Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
Let me know if you want to scramble 1 fighter from Japan to sea zone 6. I was thinking that you wouldn’t want to scramble, but it’s your choice. If we were playing slow, I would be tempted to skip the scramble and then just backtrack and roll on the forum if you wanted to scramble anyway.
Thanks
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 12 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Wake Island to 31 Sea Zone
1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 6 Sea Zone
1 fighter moved from 31 Sea Zone to Iwo Jima
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 33 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Celebes, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Celebes
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Iwo Jima
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Iwo Jima, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from Iwo Jima to 17 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 battleship and 2 carriers moved from 31 Sea Zone to 17 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
6 submarines placed in 101 Sea Zone
6 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 armour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 submarine and 1 transport
26 Sea Zone : 1 carrier and 2 transports
10 Sea Zone : 6 submarines
17 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 artillery and 1 infantry
United Kingdom : 1 bomber
101 Sea Zone : 6 submarines
Brazil : 1 flag, 3 infantry
91 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 48 / 59
Russians : 35 / 35
Japanese : 56 / 63
Americans : 53 / 73
Chinese : 7 / 15
British : 26 / 28
UK_Pacific : 6 / 10
Italians : 15 / 27
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.111
Median : 3.000
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18
Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.923
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Kansu
3 infantry moved from Shensi to Kansu
1 fighter moved from Shensi to Kansu
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Kansu
3 infantry moved from Shensi to Kansu
1 fighter moved from Shensi to Kansu
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Territory Summary for Chinese :
Kansu : 1 fighter and 9 infantry
Chahar : 1 infantry
Production/PUs Summary :
Germans : 48 / 59
Russians : 35 / 35
Japanese : 55 / 63
Americans : 53 / 73
Chinese : 8 / 8
British : 26 / 28
UK_Pacific : 6 / 10
Italians : 15 / 27
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.111
Median : 3.000
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18
Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.923
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
4 fighters moved from Gibraltar to 93 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 81 Sea Zone to 72 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
4 fighters moved from Gibraltar to 93 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 81 Sea Zone to 72 Sea Zone
Combat - British
Battle in 93 Sea Zone
British attack with 1 bomber and 4 fighters
Italians defend with 1 cruiser
British roll dice for 1 bomber and 4 fighters in 93 Sea Zone, round 2 : 4/5 hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Italians lost in 93 Sea Zone
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Non Combat Move - British
2 fighters moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
1 bomber moved from 93 Sea Zone to Gibraltar
Place Units - British
2 destroyers and 1 submarine placed in 71 Sea Zone
1 submarine placed in 106 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 artilleries, 2 infantry and 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Territory Summary for British, UK_Pacific :
India : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 15 infantry
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 artillery, 1 bomber, 2 fighters, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag, 1 artillery and 2 infantry
106 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag
72 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
71 Sea Zone : 2 destroyers and 1 submarine
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 infantry
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 48 / 59
Russians : 35 / 35
Japanese : 55 / 63
Americans : 53 / 73
Chinese : 8 / 8
British : 28 / 28
UK_Pacific : 6 / 3
Italians : 13 / 27
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.061
Median : 3.000
Variance : 0.969
Standard Deviation : 0.984
Total rolls : 33
Null / Other
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 2.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
Japanese Combat
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 2.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.923
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13
I forgot to get off the transport and go into Gibraltar, so I edited to do that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
2 armour, 1 artillery and 2 infantry moved from Romania to Eastern Poland
1 fighter moved from Trans-Jordan to Kenya
1 bomber moved from Trans-Jordan to Kenya
2 infantry moved from Iraq to Persia
1 fighter moved from Trans-Jordan to Persia
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 fighter moved from Trans-Jordan to Persia
Combat - Italians
Battle in Eastern Poland
Italians attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 2 armour and 1 artillery in Eastern Poland, round 3 : 3/3 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Italians and 1 artillery owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Kenya
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Kenya, round 2 : 1/3 hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Persia, round 2 : 3/4 hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
Italians win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Kenya to Egypt
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
2 fighters moved from Persia to Egypt
Place Units - Italians
1 factory_minor placed in Egypt
1 submarine placed in 97 Sea Zone
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1,4,2,6
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Production/PUs Summary :
Germans : 48 / 59
Russians : 34 / 35
Japanese : 55 / 63
Americans : 53 / 73
Chinese : 8 / 8
British : 24 / 28
UK_Pacific : 6 / 3
Italians : 18 / 31
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 30 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery and 1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 2 artilleries and 3 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
30 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 48 / 59
Russians : 34 / 35
Japanese : 55 / 63
Americans : 53 / 73
Chinese : 8 / 8
British : 24 / 28
UK_Pacific : 6 / 3
Italians : 18 / 31
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from Tobruk to Libya
1 infantry moved from Tunisia to Libya
1 fighter moved from Gibraltar to Libya
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from Tobruk to Libya
1 infantry moved from Tunisia to Libya
1 fighter moved from Gibraltar to Libya
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Syria : 1 infantry
Libya : 1 flag, 1 fighter and 3 infantry
72 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 48 / 59
Russians : 34 / 35
Japanese : 55 / 63
Americans : 53 / 73
Chinese : 8 / 8
