13L G40 Andul vs. Entec (Allies +10)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 bomber, 1 cruiser, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany

    Combat - Americans
                Battle in Western Germany
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
                        1 aaGun owned by the Germans lost in Western Germany
                    Americans converts factory_major into different units
                    Americans win, taking Western Germany from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun

    Non Combat Move - Americans
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 2 cruisers, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 25 Sea Zone

    Place Units - Americans
                2 artilleries, 1 bomber and 2 infantry placed in Western United States
                1 cruiser, 1 destroyer and 2 transports placed in 10 Sea Zone
                3 armour placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 61 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        India : 1 fighter
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 1 infantry
        25 Sea Zone : 2 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 2 tactical_bombers and 3 transports
        22 Sea Zone : 1 flag, 1 destroyer
        10 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Normandy Bordeaux : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        112 Sea Zone : 1 transport
        Brazil : 1 flag, 3 infantry
        91 Sea Zone : 2 transports
        110 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 62 / 98
        Russians : 3 / 0
        Japanese : 24 / 27
        Americans : 61 / 89
        Chinese : 20 / 20
        British : 33 / 39
        UK_Pacific : 25 / 30
        Italians : 11 / 11
        ANZAC : 15 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                7 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 artilleries and 5 infantry moved from Anhwe to Shantung
                1 fighter and 1 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Kansu
                2 artilleries and 2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag, 2 artilleries and 5 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag, 7 infantry
        Kansu : 2 infantry
        Tsinghai : 1 artillery, 1 fighter and 1 infantry
        Sikang : 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 62 / 98
        Russians : 3 / 0
        Japanese : 21 / 27
        Americans : 61 / 89
        Chinese : 23 / 29
        British : 33 / 39
        UK_Pacific : 25 / 30
        Italians : 11 / 11
        ANZAC : 15 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 11 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Greece to 99 Sea Zone
                1 artillery and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
                1 cruiser moved from 99 Sea Zone to 97 Sea Zone
                      British take 97 Sea Zone from Italians
                2 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 bomber moved from India to Northwest Persia
                1 fighter moved from India to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 4 armour
                        British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Northwest Persia, round 1 :  3/7 hits
                        Germans roll dice for 4 armour in Northwest Persia, round 1 :  3/4 hits
                        1 infantry owned by the British , 3 armour owned by the Germans , 1 artillery owned by the British and 1 mech_infantry owned by the British lost in Northwest Persia
                        British roll dice for 2 armour, 1 bomber and 1 fighter in Northwest Persia, round 2 :  2/4 hits
                        Germans roll dice for 1 armour in Northwest Persia, round 2 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 4 armour
                    Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Northern Italy
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 aaGun, 1 factory_major and 1 infantry
                        British roll dice for 1 cruiser in Northern Italy, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Northern Italy, round 1 :  2/2 hits
                        Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 1 :  1/1 hits
                        1 infantry owned by the British , 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                    British converts factory_major into different units
                    British win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 aaGun and 1 infantry

    Non Combat Move - British
                2 mech_infantrys moved from India to Eastern Persia
                1 aaGun, 1 artillery and 5 infantry moved from Szechwan to Sikang
                3 mech_infantrys moved from Kwangtung to Yunnan
                2 armour moved from Kiangsu to Kweichow
                1 infantry moved from Kiangsi to Kiangsu
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from Northwest Persia to West India
                1 fighter moved from Northwest Persia to Persia
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from Tobruk to Alexandria

    Place Units - British
                2 artilleries and 1 fighter placed in United Kingdom
                1 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,6,3,3,5,6,5
                British collect 34 PUs (3 lost to blockades); end with 45 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs

