13L G40 atease (Allies +12) vs DizzKneeLand33 (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                7 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from West India to Iraq
                2 artilleries and 3 infantry moved from West India to Eastern Persia
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from India to Iraq
                1 cruiser, 1 destroyer and 3 submarines moved from 71 Sea Zone to 83 Sea Zone
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Ethiopia
                2 infantry moved from Tanganyika Territory to Kenya
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                3 infantry moved from Persia to Iraq
                1 artillery and 7 infantry moved from Burma to India
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 destroyers moved from 101 Sea Zone to 106 Sea Zone
                1 fighter and 1 tactical_bomber moved from West India to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 1 :  1/9 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 :  3/9 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Iraq to Persia
                3 aaGuns moved from Burma to India
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Place Units - British
                1 carrier and 1 destroyer placed in 106 Sea Zone
                1 fighter placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 1 artillery and 7 infantry

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 9 times
            Average roll : 3.962
            Median : 3.500
            Variance : 2.160
            Standard Deviation : 1.470
            Total rolls : 26

    Neutral_Axis Combat
                1 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 4.111
            Median : 4.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    Chinese Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Egypt
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                1 cruiser moved from 97 Sea Zone to 94 Sea Zone
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 harbour
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Egypt, round 1 :  4/6 hits
                        British roll dice for 3 infantry in Egypt, round 1 :  2/3 hits
                        1 infantry owned by the French , 2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Trans-Jordan
                Battle in Algeria
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 cruiser in Algeria, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 :  0/2 hits
                        French roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 :  0/2 hits
                        French roll dice for 1 infantry in Algeria, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 4 :  1/2 hits
                        French roll dice for 1 infantry in Algeria, round 4 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                    Italians win, taking Trans-Jordan from British, taking Algeria from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 armour and 2 infantry moved from Albania to Greece
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 aaGun and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber and 1 fighter moved from Egypt to Alexandria

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 artillery placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 aaGun and 3 infantry
        Alexandria : 1 flag, 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
        Egypt : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Algeria : 1 flag, 1 artillery
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        95 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        94 Sea Zone : 1 cruiser and 1 transport
        Greece : 1 armour and 2 infantry
        98 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 38
        Japanese : 38 / 48
        Americans : 52 / 78
        Chinese : 3 / 3
        British : 30 / 33
        UK_Pacific : 24 / 29
        Italians : 14 / 25
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 3 times
            Average roll : 3.091
            Median : 3.500
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 22

    French Combat
                2 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.500
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    British Combat
                1 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15


  • Hi, i won’t be able to play as much for the next 2-4 days. Just letting you know.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Western Australia to Malaya
                1 artillery and 2 infantry moved from Queensland to Northern Territory
                1 infantry moved from New South Wales to South Australia
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from 39 Sea Zone to India
                1 fighter moved from Malaya to India
                1 fighter moved from Malaya to India

    Place Units - ANZAC
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 5 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 armour, 3 artilleries and 4 infantry moved from Southern France to 93 Sea Zone
                1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 93 Sea Zone to 98 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
                2 artilleries and 7 infantry moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                1 armour moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                2 armour placed in Western Germany
                4 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Egypt : 1 armour, 3 artilleries and 4 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
        Slovakia Hungary : 3 aaGuns, 1 armour, 7 artilleries, 26 infantry and 1 mech_infantry
        Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        Romania : 1 infantry
        Poland : 1 infantry
        Germany : 1 aaGun, 4 artilleries, 1 factory_major and 6 infantry
        Norway : 4 infantry
        Southern Italy : 2 bombers, 1 fighter and 2 tactical_bombers
        Bulgaria : 1 flag
        Greece : 1 flag, 6 armour, 2 artilleries and 8 infantry
        Yugoslavia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 34 / 38
        Japanese : 38 / 48
        Americans : 52 / 78
        Chinese : 3 / 3
        British : 30 / 33
        UK_Pacific : 24 / 29
        Italians : 14 / 25
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    I shall be away from now until Tuesday, 5/28/13.  Have a great holiday weekend!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                3 artilleries and 5 infantry moved from Karelia to Finland
                2 infantry moved from Eastern Poland to Poland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Romania
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
                2 artilleries and 1 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
                1 infantry and 1 mech_infantry moved from Kansu to Novosibirsk
                3 infantry moved from Yenisey to Timguska
                3 infantry moved from Yakut S.S.R. to Buryatia
                11 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Sikang to Kazakhstan
                3 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 1 infantry moved from Belarus to Eastern Poland
                3 infantry moved from Novgorod to Baltic States
                1 infantry moved from Russia to Samara
                3 mech_infantrys moved from Volgograd to Samara

