Also, I noticed you used edit to move five infantry to Benghazi. Did you forget to move them with the truck or did it not work and you had to use edit?
Oztea 1942 Mod - Die Tmmi, Die
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Rostov to CaucasusPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 41 Sea Zone
3 fighters moved from Java to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau IslandCombat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 1 : 1/1 hits
Japanese roll dice for 1 infantry in Paulau Island, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 factory_minor placed in Queensland
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 aaGun, 3 infantry and 1 mech_infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 85 PUs;
Germans buy 2 armour, 2 bombers, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 mech_infantry moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 bomber moved from Russia to Samara
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
6 armour and 6 mech_infantrys moved from Volgograd to Northwest Persia
Germans take Northwest Persia from RussiansCombat - Germans
Battle in Holland Belgium
Germans attack with 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Samara to Southern Italy
1 bomber moved from Russia to Southern Italy
1 fighter and 1 tactical_bomber moved from Vologda to Ukraine
15 infantry moved from Volgograd to Caucasus
5 infantry moved from Volgograd to Caucasus
4 artilleries moved from Tambov to Volgograd
4 artilleries moved from Volgograd to Caucasus
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from France to Sicily
2 tactical_bombers moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Denmark
7 infantry moved from Western Germany to Denmark
2 aaGuns moved from France to Western Germany
2 artilleries and 7 infantry moved from France to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 bomber moved from Western Germany to Southern ItalyPlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
2 infantry placed in Russia
2 bombers and 8 infantry placed in Western Germany
1 infantry placed in RussiaTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tsinghai to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Turkmenistan to Kazakhstan
1 tactical_bomber moved from Turkmenistan to Kazakhstan
4 armour and 4 mech_infantrys moved from Turkmenistan to Eastern Persia
1 artillery moved from Turkmenistan to Eastern Persia
1 infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Turkmenistan to Eastern Persia
3 fighters moved from Turkmenistan to Persia
1 bomber moved from Turkmenistan to Persia
2 artilleries moved from Turkmenistan to Eastern PersiaCombat - Russians
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Battle in Persia
Russians attack with 3 fighters
Japanese defend with 1 factory_minor and 1 infantry
Russians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Kazakhstan from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Persia
Russians attack with 4 armour, 3 artilleries, 2 infantry and 4 mech_infantrys
Japanese defend with 2 infantry
Russians win, taking Eastern Persia from Japanese with 4 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantryNon Combat Move - Russians
3 fighters moved from Persia to Trans-Jordan
1 bomber moved from Persia to Novosibirsk
6 aaGuns, 3 artilleries and 12 infantry moved from Tsinghai to Novosibirsk
1 tactical_bomber moved from Kazakhstan to Novosibirsk
2 infantry moved from Kansu to Novosibirsk
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Urals to Nenetsia
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Yenisey to Timguska
1 armour and 1 mech_infantry moved from Hopei to Kansu
3 infantry moved from Manchuria to Korea
1 fighter moved from Vologda to Novosibirsk
1 tactical_bomber moved from Vologda to NovosibirskTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Japanese
Japanese repair 3 damage on 3 factory_minors; Remaining resources: 0 SuicideAttackTokens; 17 PUs;
Japanese buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Iraq to Syria
Japanese take Syria from British
1 armour moved from Syria to Iraq
1 bomber moved from India to Iraq
2 fighters moved from Volgograd to Kazakhstan
1 bomber moved from Japan to 34 Sea ZoneCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kazakhstan
Japanese attack with 2 fighters
Russians defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kazakhstan to Iraq
1 bomber moved from 34 Sea Zone to MarianasPlace Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,5,5,3,3,2,2,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,6,5,1,6,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,3,4
Japanese collect 12 PUs (6 lost to blockades); end with 12 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Americans
Americans buy 2 artilleries, 4 fighters, 1 harbour, 6 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
2 transports moved from 91 Sea Zone to 92 Sea Zone
3 transports moved from 110 Sea Zone to 92 Sea Zone
2 carriers moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 destroyer, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Quebec to Eastern United States
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Morocco to Tunisia
2 fighters and 1 tactical_bomber moved from Gibraltar to Trans-Jordan
2 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Marianas
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 bomber moved from Yunnan to Persia
2 bombers moved from Java to Persia
1 tactical_bomber moved from 39 Sea Zone to Persia
1 fighter moved from 39 Sea Zone to Persia
1 mech_infantry moved from French Indo China to Burma
2 mech_infantrys moved from Yunnan to Burma
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 41 Sea Zone
3 fighters moved from Eastern United States to 92 Sea ZoneCombat - Americans
