13L G1940 variance vs snake11eyes (allies+10)

  • '17 '16 '15 '14 '12

    you’re not getting not much like with the dice

  • '17 '16 '15 '14 '12

    @variance:

    you’re not getting not much like with the dice

    luck


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 infantry, 7 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 cruiser moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 bomber moved from Hawaiian Islands to Japan

    Combat - Americans
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Japan causes 5 damage total.
                Battle in 41 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 2 submarines
                    Japanese defend with 1 cruiser
                    Americans win, taking 41 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in Malaya

    Non Combat Move - Americans
                1 bomber moved from Japan to Korea
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                2 artilleries moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                2 carriers, 1 cruiser, 3 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                5 submarines and 3 transports placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 artillery moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hunan
                1 artillery and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :4

    Combat Move - British
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Caucasus to Volgograd
                1 artillery moved from Tunisia to Libya
                      British take Libya from Italians
                1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from Tobruk to Alexandria
                1 artillery moved from Iraq to Trans-Jordan
                3 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Algeria to Egypt
                1 fighter and 1 tactical_bomber moved from Algeria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                2 destroyers moved from 91 Sea Zone to 105 Sea Zone
                2 mech_infantrys moved from India to Eastern Persia

    Combat - British

    Non Combat Move - British
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 aaGun moved from Kweichow to Hopei
                1 aaGun moved from Kweichow to Anhwe

    Place Units - British
                3 infantry placed in Union of South Africa
                3 infantry placed in Persia
                1 transport placed in 106 Sea Zone
                2 transports placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,4,5
                British collect 32 PUs (3 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :4

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 14 PUs total
                Some Units in India change ownership: 3 mech_infantrys


  • Lol apparently your bombers have immunity

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 infantry moved from Northern Italy to Southern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                4 artilleries and 4 infantry moved from Northern Italy to France

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

  • '17 '16 '15 '14 '12

    Stealth bombers.  secret alien technology  :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 submarine; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to Malaya
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 55 Sea Zone to 43 Sea Zone
                1 cruiser moved from 54 Sea Zone to 43 Sea Zone
                3 fighters moved from India to Volgograd
                2 infantry moved from Iraq to Northwest Persia

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :4

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Iraq to Persia
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 destroyer, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                2 bombers, 2 fighters and 5 tactical_bombers moved from Belarus to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 bombers, 2 fighters, 2 infantry and 5 tactical_bombers
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 2 bombers, 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 armour and 4 mech_infantrys moved from Eastern Poland to Romania
                2 mech_infantrys moved from Novgorod to Vyborg
                6 aaGuns, 2 armour, 10 artilleries and 14 infantry moved from Belarus to Smolensk
                8 armour and 16 mech_infantrys moved from Eastern Poland to Smolensk
                2 artilleries and 4 infantry moved from Normandy Bordeaux to France
                3 infantry moved from Southern France to France
                1 artillery moved from Western Germany to France
                2 infantry moved from Western Germany to France
                2 fighters and 5 tactical_bombers moved from Ukraine to Smolensk
                2 bombers moved from Ukraine to Southern Italy
                1 infantry moved from Novgorod to Karelia

    Place Units - Germans
                10 infantry placed in Western Germany
                3 artilleries placed in France
                1 armour and 2 mech_infantrys placed in Novgorod
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Germans collect 51 PUs (5 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :5

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 30 PUs;
                Russians buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                8 infantry moved from Rostov to Ukraine
                5 artilleries moved from Rostov to Ukraine
                6 infantry moved from Novosibirsk to Samara
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 5 artilleries and 8 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Rostov to Caucasus
                2 armour and 1 mech_infantry moved from Rostov to Caucasus
                1 bomber moved from Russia to Caucasus
                1 aaGun moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Korea
                1 infantry moved from Manchuria to Korea
                4 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Korea
                3 fighters moved from Russia to Caucasus

    Place Units - Russians
                3 fighters placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese repair 5 damage on 5 factory_majors; Remaining resources: 32 PUs; 6 SuicideAttackTokens;
                Japanese buy 10 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kansu to Suiyuyan
                5 bombers moved from Japan to Suiyuyan
                7 artilleries and 9 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 infantry and 1 transport moved from 75 Sea Zone to 71 Sea Zone
                2 infantry moved from 71 Sea Zone to Union of South Africa
                5 fighters and 1 tactical_bomber moved from 75 Sea Zone to Union of South Africa
                2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 75 Sea Zone to 71 Sea Zone

