13L G40 Andul vs. Entec (Allies +10)

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French
                1 fighter moved from Egypt to 97 Sea Zone
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                3 infantry moved from Libya to Tobruk

    Combat - French
                Battle in 97 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 cruiser and 2 submarines
                    2 submarines owned by the Italians Submerged
                        French roll dice for 1 fighter in 97 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 cruiser in 97 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 fighter in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 fighter in 97 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 cruiser in 97 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 fighter in 97 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 cruiser in 97 Sea Zone, round 4 :  0/1 hits
                        French roll dice for 1 fighter in 97 Sea Zone, round 5 :  1/1 hits
                        Italians roll dice for 1 cruiser in 97 Sea Zone, round 5 :  1/1 hits
                        1 fighter owned by the French and 1 cruiser owned by the Italians lost in 97 Sea Zone
                    Italians win with no units remaining. Battle score for attacker is 2
                    Casualties for French: 1 fighter
                    Casualties for Italians: 1 cruiser

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        Scotland : 2 infantry
        Tobruk : 3 infantry
        Libya : 1 flag
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 96
        Russians : 24 / 0
        Japanese : 32 / 34
        Americans : 54 / 79
        Chinese : 11 / 15
        British : 33 / 36
        UK_Pacific : 25 / 30
        Italians : 13 / 13
        ANZAC : 14 / 25
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 16 armour; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                7 armour and 2 fighters moved from France to Normandy Bordeaux
                1 armour and 1 infantry moved from Belarus to Eastern Poland
                2 armour moved from Russia to Vologda
                2 armour moved from Russia to Samara
                1 bomber moved from Smolensk to Samara
                3 armour moved from Russia to Tambov
                1 tactical_bomber moved from Smolensk to Tambov
                1 armour moved from Smolensk to Eastern Poland
                4 armour moved from Smolensk to Bryansk
                1 fighter moved from Smolensk to Bryansk
                2 tactical_bombers moved from Smolensk to Eastern Poland
                1 fighter moved from Smolensk to Eastern Poland
                1 tactical_bomber moved from Smolensk to Bryansk
                1 fighter moved from Smolensk to Bryansk
                1 bomber moved from Smolensk to Vologda

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 2 armour, 1 fighter, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 2 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Eastern Poland, round 1 :  3/6 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Eastern Poland, round 1 :  0/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Tambov
                    Germans attack with 3 armour and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour and 1 tactical_bomber in Tambov, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 4 armour, 2 fighters and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 4 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 1 :  5/7 hits
                        Russians roll dice for 1 artillery in Bryansk, round 1 :  0/1 hits
                        1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 4 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Vologda
                    Germans attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 1 bomber in Vologda, round 1 :  3/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 1 bomber in Samara, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        Germans roll dice for 2 armour and 1 bomber in Samara, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 7 armour and 2 fighters
                    British defend with 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                        Germans roll dice for 7 armour and 2 fighters in Normandy Bordeaux, round 1 :  4/9 hits
                        British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Normandy Bordeaux, round 1 :  4/5 hits
                        1 infantry owned by the British , 1 armour owned by the British , 4 armour owned by the Germans and 2 artilleries owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 3 armour and 2 fighters in Normandy Bordeaux, round 2 :  3/5 hits
                        British roll dice for 1 fighter in Normandy Bordeaux, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 2 armour and 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 5 armour
                    Casualties for British: 1 armour, 2 artilleries, 1 fighter and 1 infantry

    Non Combat Move - Germans
                6 armour moved from Western Germany to Slovakia Hungary
                1 artillery moved from Greater Southern Germany to Slovakia Hungary
                1 fighter and 2 tactical_bombers moved from Eastern Poland to Smolensk
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 tactical_bomber moved from Tambov to Russia
                1 bomber moved from Samara to Russia
                1 bomber moved from Vologda to Russia
                2 infantry moved from Novgorod to Vyborg
                1 aaGun moved from Belarus to Smolensk
                2 fighters moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 armour placed in Russia
                3 armour placed in Novgorod
                10 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 6 armour and 1 artillery
        Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters and 1 harbour
        Romania : 1 infantry
        Germany : 1 aaGun, 10 armour and 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 4 armour
        Vyborg : 1 flag, 4 infantry
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 2 armour and 1 infantry
        Russia : 1 flag, 1 airfield, 3 armour, 2 bombers, 1 factory_minor, 2 fighters and 2 tactical_bombers
        Tambov : 1 flag, 3 armour
        Vologda : 1 flag, 1 armour
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 aaGun, 1 fighter and 2 tactical_bombers
        Samara : 1 flag, 2 armour
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        105 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 56 / 68
        Russians : 18 / 0
        Japanese : 32 / 34
        Americans : 54 / 79
        Chinese : 11 / 15
        British : 31 / 36
        UK_Pacific : 25 / 30
        Italians : 13 / 13
        ANZAC : 14 / 25
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - Russians

