13L G40 Andul vs. Entec (Allies +10)

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 bombers moved from Philippines to India
                1 infantry moved from New South Wales to Queensland
                1 carrier and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 fighters placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag
        Jehol : 2 infantry
        Siam : 1 flag
        India : 2 bombers
        Malaya : 1 artillery and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 2 fighters and 1 harbour
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        37 Sea Zone : 1 cruiser and 1 transport
        35 Sea Zone : 1 flag
        54 Sea Zone : 1 carrier and 1 transport
        62 Sea Zone : 1 submarine
        Trans-Jordan : 1 infantry

    Production/PUs Summary :

    Germans : 62 / 98
        Russians : 3 / 0
        Japanese : 21 / 27
        Americans : 61 / 89
        Chinese : 23 / 29
        British : 33 / 50
        UK_Pacific : 25 / 30
        Italians : 11 / 11
        ANZAC : 15 / 26
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 3 infantry
        Scotland : 2 infantry
        Libya : 1 flag
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 62 / 98
        Russians : 3 / 0
        Japanese : 21 / 27
        Americans : 61 / 89
        Chinese : 23 / 29
        British : 33 / 50
        UK_Pacific : 25 / 30
        Italians : 11 / 11
        ANZAC : 15 / 26
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 16 armour; Remaining resources: 2 PUs;

    Combat Move - Germans
                3 armour moved from Volgograd to Northwest Persia
                6 armour moved from Rostov to Northwest Persia
                2 bombers moved from Caucasus to West India
                3 tactical_bombers moved from Caucasus to Eastern Persia
                1 fighter moved from Caucasus to Eastern Persia
                1 armour moved from Kazakhstan to Eastern Persia
                      Germans take Turkmenistan from Russians
                1 armour moved from Kazakhstan to Eastern Persia
                4 armour moved from Caucasus to Northwest Persia
                10 armour moved from Germany to Western Germany
                1 artillery and 2 infantry moved from Bulgaria to Greece
                      Germans take Greece from British
                1 fighter moved from Caucasus to Eastern Persia

    Combat - Germans
                Battle in West India
                    Germans attack with 2 bombers
                    British defend with 1 bomber
                        Germans roll dice for 2 bombers in West India, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 bomber in West India, round 1 :  0/1 hits
                        1 bomber owned by the British lost in West India
                    Germans win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for British: 1 bomber
                Battle in Eastern Persia
                    Germans attack with 2 armour, 2 fighters and 3 tactical_bombers
                    British defend with 2 mech_infantrys
                        Germans roll dice for 2 armour, 2 fighters and 3 tactical_bombers in Eastern Persia, round 1 :  3/7 hits
                        British roll dice for 2 mech_infantrys in Eastern Persia, round 1 :  1/2 hits
                        1 armour owned by the Germans and 2 mech_infantrys owned by the British lost in Eastern Persia
                    Germans win, taking Eastern Persia from British with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 2 mech_infantrys
                Battle in Western Germany
                    Germans attack with 10 armour
                    Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 10 armour in Western Germany, round 1 :  6/10 hits
                        Americans roll dice for 1 artillery and 1 infantry in Western Germany, round 1 :  1/2 hits
                        1 artillery owned by the Americans , 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                    Germans win, taking Western Germany from Americans with 9 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Northwest Persia
                    Germans attack with 13 armour
                    British defend with 1 armour
                        Germans roll dice for 13 armour in Northwest Persia, round 1 :  7/13 hits
                        British roll dice for 1 armour in Northwest Persia, round 1 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Germans lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 12 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                2 bombers moved from West India to Kazakhstan
                2 fighters and 3 tactical_bombers moved from Eastern Persia to Kazakhstan
                1 aaGun moved from Rostov to Caucasus
                2 armour moved from Ukraine to Caucasus
                13 armour moved from Bryansk to Caucasus

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 armour placed in Russia
                3 armour placed in Novgorod
                3 armour placed in France
                1 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Germans collect 67 PUs (2 lost to blockades); end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs

    Territory Summary for Germans :