    Place Units - UK_Pacific
                2 armour, 1 fighter and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 2 armour, 1 fighter and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kiangsu : 1 infantry
        Kiangsi : 1 aaGun and 1 infantry
        Yunnan : 3 mech_infantrys
        Kweichow : 2 armour
        Sikang : 1 aaGun, 1 artillery and 5 infantry
        India : 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Java : 1 flag
        Sumatra : 1 flag
        20 Sea Zone : 1 flag
        West India : 1 bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun
        United Kingdom : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Normandy Bordeaux : 2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Northern Italy : 1 flag, 1 artillery and 1 factory_minor
        Ethiopia : 1 flag
        112 Sea Zone : 1 destroyer
        109 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 cruiser and 1 transport
        Eastern Persia : 1 flag, 2 mech_infantrys
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 armour
        Persia : 1 flag, 1 fighter
        110 Sea Zone : 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 62 / 98
        Russians : 3 / 0
        Japanese : 21 / 27
        Americans : 61 / 89
        Chinese : 23 / 29
        British : 37 / 50
        UK_Pacific : 25 / 30
        Italians : 7 / 11
        ANZAC : 15 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Southern France to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                2 cruisers and 3 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 2 cruisers and 3 submarines
                    British defend with 1 cruiser and 1 transport
                        Italians roll dice for 3 submarines in 97 Sea Zone, round 1 :  1/3 hits
                        1 cruiser owned by the British lost in 97 Sea Zone
                        Italians roll dice for 1 bomber and 2 cruisers in 97 Sea Zone, round 1 :  1/3 hits
                        1 transport owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 bomber, 2 cruisers and 3 submarines remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in Northern Italy
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 artillery and 1 factory_minor
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 1 :  0/3 hits
                        British roll dice for 1 artillery in Northern Italy, round 1 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 2 :  1/3 hits
                        British roll dice for 1 artillery in Northern Italy, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 bomber moved from 97 Sea Zone to Southern Italy
                6 infantry moved from Southern France to France

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 6 infantry
        Northern Italy : 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 2 cruisers, 3 submarines and 1 transport
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 62 / 98
        Russians : 3 / 0
        Japanese : 21 / 27
        Americans : 61 / 89
        Chinese : 23 / 29
        British : 33 / 50
        UK_Pacific : 25 / 30
        Italians : 11 / 11
        ANZAC : 15 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 bombers moved from Philippines to India
                1 infantry moved from New South Wales to Queensland
                1 carrier and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 fighters placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag
        Jehol : 2 infantry
        Siam : 1 flag
        India : 2 bombers
        Malaya : 1 artillery and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 2 fighters and 1 harbour
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        37 Sea Zone : 1 cruiser and 1 transport
        35 Sea Zone : 1 flag
        54 Sea Zone : 1 carrier and 1 transport
        62 Sea Zone : 1 submarine
        Trans-Jordan : 1 infantry

    Production/PUs Summary :

    Germans : 62 / 98
        Russians : 3 / 0
        Japanese : 21 / 27
        Americans : 61 / 89
        Chinese : 23 / 29
        British : 33 / 50
        UK_Pacific : 25 / 30
        Italians : 11 / 11
        ANZAC : 15 / 26
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 3 infantry
        Scotland : 2 infantry
        Libya : 1 flag
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 62 / 98
        Russians : 3 / 0
        Japanese : 21 / 27
        Americans : 61 / 89
        Chinese : 23 / 29
        British : 33 / 50
        UK_Pacific : 25 / 30
        Italians : 11 / 11
        ANZAC : 15 / 26
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 16 armour; Remaining resources: 2 PUs;

    Combat Move - Germans
                3 armour moved from Volgograd to Northwest Persia
                6 armour moved from Rostov to Northwest Persia
                2 bombers moved from Caucasus to West India
                3 tactical_bombers moved from Caucasus to Eastern Persia
                1 fighter moved from Caucasus to Eastern Persia
                1 armour moved from Kazakhstan to Eastern Persia
                      Germans take Turkmenistan from Russians
                1 armour moved from Kazakhstan to Eastern Persia
                4 armour moved from Caucasus to Northwest Persia
                10 armour moved from Germany to Western Germany
                1 artillery and 2 infantry moved from Bulgaria to Greece
                      Germans take Greece from British
                1 fighter moved from Caucasus to Eastern Persia