Americans creates battle in territory 39 Sea Zone
Battle in Persia
Americans attack with 3 bombers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in Persia, round 1 : 3/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 1 : 2/1 hits
1 fighter owned by the Americans , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Persia
Americans win, taking 39 Sea Zone from Japanese with 3 bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in Marianas
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 bomber and 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Marianas, round 1 : 1/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Marianas, round 1 : 0/1 hits
1 bomber owned by the Japanese lost in Marianas
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Marianas, round 2 : 2/1 hits
Japanese roll dice for 1 infantry in Marianas, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marianas
Americans win, taking Marianas from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 1 : 2/1 hits
Germans roll dice for 1 infantry in Southern France, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 1 : 2/1 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 1/1 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Southern France to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
3 bombers moved from Persia to Eastern Persia
1 carrier and 1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Marianas to 22 Sea Zone
1 fighter moved from Marianas to 22 Sea Zone
2 artilleries and 4 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 2 carriers and 1 cruiser moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from French Indo China to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 79 Sea Zone
1 fighter moved from 39 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 39 Sea Zone to Trans-Jordan
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from Southern France to Gibraltar
1 fighter moved from Holland Belgium to 92 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to Normandy BordeauxPlace Units - Americans
1 fighter and 2 infantry placed in Normandy Bordeaux
1 harbour placed in Sumatra
2 transports placed in 101 Sea Zone
1 artillery placed in Eastern United States
2 infantry and 1 mech_infantry placed in Kwangtung
1 fighter, 1 infantry and 1 tactical_bomber placed in French Indo China
Americans undo move 1.
3 fighters placed in Normandy Bordeaux
Americans undo move 5.
1 artillery and 2 infantry placed in French Indo China
Americans undo move 6.
1 artillery, 1 infantry and 1 tactical_bomber placed in French Indo China
1 fighter placed in Eastern United States
3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 82 PUs; end with 82 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - British
British buy 1 bomber, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 bomber moved from Normandy Bordeaux to GermanyCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.Non Combat Move - British
1 bomber moved from Germany to Normandy Bordeaux
2 fighters moved from Normandy Bordeaux to Gibraltar
2 infantry moved from United Kingdom to 110 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Kweichow to ShensiPlace Units - British
2 infantry and 1 mech_infantry placed in Egypt
1 bomber and 4 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
2 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from RussiansCombat - Italians
Air Battle in Normandy Bordeaux
Italians attacks with 2 units heading to Normandy Bordeaux
Americans launches 5 interceptors out of Normandy Bordeaux
Air Battle is over, the remaining Bombers go on to their targets
Battle in Southern France
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Normandy Bordeaux causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Southern France to Southern Italy
1 fighter moved from Southern France to Sicily
1 mech_infantry moved from Yugoslavia to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Greece to AlbaniaPlace Units - Italians
1 airfield placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Italians collect 14 PUs (4 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 52 Sea Zone to 54 Sea Zone
1 armour and 2 infantry moved from New South Wales to Queensland
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
4 fighters and 1 tactical_bomber moved from Burma to West IndiaCombat - ANZAC
Battle in West India
ANZAC attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in West India, round 1 : 3/1 hits
Japanese roll dice for 1 infantry in West India, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in West India
ANZAC win, taking West India from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
4 fighters and 1 tactical_bomber moved from West India to Eastern Persia
1 destroyer moved from 41 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to SumatraPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 bombers, 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers moved from Southern Italy to Gibraltar
1 submarine moved from 111 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Southern Italy to 110 Sea Zone
1 fighter moved from 113 Sea Zone to United Kingdom
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 infantry moved from Samara to Vologda
1 tactical_bomber moved from Ukraine to VologdaCombat - Germans
Battle in Holland Belgium
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Air Battle in Gibraltar
Germans attacks with 2 units heading to Gibraltar
British launches 5 interceptors out of Gibraltar
Air Battle is over, the remaining Bombers go on to their targets
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 4 interceptors out of United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Gibraltar causes 3 damage total.