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 1 :  2/4 hits
                        Germans roll dice for 1 infantry in Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 1 :  2/4 hits
                        Germans roll dice for 1 infantry in Romania, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Finland
                    Russians attack with 3 artilleries and 5 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 artilleries and 5 infantry in Finland, round 1 :  5/8 hits
                        Germans roll dice for 1 infantry in Finland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 43 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs

    Production/PUs Summary :

    Germans : 39 / 61
        Russians : 41 / 57
        Japanese : 38 / 48
        Americans : 52 / 78
        Chinese : 3 / 3
        British : 30 / 33
        UK_Pacific : 24 / 29
        Italians : 14 / 25
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.842
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

  • '20 '16 '15 '14

    I am back from the Chicago (chess) Open!  I will be posting my turn shortly.  :)

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 armour, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 2 infantry moved from Shantung to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
                2 battleships and 2 cruisers moved from 19 Sea Zone to 35 Sea Zone
                4 fighters and 2 tactical_bombers moved from 19 Sea Zone to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                3 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Siberia to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Sakha to Amur
                1 artillery and 2 infantry moved from Manchuria to Amur

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries and 4 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 carriers, 2 destroyers and 2 submarines moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 7 Sea Zone to 19 Sea Zone
                1 armour and 2 mech_infantrys moved from Kweichow to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 aaGun and 2 infantry moved from Anhwe to Kweichow
                1 infantry moved from Chahar to Jehol
                2 infantry moved from Chahar to Suiyuyan
                2 artilleries, 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers moved from Suiyuyan to Shensi
                1 aaGun moved from Manchuria to Amur
                2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
                4 fighters and 2 tactical_bombers moved from Kwangtung to 35 Sea Zone

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Manchuria
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 infantry
        Siam : 1 infantry
        Manchuria : 1 armour, 1 factory_minor and 2 mech_infantrys
        Shensi : 1 flag, 2 artilleries, 2 bombers, 2 fighters, 9 infantry and 2 tactical_bombers
        Yunnan : 1 flag, 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag, 1 aaGun, 2 armour, 2 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 3 artilleries, 2 infantry and 1 mech_infantry
        Burma : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 aaGun, 1 armour, 1 artillery and 3 infantry
        Siberia : 1 flag
        French Indo China : 1 flag, 1 infantry
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 3 transports
        19 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 39 / 61
        Russians : 40 / 57
        Japanese : 50 / 50
        Americans : 50 / 78
        Chinese : 1 / 3
        British : 30 / 33
        UK_Pacific : 19 / 29
        Italians : 14 / 25
        ANZAC : 14 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 3 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to United Kingdom
                1 armour moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  1/2 hits
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 1 :  1/3 hits
                        Germans roll dice for 2 infantry in Gibraltar, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  1/3 hits
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 1 :  2/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                3 mech_infantrys moved from Eastern United States to Central United States

    Place Units - Americans
                1 battleship and 3 submarines placed in 10 Sea Zone
                2 submarines and 2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                Americans undo move 3.
                1 artillery and 2 infantry placed in Eastern United States
                1 infantry placed in Western United States
                Americans undo move 4.
                1 infantry placed in Central United States
                Americans undo move 3.
                1 artillery and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Production/PUs Summary :

    Germans : 39 / 61
        Russians : 40 / 57
        Japanese : 50 / 50
        Americans : 52 / 73
        Chinese : 1 / 3
        British : 30 / 33
        UK_Pacific : 19 / 29
        Italians : 14 / 25
        ANZAC : 14 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.188
            Median : 3.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.917
            Median : 2.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    retreated to Sikang
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Production/PUs Summary :

    Germans : 39 / 61
        Russians : 40 / 57
        Japanese : 50 / 50
        Americans : 52 / 73
        Chinese : 1 / 1
        British : 30 / 33
        UK_Pacific : 19 / 29
        Italians : 14 / 25
        ANZAC : 14 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.158
            Median : 3.000
            Variance : 0.278
            Standard Deviation : 0.527
            Total rolls : 19

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.917
            Median : 2.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 8 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 cruiser, 1 destroyer and 3 submarines moved from 83 Sea Zone to 91 Sea Zone
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from Kenya to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 artilleries, 1 fighter and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters and 2 tactical_bombers moved from Persia to Egypt
                1 armour, 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Scotland to United Kingdom