    Combat - Germans
                Battle in West India
                    Germans attack with 2 bombers
                    British defend with 1 bomber
                        Germans roll dice for 2 bombers in West India, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 bomber in West India, round 1 :  0/1 hits
                        1 bomber owned by the British lost in West India
                    Germans win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for British: 1 bomber
                Battle in Eastern Persia
                    Germans attack with 2 armour, 2 fighters and 3 tactical_bombers
                    British defend with 2 mech_infantrys
                        Germans roll dice for 2 armour, 2 fighters and 3 tactical_bombers in Eastern Persia, round 1 :  3/7 hits
                        British roll dice for 2 mech_infantrys in Eastern Persia, round 1 :  1/2 hits
                        1 armour owned by the Germans and 2 mech_infantrys owned by the British lost in Eastern Persia
                    Germans win, taking Eastern Persia from British with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 2 mech_infantrys
                Battle in Western Germany
                    Germans attack with 10 armour
                    Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 10 armour in Western Germany, round 1 :  6/10 hits
                        Americans roll dice for 1 artillery and 1 infantry in Western Germany, round 1 :  1/2 hits
                        1 artillery owned by the Americans , 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                    Germans win, taking Western Germany from Americans with 9 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Northwest Persia
                    Germans attack with 13 armour
                    British defend with 1 armour
                        Germans roll dice for 13 armour in Northwest Persia, round 1 :  7/13 hits
                        British roll dice for 1 armour in Northwest Persia, round 1 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Germans lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 12 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                2 bombers moved from West India to Kazakhstan
                2 fighters and 3 tactical_bombers moved from Eastern Persia to Kazakhstan
                1 aaGun moved from Rostov to Caucasus
                2 armour moved from Ukraine to Caucasus
                13 armour moved from Bryansk to Caucasus

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 armour placed in Russia
                3 armour placed in Novgorod
                3 armour placed in France
                1 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Germans collect 67 PUs (2 lost to blockades); end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs

    Territory Summary for Germans :

    Korea : 1 fighter and 1 tactical_bomber
        Kazakhstan : 1 flag, 2 armour, 2 bombers, 2 fighters and 3 tactical_bombers
        France : 1 flag, 1 airfield, 10 armour, 2 artilleries, 1 factory_minor and 2 fighters
        Western Germany : 1 airfield, 9 armour, 1 factory_minor and 1 harbour
        Germany : 1 aaGun, 1 armour and 1 factory_major
        Norway : 4 infantry
        Holland Belgium : 1 artillery
        Belarus : 1 flag
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 aaGun and 15 armour
        Smolensk : 1 flag
        Samara : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 artillery and 2 infantry
        Eastern Persia : 1 flag, 1 armour
        Northwest Persia : 1 flag, 12 armour
        Yugoslavia : 1 flag
        Finland : 1 flag
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 69 / 96
        Russians : 3 / 0
        Japanese : 21 / 27
        Americans : 56 / 89
        Chinese : 23 / 29
        British : 31 / 50
        UK_Pacific : 25 / 30
        Italians : 11 / 11
        ANZAC : 15 / 26
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser and 1 submarine
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 69 / 96
        Russians : 3 / 0
        Japanese : 21 / 27
        Americans : 56 / 89
        Chinese : 23 / 29
        British : 31 / 50
        UK_Pacific : 25 / 30
        Italians : 11 / 11
        ANZAC : 15 / 26
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 3 destroyers; Remaining resources: 3 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                3 units repaired.
                1 infantry moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 6 submarines moved from 6 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from Japan to 25 Sea Zone


  • Need Scramble orders for z25

  • 20 19 18 17 16

    Crap looks like I forgot to unload those transports too.  Would you mind editing them to the island?

    Yes Scramble the fighter

    OOL

    Hits to the CV’s, hits to the BB’s, Sub, DD unless you still have Subs if you do then the CV’s, then the CA’s, then the tachs, then the Fighters and lastly the BB’s


  • I will add them to the island after the battle. CV’s would this be the Cruisers? You want to sink the cruisers before any hits to the carriers and battleships?

  • 20 19 18 17 16

    CV’s are the Carriers, CA’s are the Cruisers


  • Glad I asked, if you have a moment can you write down all the acronyms for this game, that way I will not accidentally sink a wrong ship.

  • 20 19 18 17 16

    The ones that I’ll use are for the ships, DD=Destroyer, CA= Cruiser, BB=Battleship, SS=Submarine, AK or TT=Transport, CV=Carrier Vessel, KJF=Kill Japan First, KGF=Kill Germany First, AA=Anti Air

    Here’s what Frimmel said:
    @frimmel:

    I’ll take a shot.

    IPC is Industrial Production Certificate. That’s the monopoly money in the set you use to purchase units. Units are built in territories with an
    IC Industrial Complex
    KJF is Kill Japan First a strategy where the Allies attempt to take Japan out of the game before taking out Germany
    KGF is Kill Germany First
    SBR is Strategic Bombing Run

    Most of the others are just short hand for units or territories.
    INF– Infantry
    ART or RTL– Artillery
    ARM– Tanks  or Armor (as called in classic)
    SS or SUB– Submarines
    TRN–Transport
    FIG or FTR –Fighter
    DD or DES – Destroyer
    BB – Battleship
    BOM or BMR- Bomber
    AA – Anti-Aircraft
    WUS–Western United States, KAR-- Karelia, CAU-- Caucauses and so on.

