volgograd
                2 infantry moved from Samara to Russia

    Place Units - Russians
                1 artillery, 2 fighters and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 3 infantry
        Timguska : 2 aaGuns and 9 infantry
        Bryansk : 1 artillery and 1 infantry
        Rostov : 1 infantry and 2 mech_infantrys
        Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 4 fighters, 38 infantry and 1 tactical_bomber
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 1 artillery and 1 infantry
        Northwest Persia : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 26 / 26
        Japanese : 60 / 61
        Americans : 50 / 70
        Chinese : 0 / 2
        British : 32 / 32
        UK_Pacific : 6 / 7
        Italians : 14 / 22
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 2 times
            Average roll : 3.484
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 31

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Russians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.478
            Median : 4.000
            Variance : 1.045
            Standard Deviation : 1.022
            Total rolls : 23


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 24 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 cruiser
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 24 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from Kweichow to 6 Sea Zone
                1 armour and 3 mech_infantrys moved from Kweichow to Szechwan
                1 infantry moved from Hopei to Kweichow
                2 mech_infantrys moved from Tsinghai to Szechwan
                1 armour moved from Kweichow to Szechwan
                1 armour and 2 mech_infantrys moved from Shan State to Szechwan
                2 artilleries moved from Shan State to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 artillery moved from Kweichow to Yunnan
                2 bombers moved from Shan State to Japan
                1 aaGun and 1 infantry moved from Manchuria to Jehol
                3 mech_infantrys moved from Shantung to Kweichow
                2 cruisers and 2 destroyers moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from Philippines to French Indo China
                1 fighter and 1 tactical_bomber moved from Burma to French Indo China
                1 fighter moved from Kweichow to French Indo China
                1 artillery and 2 infantry moved from Kansu to Shensi

    Place Units - Japanese
                3 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in French Indo China
                1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Shipyards

    Activate Technology - Americans
                Americans activating Shipyards

    Purchase Units - Americans
                Americans buy 2 carriers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 24 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Midway to 24 Sea Zone
                1 bomber moved from Midway to 16 Sea Zone
                1 bomber moved from India to 42 Sea Zone
                3 bombers moved from India to Trans-Jordan
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 96 Sea Zone to 99 Sea Zone
                1 submarine moved from 94 Sea Zone to 93 Sea Zone
                1 bomber moved from Midway to 24 Sea Zone
                1 bomber moved from Midway to 16 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 6,5 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Shipyards

    Activate Technology - Americans
                Americans activating Shipyards

    Purchase Units - Americans
                Americans buy 2 carriers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 24 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Midway to 24 Sea Zone
                1 bomber moved from Midway to 16 Sea Zone
                1 bomber moved from India to 42 Sea Zone
                3 bombers moved from India to Trans-Jordan
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 96 Sea Zone to 99 Sea Zone
                1 submarine moved from 94 Sea Zone to 93 Sea Zone
                1 bomber moved from Midway to 24 Sea Zone
                1 bomber moved from Midway to 16 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers in 16 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Trans-Jordan
                    Americans attack with 3 bombers
                    Italians defend with 1 armour and 1 artillery
                        Americans roll dice for 3 bombers in Trans-Jordan, round 2 :  3/6 hits
                        Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 armour owned by the Italians lost in Trans-Jordan
                    Americans win with 3 bombers remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour and 1 artillery
                Battle in 24 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 24 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers in 24 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 93 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 5 :  1/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Italians win with no units remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 2 submarines

    Non Combat Move - Americans
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                3 bombers moved from Trans-Jordan to Egypt
                1 infantry moved from Libya to Tobruk
                1 armour moved from Tobruk to Egypt
                2 mech_infantrys moved from Morocco to Tunisia
                2 infantry moved from Morocco to Algeria
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                2 artilleries moved from 123 Sea Zone to Iceland
                2 infantry moved from 123 Sea Zone to Iceland
                1 bomber moved from Western United States to United Kingdom
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Midway to 26 Sea Zone
                2 bombers moved from 24 Sea Zone to Midway
                1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 carrier and 2 fighters moved from 26 Sea Zone to 25 Sea Zone
                2 bombers moved from 16 Sea Zone to Midway
                1 cruiser moved from 25 Sea Zone to 24 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from 42 Sea Zone to Western Australia

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                2 carriers and 3 submarines placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Western Australia : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 5 bombers, 4 fighters, 3 infantry and 1 mech_infantry
        24 Sea Zone : 1 cruiser
        25 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        10 Sea Zone : 2 carriers, 3 submarines and 1 transport
        16 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Iceland : 2 artilleries and 2 infantry
        Egypt : 1 armour and 3 bombers
        United Kingdom : 1 bomber
        Algeria : 2 infantry
        Tunisia : 2 mech_infantrys
        Tobruk : 1 infantry
        123 Sea Zone : 2 transports
        93 Sea Zone : 1 submarine
        99 Sea Zone : 1 submarine
        101 Sea Zone : 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 26 / 26
        Japanese : 65 / 70
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 32 / 32
        UK_Pacific : 5 / 7
        Italians : 14 / 22
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.545
            Median : 4.000
            Variance : 0.594
            Standard Deviation : 0.771
            Total rolls : 33

    Null / Other
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.545
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 26 / 26
        Japanese : 65 / 70
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 32 / 32
        UK_Pacific : 5 / 7
        Italians : 14 / 22
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.545
            Median : 4.000
            Variance : 0.594
            Standard Deviation : 0.771
            Total rolls : 33

    Null / Other
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.545
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                2 fighters and 1 tactical_bomber moved from United Kingdom to 125 Sea Zone
                1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                4 infantry moved from Brazil to Suriname
                1 armour moved from Egypt to Syria
                      British take Trans-Jordan from Italians
                      British take Syria from Italians
                2 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour and 3 infantry moved from India to Burma
                1 mech_infantry moved from Ethiopia to Egypt
                1 artillery and 1 infantry moved from India to West India

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Research Technology - British
                UK_Pacific spend 5 on tech rolls
                    British roll 4 and gets 0 hits
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British repair 6 damage on 6 factory_majors; Remaining resources: 26 PUs; 0 techTokens;
                British buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                2 fighters and 1 tactical_bomber moved from United Kingdom to 125 Sea Zone
                1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                4 infantry moved from Brazil to Suriname
                1 armour moved from Egypt to Syria
                      British take Trans-Jordan from Italians
                      British take Syria from Italians
                2 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour and 3 infantry moved from India to Burma
                1 mech_infantry moved from Ethiopia to Egypt
                1 artillery and 1 infantry moved from India to West India

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 :  3/4 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Iraq
                    British attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour and 1 infantry
                        British roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  3/6 hits
                        Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 :  1/2 hits
                        1 mech_infantry owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Burma
                    British attack with 1 armour and 3 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 armour and 3 infantry in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                        British roll dice for 1 armour and 2 infantry in Burma, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        British roll dice for 1 armour and 2 infantry in Burma, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 4 :  0/1 hits
                        British roll dice for 1 armour and 2 infantry in Burma, round 5 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 5 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 armour and 1 infantry in Burma, round 6 :  1/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                3 bombers moved from Anglo Egyptian Sudan to Egypt
                2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Scotland

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total

    Territory Summary for British, UK_Pacific :

    Burma : 1 armour and 1 infantry
        India : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        West India : 1 artillery and 1 infantry
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 3 bombers, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield, 2 fighters and 1 tactical_bomber
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Syria : 1 flag, 1 armour
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag
        Iraq : 1 flag, 2 armour and 1 mech_infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        Brazil : 1 flag
        Persia : 1 flag
        Suriname : 1 flag, 4 infantry
        88 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 26 / 26
        Japanese : 64 / 70
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 36 / 41
        UK_Pacific : 6 / 8
        Italians : 10 / 22
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 16 times
                4 was rolled 12 times
                5 was rolled 14 times
                6 was rolled 7 times
            Average roll : 3.569
            Median : 4.000
            Variance : 1.141
            Standard Deviation : 1.068
            Total rolls : 65

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.125
            Median : 3.000
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.680
            Median : 3.000
            Variance : 1.458
            Standard Deviation : 1.208
            Total rolls : 25

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.375
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.545
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Research Technology - Italians
                Italians spend 5 on tech rolls
                Italians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 bomber moved from Southern France to 99 Sea Zone
                2 fighters moved from 97 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                    Italians win, taking 99 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 submarine
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Italians win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery moved from South Australia to 61 Sea Zone
                1 artillery and 1 transport moved from 61 Sea Zone to 56 Sea Zone
                1 infantry moved from Western Australia to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from Western Australia to Java

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Libya to Tobruk
                1 infantry moved from Egypt to 81 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 99 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Libya to Tobruk
                1 infantry moved from Egypt to 81 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 99 Sea Zone

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                        French roll dice for 1 fighter in 99 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 fighter moved from 99 Sea Zone to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag, 2 infantry
        Libya : 1 flag
        81 Sea Zone : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 26 / 26
        Japanese : 60 / 70
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 36 / 41
        UK_Pacific : 6 / 8
        Italians : 10 / 17
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 4.158
            Median : 5.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.429
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    ANZAC Combat
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.100
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    French Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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