Attacking SZ110 w/ 2 bomb, 3 tac, 4 fight, 2 sub
Scramble?
(Also, my first forum game – so if there’s a better way to post combat move summaries, let me know)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Albania to Romania
1 bomber moved from Southern Italy to Romania
2 artilleries and 1 infantry moved from Greece to Bulgaria
2 infantry moved from Yugoslavia to Romania
2 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Northern Italy to Western Germany
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Rhodesia to Union of South Africa
Combat - Italians
Battle in Eastern Poland
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Italians attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Battle in Union of South Africa
Italians attack with 1 artillery and 1 infantry
British defend with 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
British win with 1 bomber and 2 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Romania to Greece
2 aaGuns moved from Northern Italy to Southern Italy
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from Caroline Islands to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Anglo Egyptian Sudan to Kenya
ANZAC take Kenya from Italians
Combat - ANZAC
Battle in Java
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
ANZAC win, taking Java from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 46 Sea Zone to Queensland
1 cruiser moved from 33 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Norway to Finland
Germans take Finland from Russians
1 armour moved from Scotland to United Kingdom
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 bomber moved from Southern Italy to Kenya
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 mech_infantry moved from Slovakia Hungary to Baltic States
Germans take Baltic States from Russians
3 artilleries and 3 infantry moved from Germany to Poland
1 bomber moved from Southern Italy to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Poland
Germans attack with 3 artilleries and 3 infantry
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kenya
Germans attack with 1 bomber
ANZAC defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
1 bomber moved from Kenya to Italian Somaliland
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 125 Sea Zone to United Kingdom
2 tactical_bombers moved from Southern Italy to United Kingdom
1 bomber moved from 125 Sea Zone to France
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
4 artilleries moved from Germany to 113 Sea Zone
8 infantry moved from Western Germany to 113 Sea Zone
1 armour moved from Norway to Finland
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun, 4 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 8 infantry and 10 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun, 4 artilleries and 8 infantry moved from 115 Sea Zone to Finland
9 artilleries, 20 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
6 armour moved from Germany to Eastern Poland
3 aaGuns moved from Slovakia Hungary to Germany
1 aaGun moved from Slovakia Hungary to Germany
Place Units - Germans
6 infantry placed in Western Germany
7 artilleries and 3 infantry placed in Germany
Germans undo move 2.
Germans undo move 1.
3 infantry placed in France
Germans undo move 1.
6 infantry placed in Western Germany
7 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 armour, 4 artilleries, 13 infantry and 3 mech_infantrys moved from Belarus to Eastern Poland
8 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Novgorod to Baltic States
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 10 transports
Germans win with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 10 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Baltic States
Russians attack with 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 4 armour, 4 artilleries, 3 fighters, 21 infantry, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 6 armour, 9 artilleries, 20 infantry and 2 mech_infantrys; Italians defend with 2 armour and 1 mech_infantry
2 infantry owned by the Russians , 4 armour owned by the Russians , 9 mech_infantrys owned by the Russians and 4 artilleries owned by the Russians retreated to Belarus
Italians win with 8 armour, 9 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is -21
Casualties for Germans: 12 infantry
Casualties for Russians: 19 infantry
Non Combat Move - Russians
2 artilleries and 6 infantry moved from Novgorod to Belarus
3 armour and 3 mech_infantrys moved from Russia to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Ukraine to Bryansk
3 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
Place Units - Russians
1 infantry placed in Ukraine
1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry placed in Russia
1 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Slight edit if you don’t mind.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 12 infantry and 1 transport; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Kwangsi
3 artilleries and 9 infantry moved from Manchuria to Korea
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 battleship and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Japan to Korea
3 fighters and 3 tactical_bombers moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 44 Sea Zone to Java
1 carrier and 1 cruiser moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Celebes to 44 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to Java
2 fighters moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 tactical_bomber moved from Japan to Kwangsi
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 2 transports
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Korea
Japanese attack with 3 artilleries, 2 bombers, 5 fighters, 12 infantry and 5 tactical_bombers
Russians defend with 2 aaGuns and 11 infantry; Americans defend with 1 artillery
Japanese win, taking Korea from Americans with 3 artilleries, 2 bombers, 4 fighters, 5 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 fighter and 7 infantry
Casualties for Russians: 2 aaGuns and 11 infantry
Casualties for Americans: 1 artillery
Battle in Java
Japanese attack with 1 artillery, 4 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
4 fighters moved from Java to 42 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
2 bombers, 4 fighters and 5 tactical_bombers moved from Korea to Jehol
1 aaGun moved from Manchuria to Jehol
2 bombers moved from Jehol to Kwangsi
Place Units - Japanese
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Sweet now I can just waltz right into siberia. Going to be a long walk for that steady income growth.
That the one thing I love about low TUV games. Once you bust through a spot, the cash flows!
I really don’t like your new image, the original and the one you’ve been sporting recently were FAR better in my opinion :-P
My classic counter strike 1.4 spray lol.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Iceland to United Kingdom
2 carriers and 1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Eastern United States to 109 Sea Zone
4 fighters moved from 91 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
Scramble off of UK?
The airbase is broken I thought?
Yeah I cannot scramble. Damaged airbase. The hell.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Iceland to United Kingdom
2 carriers and 1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Eastern United States to 109 Sea Zone
4 fighters moved from 91 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in United Kingdom
Americans attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 4 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 3 tactical_bombers; Italians defend with 2 fighters
Germans win with 2 fighters remaining. Battle score for attacker is -26
Casualties for Germans: 1 aaGun, 1 armour, 4 infantry and 3 tactical_bombers
Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 4 fighters, 4 infantry and 2 mech_infantrys
Non Combat Move - Americans
1 bomber moved from 109 Sea Zone to Eire
2 fighters moved from Eastern United States to 109 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Eastern United States to Quebec
2 aaGuns moved from Central United States to Eastern United States
1 submarine moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
Americans undo move 4.
1 artillery and 2 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
This is cool! Big battle! I really did not think you would swing in. That is interesting. max defense is my OOL. armor before tactical.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries and 1 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Union of South Africa to Alexandria
2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber moved from Egypt to Alexandria
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in French Indo China
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 infantry
British win, taking French Indo China from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantry
Battle in Italian Somaliland
British attack with 2 infantry
Germans defend with 1 bomber
British win, taking Italian Somaliland from Italians with 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in Alexandria
British attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
2 aaGuns and 2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery and 4 infantry moved from Burma to Yunnan
1 aaGun, 1 artillery and 5 infantry moved from Burma to India
1 infantry moved from Burma to India
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry
Man, only 3/13 hits in that first round cost me retaking UK (including only six 3+ dice) :|
Then you had to go ahead and roll 6/10 :roll:
@seththenewb:
Man, only 3/13 hits in that first round cost me retaking UK (including only six 3+ dice) :|
Then you had to go ahead and roll 6/10 :roll:
Thats vintage cow dice.
Cow 8 want to christen your new avatar with its first loss… you ready to go?