Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
13L G40 wheatbeer (Axis) vs DizzKneeLand33 (Allies +10)
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Ooooooh, btw I’m saving those Egyptian aa guns for Germans if possible, so if you attack with Italy, let me know how many attackers hit and I’ll choose my OOL from there. :)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 unit repaired.
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 battleship and 1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to Egypt
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British -
Italy went all in. Bombardment scored 1 hit (I need to select a unit to take it before moving on)
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Ugh forgot about the bombardment too. Let me take one Anzac inf as casualty, and then see from there. You can just tell me number of hits now (no need to resend map). Thanks!
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The remainder of attacker hits in round 1 was 6
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Wow. In that case, kill the aa’s and use normal OOL
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 unit repaired.
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 battleship and 1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to Egypt
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 4 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
AA fire in Egypt : 0/3 hits
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 6/13 hits
British roll dice for 4 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Egypt, round 2 : 1/10 hits
1 infantry owned by the British , 2 infantry owned by the ANZAC , 4 aaGuns owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 3 : 6/12 hits
British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 3 : 0/7 hits
3 infantry owned by the British , 2 artilleries owned by the British and 1 mech_infantry owned by the British lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 4 : 6/12 hits
British roll dice for 1 armour in Egypt, round 4 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 50
Casualties for ANZAC: 2 infantry
Casualties for British: 4 aaGuns, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to Greece
2 fighters moved from Egypt to Alexandria
1 armour moved from Slovakia Hungary to Poland
1 artillery moved from Yugoslavia to Slovakia Hungary
2 aaGuns and 2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 41 / 44
Americans : 52 / 80
Chinese : 8 / 15
British : 26 / 33
UK_Pacific : 10 / 10
Italians : 16 / 28
ANZAC : 14 / 14
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That was a truly ludicrous result.
Are you interested in taking a low luck reroll in exchange for giving the Axis a low luck reroll in the future?
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I would expect Italy to win with a tank, 1 or 2 fighter, and bomber … so I’m up 24-34 IPC in that battle.
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Thanks for the offer! I really never do rerolls as I think it diminishes the essence of the game. I’ll just have to take my dicing like a man, and hope to return it in the future (or, if say I’m a pro golfer, I would never wish any bad putts/dice upon you….really… :roll: )
Perhaps it’s from my long-lasting chess tournament experience. A piece lost is a piece lost. ;)
When I get sick of the dice, I just play more chess for awhile hehehehe…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to 26 Sea ZonePlace Units - ANZAC
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 72 Sea ZoneTurn Complete - French
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Thanks for the offer! I really never do rerolls as I think it diminishes the essence of the game. I’ll just have to take my dicing like a man, and hope to return it in the future (or, if say I’m a pro golfer, I would never wish any bad putts/dice upon you….really… :roll: )
Okay … I guess I know not to ask for mercy later if Moscow or a major sea battle blows up in my face :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 armour, 3 artilleries and 17 infantry moved from Poland to Baltic States
4 armour and 5 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
2 bombers moved from Western Germany to Bessarabia
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Eastern Poland
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 2 bombers and 1 infantry in Eastern Poland, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 bombers in Bessarabia, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 7 armour, 3 artilleries, 17 infantry and 5 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 7 armour, 3 artilleries, 17 infantry and 5 mech_infantrys in Baltic States, round 2 : 11/32 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 7 armour, 3 artilleries, 17 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 aaGuns moved from Poland to Baltic States
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
3 transports moved from 93 Sea Zone to 95 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Eastern Poland to Southern Italy
2 bombers moved from Bessarabia to Northern Italy
3 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Western Germany to Poland
1 aaGun moved from Western Germany to Germany
2 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
1 artillery moved from Northern Italy to Yugoslavia
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Alexandria to Southern ItalyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