    Korea : 1 fighter and 1 tactical_bomber
        Kazakhstan : 1 flag, 2 armour, 2 bombers, 2 fighters and 3 tactical_bombers
        France : 1 flag, 1 airfield, 10 armour, 2 artilleries, 1 factory_minor and 2 fighters
        Western Germany : 1 airfield, 9 armour, 1 factory_minor and 1 harbour
        Germany : 1 aaGun, 1 armour and 1 factory_major
        Norway : 4 infantry
        Holland Belgium : 1 artillery
        Belarus : 1 flag
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 aaGun and 15 armour
        Smolensk : 1 flag
        Samara : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 artillery and 2 infantry
        Eastern Persia : 1 flag, 1 armour
        Northwest Persia : 1 flag, 12 armour
        Yugoslavia : 1 flag
        Finland : 1 flag
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 69 / 96
        Russians : 3 / 0
        Japanese : 21 / 27
        Americans : 56 / 89
        Chinese : 23 / 29
        British : 31 / 50
        UK_Pacific : 25 / 30
        Italians : 11 / 11
        ANZAC : 15 / 26
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser and 1 submarine
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 69 / 96
        Russians : 3 / 0
        Japanese : 21 / 27
        Americans : 56 / 89
        Chinese : 23 / 29
        British : 31 / 50
        UK_Pacific : 25 / 30
        Italians : 11 / 11
        ANZAC : 15 / 26
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 3 destroyers; Remaining resources: 3 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                3 units repaired.
                1 infantry moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 6 submarines moved from 6 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from Japan to 25 Sea Zone


  • Need Scramble orders for z25

  • '20 '19 '18 '17 '16

    Crap looks like I forgot to unload those transports too.  Would you mind editing them to the island?

    Yes Scramble the fighter

    OOL

    Hits to the CV’s, hits to the BB’s, Sub, DD unless you still have Subs if you do then the CV’s, then the CA’s, then the tachs, then the Fighters and lastly the BB’s


  • I will add them to the island after the battle. CV’s would this be the Cruisers? You want to sink the cruisers before any hits to the carriers and battleships?

  • '20 '19 '18 '17 '16

    CV’s are the Carriers, CA’s are the Cruisers


  • Glad I asked, if you have a moment can you write down all the acronyms for this game, that way I will not accidentally sink a wrong ship.

  • '20 '19 '18 '17 '16

    The ones that I’ll use are for the ships, DD=Destroyer, CA= Cruiser, BB=Battleship, SS=Submarine, AK or TT=Transport, CV=Carrier Vessel, KJF=Kill Japan First, KGF=Kill Germany First, AA=Anti Air

    Here’s what Frimmel said:
    @frimmel:

    I’ll take a shot.

    IPC is Industrial Production Certificate. That’s the monopoly money in the set you use to purchase units. Units are built in territories with an
    IC Industrial Complex
    KJF is Kill Japan First a strategy where the Allies attempt to take Japan out of the game before taking out Germany
    KGF is Kill Germany First
    SBR is Strategic Bombing Run

    Most of the others are just short hand for units or territories.
    INF– Infantry
    ART or RTL– Artillery
    ARM– Tanks  or Armor (as called in classic)
    SS or SUB– Submarines
    TRN–Transport
    FIG or FTR –Fighter
    DD or DES – Destroyer
    BB – Battleship
    BOM or BMR- Bomber
    AA – Anti-Aircraft
    WUS–Western United States, KAR-- Karelia, CAU-- Caucauses and so on.

    As you play some games and get familiar with the rules it will be second nature to you before you know it. Especially if you start playing by forum.

