0%

13L G40 wheatbeer (Axis) vs DizzKneeLand33 (Allies +10)

  • 20 16 15 14

    Ooooooh, btw I’m saving those Egyptian aa guns for Germans if possible, so if you attack with Italy, let me know how many attackers hit and I’ll choose my OOL from there.  :)

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 battleship and 1 cruiser moved from 93 Sea Zone to 98 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to Egypt
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British

  • 17

    Italy went all in. Bombardment scored 1 hit (I need to select a unit to take it before moving on)

  • 20 16 15 14

    Ugh forgot about the bombardment too.  Let me take one Anzac inf as casualty, and then see from there.  You can just tell me number of hits now (no need to resend map).  Thanks!

  • 17

    The remainder of attacker hits in round 1 was 6

  • 20 16 15 14

    Wow.  In that case, kill the aa’s and use normal OOL

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 battleship and 1 cruiser moved from 93 Sea Zone to 98 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to Egypt
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 4 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
                        AA fire in Egypt :  0/3 hits
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  1/2 hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 :  6/13 hits
                        British roll dice for 4 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Egypt, round 2 :  1/10 hits
                        1 infantry owned by the British , 2 infantry owned by the ANZAC , 4 aaGuns owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 3 :  6/12 hits
                        British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 3 :  0/7 hits
                        3 infantry owned by the British , 2 artilleries owned by the British and 1 mech_infantry owned by the British lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 4 :  6/12 hits
                        British roll dice for 1 armour in Egypt, round 4 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 50
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 4 aaGuns, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 cruiser moved from 93 Sea Zone to 98 Sea Zone
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 bomber moved from Egypt to Greece
                2 fighters moved from Egypt to Alexandria
                1 armour moved from Slovakia Hungary to Poland
                1 artillery moved from Yugoslavia to Slovakia Hungary
                2 aaGuns and 2 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 41 / 44
        Americans : 52 / 80
        Chinese : 8 / 15
        British : 26 / 33
        UK_Pacific : 10 / 10
        Italians : 16 / 28
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    That was a truly ludicrous result.

    Are you interested in taking a low luck reroll in exchange for giving the Axis a low luck reroll in the future?

  • 17

    I would expect Italy to win with a tank, 1 or 2 fighter, and bomber … so I’m up 24-34 IPC in that battle.

  • 20 16 15 14

    Thanks for the offer!  I really never do rerolls as I think it diminishes the essence of the game.  I’ll just have to take my dicing like a man, and hope to return it in the future (or, if say I’m a pro golfer, I would never wish any bad putts/dice upon you….really…  :roll: )

    Perhaps it’s from my long-lasting chess tournament experience.  A piece lost is a piece lost.  ;)

    When I get sick of the dice, I just play more chess for awhile hehehehe…

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 tactical_bomber; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                2 fighters moved from Queensland to 26 Sea Zone

    Place Units - ANZAC
                1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone

    Turn Complete - French

  • 17

    @DizzKneeLand33:

    Thanks for the offer!  I really never do rerolls as I think it diminishes the essence of the game.  I’ll just have to take my dicing like a man, and hope to return it in the future (or, if say I’m a pro golfer, I would never wish any bad putts/dice upon you….really…  :roll: )

    Okay … I guess I know not to ask for mercy later if Moscow or a major sea battle blows up in my face  :lol:

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                3 armour, 3 artilleries and 17 infantry moved from Poland to Baltic States
                4 armour and 5 mech_infantrys moved from Germany to Baltic States
                2 infantry moved from Romania to Bessarabia
                2 infantry moved from Romania to Eastern Poland
                2 bombers moved from Western Germany to Eastern Poland
                2 bombers moved from Western Germany to Bessarabia
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Eastern Poland, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 2 bombers and 1 infantry in Eastern Poland, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 bombers in Bessarabia, round 5 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 7 armour, 3 artilleries, 17 infantry and 5 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 7 armour, 3 artilleries, 17 infantry and 5 mech_infantrys in Baltic States, round 2 :  11/32 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 7 armour, 3 artilleries, 17 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Poland to Baltic States
                1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                3 transports moved from 93 Sea Zone to 95 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
                2 bombers moved from Eastern Poland to Southern Italy
                2 bombers moved from Bessarabia to Northern Italy
                3 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 armour moved from Western Germany to Poland
                1 aaGun moved from Western Germany to Germany
                2 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
                1 artillery moved from Northern Italy to Yugoslavia
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                8 mech_infantrys placed in Germany
                2 artilleries and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 37
        Japanese : 41 / 44
        Americans : 52 / 80
        Chinese : 8 / 15
        British : 27 / 33
        UK_Pacific : 10 / 10
        Italians : 15 / 28
        ANZAC : 14 / 22
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Novgorod to Karelia
                2 fighters and 1 tactical_bomber moved from Novgorod to Karelia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Karelia
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Novgorod to Karelia
                2 fighters and 1 tactical_bomber moved from Karelia to Bryansk
                1 aaGun, 3 artilleries and 15 infantry moved from Belarus to Bryansk
                3 artilleries and 7 infantry moved from Western Ukraine to Bryansk
                1 artillery and 4 infantry moved from Ukraine to Bryansk
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                2 armour and 2 mech_infantrys moved from Yenisey to Buryatia
                2 artilleries and 3 infantry moved from Russia to Vologda