    As you play some games and get familiar with the rules it will be second nature to you before you know it. Especially if you start playing by forum.

  • 20 19 18 17 16

    Although technically CV doesn’t stand for Carrier Vessel, it’s just easier to remember it as such  8-)

    From Wiki:

    Aircraft carriers are ships designed primarily for the purpose of conducting combat operations by aircraft which engage in attacks against airborne, surface, sub-surface and shore targets. Contrary to popular belief, the “CV” hull classification symbol does not stand for “Carrier Vessel”. The “CV” designation was originally derived from cruisers, since aircraft carriers were seen as an extension of the sea control and denial mission of cruisers. The “V” designation for heavier-than-air craft comes from the French verb voler (to fly). Since 1935, “CV” has been a two-letter, unitary hull classification symbol meaning “aircraft carrier”. Aircraft carriers are designated in two sequences: the first sequence runs from CV-1 USS Langley to the very latest ships, and the second sequence, “CVE” for escort carriers, ran from CVE-1 Long Island to CVE-128 Okinawa before being discontinued.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 3 destroyers; Remaining resources: 3 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                3 units repaired.
                1 infantry moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 6 submarines moved from 6 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from Japan to 25 Sea Zone

    Combat - Japanese
                Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
                Battle in 25 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines and 2 tactical_bombers
                    Americans defend with 2 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 3 transports
                        Japanese roll dice for 6 submarines in 25 Sea Zone, round 1 :  1/6 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 :  10/12 hits
                    Units damaged: 2 battleships owned by the Americans
                        Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 25 Sea Zone, round 1 :  4/11 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 2 carriers owned by the Americans , 2 cruisers owned by the Americans , 1 tactical_bomber owned by the Americans and 2 submarines owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 4 submarines in 25 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 :  7/12 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 2 battleships and 3 transports in 25 Sea Zone, round 2 :  1/2 hits
                        2 fighters owned by the Americans , 2 battleships owned by the Americans , 2 artilleries owned by the Americans , 2 transports owned by the Americans , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans , 2 infantry owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                        1 transport owned by the Americans lost in 25 Sea Zone
                        Japanese roll dice for 3 submarines in 25 Sea Zone, round 3 :  1/3 hits
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 153
                    Casualties for Japanese: 2 destroyers and 3 submarines
                    Casualties for Americans: 2 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 3 transports

    Non Combat Move - Japanese

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 22 PUs; end with 25 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Midway: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Korea : 1 aaGun, 1 armour, 4 artilleries and 7 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        25 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 3 submarines and 2 tactical_bombers
        Central Mongolia : 1 flag
        6 Sea Zone : 3 destroyers and 3 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 69 / 96
        Russians : 2 / 0
        Japanese : 22 / 25
        Americans : 56 / 89
        Chinese : 23 / 29
        British : 31 / 50
        UK_Pacific : 25 / 30
        Italians : 11 / 11
        ANZAC : 15 / 26
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from India to Eastern Persia
                1 bomber moved from Western United States to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers
                    Japanese defend with 3 destroyers and 3 transports
                        Americans roll dice for 2 bombers in 6 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 3 destroyers and 3 transports in 6 Sea Zone, round 1 :  0/3 hits
                        2 destroyers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 bombers in 6 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 3 transports in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                        3 transports owned by the Japanese lost in 6 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 45
                    Casualties for Japanese: 3 destroyers and 3 transports
                Battle in Eastern Persia
                    Americans attack with 1 fighter
                    Germans defend with 1 armour
                        Americans roll dice for 1 fighter in Eastern Persia, round 1 :  1/1 hits
                        Germans roll dice for 1 armour in Eastern Persia, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 armour owned by the Germans lost in Eastern Persia
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 fighter
                Battle in Denmark

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                2 bombers moved from 6 Sea Zone to Shantung

    Place Units - Americans
                1 battleship, 1 cruiser, 1 destroyer and 3 transports placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 fighter and 2 infantry placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Shantung : 2 bombers
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 3 artilleries, 1 harbour and 3 infantry
        22 Sea Zone : 1 flag, 1 destroyer
        10 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 5 transports
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Normandy Bordeaux : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Denmark : 1 flag, 1 infantry
        112 Sea Zone : 1 transport
        86 Sea Zone : 2 transports
        Brazil : 1 flag, 3 infantry
        110 Sea Zone : 1 carrier