  • '20 '19 '18 '17 '16

    Although technically CV doesn’t stand for Carrier Vessel, it’s just easier to remember it as such  8-)

    From Wiki:

    Aircraft carriers are ships designed primarily for the purpose of conducting combat operations by aircraft which engage in attacks against airborne, surface, sub-surface and shore targets. Contrary to popular belief, the “CV” hull classification symbol does not stand for “Carrier Vessel”. The “CV” designation was originally derived from cruisers, since aircraft carriers were seen as an extension of the sea control and denial mission of cruisers. The “V” designation for heavier-than-air craft comes from the French verb voler (to fly). Since 1935, “CV” has been a two-letter, unitary hull classification symbol meaning “aircraft carrier”. Aircraft carriers are designated in two sequences: the first sequence runs from CV-1 USS Langley to the very latest ships, and the second sequence, “CVE” for escort carriers, ran from CVE-1 Long Island to CVE-128 Okinawa before being discontinued.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 3 destroyers; Remaining resources: 3 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                3 units repaired.
                1 infantry moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 6 submarines moved from 6 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from Japan to 25 Sea Zone

    Combat - Japanese
                Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
                Battle in 25 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines and 2 tactical_bombers
                    Americans defend with 2 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 3 transports
                        Japanese roll dice for 6 submarines in 25 Sea Zone, round 1 :  1/6 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 :  10/12 hits
                    Units damaged: 2 battleships owned by the Americans
                        Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 25 Sea Zone, round 1 :  4/11 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 2 carriers owned by the Americans , 2 cruisers owned by the Americans , 1 tactical_bomber owned by the Americans and 2 submarines owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 4 submarines in 25 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 :  7/12 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 2 battleships and 3 transports in 25 Sea Zone, round 2 :  1/2 hits
                        2 fighters owned by the Americans , 2 battleships owned by the Americans , 2 artilleries owned by the Americans , 2 transports owned by the Americans , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans , 2 infantry owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                        1 transport owned by the Americans lost in 25 Sea Zone
                        Japanese roll dice for 3 submarines in 25 Sea Zone, round 3 :  1/3 hits
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 153
                    Casualties for Japanese: 2 destroyers and 3 submarines
                    Casualties for Americans: 2 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 3 transports

    Non Combat Move - Japanese

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 22 PUs; end with 25 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Midway: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Korea : 1 aaGun, 1 armour, 4 artilleries and 7 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        25 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 3 submarines and 2 tactical_bombers
        Central Mongolia : 1 flag
        6 Sea Zone : 3 destroyers and 3 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 69 / 96
        Russians : 2 / 0
        Japanese : 22 / 25
        Americans : 56 / 89
        Chinese : 23 / 29
        British : 31 / 50
        UK_Pacific : 25 / 30
        Italians : 11 / 11
        ANZAC : 15 / 26
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from India to Eastern Persia
                1 bomber moved from Western United States to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers
                    Japanese defend with 3 destroyers and 3 transports
                        Americans roll dice for 2 bombers in 6 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 3 destroyers and 3 transports in 6 Sea Zone, round 1 :  0/3 hits
                        2 destroyers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 bombers in 6 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 3 transports in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                        3 transports owned by the Japanese lost in 6 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 45
                    Casualties for Japanese: 3 destroyers and 3 transports
                Battle in Eastern Persia
                    Americans attack with 1 fighter
                    Germans defend with 1 armour
                        Americans roll dice for 1 fighter in Eastern Persia, round 1 :  1/1 hits
                        Germans roll dice for 1 armour in Eastern Persia, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 armour owned by the Germans lost in Eastern Persia
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 fighter
                Battle in Denmark

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                2 bombers moved from 6 Sea Zone to Shantung

    Place Units - Americans
                1 battleship, 1 cruiser, 1 destroyer and 3 transports placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 fighter and 2 infantry placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Shantung : 2 bombers
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 3 artilleries, 1 harbour and 3 infantry
        22 Sea Zone : 1 flag, 1 destroyer
        10 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 5 transports
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Normandy Bordeaux : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Denmark : 1 flag, 1 infantry
        112 Sea Zone : 1 transport
        86 Sea Zone : 2 transports
        Brazil : 1 flag, 3 infantry
        110 Sea Zone : 1 carrier

    Production/PUs Summary :

    Germans : 67 / 96
        Russians : 2 / 0
        Japanese : 22 / 25
        Americans : 58 / 83
        Chinese : 23 / 29
        British : 31 / 50
        UK_Pacific : 25 / 30
        Italians : 11 / 11
        ANZAC : 15 / 26
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shantung to Kiangsu
                1 infantry moved from Shantung to Kiangsu

