Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
9 hits back at you . . . that first roll only getting 7 hurt :cry:
Ok so you are rolling this battle now.
please tell me what you took for losses. lol
oh i see your save sry. I will roll my stuff lol
saved a dd and 4 fighters, everything else is at the bottom of the ocean :x
I lost a 67-68% battle to retake London several turns ago and now it looks like I’m going to lose a 73% battle that’ll let you hold London . . . sigh.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 carriers, 1 cruiser, 4 destroyers and 4 submarines moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 infantry moved from Slovakia Hungary to Romania
1 artillery and 2 infantry moved from Eastern Poland to Romania
15 artilleries and 15 infantry moved from Belarus to Archangel
3 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Belarus to Archangel
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 cruiser, 1 destroyer and 1 transport; Americans defend with 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 2 submarines and 10 transports
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Germans Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 78
Casualties for Germans: 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
Casualties for French: 1 destroyer
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 2 submarines and 10 transports
Battle in Archangel
Germans attack with 16 artilleries and 19 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 16 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 mech_infantry
Germans win, taking Romania from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
1 fighter owned by the Americans forced to land in Normandy Bordeaux
Non Combat Move - Germans
11 infantry moved from Western Germany to France
1 aaGun moved from Novgorod to Archangel
4 artilleries and 2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Archangel
1 infantry moved from Belarus to Eastern Poland
7 infantry moved from Germany to Western Germany
1 infantry moved from Scotland to United Kingdom
Place Units - Germans
1 destroyer placed in 113 Sea Zone
3 fighters placed in Western Germany
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in France
2 artilleries placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Your dice are: 2,2,1,3,1
Have a nice day
The stupid thing is mocking me! I needed that kind of roll in rd1 or at least rd2 . . . bleh. Time to figure my way out of this setback.
I saved me 1 sub and it rolled a hit. meanwhile my air only got 2 hits… you blew me away… but without sub detection… my sub rolled all those transports away!
@Cow:
I saved me 1 sub and it rolled a hit. meanwhile my air only got 2 hits… you blew me away… but without sub detection… my sub rolled all those transports away!
Yeah, I was watching my email and knew exactly what happened. If only your sub had missed . . . oh well. Salvage time.
So that was only a 78 TUV ++ for Germany.
Italy lost 42 diving with fighters. So it is not too bad. Problem is all your units are stuck on Normandy. It will take me some time to hit that.
Not a crushing loss. You are still very much in this game.
All hopes of liberating UK went out the window. lol.
@Cow:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 cruiser, 1 destroyer and 1 transport; Americans defend with 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 2 submarines and 10 transports
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Germans Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 78
Casualties for Germans: 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
Casualties for French: 1 destroyer
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 2 submarines and 10 transports
No, no we didn’t. Russia’s doing good and India’s surviving for now at least. So yeah, no out of the game, but this definitely hurts. Time for Russia to get aggressive . … I can’t lose 2 big battles in a row can I?
Which battle you thinking of doing? Archangle or East Poland?
Well you technically got diced twice in that area. 1st time trying to liberate UK and the second time getting your naval sunk.
Technically you got diced when I first took London… I had the odds to take it, but I got more survivors than expected.
So you cannot get diced 3.5 times in a row. :)
Oh man this is a crazy game.
What the hell is with my Japan… I am not doing jack squat.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
2 fighters moved from Rostov to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Belarus to Russia
15 infantry moved from Bryansk to Western Ukraine
4 aaGuns, 14 artilleries and 5 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Rostov to Bryansk
2 armour and 3 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Smolensk to Russia
Place Units - Russians
2 armour, 3 artilleries, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Well I am happy sea lion was a success for me. It usually does not pan out so well when I do it. It feels good to punish the allies for having UK buy 2 fighters round 1.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
Japanese take Hunan from Chinese
2 mech_infantrys moved from Kwangtung to Kiangsi
1 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Chahar to Anhwe
1 fighter moved from Japan to Anhwe
2 bombers, 9 fighters and 7 tactical_bombers moved from Kwangsi to Kweichow
4 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kweichow
1 artillery moved from Kwangsi to Kiangsi
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Siam to French Indo China
1 mech_infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 13 fighters and 9 tactical_bombers
British defend with 1 aaGun; Chinese defend with 3 artilleries, 1 fighter and 5 infantry
Japanese win with 2 bombers, 12 fighters and 9 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 1 fighter
Casualties for British: 1 aaGun
Casualties for Chinese: 3 artilleries, 1 fighter and 5 infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 infantry and 2 mech_infantrys
Chinese defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from Siam to 37 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 75 Sea Zone
2 battleships moved from 37 Sea Zone to 75 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 75 Sea Zone
1 aaGun moved from Chahar to Hopei
2 bombers, 9 fighters and 7 tactical_bombers moved from Kweichow to Kwangsi
1 artillery moved from Siam to Shan State
3 fighters and 2 tactical_bombers moved from Kweichow to Hopei
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Anhwe to Hopei
3 carriers and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
3 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 factory_minor placed in Malaya
1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
My luck is extremely ridiculous at this point.
I admit that if I win this game it was on luck.
One stinking fighter!?!?!
Geez, well . . . I guess that’s par for the course so far. :|
3 countries down. 4 to go!