    Combat - British
                Battle in Egypt
                    British attack with 2 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers
                    Germans defend with 1 armour, 3 artilleries and 4 infantry; Italians defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 2 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers in Egypt, round 1 :  5/12 hits
                        Italians roll dice for 1 armour, 4 artilleries and 5 infantry in Egypt, round 1 :  2/10 hits
                        2 infantry owned by the British , 4 infantry owned by the Germans and 1 infantry owned by the Italians lost in Egypt
                        British roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Egypt, round 2 :  3/10 hits
                        Italians roll dice for 1 armour and 4 artilleries in Egypt, round 2 :  1/5 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 2 artilleries owned by the Germans lost in Egypt
                        British roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 3 :  4/9 hits
                        Italians roll dice for 1 armour and 1 artillery in Egypt, round 3 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Egypt
                    British win, taking Egypt from Italians with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 armour, 3 artilleries and 4 infantry
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 aaGun and 3 infantry
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Trans-Jordan, round 1 :  1/4 hits
                        Italians roll dice for 1 aaGun and 3 infantry in Trans-Jordan, round 1 :  2/3 hits
                        2 infantry owned by the British and 1 aaGun owned by the Italians lost in Trans-Jordan
                    1 armour owned by the British and 1 mech_infantry owned by the British retreated to Iraq
                    Italians win with 3 infantry remaining. Battle score for attacker is -1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 aaGun

    Non Combat Move - British
                3 fighters and 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
                2 artilleries and 3 infantry moved from Eastern Persia to Persia
                1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                2 infantry placed in Quebec
                1 transport placed in 106 Sea Zone
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,1,3,5,3,2,5,3
                British collect 30 PUs (2 lost to blockades); end with 38 PUs total

    Place Units - UK_Pacific
                3 armour, 2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Some Units in India change ownership: 3 armour, 2 artilleries and 1 infantry

    Production/PUs Summary :

    Germans : 39 / 61
        Russians : 40 / 57
        Japanese : 50 / 50
        Americans : 52 / 73
        Chinese : 1 / 1
        British : 32 / 38
        UK_Pacific : 19 / 19
        Italians : 12 / 25
        ANZAC : 14 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 21 times
                2 was rolled 11 times
                3 was rolled 27 times
                4 was rolled 23 times
                5 was rolled 16 times
                6 was rolled 14 times
            Average roll : 3.393
            Median : 3.000
            Variance : 1.658
            Standard Deviation : 1.288
            Total rolls : 112

    Null / Other
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.345
            Median : 3.000
            Variance : 0.964
            Standard Deviation : 0.982
            Total rolls : 29

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.676
            Standard Deviation : 0.822
            Total rolls : 35

    Italians Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.345
            Median : 3.000
            Variance : 0.964
            Standard Deviation : 0.982
            Total rolls : 29

    Chinese Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.917
            Median : 2.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to Morocco
                      Italians take Morocco from French
                1 armour and 1 mech_infantry moved from Alexandria to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 bomber and 1 fighter moved from Alexandria to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                    British defend with 2 artilleries, 1 harbour and 1 infantry
                    Italians win, taking Egypt from British with 2 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Egypt to 95 Sea Zone
                1 fighter moved from Southern Italy to 95 Sea Zone
                1 bomber moved from Egypt to Southern Italy
                1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 cruiser and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 aaGun, 2 armour, 1 harbour, 3 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 artillery
        Algeria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        Greece : 1 infantry
        92 Sea Zone : 1 destroyer
        98 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 39 / 61
        Russians : 40 / 57
        Japanese : 50 / 50
        Americans : 52 / 73
        Chinese : 1 / 1
        British : 30 / 38
        UK_Pacific : 19 / 19
        Italians : 15 / 31
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 infantry moved from India to Burma
                1 fighter moved from India to Burma
                2 fighters moved from India to Burma
                1 fighter moved from Malaya to Burma
                1 artillery and 2 infantry moved from Northern Territory to South Australia
                1 cruiser and 1 destroyer moved from 41 Sea Zone to 56 Sea Zone
                1 destroyer moved from 42 Sea Zone to 56 Sea Zone
                1 submarine moved from 42 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Burma
                    ANZAC attack with 4 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 4 fighters and 1 infantry in Burma, round 1 :  3/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Burma
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Burma to Tsinghai
                2 fighters moved from Burma to India

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Production/PUs Summary :

