use latest map if not too late
G40L Whackamatt (Axis) vs. Degrasse (Allies +6)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour and 3 mech_infantrys moved from Tunisia to Tobruk
Americans take Tobruk from Italians
4 infantry moved from Tunisia to Libya
2 bombers moved from Western United States to Hawaiian Islands
3 armour moved from Morocco to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 4 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour and 3 mech_infantrys moved from Tunisia to Tobruk
Americans take Tobruk from Italians
4 infantry moved from Tunisia to Libya
2 bombers moved from Western United States to Hawaiian Islands
3 armour moved from Morocco to TunisiaCombat - Americans
Battle in 23 Sea Zone
Americans attack with 1 submarine
Japanese defend with 3 carriers, 4 fighters and 2 tactical_bombers
Americans roll dice for 1 submarine in 23 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 3 carriers in 23 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 3 carriers in 23 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win with 3 carriers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
2 tactical_bombers owned by the Japanese could not land and were killedNon Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 transports moved from 91 Sea Zone to 102 Sea Zone
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 102 Sea Zone to 101 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
2 artilleries and 4 infantry placed in Central United States
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 flag
India : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 4 submarines and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers, 1 submarine and 2 transports
Central United States : 2 artilleries, 1 factory_major and 4 infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 1 artillery, 2 fighters and 3 infantry
Morocco : 2 artilleries and 9 infantry
Tunisia : 1 flag, 3 armour
Tobruk : 1 flag, 1 armour and 3 mech_infantrys
Libya : 4 infantry
92 Sea Zone : 1 cruiser and 1 transport
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 44 / 57
Russians : 36 / 41
Japanese : 41 / 42
Americans : 54 / 74
Chinese : 5 / 14
British : 34 / 34
UK_Pacific : 22 / 22
Italians : 11 / 22
ANZAC : 8 / 8
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 artillery and 2 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 artillery and 2 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 1 : 1/5 hits
Japanese roll dice for 3 infantry in Kweichow, round 1 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
4 infantry placed in Kweichow
Chinese undo move 1.
2 infantry placed in Kweichow
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Yunnan : 1 artillery and 2 infantry
Kweichow : 1 artillery and 2 infantry
Tsinghai : 1 infantry
Szechwan : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 44 / 57
Russians : 36 / 41
Japanese : 39 / 42
Americans : 54 / 74
Chinese : 7 / 15
British : 34 / 34
UK_Pacific : 22 / 22
Italians : 11 / 22
ANZAC : 8 / 8
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.567
Median : 4.000
Variance : 0.276
Standard Deviation : 0.525
Total rolls : 30Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3.154
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.929
Median : 5.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Americans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - British
2 destroyers moved from 104 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Libya to Alexandria
British take Alexandria from Italians
1 bomber moved from Trans-Jordan to 99 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Iraq to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - British
2 destroyers moved from 104 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Libya to Alexandria
British take Alexandria from Italians
1 bomber moved from Trans-Jordan to 99 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Iraq to Trans-JordanCombat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 bomber moved from 99 Sea Zone to Malta
1 tactical_bomber moved from Trans-Jordan to Malta
3 fighters moved from Trans-Jordan to MaltaPlace Units - British
1 carrier and 1 cruiser placed in 110 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTerritory Summary for British :
India : 3 aaGuns, 1 airfield, 1 harbour and 8 infantry
Malaya : 1 harbour and 3 infantry
Java : 2 infantry
Sumatra : 2 infantry
39 Sea Zone : 2 destroyers
Belgian Congo : 2 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Alexandria : 1 mech_infantry
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour and 4 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Anglo Egyptian Sudan : 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser and 3 destroyersProduction/PUs Summary :
Germans : 44 / 57
Russians : 36 / 41
Japanese : 39 / 42
Americans : 54 / 74
Chinese : 7 / 15
British : 34 / 34
UK_Pacific : 22 / 0
Italians : 11 / 22
ANZAC : 8 / 8
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.567
Median : 4.000
Variance : 0.276
Standard Deviation : 0.525
Total rolls : 30Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3.154
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.929
Median : 5.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Americans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Place Units - UK_Pacific
3 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in India change ownership: 3 armour and 1 mech_infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
Java : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 44 / 57
Russians : 36 / 41
Japanese : 39 / 42
Americans : 54 / 74
Chinese : 7 / 15
British : 34 / 34
UK_Pacific : 22 / 22
Italians : 11 / 22
ANZAC : 8 / 8
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.567
Median : 4.000
Variance : 0.276
Standard Deviation : 0.525
Total rolls : 30Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3.154
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.929
Median : 5.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Americans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Italians
Italians buy 1 airfield and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to BessarabiaNon Combat Move - Italians
2 aaGuns, 1 artillery and 3 infantry moved from Northern Italy to Southern France
1 artillery and 3 infantry moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Southern Italy to Northern ItalyPlace Units - Italians