    Place Units - Chinese
                3 infantry placed in Tsinghai
                2 artilleries and 4 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag, 2 artilleries and 3 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 2 infantry
        Kiangsi : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag, 7 infantry
        Kansu : 2 artilleries and 6 infantry
        Tsinghai : 1 artillery, 1 fighter and 4 infantry
        Sikang : 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 67 / 96
        Russians : 2 / 0
        Japanese : 22 / 25
        Americans : 58 / 83
        Chinese : 23 / 29
        British : 31 / 50
        UK_Pacific : 25 / 30
        Italians : 11 / 11
        ANZAC : 15 / 26
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 battleship, 1 destroyer and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
                2 artilleries and 2 infantry moved from 113 Sea Zone to Germany
                1 armour, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from United Kingdom to Southern France
                2 armour and 2 mech_infantrys moved from India to Eastern Persia
                      British take Eastern Persia from Germans

    Combat - British
                Battle in Germany
                    British attack with 2 artilleries and 2 infantry
                    Germans defend with 1 aaGun, 1 armour and 1 factory_major
                        British roll dice for 2 artilleries and 2 infantry in Germany, round 1 :  0/4 hits
                        Germans roll dice for 1 aaGun and 1 armour in Germany, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Germany
                        British roll dice for 2 artilleries and 1 infantry in Germany, round 2 :  1/3 hits
                        Germans roll dice for 1 aaGun and 1 armour in Germany, round 2 :  0/1 hits
                        1 aaGun owned by the Germans lost in Germany
                        British roll dice for 2 artilleries and 1 infantry in Germany, round 3 :  0/3 hits
                        Germans roll dice for 1 armour in Germany, round 3 :  0/1 hits
                        British roll dice for 2 artilleries and 1 infantry in Germany, round 4 :  1/3 hits
                        Germans roll dice for 1 armour in Germany, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Germany
                    British captures 96PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Germany from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 1 armour
                    Casualties for British: 1 infantry
                Battle in Southern France
                    British attack with 1 armour, 1 fighter, 4 infantry and 1 mech_infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 armour, 1 fighter, 4 infantry and 1 mech_infantry in Southern France, round 1 :  1/7 hits
                        Italians roll dice for 1 infantry in Southern France, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Southern France
                    British win, taking Southern France from Italians with 1 armour, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Southern France to Normandy Bordeaux
                1 cruiser moved from 110 Sea Zone to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Persia to Iraq
                1 aaGun, 1 artillery and 5 infantry moved from Sikang to Tsinghai
                3 mech_infantrys moved from Yunnan to Sikang
                2 armour moved from Kweichow to Tsinghai
                1 infantry moved from Kiangsu to Shantung
                1 aaGun and 1 infantry moved from Kiangsi to Kiangsu

    Place Units - British
                1 battleship and 1 destroyer placed in 98 Sea Zone
                1 armour placed in Egypt
                2 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 137 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 142 PUs

    Place Units - UK_Pacific
                2 armour, 1 infantry and 2 mech_infantrys placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for British, UK_Pacific :

    Shantung : 1 infantry
        Kiangsu : 1 aaGun and 1 infantry
        Tsinghai : 1 aaGun, 2 armour, 1 artillery and 5 infantry
        Sikang : 3 mech_infantrys
        India : 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Java : 1 flag
        Sumatra : 1 flag
        39 Sea Zone : 1 transport
        20 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun
        United Kingdom : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Normandy Bordeaux : 2 aaGuns and 1 fighter
        Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        Germany : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        109 Sea Zone : 1 flag
        Iraq : 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 62 / 0
        Russians : 2 / 0
        Japanese : 22 / 25
        Americans : 58 / 83
        Chinese : 23 / 29
        British : 39 / 142
        UK_Pacific : 25 / 30
        Italians : 8 / 11
        ANZAC : 15 / 26
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 cruisers and 3 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                6 infantry moved from France to Southern France