    Production/PUs Summary :

    Germans : 67 / 96
        Russians : 2 / 0
        Japanese : 22 / 25
        Americans : 58 / 83
        Chinese : 23 / 29
        British : 31 / 50
        UK_Pacific : 25 / 30
        Italians : 11 / 11
        ANZAC : 15 / 26
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shantung to Kiangsu
                1 infantry moved from Shantung to Kiangsu

    Place Units - Chinese
                3 infantry placed in Tsinghai
                2 artilleries and 4 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag, 2 artilleries and 3 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 2 infantry
        Kiangsi : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag, 7 infantry
        Kansu : 2 artilleries and 6 infantry
        Tsinghai : 1 artillery, 1 fighter and 4 infantry
        Sikang : 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 67 / 96
        Russians : 2 / 0
        Japanese : 22 / 25
        Americans : 58 / 83
        Chinese : 23 / 29
        British : 31 / 50
        UK_Pacific : 25 / 30
        Italians : 11 / 11
        ANZAC : 15 / 26
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 battleship, 1 destroyer and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
                2 artilleries and 2 infantry moved from 113 Sea Zone to Germany
                1 armour, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from United Kingdom to Southern France
                2 armour and 2 mech_infantrys moved from India to Eastern Persia
                      British take Eastern Persia from Germans

    Combat - British
                Battle in Germany
                    British attack with 2 artilleries and 2 infantry
                    Germans defend with 1 aaGun, 1 armour and 1 factory_major
                        British roll dice for 2 artilleries and 2 infantry in Germany, round 1 :  0/4 hits
                        Germans roll dice for 1 aaGun and 1 armour in Germany, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Germany
                        British roll dice for 2 artilleries and 1 infantry in Germany, round 2 :  1/3 hits
                        Germans roll dice for 1 aaGun and 1 armour in Germany, round 2 :  0/1 hits
                        1 aaGun owned by the Germans lost in Germany
                        British roll dice for 2 artilleries and 1 infantry in Germany, round 3 :  0/3 hits
                        Germans roll dice for 1 armour in Germany, round 3 :  0/1 hits
                        British roll dice for 2 artilleries and 1 infantry in Germany, round 4 :  1/3 hits
                        Germans roll dice for 1 armour in Germany, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Germany
                    British captures 96PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Germany from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 1 armour
                    Casualties for British: 1 infantry
                Battle in Southern France
                    British attack with 1 armour, 1 fighter, 4 infantry and 1 mech_infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 armour, 1 fighter, 4 infantry and 1 mech_infantry in Southern France, round 1 :  1/7 hits
                        Italians roll dice for 1 infantry in Southern France, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Southern France
                    British win, taking Southern France from Italians with 1 armour, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Southern France to Normandy Bordeaux
                1 cruiser moved from 110 Sea Zone to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Persia to Iraq
                1 aaGun, 1 artillery and 5 infantry moved from Sikang to Tsinghai
                3 mech_infantrys moved from Yunnan to Sikang
                2 armour moved from Kweichow to Tsinghai
                1 infantry moved from Kiangsu to Shantung
                1 aaGun and 1 infantry moved from Kiangsi to Kiangsu

    Place Units - British
                1 battleship and 1 destroyer placed in 98 Sea Zone
                1 armour placed in Egypt
                2 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 137 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 142 PUs

    Place Units - UK_Pacific
                2 armour, 1 infantry and 2 mech_infantrys placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for British, UK_Pacific :

    Shantung : 1 infantry
        Kiangsu : 1 aaGun and 1 infantry
        Tsinghai : 1 aaGun, 2 armour, 1 artillery and 5 infantry
        Sikang : 3 mech_infantrys
        India : 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Java : 1 flag
        Sumatra : 1 flag
        39 Sea Zone : 1 transport
        20 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun
        United Kingdom : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Normandy Bordeaux : 2 aaGuns and 1 fighter
        Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        Germany : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        109 Sea Zone : 1 flag
        Iraq : 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 62 / 0
        Russians : 2 / 0
        Japanese : 22 / 25
        Americans : 58 / 83
        Chinese : 23 / 29
        British : 39 / 142
        UK_Pacific : 25 / 30
        Italians : 8 / 11
        ANZAC : 15 / 26
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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