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 56 / 68
        Russians : 18 / 0
        Japanese : 32 / 34
        Americans : 54 / 79
        Chinese : 11 / 15
        British : 31 / 36
        UK_Pacific : 25 / 30
        Italians : 13 / 13
        ANZAC : 14 / 25
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 5 armour and 1 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour moved from Shantung to Kweichow
                1 armour and 2 artilleries moved from Kiangsu to Kiangsi
                1 armour moved from Shantung to Kiangsi
                1 bomber moved from Yakut S.S.R. to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Anhwe to 20 Sea Zone
                1 fighter moved from Anhwe to Kweichow
                1 fighter moved from Anhwe to Kweichow
                2 fighters moved from Anhwe to Kiangsi
                1 tactical_bomber moved from Anhwe to Kweichow
                1 tactical_bomber moved from Anhwe to Kiangsi

    Airborne Attack Move - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                        Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        ANZAC roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 20 Sea Zone, round 1 :  2/3 hits
                        1 destroyer owned by the ANZAC and 2 fighters owned by the Japanese lost in 20 Sea Zone
                        Japanese roll dice for 1 bomber and 2 tactical_bombers in 20 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 carrier, 1 fighter and 1 transport in 20 Sea Zone, round 2 :  1/2 hits
                        1 tactical_bomber owned by the Japanese and 1 carrier owned by the ANZAC lost in 20 Sea Zone
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in 20 Sea Zone, round 3 :  0/2 hits
                        ANZAC roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in 20 Sea Zone, round 4 :  2/2 hits
                        ANZAC roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 4 :  1/1 hits
                        1 transport owned by the ANZAC , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 fighters and 2 tactical_bombers
                    Casualties for ANZAC: 1 carrier, 1 destroyer, 1 fighter and 1 transport
                Battle in Kweichow
                    Japanese attack with 2 armour, 2 fighters and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Kweichow, round 1 :  2/5 hits
                        Chinese roll dice for 4 infantry in Kweichow, round 1 :  2/4 hits
                        2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Kweichow, round 3 :  1/3 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Kweichow, round 4 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 4 infantry
                Battle in Kiangsi
                    Japanese attack with 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Kiangsi, round 1 :  5/7 hits
                        Chinese roll dice for 1 artillery in Kiangsi, round 1 :  1/1 hits
                        1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 tactical_bomber moved from Anhwe to Chahar
                2 fighters moved from Kiangsi to 6 Sea Zone
                2 fighters moved from Kweichow to Anhwe
                1 tactical_bomber moved from Kweichow to Anhwe
                1 bomber moved from 20 Sea Zone to Formosa
                1 armour moved from Manchuria to Anhwe
                1 aaGun moved from Japan to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Kiangsi to 6 Sea Zone

    Place Units - Japanese
                1 infantry placed in Kiangsu
                2 armour placed in Kiangsu
                3 armour placed in Shantung

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 34 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 3 armour and 1 factory_minor
        Formosa : 1 bomber
        Korea : 1 aaGun, 1 artillery and 4 infantry
        Kiangsu : 2 armour, 1 factory_minor and 1 infantry
        Kiangsi : 2 armour and 1 artillery
        Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Manchuria : 1 factory_minor
        Hopei : 1 flag
        Chahar : 1 flag, 1 tactical_bomber
        Anhwe : 1 flag, 1 aaGun, 1 armour, 2 fighters and 1 tactical_bomber
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 56 / 68
        Russians : 18 / 0
        Japanese : 33 / 34
        Americans : 54 / 79
        Chinese : 10 / 15
        British : 31 / 36
        UK_Pacific : 25 / 30
        Italians : 13 / 13
        ANZAC : 14 / 25
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    Need OOL for 105


  • Cru,car

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Caroline Islands to 33 Sea Zone
                3 artilleries moved from Caroline Islands to 33 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung
                1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 bomber moved from Wake Island to Kiangsi
                1 fighter moved from Kwangtung to Formosa
                1 fighter moved from United Kingdom to 105 Sea Zone

    Combat - Americans
                Battle in Manchuria
                Battle in Shantung
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 3 armour and 1 factory_minor
                        Americans roll dice for 1 battleship and 1 cruiser in Shantung, round 1 :  1/2 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Shantung, round 1 :  0/4 hits
                        Japanese roll dice for 3 armour in Shantung, round 1 :  2/3 hits
                        1 armour owned by the Japanese and 2 infantry owned by the Americans lost in Shantung
                        Americans roll dice for 2 artilleries in Shantung, round 2 :  1/2 hits
                        Japanese roll dice for 2 armour in Shantung, round 2 :  1/2 hits
                        1 artillery owned by the Americans and 1 armour owned by the Japanese lost in Shantung
                        Americans roll dice for 1 artillery in Shantung, round 3 :  1/1 hits
                        Japanese roll dice for 1 armour in Shantung, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 armour owned by the Japanese lost in Shantung
                    Japanese win, taking Manchuria from Japanese with no units remaining. Battle score for attacker is 4
                    Casualties for Japanese: 3 armour
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Formosa
                    Americans attack with 1 fighter
                    Japanese defend with 1 bomber
                        Americans roll dice for 1 fighter in Formosa, round 1 :  1/1 hits
                        Japanese roll dice for 1 bomber in Formosa, round 1 :  0/1 hits
                        1 bomber owned by the Japanese lost in Formosa
                    Americans win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber
                Battle in Kiangsi
                    Americans attack with 1 bomber
                    Japanese defend with 2 armour and 1 artillery
                        Americans roll dice for 1 bomber in Kiangsi, round 1 :  1/1 hits
                        Japanese roll dice for 2 armour and 1 artillery in Kiangsi, round 1 :  1/3 hits
                        1 bomber owned by the Americans and 1 artillery owned by the Japanese lost in Kiangsi
                    Japanese win with 2 armour remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 bomber
                Battle in 105 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 carrier, 1 cruiser and 1 transport
                        Americans roll dice for 1 fighter in 105 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 105 Sea Zone, round 1 :  0/2 hits
                        1 cruiser owned by the Germans lost in 105 Sea Zone
                        Americans roll dice for 1 fighter in 105 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier and 1 transport in 105 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 105 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 carrier and 1 transport in 105 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 carrier owned by the Germans lost in 105 Sea Zone
                    Germans win with 1 transport remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 carrier and 1 cruiser
                    Casualties for Americans: 1 fighter
                Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Brazil to 86 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
                1 destroyer moved from 23 Sea Zone to 22 Sea Zone
                1 destroyer moved from 22 Sea Zone to 19 Sea Zone
                1 fighter moved from Formosa to Kwangtung

    Place Units - Americans
                1 battleship and 1 destroyer placed in 10 Sea Zone
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Manchuria : 1 artillery and 1 infantry
        Kwangtung : 1 fighter
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 harbour
        26 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
        22 Sea Zone : 1 flag, 1 destroyer
        10 Sea Zone : 1 battleship and 1 destroyer
        19 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers and 3 transports
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 2 artilleries and 2 infantry
        101 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        Brazil : 1 flag, 3 infantry
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 56 / 68
        Russians : 18 / 0
        Japanese : 30 / 34
        Americans : 54 / 79
        Chinese : 13 / 15
        British : 31 / 36
        UK_Pacific : 25 / 30
        Italians : 13 / 13
        ANZAC : 14 / 25
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 infantry
                    Japanese defend with 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Chahar, round 1 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 :  1/1 hits
                        Japanese roll dice for 1 tactical_bomber in Chahar, round 4 :  0/1 hits
                        1 tactical_bomber owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Kiangsi
                    Chinese attack with 2 artilleries, 1 fighter and 1 infantry
                    Japanese defend with 2 armour
                        Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kiangsi, round 1 :  1/4 hits
                        Japanese roll dice for 2 armour in Kiangsi, round 1 :  0/2 hits
                        1 armour owned by the Japanese lost in Kiangsi
                        Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kiangsi, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour in Kiangsi, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Kwangsi

    Place Units - Chinese
                2 infantry placed in Kweichow
                3 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 fighter
        Kiangsi : 1 flag, 2 artilleries and 3 infantry
        Manchuria : 1 flag
        Kweichow : 2 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 56 / 68
        Russians : 18 / 0
        Japanese : 27 / 34
        Americans : 54 / 79
        Chinese : 16 / 22
        British : 31 / 36
        UK_Pacific : 25 / 30
        Italians : 13 / 13
        ANZAC : 14 / 25
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 cruiser, 1 destroyer and 2 transports; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Malaya to 37 Sea Zone
                1 armour moved from Shan State to 37 Sea Zone
                2 armour, 1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 37 Sea Zone to 19 Sea Zone
                2 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                2 armour and 2 mech_infantrys moved from India to Eastern Persia
                2 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
                3 infantry moved from Northwest Persia to Caucasus
                1 artillery moved from Northwest Persia to Caucasus
                2 armour and 2 mech_infantrys moved from Iraq to Caucasus
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece

    Combat - British
                Battle in Kiangsu
                    British attack with 2 armour and 1 infantry
                    Japanese defend with 2 armour, 1 factory_minor and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Kiangsu, round 1 :  1/2 hits
                        British roll dice for 2 armour and 1 infantry in Kiangsu, round 1 :  2/3 hits
                        Japanese roll dice for 2 armour and 1 infantry in Kiangsu, round 1 :  1/3 hits
                        1 infantry owned by the British , 2 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Kiangsu
                    British win, taking Kiangsu from Japanese with 2 armour remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 armour and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Greece
                Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - British
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                1 aaGun moved from Yunnan to Hunan
                1 fighter and 2 infantry moved from Kwangsi to Hunan
                1 fighter moved from Hunan to Sikang
                2 mech_infantrys moved from Shan State to Hunan
                5 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia

    Place Units - British
                1 cruiser, 1 destroyer and 2 transports placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,3
                British collect 31 PUs (2 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                2 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for British, UK_Pacific :

    Kiangsu : 2 armour
        Yunnan : 1 aaGun, 1 artillery and 5 infantry
        Hunan : 1 aaGun, 2 infantry and 3 mech_infantrys
        Sikang : 1 fighter
        India : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Java : 1 flag
        Sumatra : 1 flag
        39 Sea Zone : 1 transport
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 infantry
        Ethiopia : 1 flag, 1 infantry
        Volgograd : 2 armour and 1 mech_infantry
        Caucasus : 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
        76 Sea Zone : 1 transport
        109 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
        Greece : 1 flag, 2 infantry
        99 Sea Zone : 1 cruiser and 1 transport
        Iraq : 1 artillery, 3 infantry and 1 mech_infantry
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 56 / 68
        Russians : 18 / 0
        Japanese : 24 / 34
        Americans : 54 / 79
        Chinese : 19 / 22
        British : 33 / 38
        UK_Pacific : 25 / 30
        Italians : 11 / 13
        ANZAC : 14 / 25
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 cruiser; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries and 1 infantry moved from Albania to Greece
                1 bomber moved from Northern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 artilleries, 1 bomber and 1 infantry
                    British defend with 2 infantry
                        Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Greece, round 1 :  2/4 hits
                        British roll dice for 2 infantry in Greece, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Greece to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 armour moved from Southern France to Southern Italy
                3 infantry moved from Southern Italy to Northern Italy
                2 submarines moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 cruiser placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
                Italians collect 13 PUs; end with 14 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        95 Sea Zone : 2 cruisers and 3 submarines
        93 Sea Zone : 1 flag
        Greece : 1 flag, 2 artilleries
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 56 / 68
        Russians : 18 / 0
        Japanese : 24 / 34
        Americans : 54 / 79
        Chinese : 19 / 22
        British : 31 / 38
        UK_Pacific : 25 / 30
        Italians : 13 / 14
        ANZAC : 14 / 25
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung

    Combat - ANZAC
                Battle in Shantung
                Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 1 infantry
        Shantung : 2 infantry
        Siam : 1 flag
        Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 cruiser and 1 transport
        35 Sea Zone : 1 flag
        19 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 56 / 68
        Russians : 18 / 0
        Japanese : 22 / 34
        Americans : 54 / 79
        Chinese : 21 / 22
        British : 31 / 38
        UK_Pacific : 25 / 30
        Italians : 13 / 14
        ANZAC : 14 / 25
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Tobruk to Alexandria
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 3 infantry
        Scotland : 2 infantry
        Libya : 1 flag
        99 Sea Zone : 1 destroyer
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 56 / 68
        Russians : 18 / 0
        Japanese : 22 / 34
        Americans : 54 / 79
        Chinese : 21 / 22
        British : 31 / 38
        UK_Pacific : 25 / 30
        Italians : 13 / 14
        ANZAC : 14 / 25
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 11 armour; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Ukraine
                1 armour moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Ukraine
                1 armour moved from Vologda to Urals
                      Germans take Urals from Russians
                1 armour moved from Urals to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                1 armour moved from Samara to Caucasus
                3 armour moved from Tambov to Rostov
                      Germans take Rostov from Russians
                3 armour moved from Rostov to Caucasus
                4 armour moved from Bryansk to Caucasus
                1 fighter and 1 tactical_bomber moved from Russia to Caucasus
                2 bombers moved from Russia to Caucasus
                1 tactical_bomber moved from Smolensk to Ukraine
                3 armour moved from Russia to Volgograd
                1 fighter and 1 tactical_bomber moved from Smolensk to Volgograd

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 armour and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 armour and 1 tactical_bomber in Ukraine, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        Germans roll dice for 2 armour and 1 tactical_bomber in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 3 armour, 1 fighter and 1 tactical_bomber
                    British defend with 2 armour and 1 mech_infantry; Russians defend with 1 factory_minor
                        Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 1 :  3/5 hits
                        Russians roll dice for 2 armour and 1 mech_infantry in Volgograd, round 1 :  0/3 hits
                        2 armour owned by the British and 1 mech_infantry owned by the British lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for British: 2 armour and 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 9 armour, 2 bombers, 1 fighter and 1 tactical_bomber
                    British defend with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                        Germans roll dice for 9 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Caucasus, round 1 :  6/13 hits
                        Russians roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Caucasus, round 1 :  1/8 hits
                        3 infantry owned by the British , 1 armour owned by the Germans , 1 artillery owned by the British and 2 mech_infantrys owned by the British lost in Caucasus
                        Germans roll dice for 8 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Caucasus, round 2 :  7/12 hits
                        Russians roll dice for 2 armour in Caucasus, round 2 :  0/2 hits
                        2 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 8 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 armour
                    Casualties for British: 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                2 bombers moved from Caucasus to Tambov
                1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
                1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Yakut S.S.R.
                2 infantry moved from Archangel to Novgorod
                4 infantry moved from Vyborg to Finland
                3 armour moved from Novgorod to Bryansk
                1 infantry moved from Eastern Poland to Romania
                1 artillery moved from Slovakia Hungary to Romania
                6 armour moved from Slovakia Hungary to Western Ukraine
                2 armour moved from Normandy Bordeaux to France
                10 armour moved from Germany to Eastern Poland
                1 aaGun moved from Smolensk to Bryansk
                1 transport moved from 105 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Ukraine to Tambov

    Place Units - Germans
                3 armour placed in Russia
                3 armour placed in Novgorod
                5 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 67 PUs (2 lost to blockades); end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

    Territory Summary for Germans :

    Yakut S.S.R. : 1 fighter and 1 tactical_bomber
        Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 armour and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters and 1 harbour
        Romania : 1 artillery and 2 infantry
        Germany : 1 aaGun, 5 armour and 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun and 3 armour
        Rostov : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 10 armour
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
        Tambov : 1 flag, 2 bombers, 2 fighters and 3 tactical_bombers
        Ukraine : 1 flag, 1 armour and 1 factory_minor
        Western Ukraine : 1 flag, 6 armour
        Novosibirsk : 1 flag, 1 armour
        Vologda : 1 flag
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 2 infantry
        Caucasus : 1 flag, 8 armour
        Smolensk : 1 flag
        Samara : 1 flag
        113 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 4 infantry
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 69 / 94
        Russians : 5 / 0
        Japanese : 22 / 34
        Americans : 54 / 79
        Chinese : 21 / 22
        British : 31 / 38
        UK_Pacific : 25 / 30
        Italians : 13 / 14
        ANZAC : 14 / 25
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 1 :  1/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 69 / 94
        Russians : 5 / 0
        Japanese : 22 / 34
        Americans : 54 / 79
        Chinese : 21 / 22
        British : 31 / 38
        UK_Pacific : 25 / 30
        Italians : 13 / 14
        ANZAC : 14 / 25
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 4 infantry moved from Korea to Manchuria
                1 armour moved from Anhwe to Manchuria
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                2 fighters and 1 tactical_bomber moved from Anhwe to 19 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                2 battleships, 2 cruisers and 2 destroyers moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 19 Sea Zone
                3 carriers moved from 6 Sea Zone to 19 Sea Zone
                3 transports moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 armour, 1 artillery and 4 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Manchuria, round 1 :  1/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 1 :  0/2 hits
                        1 infantry owned by the Americans lost in Manchuria
                        Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Manchuria, round 2 :  1/6 hits
                        Chinese roll dice for 1 artillery in Manchuria, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 3 transports
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 transport; British defend with 1 battleship, 1 cruiser and 2 transports; Americans defend with 1 battleship, 1 cruiser, 2 destroyers and 3 transports
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 3 transports in 19 Sea Zone, round 1 :  7/12 hits
                    Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
                        Americans roll dice for 2 battleships, 3 cruisers, 3 destroyers and 6 transports in 19 Sea Zone, round 1 :  2/8 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 cruiser owned by the British , 2 destroyers owned by the Americans , 1 cruiser owned by the Americans and 1 destroyer owned by the ANZAC lost in 19 Sea Zone
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 3 transports in 19 Sea Zone, round 2 :  7/12 hits
                        Americans roll dice for 2 battleships, 1 cruiser and 6 transports in 19 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 battleship owned by the Americans , 1 transport owned by the British , 1 cruiser owned by the ANZAC , 3 transports owned by the Americans and 1 battleship owned by the British lost in 19 Sea Zone
                        1 transport owned by the British and 1 transport owned by the ANZAC lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 142
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for British: 1 battleship, 1 cruiser and 2 transports
                    Casualties for Americans: 1 battleship, 1 cruiser, 2 destroyers and 3 transports

    Non Combat Move - Japanese
                1 aaGun moved from Korea to Manchuria
                1 aaGun moved from Anhwe to Jehol
                4 fighters and 2 tactical_bombers moved from 19 Sea Zone to Japan

    Place Units - Japanese
                2 submarines placed in 6 Sea Zone
                3 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 26 PUs; end with 27 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Jehol : 1 aaGun
        Manchuria : 1 aaGun, 1 armour, 1 artillery and 4 infantry
        Anhwe : 1 flag
        Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        19 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 3 transports
        Central Mongolia : 1 flag
        6 Sea Zone : 2 submarines
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 69 / 94
        Russians : 4 / 0
        Japanese : 26 / 27
        Americans : 54 / 79
        Chinese : 18 / 22
        British : 31 / 38
        UK_Pacific : 25 / 30
        Italians : 13 / 14
        ANZAC : 14 / 25
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 cruisers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Western United States to Midway
                1 battleship and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 fighter moved from Kwangtung to India
                1 fighter moved from Western United States to Midway

    Place Units - Americans
                1 carrier, 2 cruisers and 2 transports placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        India : 1 fighter
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 1 infantry
        25 Sea Zone : 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        22 Sea Zone : 1 flag, 1 destroyer
        10 Sea Zone : 1 carrier, 2 cruisers, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Morocco : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Brazil : 1 flag, 3 infantry
        91 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        110 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 67 / 94
        Russians : 4 / 0
        Japanese : 26 / 27
        Americans : 56 / 81
        Chinese : 18 / 22
        British : 31 / 38
        UK_Pacific : 25 / 30
        Italians : 13 / 14
        ANZAC : 14 / 25
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Chahar to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun
                        1 aaGun owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Shensi
                2 artilleries and 3 infantry moved from Kiangsi to Anhwe
                1 fighter moved from Kwangsi to Shensi

    Place Units - Chinese
                6 infantry placed in Jehol
                1 artillery placed in Tsinghai

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,2,3,4,2
                Chinese collect 14 PUs (6 lost to blockades); end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Jehol : 1 flag, 7 infantry
        Shensi : 1 fighter and 1 infantry
        Tsinghai : 1 artillery
        Anhwe : 2 artilleries and 5 infantry

    Production/PUs Summary :

    Germans : 67 / 94
        Russians : 4 / 0
        Japanese : 24 / 27
        Americans : 56 / 81
        Chinese : 20 / 20
        British : 31 / 38
        UK_Pacific : 25 / 30
        Italians : 13 / 14
        ANZAC : 14 / 25
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 1 battleship, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
                      British take Kazakhstan from Germans

    Combat - British
                Battle in Greece
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 2 artilleries
                        British roll dice for 1 cruiser in Greece, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Greece, round 1 :  1/2 hits
                        Italians roll dice for 2 artilleries in Greece, round 1 :  0/2 hits
                        1 artillery owned by the Italians lost in Greece
                        British roll dice for 1 artillery and 1 infantry in Greece, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Greece, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Greece, round 3 :  2/2 hits
                        Italians roll dice for 1 artillery in Greece, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Greece
                    British win, taking Greece from Italians with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 artilleries

    Non Combat Move - British
                3 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 mech_infantry moved from Iraq to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                2 armour moved from India to Eastern Persia
                1 fighter moved from Sikang to Northwest Persia
                3 mech_infantrys moved from Hunan to Kwangtung
                2 infantry moved from Hunan to Kiangsi
                1 aaGun moved from Hunan to Kiangsi
                1 aaGun, 1 artillery and 5 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from India to Eastern Persia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 aaGun, 1 armour and 2 infantry moved from United Kingdom to 109 Sea Zone
                1 aaGun, 1 armour, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 battleship, 1 destroyer and 1 transport placed in 98 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 bomber, 1 fighter and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 1 bomber, 1 fighter and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kiangsu : 2 armour
        Kiangsi : 1 aaGun and 2 infantry
        Szechwan : 1 aaGun, 1 artillery and 5 infantry
        India : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 3 mech_infantrys
        Kazakhstan : 1 flag, 2 armour and 2 mech_infantrys
        Java : 1 flag
        Sumatra : 1 flag
        20 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun, 1 armour and 2 infantry
        Tobruk : 1 flag, 1 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 artillery
        99 Sea Zone : 1 cruiser and 1 transport
        Iraq : 1 artillery and 1 infantry
        Eastern Persia : 1 flag, 2 armour and 1 mech_infantry
        Northwest Persia : 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 destroyer and 2 transports
        110 Sea Zone : 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 66 / 94
        Russians : 4 / 0
        Japanese : 24 / 27
        Americans : 56 / 81
        Chinese : 20 / 20
        British : 34 / 39
        UK_Pacific : 25 / 30
        Italians : 11 / 14
        ANZAC : 14 / 25
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 cruisers and 3 submarines moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 2 cruisers and 3 submarines
                    British defend with 1 battleship, 1 destroyer and 2 transports
                        Italians roll dice for 3 submarines in 98 Sea Zone, round 1 :  0/3 hits
                        Italians roll dice for 1 bomber and 2 cruisers in 98 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 destroyer and 2 transports in 98 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                        Italians roll dice for 3 submarines in 98 Sea Zone, round 2 :  1/3 hits
                        1 battleship owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 bomber and 2 cruisers in 98 Sea Zone, round 2 :  0/3 hits
                        2 transports owned by the British lost in 98 Sea Zone
                        Italians roll dice for 3 submarines in 98 Sea Zone, round 3 :  0/3 hits
                    Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 2 cruisers and 3 submarines remaining. Battle score for attacker is 42
                    Casualties for British: 1 battleship, 1 destroyer and 2 transports

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                3 infantry moved from Northern Italy to Southern France
                1 armour moved from Southern Italy to Southern France

    Place Units - Italians
                1 infantry placed in Northern Italy
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 7 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        98 Sea Zone : 1 flag, 2 cruisers and 3 submarines

    Production/PUs Summary :

    Germans : 66 / 94
        Russians : 4 / 0
        Japanese : 24 / 27
        Americans : 56 / 81
        Chinese : 20 / 20
        British : 34 / 39
        UK_Pacific : 25 / 30
        Italians : 11 / 11
        ANZAC : 14 / 25
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa

    Combat - ANZAC
                Battle in Formosa

    Non Combat Move - ANZAC
                2 infantry moved from Shantung to Jehol
                2 bombers moved from New South Wales to Philippines
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag, 1 artillery and 1 infantry
        Jehol : 2 infantry
        Siam : 1 flag
        Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 2 bombers
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 cruiser and 1 transport
        62 Sea Zone : 1 carrier and 1 transport
        Trans-Jordan : 1 infantry

    Production/PUs Summary :

    Germans : 66 / 94
        Russians : 4 / 0
        Japanese : 23 / 27
        Americans : 56 / 81
        Chinese : 20 / 20
        British : 34 / 39
        UK_Pacific : 25 / 30
        Italians : 11 / 11
        ANZAC : 15 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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