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 4 infantry moved from Hunan to Yunnan
                1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
                2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from 37 Sea Zone to Yunnan
                2 fighters moved from 37 Sea Zone to Java
                1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 tactical_bomber moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Sumatra
                Battle in Borneo
                Battle in Celebes
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Sumatra from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 fighter and 7 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 :  3/10 hits
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 :  3/8 hits
                        3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 :  5/7 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 :  2/5 hits
                        1 fighter owned by the Chinese , 1 infantry owned by the Japanese , 4 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 4 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 7 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 5 fighters and 6 tactical_bombers
                    Chinese defend with 9 infantry
                        Japanese roll dice for 2 bombers, 5 fighters and 6 tactical_bombers in Szechwan, round 2 :  9/13 hits
                        Chinese roll dice for 9 infantry in Szechwan, round 2 :  1/9 hits
                        9 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
                    Japanese win with 2 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 9 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 aaGun, 2 artilleries and 5 infantry moved from Jehol to Manchuria
                1 infantry moved from Hopei to Kweichow
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 battleship and 1 cruiser moved from 38 Sea Zone to 42 Sea Zone
                1 transport moved from 38 Sea Zone to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                2 carriers and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from Japan to Manchuria
                2 fighters moved from 35 Sea Zone to Manchuria
                1 tactical_bomber moved from Yunnan to 42 Sea Zone
                2 submarines moved from 35 Sea Zone to 42 Sea Zone
                2 bombers moved from Szechwan to Anhwe
                1 battleship and 1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Szechwan to Kwangsi
                5 tactical_bombers moved from Szechwan to Anhwe
                1 fighter moved from Szechwan to Kwangsi
                3 fighters moved from Szechwan to Anhwe

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 artillery and 2 infantry placed in Manchuria
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 36 / 36
        Japanese : 60 / 69
        Americans : 52 / 80
        Chinese : 4 / 15
        British : 27 / 33
        UK_Pacific : 6 / 10
        Italians : 15 / 28
        ANZAC : 10 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 8 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 bomber and 1 fighter moved from Queensland to 55 Sea Zone
                2 fighters and 1 tactical_bomber moved from Queensland to 46 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 54 Sea Zone to 47 Sea Zone
                1 battleship and 2 cruisers moved from 47 Sea Zone to 33 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 carriers, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 artillery and 3 infantry
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 55 Sea Zone to Queensland
                1 bomber moved from 55 Sea Zone to Guam
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to Guam
                1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 21 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa
                4 bombers moved from Western United States to Queensland

    Place Units - Americans
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Belgian Congo to Tanganyika Territory
                2 armour moved from Union of South Africa to Tanganyika Territory
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 fighter moved from India to 41 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Tanganyika Territory
                    British attack with 2 armour and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Tanganyika Territory from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Neutral_Axis defend with 3 infantry
                    British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 artillery moved from Eastern Persia to Persia
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from 41 Sea Zone to India
                1 artillery and 1 infantry moved from Suriname to Brazil
                1 cruiser, 1 destroyer and 1 transport moved from 88 Sea Zone to 101 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,3,2
                British collect 28 PUs (1 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour, 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from Alexandria to Anglo Egyptian Sudan
                1 artillery moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 bomber moved from Greece to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Syria
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 3 artilleries and 4 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Syria from French, taking Trans-Jordan from British with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber, 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                      Italians take Iraq from Neutral_Axis
                1 armour moved from Poland to Eastern Poland

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,3,4,3,4,6,2,4
                Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 35 / 36
        Japanese : 60 / 69
        Americans : 52 / 80
        Chinese : 4 / 4
        British : 27 / 33
        UK_Pacific : 6 / 6
        Italians : 19 / 29
        ANZAC : 10 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

T-shirts, Hats, and More

Suggested Topics

  • 2
  • 18
  • 89
  • 115
  • 79
  • 124
  • 210
  • 157
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

18.0k

Users

40.8k

Topics

1.8m

Posts