    Germans : 39 / 61
        Russians : 40 / 57
        Japanese : 50 / 50
        Americans : 52 / 73
        Chinese : 1 / 1
        British : 30 / 38
        UK_Pacific : 19 / 19
        Italians : 15 / 31
        ANZAC : 14 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from Scotland to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 39 / 61
        Russians : 40 / 57
        Japanese : 50 / 50
        Americans : 52 / 73
        Chinese : 1 / 1
        British : 30 / 38
        UK_Pacific : 19 / 19
        Italians : 15 / 31
        ANZAC : 14 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 6 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Germany to Poland
                2 fighters moved from Western Germany to Poland
                1 artillery and 3 infantry moved from Slovakia Hungary to Romania
                1 battleship, 1 cruiser and 1 submarine moved from 98 Sea Zone to 81 Sea Zone
                4 transports moved from 98 Sea Zone to 99 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from Greece to 99 Sea Zone
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 99 Sea Zone to 81 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
                2 bombers moved from Southern Italy to Anglo Egyptian Sudan
                1 bomber moved from Western Germany to Anglo Egyptian Sudan

    Combat - Germans
                Battle in Poland
                    Germans attack with 1 artillery, 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Poland from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Romania from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 81 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser, 1 submarine and 4 transports
                    French defend with 1 destroyer; British defend with 1 transport
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 1 cruiser, 1 submarine and 4 transports remaining. Battle score for attacker is 15
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 transport
                Battle in Anglo Egyptian Sudan
                    Germans attack with 3 armour, 1 artillery, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                    French defend with 1 infantry; British defend with 3 fighters, 1 infantry and 2 tactical_bombers
                    Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 3 armour, 1 artillery and 4 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 3 fighters, 1 infantry and 2 tactical_bombers

    Non Combat Move - Germans
                3 bombers moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 fighter moved from Poland to Western Germany
                1 fighter moved from Poland to Germany
                3 artilleries and 5 infantry moved from Germany to Slovakia Hungary
                1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 infantry moved from Western Germany to Germany
                1 armour and 1 mech_infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
                4 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Egypt : 3 bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
        Slovakia Hungary : 3 aaGuns, 2 armour, 9 artilleries, 28 infantry and 2 mech_infantrys
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Romania : 1 artillery and 3 infantry
        Poland : 1 artillery
        Germany : 1 aaGun, 4 artilleries, 1 factory_major, 1 fighter and 7 infantry
        Norway : 4 infantry
        Northern Italy : 1 armour and 1 mech_infantry
        Southern Italy : 1 fighter and 2 tactical_bombers
        Bulgaria : 1 flag
        Greece : 1 flag, 3 armour, 1 artillery and 4 infantry
        81 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 4 transports
        Yugoslavia : 1 flag
        98 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 35 / 57
        Japanese : 50 / 50
        Americans : 52 / 73
        Chinese : 1 / 1
        British : 30 / 38
        UK_Pacific : 19 / 19
        Italians : 15 / 31
        ANZAC : 14 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 3 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Baltic States to Poland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Romania
                1 infantry moved from Baltic States to Belarus
                3 infantry moved from Ukraine to Bryansk
                3 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Novgorod to Belarus
                3 artilleries and 4 infantry moved from Finland to Norway
                11 infantry moved from Yenisey to Timguska
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Timguska to Kansu
                2 infantry moved from Timguska to Novosibirsk
                2 infantry and 1 mech_infantry moved from Novosibirsk to Kazakhstan
                4 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Buyant-Uhaa to Jehol
                3 infantry moved from Volgograd to Caucasus
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 artillery moved from Bessarabia to Romania
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Eastern Poland to Romania
                1 artillery moved from Bessarabia to Ukraine
                2 armour, 6 artilleries, 18 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
                3 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Samara to Caucasus
                1 mech_infantry moved from Samara to Caucasus
                1 mech_infantry moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Samara to Caucasus
                1 infantry moved from Samara to Kazakhstan
                1 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Kazakhstan to Tsinghai

