13L G40 snkae11eyes(axis) whackamatt (allies+10) game 2


  • No scramble 2 kamakazie each on 2 different carriers, then 1 hit each on 2 carriers thanks

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 7 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                10 fighters moved from 6 Sea Zone to Manchuria
                1 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 4,1
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5,3
                Battle in Korea
                Battle in Manchuria
                    Americans attack with 10 fighters
                    Japanese defend with 3 armour, 1 artillery, 1 factory_minor and 5 infantry
                    Americans win, taking Korea from Japanese with 2 fighters remaining. Battle score for attacker is -43
                    Casualties for Japanese: 3 armour, 1 artillery and 5 infantry
                    Casualties for Americans: 8 fighters

    Non Combat Move - Americans
                2 fighters moved from Manchuria to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                7 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • The rest of the allies? lol

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
                1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 99 Sea Zone
                      British take 99 Sea Zone from Italians
                1 armour moved from Tobruk to Egypt
                1 armour moved from Trans-Jordan to Northwest Persia

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Greece

    Non Combat Move - British
                2 infantry moved from 81 Sea Zone to Trans-Jordan

    Place Units - British
                1 tactical_bomber placed in Union of South Africa
                1 armour, 1 artillery and 1 infantry placed in Egypt
                2 submarines placed in 110 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,5,3,4,3,2,5,3,2,3,4,6,2,5,4,6,6
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tambov to Samara
                      Italians take Samara from Russians
                1 armour moved from Bryansk to Smolensk
                1 armour moved from Samara to Vologda
                      Italians take Vologda from Russians

    Combat - Italians
                Battle in Smolensk
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Southern France to Southern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                4 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy

    Place Units - Italians
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,3
                Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 airfield and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery, 5 fighters and 4 infantry moved from South Australia to Western Australia
                1 fighter moved from New South Wales to Western Australia

    Place Units - ANZAC
                1 airfield placed in Western Australia
                3 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                2 infantry moved from Egypt to Trans-Jordan

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 bombers and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 armour moved from Novgorod to Archangel
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Bryansk to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                12 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                2 infantry moved from Bryansk to Smolensk
                1 artillery moved from Bryansk to Smolensk
                5 armour moved from Russia to Archangel
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland
                3 mech_infantrys moved from Romania to Greece
                2 fighters and 1 tactical_bomber moved from Western Germany to Greece
                1 bomber moved from Western Ukraine to Greece

    Combat - Germans
                Battle in Archangel
                    Germans attack with 8 armour and 1 infantry
                    Russians defend with 7 infantry
                    Germans win, taking Archangel from Russians with 7 armour remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 7 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery and 12 infantry
                    Russians defend with 2 armour and 1 factory_minor
                    Germans win, taking Ukraine from Russians with 1 artillery and 12 infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 2 armour
                Battle in Iceland
                Battle in Greece
                    Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 2 artilleries and 2 infantry
                    Germans win, taking Iceland from British, taking Greece from British with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                1 transport moved from 112 Sea Zone to 127 Sea Zone
                6 artilleries and 1 infantry moved from Bryansk to Rostov
                2 artilleries and 11 infantry moved from Poland to Eastern Poland
                2 fighters moved from Greece to Southern Italy
                1 tactical_bomber moved from Greece to Southern Italy
                1 bomber moved from Greece to Southern Italy
                2 infantry moved from Northern Italy to France
                1 artillery moved from Northern Italy to France
                6 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Germans
                3 infantry placed in Russia
                7 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,3,4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,6
                Germans collect 60 PUs (4 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs


  • Just updating

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 infantry moved from Novosibirsk to Samara
                      Russians take Samara from Italians
                9 infantry moved from Novosibirsk to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 9 infantry
                    Italians defend with 1 armour
                    Russians win, taking Vologda from Italians with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                2 aaGuns moved from Novosibirsk to Vologda

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 bombers, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                4 artilleries moved from Ceylon to 39 Sea Zone
                4 infantry moved from Ceylon to 39 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 39 Sea Zone to 80 Sea Zone
                4 artilleries and 4 infantry moved from 80 Sea Zone to Persia
                1 bomber moved from Southern Italy to 81 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                1 artillery moved from Sikang to Kazakhstan
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Siberia to Amur
                1 infantry moved from Ulaanbaatar to Amur
                1 fighter moved from Japan to Korea
                3 fighters moved from Anhwe to Korea
                2 artilleries and 1 infantry moved from Anhwe to Jehol
                3 infantry moved from Kiangsu to Kiangsi
                1 artillery, 5 fighters, 1 infantry, 3 mech_infantrys and 5 tactical_bombers moved from Yunnan to Burma
                3 armour moved from French Indo China to Burma
                6 armour and 3 mech_infantrys moved from Hunan to Burma
                2 transports moved from 39 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 72 Sea Zone
                    Japanese attack with 1 submarine
                    French defend with 1 destroyer
                    Japanese win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 81 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kazakhstan
                    Japanese attack with 1 artillery
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Persia
                Battle in Korea
                    Japanese attack with 4 fighters
                    Americans defend with 1 infantry
                    Japanese win, taking Persia from Russians with 3 fighters remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from Korea to Manchuria
                1 aaGun, 2 artilleries and 6 infantry moved from Kansu to Tsinghai
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
                1 bomber moved from 81 Sea Zone to Greece

