i am away for the weekend, so maybe sunday night
13L G40 wheatbeer (Axis) vs Hank13 (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from Queensland to Malaya
1 bomber moved from Queensland to Malaya
1 submarine moved from 33 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Java
Battle in 35 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking Java from Japanese, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Malaya
AA guns fire in Malaya : 1/3 hits
1 bomber killed by AA guns
Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 10 damage total. Damaged units is as follows: harbour = 4, factory_minor = 6Non Combat Move - Americans
2 bombers moved from Malaya to Burma
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 fighter moved from Queensland to Hawaiian Islands
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 bombers moved from Western United States to Caroline IslandsPlace Units - Americans
1 artillery and 2 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 3 bombers, 1 harbour, 4 infantry and 1 mech_infantry
Burma : 2 bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Johnston Island : 1 artillery and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
30 Sea Zone : 1 transport
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 4 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 2 transports
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbourProduction/PUs Summary :
Germans : 50 / 65
Russians : 23 / 23
Japanese : 55 / 67
Americans : 57 / 77
Chinese : 8 / 18
British : 33 / 32
UK_Pacific : 6 / 6
Italians : 14 / 24
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Yunnan, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 1 : 0/1 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
3 infantry moved from Shensi to SzechwanPlace Units - Chinese
1 infantry placed in Kweichow
5 infantry placed in Szechwan
Chinese undo move 2.
2 infantry placed in Yunnan
Chinese undo move 2.
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Yunnan : 1 infantry
Kweichow : 3 infantry
Szechwan : 1 fighter and 12 infantryProduction/PUs Summary :
Germans : 50 / 65
Russians : 23 / 23
Japanese : 53 / 67
Americans : 57 / 77
Chinese : 10 / 16
British : 33 / 32
UK_Pacific : 6 / 6
Italians : 14 / 24
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Non Combat Move - British
3 aaGuns, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Nigeria to French Equatorial Africa
1 artillery moved from French West Africa to Nigeria
1 transport moved from 87 Sea Zone to 86 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
2 infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from United Kingdom to French West Africa
2 fighters moved from Scotland to NenetsiaPlace Units - British
1 factory_minor placed in Iraq
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 32 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Szechwan : 1 fighter
Shan State : 1 mech_infantry
Burma : 3 aaGuns, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 3 aaGuns, 1 airfield and 3 infantry
Nigeria : 1 artillery
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 3 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 5 mech_infantrys
French Equatorial Africa : 1 infantry
French West Africa : 1 fighter and 4 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Nenetsia : 2 fighters
80 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
87 Sea Zone : 1 transport
97 Sea Zone : 1 flag
Iraq : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
Eastern Persia : 1 flag
83 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrysProduction/PUs Summary :
Germans : 50 / 65
Russians : 23 / 23
Japanese : 52 / 67
Americans : 57 / 77
Chinese : 10 / 16
British : 33 / 32
UK_Pacific : 7 / 7
Italians : 14 / 24
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
1 bomber and 2 fighters moved from Egypt to Trans-Jordan
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Battle in Gibraltar
Battle in Trans-Jordan
Italians attack with 1 bomber, 2 fighters and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 1 : 2/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Gibraltar from British, taking Trans-Jordan from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Trans-Jordan to Egypt
2 artilleries and 2 infantry moved from Bessarabia to Eastern Poland
2 mech_infantrys moved from Romania to Eastern Poland
1 armour moved from Bessarabia to Eastern Poland
1 infantry moved from Southern France to Normandy BordeauxPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 destroyer placed in 110 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 50 / 65
Russians : 21 / 23
Japanese : 52 / 67
Americans : 57 / 77
Chinese : 10 / 16
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 17 / 28
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to TobrukTurn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 65
Russians : 21 / 23
Japanese : 48 / 67
Americans : 57 / 77
Chinese : 10 / 16
British : 32 / 32
UK_Pacific : 11 / 7
Italians : 17 / 28
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 9 transports; Remaining resources: 2 PUs;Combat Move - Germans
2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 mech_infantry moved from Bessarabia to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to ArchangelCombat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Archangel