8 mech_infantrys placed in Germany
2 artilleries and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 46 / 56
Russians : 35 / 37
Japanese : 41 / 44
Americans : 52 / 80
Chinese : 8 / 15
British : 27 / 33
UK_Pacific : 10 / 10
Italians : 15 / 28
ANZAC : 14 / 22
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Novgorod to KareliaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Karelia
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Karelia to Bryansk
1 aaGun, 3 artilleries and 15 infantry moved from Belarus to Bryansk
3 artilleries and 7 infantry moved from Western Ukraine to Bryansk
1 artillery and 4 infantry moved from Ukraine to Bryansk
1 submarine moved from 125 Sea Zone to 123 Sea Zone
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 armour and 2 mech_infantrys moved from Yenisey to Buryatia
2 artilleries and 3 infantry moved from Russia to VologdaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 4 infantry moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
2 fighters moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from Kwangsi to SzechwanCombat - Japanese
Battle in Sumatra
Battle in Borneo
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Sumatra from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/10 hits
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 3/8 hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 5/7 hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits
1 fighter owned by the Chinese , 1 infantry owned by the Japanese , 4 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 4 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 7 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 5 fighters and 6 tactical_bombers
Chinese defend with 9 infantry
Japanese roll dice for 2 bombers, 5 fighters and 6 tactical_bombers in Szechwan, round 2 : 9/13 hits
Chinese roll dice for 9 infantry in Szechwan, round 2 : 1/9 hits
9 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese win with 2 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 fighter
Casualties for Chinese: 9 infantryNon Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from Jehol to Manchuria
1 infantry moved from Hopei to Kweichow
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 42 Sea Zone
1 transport moved from 38 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 carriers and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Japan to Manchuria
2 fighters moved from 35 Sea Zone to Manchuria
1 tactical_bomber moved from Yunnan to 42 Sea Zone
2 submarines moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Szechwan to Anhwe
1 battleship and 1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
5 tactical_bombers moved from Szechwan to Anhwe
1 fighter moved from Szechwan to Kwangsi
3 fighters moved from Szechwan to AnhwePlace Units - Japanese
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsProduction/PUs Summary :
Germans : 45 / 56
Russians : 36 / 36
Japanese : 60 / 69
Americans : 52 / 80
Chinese : 4 / 15
British : 27 / 33
UK_Pacific : 6 / 10
Italians : 15 / 28
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 8 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber and 1 fighter moved from Queensland to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 46 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 47 Sea Zone
1 battleship and 2 cruisers moved from 47 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 55 Sea Zone to Queensland
1 bomber moved from 55 Sea Zone to Guam
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to Guam
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
4 bombers moved from Western United States to QueenslandPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Belgian Congo to Tanganyika Territory
2 armour moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 fighter moved from India to 41 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to IraqCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tanganyika Territory
British attack with 2 armour and 1 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 artillery moved from Eastern Persia to Persia
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from 41 Sea Zone to India
1 artillery and 1 infantry moved from Suriname to Brazil
1 cruiser, 1 destroyer and 1 transport moved from 88 Sea Zone to 101 Sea ZonePlace Units - British
1 factory_minor placed in Persia
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,3,2
British collect 28 PUs (1 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour, 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Alexandria to Anglo Egyptian Sudan
1 artillery moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 bomber moved from Greece to Anglo Egyptian SudanCombat - Italians
Battle in Syria
Battle in Trans-Jordan
Italians attack with 1 armour, 3 artilleries and 4 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Syria from French, taking Trans-Jordan from British with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Egypt to Iraq
Italians take Iraq from Neutral_Axis
1 armour moved from Poland to Eastern PolandPlace Units - Italians
3 mech_infantrys placed in Egypt
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,3,4,3,4,6,2,4
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsProduction/PUs Summary :
Germans : 45 / 56
Russians : 35 / 36
Japanese : 60 / 69
Americans : 52 / 80
Chinese : 4 / 4
British : 27 / 33
UK_Pacific : 6 / 6
Italians : 19 / 29
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