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 2 cruisers and 3 submarines
                    French defend with 1 destroyer; British defend with 1 battleship, 1 destroyer and 1 transport
                        Italians roll dice for 3 submarines in 98 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the British
                        Italians roll dice for 1 bomber and 2 cruisers in 98 Sea Zone, round 1 :  1/3 hits
                        British roll dice for 1 battleship, 2 destroyers and 1 transport in 98 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 bomber and 2 cruisers in 98 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 battleship, 1 destroyer and 1 transport in 98 Sea Zone, round 2 :  1/2 hits
                        1 transport owned by the British , 1 submarine owned by the Italians , 1 battleship owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win with 1 bomber, 2 cruisers and 1 submarine remaining. Battle score for attacker is 31
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 battleship, 1 destroyer and 1 transport
                    Casualties for Italians: 2 submarines
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery and 7 infantry
                    British defend with 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery and 7 infantry in Southern France, round 1 :  2/9 hits
                        British roll dice for 1 armour, 4 infantry and 1 mech_infantry in Southern France, round 1 :  2/6 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 armour, 1 artillery and 5 infantry in Southern France, round 2 :  0/7 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Southern France, round 2 :  0/4 hits
                        Italians roll dice for 1 armour, 1 artillery and 5 infantry in Southern France, round 3 :  2/7 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Southern France, round 3 :  4/4 hits
                        2 infantry owned by the British and 4 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 4 :  3/3 hits
                        British roll dice for 1 armour and 1 mech_infantry in Southern France, round 4 :  0/2 hits
                        1 armour owned by the British and 1 mech_infantry owned by the British lost in Southern France
                    Italians win, taking Southern France from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 armour, 4 infantry and 1 mech_infantry
                    Casualties for Italians: 6 infantry
                Battle in Gibraltar

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                2 artilleries moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Northern Italy : 2 aaGuns, 3 artilleries and 1 factory_minor
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 transport
        92 Sea Zone : 1 transport
        98 Sea Zone : 1 flag, 2 cruisers and 1 submarine

    Production/PUs Summary :

    Germans : 62 / 0
        Russians : 2 / 0
        Japanese : 22 / 25
        Americans : 58 / 83
        Chinese : 23 / 29
        British : 36 / 142
        UK_Pacific : 25 / 30
        Italians : 11 / 21
        ANZAC : 15 / 26
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 bombers moved from India to 98 Sea Zone

    Combat - ANZAC
                Battle in 98 Sea Zone
                    ANZAC attack with 2 bombers
                    Italians defend with 2 cruisers and 1 submarine
                    1 submarine owned by the Italians Submerged
                        ANZAC roll dice for 2 bombers in 98 Sea Zone, round 1 :  2/2 hits
                        Italians roll dice for 2 cruisers in 98 Sea Zone, round 1 :  1/2 hits
                        1 bomber owned by the ANZAC and 2 cruisers owned by the Italians lost in 98 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 bomber
                    Casualties for Italians: 2 cruisers

    Non Combat Move - ANZAC
                1 bomber moved from 98 Sea Zone to Egypt
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Queensland to 54 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 fighters moved from New South Wales to New Guinea
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                2 infantry moved from Jehol to Manchuria

    Place Units - ANZAC
                1 artillery and 1 bomber placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag
        Siam : 1 flag
        Manchuria : 2 infantry
        Queensland : 1 aaGun, 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor and 1 harbour
        New Guinea : 2 fighters
        Philippines : 1 artillery and 1 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 submarine
        35 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 infantry and 2 transports
        62 Sea Zone : 1 transport
        Egypt : 1 bomber
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 62 / 0
        Russians : 2 / 0
        Japanese : 22 / 25
        Americans : 58 / 83
        Chinese : 23 / 29
        British : 36 / 142
        UK_Pacific : 25 / 30
        Italians : 11 / 21
        ANZAC : 15 / 28
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French
                3 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Scotland to United Kingdom

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Libya : 1 flag
        Iraq : 3 infantry

    Production/PUs Summary :