Germans attack with 3 armour, 3 artilleries, 11 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 3 artilleries, 11 infantry and 4 mech_infantrys in Archangel, round 1 : 3/21 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking 97 Sea Zone from British, taking Archangel from Russians with 3 armour, 3 artilleries, 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Novgorod to Archangel
1 infantry moved from Eastern Poland to Belarus
2 bombers and 1 tactical_bomber moved from Bessarabia to Western Germany
1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
6 infantry moved from Poland to Germany
1 infantry moved from Northern Italy to Western Germany
1 fighter moved from Finland to Western Germany
2 artilleries and 7 infantry moved from Bessarabia to Eastern Poland
3 armour and 2 mech_infantrys moved from Bessarabia to Eastern Poland
3 artilleries and 6 infantry moved from Vyborg to Novgorod
4 artilleries moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from Egypt to Western Germany
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Egypt to Gibraltar
1 tactical_bomber moved from Egypt to 92 Sea Zone
1 transport moved from 98 Sea Zone to 93 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 armour moved from Eastern Poland to GermanyPlace Units - Germans
9 transports placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 54 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsProduction/PUs Summary :
Germans : 54 / 71
Russians : 17 / 23
Japanese : 48 / 67
Americans : 57 / 77
Chinese : 10 / 16
British : 32 / 32
UK_Pacific : 11 / 7
Italians : 17 / 28
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Yenisey to Dzavhan
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Smolensk
3 artilleries and 5 infantry moved from Vologda to Smolensk
10 infantry moved from Russia to Smolensk
5 artilleries moved from Bryansk to SmolenskCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 8 artilleries, 1 fighter and 15 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 8 artilleries, 1 fighter and 15 infantry in Smolensk, round 1 : 7/24 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 8 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Rostov, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Smolensk to Bryansk
5 infantry moved from Novosibirsk to Vologda
2 aaGuns moved from Vologda to Smolensk
4 infantry moved from Nenetsia to Vologda
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
5 artilleries and 8 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to SmolenskPlace Units - Russians
1 armour, 3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Suiyuyan : 1 infantry
Yakut S.S.R. : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Belarus : 2 infantry
Bryansk : 2 aaGuns, 2 armour, 2 fighters, 18 infantry, 3 mech_infantrys and 1 tactical_bomber
Rostov : 2 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 3 infantry and 2 mech_infantrys
Western Ukraine : 1 infantry
Vologda : 9 infantry
Volgograd : 1 factory_minor
Smolensk : 2 aaGuns, 13 artilleries and 25 infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 48 / 71
Russians : 24 / 24
Japanese : 47 / 67
Americans : 57 / 77
Chinese : 10 / 16
British : 32 / 32
UK_Pacific : 11 / 7
Italians : 17 / 28
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That sure is a lot of transports. I can’t think of a better way to get your guys to Novograd :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 artillery, 4 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 battleships, 3 carriers, 1 cruiser, 3 destroyers and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Shantung to Kweichow
2 fighters and 2 tactical_bombers moved from Shantung to Kweichow
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from French Indo China to Shan State
2 tactical_bombers moved from 36 Sea Zone to Shan State
2 bombers moved from French Indo China to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 fighters moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to YunnanCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters and 4 submarines
Americans defend with 1 submarine
Japanese roll dice for 4 submarines in 35 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters and 4 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 1 : 1/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in Borneo
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 0/4 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 3 : 2/4 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
Americans roll dice for 1 artillery in Java, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yakut S.S.R., round 1 : 1/3 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 1 : 3/6 hits
Chinese roll dice for 3 infantry in Kweichow, round 1 : 0/3 hits
3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Shan State, round 1 : 1/4 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Borneo to French Indo China
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to Shantung
1 tactical_bomber moved from 43 Sea Zone to Philippines
2 tactical_bombers moved from 6 Sea Zone to Philippines
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Japan to ShantungPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 1.
1 artillery and 2 mech_infantrys placed in French Indo China
Japanese undo move 1.
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
Japanese undo move 2.
