thanks for the game GL HF
13LG40NT Boldfresh (allies +9) vs seththenewb (axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 5 destroyers, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Romania
6 bombers moved from Egypt to Romania
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Italians
1 infantry moved from Greece to Albania
Americans take Albania from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 5 destroyers, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Romania
6 bombers moved from Egypt to Romania
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Italians
1 infantry moved from Greece to Albania
Americans take Albania from ItaliansCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Romania
Americans attack with 6 bombers, 2 fighters and 1 tactical_bomber
Germans defend with 2 mech_infantrys; Italians defend with 1 artillery, 1 bomber and 3 infantry
Americans win with 5 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 2 mech_infantrys
Casualties for Italians: 1 artillery, 1 bomber and 3 infantry
Casualties for Americans: 1 bomberNon Combat Move - Americans
5 bombers moved from Romania to Greece
1 fighter moved from Romania to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Romania to Greece
2 submarines moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone
2 mech_infantrys moved from Southeast Mexico to Central America
2 infantry moved from 64 Sea Zone to Central America
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to 102 Sea Zone
2 bombers moved from 102 Sea Zone to Gibraltar
1 submarine moved from 95 Sea Zone to 93 Sea Zone
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea ZonePlace Units - Americans
5 destroyers and 1 submarine placed in 10 Sea Zone
Americans undo move 1.
1 destroyer and 1 submarine placed in 101 Sea Zone
4 destroyers placed in 10 Sea Zone
Americans undo move 1.
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 factory_minor and 1 harbour placed in GreeceTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 22 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 22 PUs total -
editing ftr from 97 to greece before going with UK
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 12 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 14 damage on 14 factory_majors; Remaining resources: 13 PUs;
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Greece: 1 fighter
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Greece to 97 Sea Zone
2 fighters moved from Egypt to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern ItalyCombat - British
Battle in Northern Italy
British converts factory_major into different unitsNon Combat Move - British
1 fighter moved from 97 Sea Zone to Greece
2 artilleries and 2 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Eastern Persia to India
4 infantry moved from Iraq to 80 Sea Zone
4 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to India
4 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
2 artilleries moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 carrier moved from 76 Sea Zone to 81 Sea ZonePlace Units - British
3 infantry placed in Egypt
9 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
go ahead and let me know if you want to scramble. if you do, i will redo the turn.
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not the purchase or combat moves of course… just the combat phase. :wink:
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give up seth, you have little to no hope.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Southern France to Northern Italy
1 infantry moved from France to Northern Italy
5 fighters moved from Southern Italy to Northern Italy
1 submarine moved from 91 Sea Zone to 109 Sea ZoneCombat - Italians
Battle in Northern Italy
Italians attack with 5 fighters and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
5 fighters moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,4,4,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,5,4,5,1,4,2,3,6,2,5,1,5,4,1,4
Italians collect 3 PUs (12 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Northwest Persia to Iraq
2 aaGuns, 2 artilleries, 3 fighters and 9 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Algeria
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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well, what was meant as a mercy killing (volgo) may open the game back up for you like it did for hobo…
man i have death dice sometimes. the airstrike of romania worked out well though.
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well, what was meant as a mercy killing (volgo) may open the game back up for you like it did for hobo…
man i have death dice sometimes. the airstrike of romania worked out well though.
Yeah, really really well. You win some and you lose some.
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oops didn’t realize you activated the mongols… :lol:
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oops didn’t realize you activated the mongols… :lol:
The Mongols don’t scare me too much, so long as they don’t whip out another Genghis Khan or some such.
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you don’t have the horsepower to take down moscow now seth… it’s curtains for the germans
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
2 infantry moved from Belarus to Bryansk
3 bombers moved from Ukraine to Russia
1 tactical_bomber moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Tambov
1 armour moved from Volgograd to Novosibirsk
Germans take Kazakhstan from Russians
Germans take Novosibirsk from Russians
1 mech_infantry moved from Volgograd to Kazakhstan
5 armour and 2 mech_infantrys moved from Volgograd to Bryansk
2 mech_infantrys moved from Caucasus to Tambov
1 mech_infantry moved from Caucasus to Tambov
9 armour and 4 mech_infantrys moved from Caucasus to Bryansk
1 armour, 11 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 armour and 3 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bulgaria
1 fighter moved from Western Germany to Bulgaria
1 fighter moved from Southern Italy to Bulgaria -
intercept?
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4 on 4? send em UP!!!
first aa dice is for the tach.
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And first SBR dice (assuming tac survives) is for the tac.