British : 24 / 28
UK_Pacific : 6 / 3
Italians : 18 / 31
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from Egypt to Belgian Congo
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Baltic States to Western Ukraine
2 fighters moved from Iraq to Ethiopia
1 tactical_bomber moved from Egypt to Ethiopia
2 fighters and 2 tactical_bombers moved from Egypt to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
1 bomber moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Western Ukraine
1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from Egypt to Belgian Congo
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Baltic States to Western Ukraine
2 fighters moved from Iraq to Ethiopia
1 tactical_bomber moved from Egypt to Ethiopia
2 fighters and 2 tactical_bombers moved from Egypt to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
1 bomber moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Western Ukraine
1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
Combat - Germans
Battle in Ethiopia
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Ethiopia, round 2 : 3/5 hits
British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits
2 infantry owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the Germans lost in Ethiopia
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 fighter
Russians defend with 1 cruiser
Germans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians and 1 cruiser owned by the Germans lost in 114 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser
Casualties for Russians: 1 cruiser
Battle in Belgian Congo
Germans attack with 1 armour, 3 fighters and 2 tactical_bombers
British defend with 3 mech_infantrys
Germans roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Belgian Congo, round 2 : 3/6 hits
British roll dice for 3 mech_infantrys in Belgian Congo, round 2 : 0/3 hits
3 mech_infantrys owned by the British lost in Belgian Congo
Germans win, taking Belgian Congo from British with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 3 mech_infantrys
Battle in Western Ukraine
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from 114 Sea Zone to Western Germany
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 fighters and 2 tactical_bombers moved from Belgian Congo to Egypt
1 tactical_bomber moved from Ethiopia to Egypt
1 fighter moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Iraq to Southern Italy
1 artillery moved from Yugoslavia to Romania
2 artilleries moved from Poland to Eastern Poland
1 aaGun, 3 artilleries and 17 infantry moved from Baltic States to Novgorod
1 aaGun, 7 armour and 10 mech_infantrys moved from Baltic States to Eastern Poland
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Bessarabia to Southern Italy
2 infantry moved from Greece to Bulgaria
1 armour moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
1 armour moved from Germany to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to France
1 aaGun moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Northern Italy
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Northern Italy to Southern Italy
1 infantry moved from Finland to Karelia
Place Units - Germans
1 artillery and 1 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
2 infantry and 2 mech_infantrys placed in Western Germany
7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Production/PUs Summary :
Germans : 53 / 68
Russians : 30 / 35
Japanese : 55 / 63
Americans : 53 / 73
Chinese : 8 / 8
British : 23 / 28
UK_Pacific : 6 / 3
Italians : 18 / 31
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to 98 Sea Zone
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
6 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to 98 Sea Zone
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
6 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to Persia
Combat - Russians
Battle in Iraq
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 98 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Persia
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Persia, round 2 : 3/3 hits
Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Persia
Russians win, taking Persia from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from 98 Sea Zone to Syria
2 armour and 2 mech_infantrys moved from Northwest Persia to Syria
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Volgograd to Rostov
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 artillery and 9 infantry moved from Archangel to Smolensk
2 aaGuns, 1 artillery and 7 infantry moved from Smolensk to Bryansk
8 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Iraq to Volgograd
1 fighter moved from Persia to Volgograd
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Territory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry
Syria : 2 armour, 1 fighter and 2 mech_infantrys
Baltic States : 1 infantry
Bryansk : 4 aaGuns, 3 artilleries and 31 infantry
Rostov : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 7 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 artillery and 2 infantry
Novosibirsk : 6 infantry
Volgograd : 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Smolensk : 1 artillery and 9 infantry
Iraq : 1 flag, 1 armour and 1 mech_infantry
Northwest Persia : 1 armour and 1 mech_infantry
Persia : 1 flag, 1 armour and 1 mech_infantry
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 68
Russians : 37 / 40
Japanese : 55 / 63
Americans : 53 / 73
Chinese : 8 / 8
British : 23 / 28
UK_Pacific : 6 / 3
Italians : 14 / 31
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.000
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 12
Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 3 times
2 was rolled 5 times
5 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.875
Standard Deviation : 1.696
Total rolls : 9
Italians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 5 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from French Indo China to Chahar
1 bomber moved from Manchuria to Chahar
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 5 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from French Indo China to Chahar
1 bomber moved from Manchuria to Chahar
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 cruisers in Dutch New Guinea, round 2 : 2/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
3 infantry moved from Manchuria to Korea
2 battleships, 3 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from Shantung to Korea
3 fighters moved from Anhwe to Korea
3 mech_infantrys moved from Hopei to Yunnan
1 aaGun and 2 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Shantung
2 fighters moved from Philippines to Shantung
2 tactical_bombers moved from Manchuria to Korea
2 tactical_bombers moved from Anhwe to Korea
1 tactical_bomber moved from Anhwe to Shantung
2 bombers moved from Chahar to Shantung
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to Japan
Place Units - Japanese
3 fighters placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Production/PUs Summary :
Germans : 50 / 68
Russians : 37 / 40
Japanese : 59 / 66
Americans : 53 / 73
Chinese : 5 / 8
British : 23 / 28
UK_Pacific : 5 / 3
Italians : 14 / 31
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 3 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 16 Sea Zone
2 fighters moved from 17 Sea Zone to 16 Sea Zone
6 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese