@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul you want action, you’ll get action ;-)
Turn complete!
:O
Let s rock and roll xD
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Queensland to South Australia
1 aaGun and 3 infantry moved from New South Wales to South Australia
1 aaGun moved from Queensland to South Australia
4 fighters moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
Place Units - ANZAC
1 armour and 2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 1 artillery, 4 fighters and 4 infantry
30 Sea Zone : 1 destroyer
26 Sea Zone : 1 cruiser and 1 submarine
Egypt : 2 infantry
Production/PUs Summary :
Germans : 50 / 66
Russians : 27 / 29
Japanese : 68 / 73
Americans : 52 / 72
Chinese : 0 / 1
British : 34 / 40
UK_Pacific : 5 / 2
Italians : 11 / 11
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
france
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 infantry, 13 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour, 5 artilleries, 18 infantry and 18 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Combat - Germans
Battle in Iceland
Battle in Ukraine
Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 : 3/6 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 2/2 hits
2 infantry owned by the Russians , 1 mech_infantry owned by the Germans and 1 fighter owned by the Germans lost in Ukraine
Germans win, taking Iceland from British, taking Ukraine from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 1 : 4/8 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 9 armour, 5 artilleries, 18 infantry and 21 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 5 artilleries, 18 infantry and 21 mech_infantrys in Bryansk, round 1 : 12/53 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 18 infantry and 21 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
1 tactical_bomber moved from Ukraine to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 transport moved from 125 Sea Zone to 126 Sea Zone
1 carrier moved from 125 Sea Zone to 126 Sea Zone
1 cruiser moved from 125 Sea Zone to 126 Sea Zone
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 infantry moved from Finland to Norway
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 tactical_bomber placed in Western Germany
1 infantry placed in France
2 mech_infantrys placed in Western Germany
8 mech_infantrys placed in Germany
Germans undo move 5.
7 mech_infantrys placed in Western Germany
1 mech_infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Romania: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Romania: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 aaGun and 4 armour; Remaining resources: 0 PUs;
Combat Move - Russians
8 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 submarine moved from 126 Sea Zone to 124 Sea Zone
4 infantry moved from Novosibirsk to Tsinghai
Combat - Russians
Battle in Tsinghai
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 infantry in Tsinghai, round 1 : 1/12 hits
Japanese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to Tsinghai
1 infantry moved from Timguska to Yenisey
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Samara to Tambov
1 artillery and 1 infantry moved from Vologda to Russia
3 infantry moved from Samara to Russia
1 infantry moved from Smolensk to Russia
1 bomber moved from Egypt to Gibraltar
Place Units - Russians
1 aaGun and 4 armour placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Territory Summary for Russians :
Kansu : 1 infantry
Tsinghai : 2 aaGuns and 12 infantry
Yenisey : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Gibraltar : 1 bomber
Rostov : 1 mech_infantry
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 11 armour, 8 artilleries, 1 factory_major, 4 fighters, 36 infantry, 5 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
124 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 54 / 65
Russians : 23 / 23
Japanese : 66 / 73
Americans : 52 / 72
Chinese : 2 / 1
British : 34 / 40
UK_Pacific : 5 / 2
Italians : 11 / 11
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
were you tempted to take the 10% chance or so on Bry?
Yes but couldn’t pull the trigger
I was truly not sure on what you would do
Maybe I should have. Not looking good for the allies anyway.
too early to say.
Do you have a new TripleA version installed? Save game tells me so.