    Germans : 62 / 0
        Russians : 2 / 0
        Japanese : 22 / 25
        Americans : 58 / 83
        Chinese : 23 / 29
        British : 36 / 142
        UK_Pacific : 25 / 30
        Italians : 11 / 21
        ANZAC : 15 / 28
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Combat Move - Germans
                2 fighters moved from France to Germany
                3 armour moved from Western Germany to Denmark
                6 armour moved from Western Germany to Germany
                12 armour moved from Northwest Persia to Iraq
                15 armour moved from Caucasus to Northwest Persia
                15 armour moved from Northwest Persia to Iraq
                2 bombers moved from Kazakhstan to Iraq

    Combat - Germans
                Battle in Denmark
                    Germans attack with 3 armour
                    Americans defend with 1 infantry
                        Germans roll dice for 3 armour in Denmark, round 1 :  2/3 hits
                        Americans roll dice for 1 infantry in Denmark, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Denmark
                    Germans win, taking Denmark from Americans with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Germany
                    Germans attack with 6 armour and 2 fighters
                    British defend with 2 artilleries, 1 factory_minor and 1 infantry
                        Germans roll dice for 6 armour and 2 fighters in Germany, round 1 :  2/8 hits
                        British roll dice for 2 artilleries and 1 infantry in Germany, round 1 :  2/3 hits
                        1 infantry owned by the British , 2 armour owned by the Germans and 1 artillery owned by the British lost in Germany
                        Germans roll dice for 4 armour and 2 fighters in Germany, round 2 :  3/6 hits
                        British roll dice for 1 artillery in Germany, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Germany
                    Germans win, taking Germany from British with 4 armour and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 armour
                    Casualties for British: 2 artilleries and 1 infantry
                Battle in Iraq
                    Germans attack with 27 armour and 2 bombers
                    ANZAC defend with 1 infantry; French defend with 3 infantry; British defend with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                        Germans roll dice for 27 armour and 2 bombers in Iraq, round 1 :  17/29 hits
                        Russians roll dice for 1 armour, 1 fighter, 6 infantry and 1 mech_infantry in Iraq, round 1 :  5/9 hits
                        2 infantry owned by the British , 3 infantry owned by the French , 1 armour owned by the British , 1 infantry owned by the ANZAC , 5 armour owned by the Germans , 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Iraq
                    Germans win, taking Iraq from Russians with 22 armour and 2 bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 infantry
                    Casualties for Germans: 5 armour
                    Casualties for French: 3 infantry
                    Casualties for British: 1 armour, 1 fighter, 2 infantry and 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Iraq to Kazakhstan
                1 aaGun moved from Caucasus to Kazakhstan
                3 armour moved from Russia to Kazakhstan
                3 armour moved from Ukraine to Caucasus
                3 armour moved from Volgograd to Kazakhstan
                3 armour moved from Novgorod to Vologda
                2 fighters moved from Germany to Western Ukraine
                2 infantry moved from Karelia to Finland

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Germans collect 68 PUs (3 lost to blockades); end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs

    Territory Summary for Germans :

    Korea : 1 fighter and 1 tactical_bomber
        Kazakhstan : 1 flag, 1 aaGun, 8 armour, 2 bombers, 2 fighters and 3 tactical_bombers
        France : 1 flag, 1 airfield, 10 armour, 2 artilleries and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_minor and 1 harbour
        Germany : 4 armour and 1 factory_minor
        Norway : 4 infantry
        Denmark : 3 armour
        Holland Belgium : 1 artillery
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 2 fighters
        Novosibirsk : 1 flag
        Vologda : 1 flag, 3 armour
        Volgograd : 1 flag, 1 factory_minor
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 3 armour
        Smolensk : 1 flag
        Samara : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 artillery and 2 infantry
        Iraq : 1 flag, 22 armour
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 71 / 97
        Russians : 0 / 0
        Japanese : 22 / 25
        Americans : 56 / 83
        Chinese : 23 / 29
        British : 31 / 142
        UK_Pacific : 25 / 30
        Italians : 11 / 21
        ANZAC : 15 / 28
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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