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 fighter could not land in 110 Sea Zone and was removed
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 110 Sea Zone
1 bomber moved from 110 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 fighter moved from Sicily to Southern Italy
1 tactical_bomber moved from Southern Italy to Iraq
6 armour and 9 mech_infantrys moved from Northwest Persia to Iraq
4 mech_infantrys moved from Caucasus to Iraq
4 artilleries and 21 infantry moved from Caucasus to Northwest Persia
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Ukraine to Russia
2 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Volgograd to Samara
1 infantry moved from Tambov to Russia
1 artillery moved from Volgograd to Tambov
1 artillery moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Karelia to Novgorod
1 fighter moved from Denmark to Western Germany
12 infantry moved from Western Germany to France
12 infantry moved from Denmark to Western Germany
4 infantry moved from Western Germany to France
2 aaGuns moved from Western Germany to France
2 artilleries moved from Finland to Norway
2 infantry moved from Finland to Norway
1 tactical_bomber moved from Southern Italy to Iraq
1 infantry moved from Volgograd to TambovPlace Units - Germans
1 destroyer, 1 submarine and 2 transports placed in 113 Sea Zone
4 artilleries and 2 bombers placed in Western Germany
2 infantry placed in Russia
1 infantry placed in Volgograd
1 infantry placed in Volgograd
1 bomber placed in Novgorod
Germans undo move 6.
Germans undo move 2.
3 bombers placed in Western Germany
3 artilleries placed in Western Germany
1 artillery placed in VolgogradTurn Complete - Germans
Germans collect 62 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
1 bomber and 1 fighter moved from Novosibirsk to Russia
1 tactical_bomber moved from Novosibirsk to Russia
3 artilleries and 15 infantry moved from Novosibirsk to Vologda
1 tactical_bomber moved from Novosibirsk to Samara
1 armour and 1 mech_infantry moved from Kansu to Vologda
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 infantry moved from Urals to Vologda
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Eastern Persia to Persia
Russians take Persia from Japanese
4 armour and 4 mech_infantrys moved from Eastern Persia to KazakhstanCombat - Russians
Air Battle in Russia
Russians attacks with 3 units heading to Russia
Germans launches 1 interceptors out of Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 11 damage total. Damaged units is as follows: airfield = 5, factory_minor = 6
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 4 armour and 4 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Kazakhstan from Italians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battlesNon Combat Move - Russians
1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 tactical_bomber moved from Samara to Novosibirsk
3 aaGuns moved from Novosibirsk to Vologda
3 aaGuns moved from Novosibirsk to Vologda
2 aaGuns and 5 infantry moved from Korea to Manchuria
3 fighters moved from Trans-Jordan to EgyptTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 11 PUs; 0 SuicideAttackTokens;
Japanese buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 aaGun and 2 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,3,3,4,3,5,2
Japanese collect 6 PUs (8 lost to blockades); end with 6 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 11 PUs; 0 SuicideAttackTokens;
Japanese buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 bomber, 4 fighters and 2 tactical_bombers moved from Iraq to KazakhstanCombat - Japanese
Battle in Kazakhstan
Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers
Russians defend with 4 armour and 4 mech_infantrys
Russians win with no units remaining. Battle score for attacker is -34
Casualties for Japanese: 1 bomber, 4 fighters and 2 tactical_bombers
Casualties for Russians: 4 armour and 4 mech_infantrysNon Combat Move - Japanese
Place Units - Japanese
1 aaGun and 2 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,1,5,1,4,4
Japanese collect 8 PUs (6 lost to blockades); end with 8 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 11 PUs; 0 SuicideAttackTokens;
Japanese buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Iraq to Persia
1 bomber, 4 fighters and 2 tactical_bombers moved from Iraq to Kazakhstan
2 artilleries and 1 infantry moved from India to West IndiaCombat - Japanese
Battle in Kazakhstan
Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers
Russians defend with 4 armour and 4 mech_infantrys
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Japanese: 4 fighters and 1 tactical_bomber
Casualties for Russians: 4 armour and 4 mech_infantrys
Battle in West India
Japanese attack with 2 artilleries and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking West India from ANZAC with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Persia
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Japanese win, taking Persia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kazakhstan to Iraq
1 tactical_bomber moved from Kazakhstan to Northwest PersiaPlace Units - Japanese
1 aaGun and 2 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,2,2,6,1,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,6,5
Japanese collect 7 PUs (11 lost to blockades); end with 7 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 12 PUs -
Game History
Round :9
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 11 PUs; 0 SuicideAttackTokens;