    Combat - Japanese
                Battle in Union of South Africa
                    Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 harbour and 3 infantry
                    Japanese win, taking Union of South Africa from British with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Suiyuyan
                    Japanese attack with 5 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 5 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
                EDIT: Removing units owned by Japanese from Paulau Island: 1 infantry
                EDIT: Changing ownership of Guam from Americans to Japanese
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Guam: 2 infantry
                EDIT: Turning off Edit Mode
                5 bombers moved from Suiyuyan to Kansu
                5 fighters and 1 tactical_bomber moved from Union of South Africa to 71 Sea Zone
                6 bombers moved from Smolensk to Southern Italy

    Place Units - Japanese
                10 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2,5,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,3,6,5,5,1,2,5,3
                Japanese collect 21 PUs (12 lost to blockades); end with 23 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Malaya to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                2 artilleries moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Korea to Japan
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry, 1 mech_infantry, 5 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                3 infantry moved from Brazil to 86 Sea Zone
                1 mech_infantry moved from Brazil to 86 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone

    Combat - Americans
                Strategic bombing raid in Japan
                    1 bomber killed by AA guns
                    Bombing raid in Japan causes 0 damage total.
                Battle in Iwo Jima
                Battle in 21 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                Battle in Kwangtung
                Battle in 110 Sea Zone
                    British loiter and taunt with ; Americans attack with 1 fighter
                    Germans defend with 1 destroyer
                    Germans win, taking Borneo from Japanese, taking Kwangtung from Japanese with 1 destroyer remaining. Battle score for attacker is -17
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 fighter moved from 21 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 carrier and 3 transports placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 artillery moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Suiyuyan
                1 artillery moved from Anhwe to Hopei

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 21 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :5

    Combat Move - British
                2 destroyers moved from 105 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Belgian Congo to Union of South Africa
                1 armour moved from Belgian Congo to Union of South Africa
                1 infantry moved from Belgian Congo to Rhodesia
                1 bomber moved from Egypt to Union of South Africa
                1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
                1 artillery moved from Alexandria to Egypt
                1 artillery moved from Libya to Tobruk
                1 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from Persia to Northwest Persia
                2 mech_infantrys moved from Eastern Persia to Northwest Persia
                7 infantry and 3 mech_infantrys moved from India to West India
                3 mech_infantrys moved from West India to Eastern Persia
                1 artillery and 3 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 72 Sea Zone

    Combat - British
                Battle in Union of South Africa
                    British attack with 1 armour, 1 bomber and 1 mech_infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
                    British win, taking Union of South Africa from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Norway
                Battle in 110 Sea Zone
                    British attack with 2 destroyers and 2 fighters
                    Germans defend with 1 destroyer
                    British win, taking Norway from Germans with 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 artillery moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 aaGun moved from India to West India
                1 bomber moved from Union of South Africa to Belgian Congo

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 72 Sea Zone: 1 artillery, 3 infantry and 2 transports
                EDIT: Adding units owned by British to 72 Sea Zone: 2 transports
                EDIT: Adding units owned by British to Tanganyika Territory: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Egypt
                3 infantry placed in Persia
                1 destroyer placed in 110 Sea Zone
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,4,4,6,1,6,4,1,2,4,3,5,4,4,4,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,2,3
                British collect 33 PUs (5 lost to blockades); end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :5

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from France to 125 Sea Zone
                1 fighter moved from Southern Italy to 112 Sea Zone

    Combat - Italians
                Battle in 125 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 2 transports; Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    Italians win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in 112 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 125 Sea Zone to Southern Italy
                1 fighter moved from 112 Sea Zone to Western Germany

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 8 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Northwest Persia to Caucasus
                1 cruiser, 1 destroyer and 1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 bomber moved from New South Wales to Malaya
                1 bomber moved from Malaya to Persia

    Non Combat Move - ANZAC
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya

    Place Units - ANZAC
                3 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

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