1 airfield placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
South Australia : 1 armour, 2 artilleries and 2 infantry
17 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 57
Russians : 36 / 41
Japanese : 39 / 42
Americans : 54 / 74
Chinese : 7 / 15
British : 34 / 34
UK_Pacific : 22 / 22
Italians : 11 / 11
ANZAC : 8 / 6
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Libya : 1 infantryProduction/PUs Summary :
Germans : 44 / 57
Russians : 36 / 41
Japanese : 39 / 42
Americans : 54 / 74
Chinese : 7 / 15
British : 34 / 34
UK_Pacific : 22 / 22
Italians : 11 / 11
ANZAC : 8 / 6
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Slovakia Hungary to Eastern Poland
3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Norway to Finland
1 tactical_bomber moved from Romania to Eastern Poland
1 tactical_bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 destroyer and 2 submarines moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Yugoslavia to Romania
3 infantry moved from Romania to Eastern Poland
1 armour moved from Bessarabia to Eastern Poland
2 armour moved from Bessarabia to Western Ukraine
2 infantry moved from Germany to Slovakia HungaryCombat - Germans
Battle in Baltic States
Germans attack with 2 artilleries, 2 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 2 armour and 2 mech_infantrys
Russians win with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 aaGun and 2 mech_infantrys
2 tactical_bombers owned by the Germans retreated
Battle in Western Ukraine
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 armour, 5 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 3 armour and 2 mech_infantrys
retreated to Eastern Poland
Russians win with 3 armour remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour and 5 infantry
Casualties for Russians: 1 aaGun and 2 mech_infantrysNon Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 tactical_bomber moved from Slovakia Hungary to Northern Italy
2 tactical_bombers moved from Baltic States to Slovakia HungaryPlace Units - Germans
1 destroyer placed in 97 Sea Zone
2 armour placed in Yugoslavia
1 fighter placed in Western Germany
3 artilleries and 5 infantry placed in Germany
Germans undo move 4.
3 artilleries and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
Wow. i rolled like absolute @#$% on that round.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Research Technology - Russians
Russians spend 5 on tech rolls
Russians removing all Technology Tokens after unsuccessful research.Purchase Units - Russians
Russians buy 2 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
Russians captures 55PUs while taking Germans capital
Russians converts factory_major into different units
6 infantry moved from Novosibirsk to Tsinghai
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 armour moved from Eastern Poland to Poland
Russians take Poland from Germans
1 armour moved from Poland to Germany
Russians take Germany from Germans
2 armour moved from Baltic States to Novgorod
2 armour moved from Eastern Poland to Novgorod
3 armour moved from Russia to Western Ukraine
1 artillery and 5 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Rostov to Ukraine
1 bomber moved from Russia to Novgorod -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Research Technology - Russians
Russians spend 5 on tech rolls
Russians roll 3 and gets 0 hits
Russians removing all Technology Tokens after unsuccessful research.Purchase Units - Russians
Russians buy 2 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
Russians captures 55PUs while taking Germans capital
Russians converts factory_major into different units
6 infantry moved from Novosibirsk to Tsinghai
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 armour moved from Eastern Poland to Poland
Russians take Poland from Germans
1 armour moved from Poland to Germany
Russians take Germany from Germans
2 armour moved from Baltic States to Novgorod
2 armour moved from Eastern Poland to Novgorod
3 armour moved from Russia to Western Ukraine
1 artillery and 5 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Rostov to Ukraine
1 bomber moved from Russia to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 4 armour and 1 bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 4 armour and 1 bomber in Novgorod, round 1 : 3/5 hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 4 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Bessarabia
Russians attack with 2 artilleries and 3 infantry
Italians defend with 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 1 : 1/5 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 3 armour, 1 artillery and 7 infantry
Germans defend with 2 armour
Russians roll dice for 3 armour, 1 artillery and 7 infantry in Western Ukraine, round 1 : 3/11 hits
Germans roll dice for 2 armour in Western Ukraine, round 1 : 0/2 hits
2 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 armourNon Combat Move - Russians
1 bomber moved from Novgorod to Ukraine
2 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
1 aaGun moved from Ukraine to Western UkrainePlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 98 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 103 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 109 PUs
Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 119 PUsTerritory Summary for Russians :
Tsinghai : 6 infantry
Amur : 2 aaGuns and 12 infantry
Poland : 1 flag
Germany : 1 flag, 1 armour and 1 factory_minor
Bryansk : 1 artillery and 5 infantry
Eastern Poland : 2 armour and 3 mech_infantrys
Bessarabia : 2 artilleries and 3 infantry
Russia : 1 airfield, 1 factory_major, 4 infantry and 2 mech_infantrys
Ukraine : 1 aaGun, 2 armour, 1 bomber, 1 factory_minor, 2 infantry and 1 mech_infantry
Western Ukraine : 1 aaGun, 3 armour, 1 artillery and 7 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 4 armour, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 37 / 0
Russians : 43 / 119
Japanese : 39 / 42
Americans : 54 / 74
Chinese : 7 / 15
British : 34 / 34
UK_Pacific : 22 / 22
Italians : 11 / 11
ANZAC : 8 / 6
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.593
Median : 3.000
Variance : 1.115
Standard Deviation : 1.056
Total rolls : 27Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.600
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Russians Combat
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.381
Median : 3.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21 -
i concede.