1 fighter, 1 infantry and 1 mech_infantry placed in Shantung
3 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs totalProduction/PUs Summary :
Germans : 48 / 71
Russians : 23 / 24
Japanese : 59 / 59
Americans : 53 / 77
Chinese : 8 / 16
British : 32 / 32
UK_Pacific : 6 / 7
Italians : 17 / 28
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That sure is a lot of transports. I can’t think of a better way to get your guys to Novograd :)
Pay no attention to the transports behind the curtain :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 5 bombers and 2 destroyers; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers moved from Burma to French Indo China
1 bomber moved from Caroline Islands to 42 Sea Zone
1 bomber moved from Caroline Islands to 43 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in French Indo China
AA guns fire in French Indo China : 1/2 hits
1 bomber killed by AA guns
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.Non Combat Move - Americans
1 bomber moved from French Indo China to Burma
1 bomber moved from Burma to India
1 bomber moved from 42 Sea Zone to India
1 bomber moved from 43 Sea Zone to Burma
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
5 bombers placed in Western United States
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 harbour, 5 infantry and 1 mech_infantry
Burma : 1 bomber
India : 2 bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 6 submarines, 1 tactical_bomber and 4 transports
34 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 2 transports
25 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
101 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 48 / 71
Russians : 23 / 24
Japanese : 59 / 59
Americans : 53 / 74
Chinese : 8 / 16
British : 32 / 32
UK_Pacific : 6 / 7
Italians : 17 / 28
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 5 infantry moved from Szechwan to Yunnan
5 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 6 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 6 infantry in Kweichow, round 1 : 1/6 hits
Japanese roll dice for 2 mech_infantrys in Kweichow, round 1 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 6 infantry in Kweichow, round 2 : 1/6 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 1 : 1/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Yunnan : 4 infantry
Kweichow : 6 infantry
Hopei : 1 infantry
Szechwan : 4 infantry
Chahar : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 48 / 71
Russians : 23 / 24
Japanese : 57 / 59
Americans : 53 / 74
Chinese : 10 / 17
British : 32 / 32
UK_Pacific : 6 / 7
Italians : 17 / 28
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Persia to Trans-Jordan
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 3 mech_infantrys in Trans-Jordan, round 1 : 5/10 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from Nigeria to French Equatorial Africa
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
2 infantry moved from 70 Sea Zone to Belgian Congo
2 infantry moved from 82 Sea Zone to French Equatorial Africa
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from French West Africa to Anglo Egyptian Sudan
3 aaGuns and 3 infantry moved from Scotland to United Kingdom
1 bomber and 2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter moved from Szechwan to BurmaPlace Units - British
2 artilleries and 1 fighter placed in Persia
1 armour and 2 mech_infantrys placed in IraqTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British, UK_Pacific :
Burma : 3 aaGuns, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Belgian Congo : 2 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries, 1 infantry and 3 mech_infantrys
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 3 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 5 mech_infantrys
French Equatorial Africa : 1 artillery and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Nenetsia : 2 fighters
80 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
70 Sea Zone : 1 transport
Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Eastern Persia : 1 flag
82 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag, 2 artilleries, 1 factory_minor and 1 fighterProduction/PUs Summary :
Germans : 48 / 71
Russians : 23 / 24
Japanese : 57 / 59
Americans : 53 / 74
Chinese : 10 / 17
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 16 / 28
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Did you mean to move the UK fighters on Nenetsia?
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No. They were already there. I forgot to move them to Moscow. Would you mind an after-thought edit?
Thanks.
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I should have written from Nenetsia. I’ll EDIT them when I do Italy.
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Thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 2 artilleries, 1 bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Egypt to Western Ukraine
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to ScotlandCombat - Italians
Battle in Scotland
Battle in Belarus
Italians attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Belarus, round 1 : 2/6 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Italians win, taking Scotland from British, taking Belarus from Russians with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
Italians attack with 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
British defend with 2 artilleries, 1 infantry and 3 mech_infantrys
Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 7/11 hits
British roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Trans-Jordan, round 1 : 4/6 hits
1 infantry owned by the British , 3 mech_infantrys owned by the British , 2 artilleries owned by the British and 4 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour, 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 2 artilleries, 1 infantry and 3 mech_infantrys
Casualties for Italians: 4 infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to Southern Italy
1 bomber moved from Western Ukraine to Slovakia Hungary
1 aaGun moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-JordanPlace Units - Italians
1 transport placed in 97 Sea Zone
2 artilleries and 1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsProduction/PUs Summary :
Germans : 48 / 71
Russians : 22 / 24
Japanese : 57 / 59
Americans : 53 / 74
Chinese : 10 / 17
British : 30 / 33
UK_Pacific : 6 / 6
Italians : 20 / 31
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 3 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 71
Russians : 22 / 24
Japanese : 57 / 59
Americans : 53 / 74
Chinese : 10 / 17
British : 30 / 33
UK_Pacific : 6 / 6
Italians : 20 / 31
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You are outplaying me so bad in this game! My hat’s off to you. It looks like you are definitely on track to win this one pretty easily. Italy taking Scotland is both awesome and brutal!
I’m not ready to call it just yet, but I do have a question for you. Would you rather play to a point where an axis win is inevitable (in this game probably round 7 or 8) or play until you actually control all of the victory cities?
I’m asking because I don’t want to call it early and take away the “actual” win from you. I’ll play for however long you want (but I’ll be a little sad if you want to play until the US is eliminated). Also, I will try a little harder to be competitive in our next game :)





