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Cow(Axis) Vs Seth (allies+9) Crazy G40 game of doom

  • TripleA

    Yeah I cannot scramble. Damaged airbase. The hell.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Iceland to United Kingdom
                2 carriers and 1 cruiser moved from 91 Sea Zone to 109 Sea Zone
                1 bomber moved from Eastern United States to 109 Sea Zone
                4 fighters moved from 91 Sea Zone to United Kingdom
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 transport
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in United Kingdom
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 4 infantry and 2 mech_infantrys
                    Germans defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 3 tactical_bombers; Italians defend with 2 fighters
                    Germans win with 2 fighters remaining. Battle score for attacker is -26
                    Casualties for Germans: 1 aaGun, 1 armour, 4 infantry and 3 tactical_bombers
                    Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 4 fighters, 4 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                1 bomber moved from 109 Sea Zone to Eire
                2 fighters moved from Eastern United States to 109 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from Eastern United States to Quebec
                2 aaGuns moved from Central United States to Eastern United States
                1 submarine moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
                Americans undo move 4.
                1 artillery and 2 infantry placed in Eastern United States
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • TripleA

    This is cool! Big battle! I really did not think you would swing in. That is interesting. max defense is my OOL. armor before tactical.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                3 artilleries and 1 infantry moved from Kweichow to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to French Indo China
                1 bomber moved from Union of South Africa to Alexandria
                2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber moved from Egypt to Alexandria
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Italian Somaliland
                1 cruiser moved from 81 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians

    Combat - British
                Battle in French Indo China
                    British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 factory_minor and 3 infantry
                    British win, taking French Indo China from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Italian Somaliland
                    British attack with 2 infantry
                    Germans defend with 1 bomber
                    British win, taking Italian Somaliland from Italians with 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 bomber
                Battle in Alexandria
                    British attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British win, taking Alexandria from Italians with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                1 bomber moved from Alexandria to Egypt
                2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
                2 aaGuns and 2 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 artillery and 4 infantry moved from Burma to Yunnan
                1 aaGun, 1 artillery and 5 infantry moved from Burma to India
                1 infantry moved from Burma to India

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2
                UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • Man, only 3/13 hits in that first round cost me retaking UK (including only six 3+ dice)  :|

    Then you had to go ahead and roll 6/10  :roll:

  • 12

    @seththenewb:

    Man, only 3/13 hits in that first round cost me retaking UK (including only six 3+ dice)  :|

    Then you had to go ahead and roll 6/10  :roll:

    Thats vintage cow dice.

    Cow 8 want to christen your new avatar with its first loss… you ready to go?


  • @Cow:

    This is cool! Big battle! I really did not think you would swing in. That is interesting. max defense is my OOL. armor before tactical.

    I had like a 67% chance in that battle, I don’t know if you missed the bomber sitting in Iceland or not. But hell, your dice appear charmed.

  • 12

    @seththenewb:

    @Cow:

    This is cool! Big battle! I really did not think you would swing in. That is interesting. max defense is my OOL. armor before tactical.

    I had like a 67% chance in that battle, I don’t know if you missed the bomber sitting in Iceland or not. But hell, your dice appear charmed.

    :lol: cow doesnt mess with details like bombers sitting in icwland.  The dice almost always bail him out anyway.  :roll:

  • TripleA

    I did know he had 67%.

    If it fails it is a huge thing! He liberates it, I get to recapture it a few turns later. Plus it gets rid of the multi threat. Now Italy does not have to worry so much.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from United Kingdom to Eire
                1 bomber moved from Greece to 76 Sea Zone
                2 armour moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Eastern Poland to Baltic States

    Combat - Italians
                Battle in 76 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 cruiser and 1 transport
                    British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Battle in Eire
                    Italians attack with 2 fighters
                    Americans defend with 1 bomber
                    Italians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 bomber
                Battle in Baltic States
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Baltic States from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Eire to United Kingdom
                3 fighters moved from Southern Italy to United Kingdom
                1 fighter moved from Greece to Southern Italy
                1 infantry moved from Northern Italy to France
                1 infantry moved from Bulgaria to Romania
                1 artillery moved from Bulgaria to Romania

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

  • TripleA

    We going blow for blow baby! Your bomber got my fighter, cruiser got my bomber.

  • TripleA

    Every battle so critical.

  • TripleA

    This is an exciting game. I love it.


  • @Cow:

    I did know he had 67%.

    If it fails it is a huge thing! He liberates it, I get to recapture it a few turns later. Plus it gets rid of the multi threat. Now Italy does not have to worry so much.

    Your Navy was out of position and would’ve taken 2 turns to threaten UK once again, assuming I couldn’t block it in the first place. Not to mention swinging forces back to reconquer it would’ve allowed Russia to get back onto the German border, this time with enough strength to stay for a round or two.

  • 12

    @seththenewb:

    @Cow:

    I did know he had 67%.

    If it fails it is a huge thing! He liberates it, I get to recapture it a few turns later. Plus it gets rid of the multi threat. Now Italy does not have to worry so much.

    Your Navy was out of position and would’ve taken 2 turns to threaten UK once again, assuming I couldn’t block it in the first place. Not to mention swinging forces back to reconquer it would’ve allowed Russia to get back onto the German border, this time with enough strength to stay for a round or two.

    details details Honey Badger don’t care


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 cruiser moved from 54 Sea Zone to 63 Sea Zone
                1 destroyer moved from 54 Sea Zone to 63 Sea Zone
                1 submarine moved from 62 Sea Zone to 63 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from France to Western Ukraine
                1 armour moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Karelia
                      Germans take Karelia from Russians
                8 transports moved from 115 Sea Zone to 114 Sea Zone
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Finland to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 fighter moved from 115 Sea Zone to Novgorod
                1 tactical_bomber moved from 115 Sea Zone to Novgorod
                1 destroyer moved from 115 Sea Zone to 114 Sea Zone

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                6 armour, 9 artilleries, 5 infantry and 2 mech_infantrys moved from Eastern Poland to Baltic States
                3 artilleries and 3 infantry moved from Poland to Baltic States
                7 artilleries and 3 infantry moved from Germany to 114 Sea Zone
                7 artilleries, 3 infantry and 7 transports moved from 114 Sea Zone to 115 Sea Zone
                4 infantry moved from Finland to 115 Sea Zone
                7 artilleries and 7 infantry moved from 115 Sea Zone to Baltic States
                4 aaGuns moved from Germany to Western Germany
                1 destroyer moved from 114 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
                1 aaGun, 2 artilleries and 1 infantry moved from Finland to Karelia
                1 bomber moved from Western Ukraine to Baltic States
                1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Finland to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
                1 artillery and 1 infantry moved from Finland to Karelia
                6 infantry moved from Western Germany to Germany

    Place Units - Germans
                3 infantry placed in United Kingdom
                3 infantry placed in France
                4 infantry placed in Western Germany
                Germans undo move 3.
                2 fighters and 2 infantry placed in Western Germany
                1 infantry placed in Western Germany
                2 artilleries and 1 infantry placed in Germany
                Germans undo move 4.
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,1,6,6,6
                Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • TripleA

    Well I was playing from behind so I am taking chances. Nothing wrong with that.

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