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 1 :  1/4 hits
                        Germans roll dice for 1 artillery in Poland, round 1 :  0/1 hits
                        1 artillery owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Jehol
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Jehol, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        Russians roll dice for 2 infantry in Jehol, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Jehol
                        Russians roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Jehol, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Jehol, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Jehol, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Jehol, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Romania
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 1 :  3/6 hits
                        Germans roll dice for 1 artillery and 3 infantry in Romania, round 1 :  0/4 hits
                        3 infantry owned by the Germans lost in Romania
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Kansu, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        Russians roll dice for 3 infantry in Kansu, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Kansu
                        Russians roll dice for 2 infantry in Kansu, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Kansu, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        Russians roll dice for 2 infantry in Kansu, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 5 :  0/1 hits
                        Russians roll dice for 2 infantry in Kansu, round 6 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 6 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Norway
                    Russians attack with 3 artilleries and 4 infantry
                    Germans defend with 4 infantry
                        Russians roll dice for 3 artilleries and 4 infantry in Norway, round 1 :  1/7 hits
                        Germans roll dice for 4 infantry in Norway, round 1 :  2/4 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
                        Russians roll dice for 3 artilleries and 2 infantry in Norway, round 2 :  4/5 hits
                        Germans roll dice for 3 infantry in Norway, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 3 artilleries remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 4 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Poland to Belarus
                4 aaGuns moved from Eastern Poland to Belarus
                2 aaGuns moved from Yakut S.S.R. to Yenisey
                1 tactical_bomber moved from Romania to Caucasus
                1 fighter moved from Romania to Caucasus

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Russia
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 infantry placed in Russia
                Russians undo move 2.
                Russians undo move 1.
                3 armour placed in Volgograd
                3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUs

    Production/PUs Summary :

    Germans : 36 / 49
        Russians : 43 / 60
        Japanese : 49 / 50
        Americans : 52 / 73
        Chinese : 2 / 1
        British : 30 / 38
        UK_Pacific : 19 / 19
        Italians : 15 / 31
        ANZAC : 14 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 18 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 13 times
            Average roll : 3.411
            Median : 3.000
            Variance : 0.653
            Standard Deviation : 0.808
            Total rolls : 73

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.455
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Germans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Russians Combat
                1 was rolled 8 times
                2 was rolled 12 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.327
            Median : 3.000
            Variance : 0.562
            Standard Deviation : 0.750
            Total rolls : 49

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 1 artillery and 3 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour and 2 mech_infantrys moved from Manchuria to Buryatia
                1 armour and 1 mech_infantry moved from Yunnan to Malaya
                3 artilleries, 2 infantry and 1 mech_infantry moved from Shan State to Malaya
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
                1 battleship moved from 35 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 cruiser moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                2 artilleries, 2 bombers, 2 fighters, 9 infantry and 2 tactical_bombers moved from Shensi to Tsinghai
                2 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers moved from Kweichow to Tsinghai
                2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 2 armour, 2 artilleries, 2 bombers, 6 fighters, 9 infantry, 4 mech_infantrys and 6 tactical_bombers
                    ANZAC defend with 2 fighters; Russians defend with 5 infantry; Chinese defend with 1 fighter and 9 infantry
                    Japanese win, taking Tsinghai from Chinese with 2 armour, 2 artilleries, 2 bombers, 6 fighters, 4 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 45
                    Casualties for Japanese: 9 infantry
                    Casualties for ANZAC: 2 fighters
                    Casualties for Russians: 5 infantry
                    Casualties for Chinese: 1 fighter and 9 infantry
                Battle in Sumatra
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Java
                Battle in Malaya
                    Japanese attack with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                    Japanese win, taking Java from ANZAC, taking Malaya from UK_Pacific with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 infantry and 1 mech_infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Amur to Buryatia
                2 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Yunnan to Burma
                1 infantry moved from Siam to Shan State
                1 infantry moved from French Indo China to Shan State
                1 destroyer moved from 19 Sea Zone to 18 Sea Zone
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                2 bombers, 4 fighters and 4 tactical_bombers moved from Tsinghai to Kweichow
                2 fighters and 2 tactical_bombers moved from Tsinghai to Shensi

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total

    Territory Summary for Japanese :

    Shantung : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Kwangsi : 1 artillery and 2 infantry
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Manchuria : 1 armour, 1 factory_minor and 2 mech_infantrys
        Shensi : 1 flag, 2 fighters, 2 infantry and 2 tactical_bombers
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 aaGun, 2 armour, 2 bombers, 4 fighters, 2 infantry, 4 mech_infantrys and 4 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 2 armour, 2 artilleries and 4 mech_infantrys
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        Burma : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 armour, 3 artilleries, 1 harbour and 1 mech_infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 aaGun, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
        French Indo China : 1 flag
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag, 2 artilleries and 2 infantry
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 36 / 49
        Russians : 42 / 60
        Japanese : 62 / 62
        Americans : 52 / 73
        Chinese : 1 / 1
        British : 30 / 38
        UK_Pacific : 12 / 19
        Italians : 15 / 31
        ANZAC : 10 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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