13L G40 wheatbeer (Axis) vs Hank13 (Allies +11)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Szechwan to Kweichow
                3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Yunnan, round 1 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 1 :  0/1 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 5 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 5 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan
                3 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 infantry placed in Kweichow
                5 infantry placed in Szechwan
                Chinese undo move 2.
                2 infantry placed in Yunnan
                Chinese undo move 2.
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Yunnan : 1 infantry
        Kweichow : 3 infantry
        Szechwan : 1 fighter and 12 infantry

    Production/PUs Summary :

    Germans : 50 / 65
        Russians : 23 / 23
        Japanese : 53 / 67
        Americans : 57 / 77
        Chinese : 10 / 16
        British : 33 / 32
        UK_Pacific : 6 / 6
        Italians : 14 / 24
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British

    Non Combat Move - British
                3 aaGuns, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Nigeria to French Equatorial Africa
                1 artillery moved from French West Africa to Nigeria
                1 transport moved from 87 Sea Zone to 86 Sea Zone
                4 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa
                2 infantry moved from 87 Sea Zone to French West Africa
                1 fighter moved from United Kingdom to French West Africa
                2 fighters moved from Scotland to Nenetsia

    Place Units - British
                1 factory_minor placed in Iraq
                3 mech_infantrys placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                British collect 32 PUs (1 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Szechwan : 1 fighter
        Shan State : 1 mech_infantry
        Burma : 3 aaGuns, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
        India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 3 aaGuns, 1 airfield and 3 infantry
        Nigeria : 1 artillery
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 3 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 5 mech_infantrys
        French Equatorial Africa : 1 infantry
        French West Africa : 1 fighter and 4 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Nenetsia : 2 fighters
        80 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
        87 Sea Zone : 1 transport
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
        Eastern Persia : 1 flag
        83 Sea Zone : 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 50 / 65
        Russians : 23 / 23
        Japanese : 52 / 67
        Americans : 57 / 77
        Chinese : 10 / 16
        British : 33 / 32
        UK_Pacific : 7 / 7
        Italians : 14 / 24
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                1 bomber and 2 fighters moved from Egypt to Trans-Jordan
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians

    Combat - Italians
                Battle in Gibraltar
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 2 fighters and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 1 :  2/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Gibraltar from British, taking Trans-Jordan from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Trans-Jordan to Egypt
                2 artilleries and 2 infantry moved from Bessarabia to Eastern Poland
                2 mech_infantrys moved from Romania to Eastern Poland
                1 armour moved from Bessarabia to Eastern Poland
                1 infantry moved from Southern France to Normandy Bordeaux

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 50 / 65
        Russians : 21 / 23
        Japanese : 52 / 67
        Americans : 57 / 77
        Chinese : 10 / 16
        British : 32 / 32
        UK_Pacific : 7 / 7
        Italians : 17 / 28
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 65
        Russians : 21 / 23
        Japanese : 48 / 67
        Americans : 57 / 77
        Chinese : 10 / 16
        British : 32 / 32
        UK_Pacific : 11 / 7
        Italians : 17 / 28
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 9 transports; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Novgorod to Archangel
                1 artillery moved from Belarus to Archangel
                1 mech_infantry moved from Bessarabia to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                2 mech_infantrys moved from Eastern Poland to Archangel
                1 armour moved from Eastern Poland to Archangel

    Combat - Germans
                Germans creates battle in territory 97 Sea Zone
                Battle in Archangel
                    Germans attack with 3 armour, 3 artilleries, 11 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 3 artilleries, 11 infantry and 4 mech_infantrys in Archangel, round 1 :  3/21 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking 97 Sea Zone from British, taking Archangel from Russians with 3 armour, 3 artilleries, 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Novgorod to Archangel
                1 infantry moved from Eastern Poland to Belarus
                2 bombers and 1 tactical_bomber moved from Bessarabia to Western Germany
                1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 infantry moved from Karelia to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                6 infantry moved from Poland to Germany
                1 infantry moved from Northern Italy to Western Germany
                1 fighter moved from Finland to Western Germany
                2 artilleries and 7 infantry moved from Bessarabia to Eastern Poland
                3 armour and 2 mech_infantrys moved from Bessarabia to Eastern Poland
                3 artilleries and 6 infantry moved from Vyborg to Novgorod
                4 artilleries moved from Poland to Eastern Poland
                1 aaGun moved from Poland to Eastern Poland
                1 carrier moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from 97 Sea Zone to Western Germany
                1 tactical_bomber moved from Egypt to Western Germany
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from Egypt to Gibraltar
                1 tactical_bomber moved from Egypt to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                2 armour moved from Eastern Poland to Germany

    Place Units - Germans
                9 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 54 PUs; end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    Production/PUs Summary :