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                1 infantry and 1 mech_infantry placed in Malaya
                1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
                3 bombers placed in Japan
                1 mech_infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,4,3,1,1,6,2,6,3
                Japanese collect 68 PUs (8 lost to blockades); end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 91 Sea Zone to 112 Sea Zone
                2 destroyers moved from 91 Sea Zone to 101 Sea Zone
                2 carriers moved from 6 Sea Zone to 25 Sea Zone
                3 fighters moved from Western United States to Midway
                2 destroyers and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 battleship, 3 carriers, 2 cruisers and 4 destroyers moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 armour and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                1 fighter moved from Western United States to Midway

    Combat - Americans
                Battle in Norway
                Battle in 37 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 2 transports
                    Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - Americans
                1 fighter moved from 37 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to Guam

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 armour, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 110 Sea Zone to 126 Sea Zone
                      British take 125 Sea Zone from Germans
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 armour moved from Northwest Persia to Trans-Jordan
                1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 81 Sea Zone
                2 transports moved from 99 Sea Zone to 81 Sea Zone
                2 infantry moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Union of South Africa to Egypt
                2 fighters moved from 81 Sea Zone to Egypt

    Combat - British

    Non Combat Move - British

    Place Units - British
                3 infantry placed in Union of South Africa
                1 armour and 2 infantry placed in Egypt
                1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 bomber
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                1 infantry moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Albania
                1 aaGun moved from Yugoslavia to Albania
                4 mech_infantrys moved from Northern Italy to Albania
                4 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern France to France
                8 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,1
                Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Iraq to Northwest Persia
                6 fighters moved from Western Australia to India

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French
                1 fighter moved from Scotland to 123 Sea Zone

    Combat - French
                Battle in 123 Sea Zone
                    French attack with 1 fighter
                    Germans defend with 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - French
                1 fighter moved from 123 Sea Zone to Scotland

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 1 bomber, 2 destroyers, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Smolensk to Vologda
                2 infantry moved from Russia to Samara
                1 infantry moved from Russia to Vologda
                5 armour moved from Archangel to Vologda
                1 armour moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Volgograd to Northwest Persia
                7 bombers moved from Western Germany to Norway
                1 bomber moved from Southern Italy to Samara

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 1 armour and 1 mech_infantry
                    ANZAC defend with 1 infantry
                    Germans win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Germans attack with 5 armour, 1 artillery and 3 infantry
                    Russians defend with 2 aaGuns and 8 infantry
                    Russians win with 2 infantry remaining. Battle score for attacker is -15
                    Casualties for Germans: 5 armour, 1 artillery and 3 infantry
                    Casualties for Russians: 2 aaGuns and 6 infantry
                Battle in Samara
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 7 bombers
                    Americans defend with 1 artillery and 1 infantry
                    Germans win with 7 bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Samara to Russia
                2 armour moved from Archangel to Karelia
                7 bombers moved from Norway to Southern Italy
                6 artilleries and 1 infantry moved from Rostov to Caucasus
                1 artillery and 12 infantry moved from Ukraine to Rostov
                1 aaGun and 6 infantry moved from Western Germany to Greater Southern Germany
                1 artillery moved from France to Northern Italy
                2 infantry moved from France to Northern Italy
                2 artilleries and 11 infantry moved from Eastern Poland to Romania
                1 tactical_bomber moved from Southern Italy to Persia

    Place Units - Germans
                1 factory_minor placed in Caucasus
                3 armour placed in Russia
                3 armour placed in Volgograd
                1 armour and 1 mech_infantry placed in Ukraine
                1 bomber placed in Ukraine
                2 destroyers placed in 127 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,1
                Germans collect 57 PUs (4 lost to blockades); end with 57 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Korea
                      Japanese take Korea from Americans
                1 infantry moved from Urals to Vologda
                      Japanese take Vologda from Russians
                1 infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 artillery moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                4 artilleries and 4 infantry moved from Persia to 80 Sea Zone
                4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 infantry, 3 tactical_bombers and 4 transports moved from 80 Sea Zone to 81 Sea Zone
                4 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers moved from 81 Sea Zone to Egypt
                1 bomber moved from Greece to Egypt

    Combat - Japanese
                Battle in 81 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 4 transports
                    British defend with 1 carrier, 1 destroyer and 2 transports
                    Units damaged: 1 carrier owned by the British
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 4 transports remaining. Battle score for attacker is 38
                    Casualties for British: 1 carrier, 1 destroyer and 2 transports
                Battle in Egypt
                    Japanese attack with 4 artilleries, 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers
                    British defend with 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
                    Japanese win, taking Egypt from British with 3 artilleries, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for Japanese: 1 artillery, 3 infantry and 1 tactical_bomber
                    Casualties for British: 3 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                3 fighters moved from Egypt to 81 Sea Zone
                2 tactical_bombers moved from Egypt to 81 Sea Zone
                1 bomber moved from Egypt to Persia
                1 submarine moved from 72 Sea Zone to 81 Sea Zone
                1 aaGun, 2 artilleries and 6 infantry moved from Tsinghai to Kazakhstan
                3 mech_infantrys moved from French Indo China to Burma
                2 fighters moved from Burma to Persia

    Place Units - Japanese
                2 bombers placed in Japan
                1 factory_minor placed in Persia
                3 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Malaya
                1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,4,5,2,3,4,2,5,5,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
                Japanese collect 75 PUs (8 lost to blockades); end with 76 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs


  • Good game well played, You can take your final suicide stab with that uk tank lol

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