Japanese buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from India to West India
1 bomber, 4 fighters and 2 tactical_bombers moved from Iraq to Kazakhstan
1 artillery and 1 infantry moved from Iraq to PersiaCombat - Japanese
Battle in West India
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking West India from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Persia
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers
Russians defend with 4 armour and 4 mech_infantrys
Japanese win with 1 bomber remaining. Battle score for attacker is -22
Casualties for Japanese: 4 fighters and 2 tactical_bombers
Casualties for Russians: 4 armour and 4 mech_infantrysNon Combat Move - Japanese
1 bomber moved from Kazakhstan to Iraq
1 fighter moved from Japan to OkinawaPlace Units - Japanese
1 aaGun and 2 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,5,4,3,5,5
Japanese collect 8 PUs (8 lost to blockades); end with 8 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Purchase Units - Americans
Americans repair 4 damage on 4 airfields; Remaining resources: 103 PUs;
Americans buy 1 bomber, 4 fighters, 6 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Tobruk to Egypt
1 submarine moved from 91 Sea Zone to 104 Sea Zone
7 infantry moved from Normandy Bordeaux to France
4 artilleries moved from Normandy Bordeaux to France
2 fighters moved from Gibraltar to France
2 carriers moved from 92 Sea Zone to 104 Sea Zone
2 fighters moved from Normandy Bordeaux to France
3 fighters moved from 92 Sea Zone to France
2 fighters moved from Normandy Bordeaux to France
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
3 infantry moved from Morocco to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 armour and 2 mech_infantrys moved from Morocco to Tunisia
2 artilleries and 4 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 41 Sea Zone to 72 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangsi to Yunnan
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 92 Sea Zone to FranceCombat - Americans
Battle in Southern France
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 bomber; Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 2 infantry in Southern France, round 1 : 1/1 hits
Italians roll dice for 1 bomber and 2 infantry in Southern France, round 1 : 1/1 hits
1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/1 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 5 : 0/1 hits
Italians roll dice for 1 infantry in Southern France, round 5 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 6 : 0/1 hits
Italians roll dice for 1 infantry in Southern France, round 6 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 7 : 0/1 hits
Italians roll dice for 1 infantry in Southern France, round 7 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 8 : 1/1 hits
Italians roll dice for 1 infantry in Southern France, round 8 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in France
Americans attack with 4 artilleries, 10 fighters and 7 infantry
Germans defend with 2 aaGuns, 1 airfield, 1 factory_minor and 16 infantry
AA guns fire in France : 1/0 hits
1 fighter owned by the Americans lost in France
Americans roll dice for 4 artilleries, 9 fighters and 7 infantry in France, round 1 : 8/1 hits
Germans roll dice for 2 aaGuns and 16 infantry in France, round 1 : 5/1 hits
6 infantry owned by the Germans , 2 aaGuns owned by the Germans and 5 infantry owned by the Americans lost in France
Americans roll dice for 4 artilleries, 9 fighters and 2 infantry in France, round 2 : 6/1 hits
Germans roll dice for 10 infantry in France, round 2 : 4/1 hits
2 artilleries owned by the Americans , 6 infantry owned by the Germans and 2 infantry owned by the Americans lost in France
2 artilleries owned by the Americans retreated to Normandy Bordeaux
Germans win with 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 aaGuns and 12 infantry
Casualties for Americans: 2 artilleries, 1 fighter and 7 infantry
Battle in 104 Sea Zone
Americans attack with 2 carriers, 2 destroyers and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 carriers and 2 destroyers in 104 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 carriers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Okinawa
Americans attack with 1 infantry
Japanese defend with 1 aaGun and 1 airfield
1 aaGun owned by the Japanese lost in Okinawa
Americans win, taking Okinawa from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 17 Sea Zone
3 bombers moved from Eastern Persia to Egypt
3 fighters moved from France to 104 Sea Zone
6 fighters moved from France to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
3 transports moved from 92 Sea Zone to 88 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from Central United States to Southeast Mexico
1 aaGun moved from Central America to Southeast Mexico
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
2 artilleries and 4 infantry moved from 72 Sea Zone to Kenya
2 fighters and 1 tactical_bomber moved from 79 Sea Zone to Egypt
3 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 tactical_bomber moved from French Indo China to 79 Sea Zone
2 fighters moved from Guam to Shan State
1 fighter moved from Eastern United States to Gibraltar
1 aaGun moved from Western United States to Central United States
4 infantry moved from Eastern United States to Central United States
1 aaGun moved from Quebec to Eastern United States