    Germans : 54 / 71
        Russians : 17 / 23
        Japanese : 48 / 67
        Americans : 57 / 77
        Chinese : 10 / 16
        British : 32 / 32
        UK_Pacific : 11 / 7
        Italians : 17 / 28
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 infantry moved from Yenisey to Dzavhan
                1 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 infantry moved from Bryansk to Belarus
                1 tactical_bomber moved from Bryansk to Rostov
                1 fighter moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Smolensk
                3 artilleries and 5 infantry moved from Vologda to Smolensk
                10 infantry moved from Russia to Smolensk
                5 artilleries moved from Bryansk to Smolensk

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 8 artilleries, 1 fighter and 15 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 8 artilleries, 1 fighter and 15 infantry in Smolensk, round 1 :  7/24 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 8 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 1 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Rostov to Bryansk
                1 fighter moved from Belarus to Bryansk
                1 fighter moved from Smolensk to Bryansk
                5 infantry moved from Novosibirsk to Vologda
                2 aaGuns moved from Vologda to Smolensk
                4 infantry moved from Nenetsia to Vologda
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                5 artilleries and 8 infantry moved from Bryansk to Smolensk
                2 infantry moved from Bryansk to Smolensk

    Place Units - Russians
                1 armour, 3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Yakut S.S.R. : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 2 infantry
        Bryansk : 2 aaGuns, 2 armour, 2 fighters, 18 infantry, 3 mech_infantrys and 1 tactical_bomber
        Rostov : 2 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 3 infantry and 2 mech_infantrys
        Western Ukraine : 1 infantry
        Vologda : 9 infantry
        Volgograd : 1 factory_minor
        Smolensk : 2 aaGuns, 13 artilleries and 25 infantry
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 48 / 71
        Russians : 24 / 24
        Japanese : 47 / 67
        Americans : 57 / 77
        Chinese : 10 / 16
        British : 32 / 32
        UK_Pacific : 11 / 7
        Italians : 17 / 28
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    That sure is a lot of transports. I can’t think of a better way to get your guys to Novograd :)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 battleships, 3 carriers, 1 cruiser, 3 destroyers and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 mech_infantrys moved from Shantung to Kweichow
                2 fighters and 2 tactical_bombers moved from Shantung to Kweichow
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
                2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from French Indo China to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from French Indo China to Shan State
                2 tactical_bombers moved from 36 Sea Zone to Shan State
                2 bombers moved from French Indo China to Borneo
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                4 fighters moved from 6 Sea Zone to 35 Sea Zone
                3 fighters moved from Japan to 35 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                1 artillery moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters and 4 submarines
                    Americans defend with 1 submarine
                        Japanese roll dice for 4 submarines in 35 Sea Zone, round 1 :  1/4 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters and 4 submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 1 :  1/4 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Borneo
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 3 :  2/4 hits
                        UK_Pacific roll dice for 1 artillery in Borneo, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        Americans roll dice for 1 artillery in Java, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yakut S.S.R., round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 1 :  3/6 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 1 :  0/3 hits
                        3 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Shan State, round 1 :  1/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                2 bombers moved from Borneo to French Indo China
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kweichow to Shantung
                1 tactical_bomber moved from 43 Sea Zone to Philippines
                2 tactical_bombers moved from 6 Sea Zone to Philippines
                1 tactical_bomber moved from Shan State to French Indo China
                1 tactical_bomber moved from Shan State to French Indo China
                1 tactical_bomber moved from Japan to Shantung

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                Japanese undo move 1.
                1 artillery and 2 mech_infantrys placed in French Indo China
                Japanese undo move 1.
                1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
                2 infantry and 1 mech_infantry placed in Shantung
                Japanese undo move 2.
                1 fighter, 1 infantry and 1 mech_infantry placed in Shantung
                3 fighters and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total

    Production/PUs Summary :

    Germans : 48 / 71
        Russians : 23 / 24
        Japanese : 59 / 59
        Americans : 53 / 77
        Chinese : 8 / 16
        British : 32 / 32
        UK_Pacific : 6 / 7
        Italians : 17 / 28
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    @Hank13:

    That sure is a lot of transports. I can’t think of a better way to get your guys to Novograd :)

    Pay no attention to the transports behind the curtain  :wink:

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 5 bombers and 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 bombers moved from Burma to French Indo China
                1 bomber moved from Caroline Islands to 42 Sea Zone
                1 bomber moved from Caroline Islands to 43 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Strategic bombing raid in French Indo China
                        AA guns fire in French Indo China :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from French Indo China to Burma
                1 bomber moved from Burma to India
                1 bomber moved from 42 Sea Zone to India
                1 bomber moved from 43 Sea Zone to Burma
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                4 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                5 bombers placed in Western United States
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 harbour, 5 infantry and 1 mech_infantry
        Burma : 1 bomber
        India : 2 bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 artillery and 1 infantry
        33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 6 submarines, 1 tactical_bomber and 4 transports
        34 Sea Zone : 1 destroyer
        26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 2 transports
        25 Sea Zone : 1 destroyer
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        101 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 48 / 71
        Russians : 23 / 24
        Japanese : 59 / 59
        Americans : 53 / 74
        Chinese : 8 / 16
        British : 32 / 32
        UK_Pacific : 6 / 7
        Italians : 17 / 28
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 5 infantry moved from Szechwan to Yunnan
                5 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 6 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 6 infantry in Kweichow, round 1 :  1/6 hits
                        Japanese roll dice for 2 mech_infantrys in Kweichow, round 1 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 6 infantry in Kweichow, round 2 :  1/6 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 1 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Hopei
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Yunnan : 4 infantry
        Kweichow : 6 infantry
        Hopei : 1 infantry
        Szechwan : 4 infantry
        Chahar : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 48 / 71
        Russians : 23 / 24
        Japanese : 57 / 59
        Americans : 53 / 74
        Chinese : 10 / 17
        British : 32 / 32
        UK_Pacific : 6 / 7
        Italians : 17 / 28
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 mech_infantrys moved from Persia to Trans-Jordan
                2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
                1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 3 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 3 mech_infantrys in Trans-Jordan, round 1 :  5/10 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery moved from Nigeria to French Equatorial Africa
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry moved from French West Africa to 83 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
                2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                2 infantry moved from 70 Sea Zone to Belgian Congo
                2 infantry moved from 82 Sea Zone to French Equatorial Africa
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from French West Africa to Anglo Egyptian Sudan
                3 aaGuns and 3 infantry moved from Scotland to United Kingdom
                1 bomber and 2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
                1 fighter moved from Szechwan to Burma

    Place Units - British
                2 artilleries and 1 fighter placed in Persia
                1 armour and 2 mech_infantrys placed in Iraq

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 3 aaGuns, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Belgian Congo : 2 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 artilleries, 1 infantry and 3 mech_infantrys
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 3 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 5 mech_infantrys
        French Equatorial Africa : 1 artillery and 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Nenetsia : 2 fighters
        80 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
        70 Sea Zone : 1 transport
        Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Eastern Persia : 1 flag
        82 Sea Zone : 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 2 artilleries, 1 factory_minor and 1 fighter

    Production/PUs Summary :

    Germans : 48 / 71
        Russians : 23 / 24
        Japanese : 57 / 59
        Americans : 53 / 74
        Chinese : 10 / 17
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 16 / 28
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    Did you mean to move the UK fighters on Nenetsia?

  • TripleA

    No. They were already there. I forgot to move them to Moscow. Would you mind an after-thought edit?

    Thanks.

  • 17

    I should have written from Nenetsia. I’ll EDIT them when I do Italy.

  • TripleA

    Thanks.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
                1 bomber moved from Egypt to Western Ukraine
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Scotland

    Combat - Italians
                Battle in Scotland
                Battle in Belarus
                    Italians attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Belarus, round 1 :  2/6 hits
                        Russians roll dice for 2 infantry in Belarus, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Belarus
                    Italians win, taking Scotland from British, taking Belarus from Russians with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Western Ukraine
                        Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Trans-Jordan
                    Italians attack with 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
                    British defend with 2 artilleries, 1 infantry and 3 mech_infantrys
                        Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Trans-Jordan, round 1 :  7/11 hits
                        British roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Trans-Jordan, round 1 :  4/6 hits
                        1 infantry owned by the British , 3 mech_infantrys owned by the British , 2 artilleries owned by the British and 4 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 armour, 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for British: 2 artilleries, 1 infantry and 3 mech_infantrys
                    Casualties for Italians: 4 infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to Southern Italy
                1 bomber moved from Western Ukraine to Slovakia Hungary
                1 aaGun moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                2 artilleries and 1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Production/PUs Summary :

    Germans : 48 / 71
        Russians : 22 / 24
        Japanese : 57 / 59
        Americans : 53 / 74
        Chinese : 10 / 17
        British : 30 / 33
        UK_Pacific : 6 / 6
        Italians : 20 / 31
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 3 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 71
        Russians : 22 / 24
        Japanese : 57 / 59
        Americans : 53 / 74
        Chinese : 10 / 17
        British : 30 / 33
        UK_Pacific : 6 / 6
        Italians : 20 / 31
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    You are outplaying me so bad in this game! My hat’s off to you. It looks like you are definitely on track to win this one pretty easily. Italy taking Scotland is both awesome and brutal!

    I’m not ready to call it just yet, but I do have a question for you. Would you rather play to a point where an axis win is inevitable (in this game probably round 7 or 8) or play until you actually control all of the victory cities?

    I’m asking because I don’t want to call it early and take away the “actual” win from you. I’ll play for however long you want (but I’ll be a little sad if you want to play until the US is eliminated). Also, I will try a little harder to be competitive in our next game :)

  • 17

    I won’t be offended if you decide to concede at some point before the VC conditions are met. Particularly if victory is inevitable, but not particularly imminent.

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