Yeah I have the new one
on the website there is still only the 1614 as stable.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 4 armour, 1 infantry, 4 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Sakha to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Central Mongolia to Ulaanbaatar
1 tactical_bomber moved from Chahar to Buryatia
1 bomber moved from Siam to 42 Sea Zone
1 bomber moved from Siam to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
Combat - Japanese
Battle in Ulaanbaatar
Japanese attack with 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 infantry in Ulaanbaatar, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 1 : 0/1 hits
Japanese roll dice for 4 infantry in Ulaanbaatar, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Ulaanbaatar
Japanese roll dice for 3 infantry in Ulaanbaatar, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 3 : 0/1 hits
Japanese roll dice for 3 infantry in Ulaanbaatar, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Ulaanbaatar
Japanese roll dice for 2 infantry in Ulaanbaatar, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 5 : 0/1 hits
Japanese roll dice for 2 infantry in Ulaanbaatar, round 6 : 0/2 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 6 : 1/1 hits
1 infantry owned by the Japanese lost in Ulaanbaatar
1 infantry owned by the Japanese retreated to Buyant-Uhaa
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Battle in Buryatia
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Buryatia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Buryatia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 tactical_bomber moved from Buryatia to Amur
1 infantry moved from Manchuria to Amur
1 mech_infantry moved from Dzavhan to Central Mongolia
1 artillery moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
1 aaGun, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Yunnan to Burma
1 armour, 4 mech_infantrys and 1 tactical_bomber moved from Siam to Burma
4 infantry moved from Shan State to Burma
1 armour and 1 mech_infantry moved from French Indo China to Burma
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 mech_infantry moved from Malaya to Burma
1 mech_infantry moved from Malaya to Burma
1 mech_infantry moved from Malaya to Burma
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 42 Sea Zone to Kwangsi
1 bomber moved from 42 Sea Zone to Kwangsi
1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 battleship moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to Kwangsi
1 fighter moved from Philippines to Kwangsi
1 fighter moved from Kwangsi to 38 Sea Zone
1 fighter moved from Kwangsi to 38 Sea Zone
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Philippines to Japan
1 tactical_bomber moved from Shensi to Burma
1 fighter moved from Kwangsi to Burma
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
5 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
fierce inf in Ulaan…
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 7 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 123 Sea Zone
2 armour, 3 artilleries, 10 infantry, 2 mech_infantrys and 9 transports moved from 91 Sea Zone to 95 Sea Zone
2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
3 destroyers moved from 91 Sea Zone to 95 Sea Zone
scramble
no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 7 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 123 Sea Zone
2 armour, 3 artilleries, 10 infantry, 2 mech_infantrys and 9 transports moved from 91 Sea Zone to 95 Sea Zone
2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
3 destroyers moved from 91 Sea Zone to 95 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys
Italians defend with 3 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 25 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Southern Italy, round 1 : 0/1 hits
Americans roll dice for 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys in Southern Italy, round 1 : 2/17 hits
Italians roll dice for 3 aaGuns, 2 armour, 6 artilleries, 1 fighter, 25 infantry and 1 mech_infantry in Southern Italy, round 1 : 11/35 hits
1 aaGun owned by the Italians , 1 mech_infantry owned by the Americans , 10 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 armour, 3 artilleries and 1 mech_infantry in Southern Italy, round 2 : 2/6 hits
Italians roll dice for 2 aaGuns, 2 armour, 6 artilleries, 1 fighter, 24 infantry and 1 mech_infantry in Southern Italy, round 2 : 8/34 hits
1 mech_infantry owned by the Americans , 3 artilleries owned by the Americans , 2 armour owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
Italians win with 2 aaGuns, 2 armour, 6 artilleries, 1 fighter, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is -48
Casualties for Italians: 1 aaGun and 3 infantry
Casualties for Americans: 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys
Battle in 123 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 fighter and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 fighter in 104 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 123 Sea Zone to Scotland
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 8 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports
10 Sea Zone : 1 carrier, 2 destroyers and 2 submarines
16 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 bomber
104 Sea Zone : 1 submarine
95 Sea Zone : 1 cruiser, 3 destroyers and 9 transports
93 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag
91 Sea Zone : 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 4 transports
Production/PUs Summary :
Germans : 54 / 65
Russians : 21 / 23
Japanese : 68 / 73
Americans : 52 / 72
Chinese : 2 / 1
British : 34 / 40
UK_Pacific : 5 / 2
Italians : 11 / 11
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I left you 2 AA guns in Italy if you want to change let me know before I do the UK.
thas fine, good chosing, thx.
You had very bad rolls there, but the aim of the attack must have been something else than outright winning.
No scrambling if UK attacks as well…obviously