1 aaGun moved from Eastern United States to Central United StatesPlace Units - Americans
1 bomber, 1 fighter and 1 tactical_bomber placed in Normandy Bordeaux
1 transport placed in 101 Sea Zone
1 infantry and 1 mech_infantry placed in Central United States
3 infantry placed in Kwangtung
1 fighter and 1 infantry placed in French Indo China
2 fighters placed in Eastern United States
1 infantry and 1 mech_infantry placed in Central United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Americans collect 84 PUs (2 lost to blockades); end with 84 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Purchase Units - Americans
Americans repair 4 damage on 4 airfields; Remaining resources: 103 PUs;
Americans buy 1 bomber, 1 factory_minor, 3 fighters, 4 infantry, 4 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Morocco to Tunisia
2 mech_infantrys moved from Morocco to Tunisia
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from 92 Sea Zone to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Southern France
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Okinawa
1 infantry moved from 19 Sea Zone to Okinawa
2 artilleries and 4 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 41 Sea Zone to 72 Sea Zone
2 fighters and 1 tactical_bomber moved from 79 Sea Zone to Iraq
3 bombers moved from Eastern Persia to Iraq
1 battleship, 2 carriers and 1 cruiser moved from 79 Sea Zone to 72 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State
1 mech_infantry moved from Kwangtung to French Indo China
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Central United States to Southeast Mexico
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Guam to 19 Sea ZoneCombat - Americans
Air Battle in Iraq
Americans attacks with 6 units heading to Iraq
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Iraq
AA guns fire in Iraq : 1/1 hits
1 tactical_bomber killed by AA guns
Bombing raid in Iraq rolls: 6,3,3 and causes: 6 damage to unit: airfield
Bombing raid in Iraq causes 6 damage total.
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 104 Sea Zone, round 1 : 1/0 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Okinawa
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield and 1 fighter
AA guns fire in Okinawa : 0/1 hits
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Okinawa, round 1 : 1/1 hits
Japanese roll dice for 1 aaGun and 1 fighter in Okinawa, round 1 : 0/1 hits
1 aaGun owned by the Japanese lost in Okinawa
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Okinawa, round 2 : 1/1 hits
Japanese roll dice for 1 fighter in Okinawa, round 2 : 0/1 hits
1 fighter owned by the Japanese lost in Okinawa
Americans win, taking Okinawa from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 aaGun and 1 fighter
Battle in Southern France
Americans attack with 5 fighters and 2 infantry
Germans defend with 1 bomber; Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 fighters and 2 infantry in Southern France, round 1 : 2/1 hits
Italians roll dice for 1 bomber and 2 infantry in Southern France, round 1 : 1/1 hits
1 bomber owned by the Germans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 5 fighters and 1 infantry in Southern France, round 2 : 3/1 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 3 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 1 : 2/1 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 0/1 hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from 19 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Okinawa to 19 Sea Zone
2 artilleries and 4 infantry moved from 72 Sea Zone to Kenya
3 bombers and 2 fighters moved from Iraq to Egypt
3 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
2 carriers and 5 transports moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 4 infantry moved from Eastern United States to Central United States
1 aaGun moved from Quebec to Eastern United States
2 infantry moved from Alaska to British Columbia
1 aaGun moved from Alaska to British Columbia
1 fighter moved from Southern France to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Southern France to Gibraltar
3 fighters moved from Southern France to Normandy BordeauxPlace Units - Americans
3 transports placed in 101 Sea Zone
3 mech_infantrys placed in Central United States
1 factory_minor placed in Brazil
1 bomber and 2 fighters placed in Normandy Bordeaux
1 fighter placed in Eastern United States
2 infantry and 1 mech_infantry placed in French Indo China
2 infantry placed in KwangtungTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Americans collect 87 PUs (2 lost to blockades); end with 87 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Purchase Units - British
British repair 14 damage on 11 factory_majors and 3 harbours; Remaining resources: 30 PUs;
British buy 10 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Normandy Bordeaux to Germany
1 destroyer moved from 92 Sea Zone to 105 Sea Zone
2 fighters moved from Gibraltar to 105 Sea Zone
1 bomber moved from United Kingdom to FranceCombat - British
Battle in 105 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.Non Combat Move - British
1 bomber moved from Germany to United Kingdom
1 bomber moved from France to United Kingdom
2 fighters moved from 105 Sea Zone to United Kingdom
2 aaGuns, 1 artillery, 6 fighters, 3 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 aaGun moved from Shensi to KansuPlace Units - British
3 infantry placed in Egypt
7 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific





