@axis-dominion sounds good fire it up whenever you want
13L G40 snake11eyes(axis) vs whackamatt(allies+9)
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You’re being too kind; it doesn’t look that good in the Pacific either! :-o
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bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 19 PUs;
Russians buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
2 infantry moved from Olgiy to Timguska
1 infantry moved from Novosibirsk to Timguska
17 infantry moved from Novosibirsk to VologdaCombat - Russians
Battle in Timguska
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 17 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 16 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Novosibirsk to VologdaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 airfield, 3 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Hopei
1 fighter moved from Suiyuyan to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
2 bombers, 3 fighters and 6 tactical_bombers moved from Kwangsi to Hopei
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Hopei
Japanese attack with 2 bombers, 4 fighters, 1 mech_infantry and 6 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Western Australia
Japanese attack with 1 artillery
Americans defend with 1 bomber
Japanese win, taking Western Australia from ANZAC with 1 artillery remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in French Indo ChinaNon Combat Move - Japanese
2 bombers, 4 fighters and 6 tactical_bombers moved from Hopei to Chahar
1 aaGun moved from Suiyuyan to Chahar
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Manchuria to Korea
2 fighters moved from 36 Sea Zone to PhilippinesPlace Units - Japanese
1 airfield placed in Chahar
3 mech_infantrys placed in Kiangsu
3 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
Do you wanna call it now? On Germany I’m gonna take Moscow then land all my jap planes so it can’t be retaken
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 46 Sea Zone to 56 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
1 fighter moved from 56 Sea Zone to 46 Sea Zone
3 fighters moved from 46 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 carrier and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
5 battleships moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Algeria
4 artilleries, 1 battleship, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to GibraltarPlace Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
2 destroyers and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SikangPlace Units - Chinese
1 artillery and 1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
2 destroyers and 2 transports moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Persia to Iraq
British take Iraq from Italians
1 infantry moved from Persia to Northwest Persia
2 bombers moved from Persia to 98 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 armour and 2 mech_infantrys
Italians defend with 2 infantry and 1 mech_infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 2 infantry and 1 mech_infantry
Battle in 98 Sea Zone
British attack with 2 bombers
Italians defend with 1 cruiser and 4 transports
British win with 1 bomber remaining. Battle score for attacker is 28
Casualties for British: 1 bomber
Casualties for Italians: 1 cruiser and 4 transportsNon Combat Move - British
1 bomber moved from 98 Sea Zone to PersiaPlace Units - British
2 armour and 1 bomber placed in Union of South Africa
2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to Cyprus: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Some Units in 39 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Changing ownership of Kwangsi from Japanese to Chinese
EDIT: Changing ownership of Hunan from Japanese to Chinese
EDIT: Removing units owned by British from Yunnan: 4 infantry
EDIT: Adding units owned by British to Kwangsi: 2 infantry
EDIT: Adding units owned by British to Hunan: 2 infantry
EDIT: Removing units owned by British from India: 6 infantry
EDIT: Adding units owned by British to Burma: 6 infantry
EDIT: Removing units owned by British from Burma: 2 infantry
EDIT: Adding units owned by British to Yunnan: 2 infantry
EDIT: Removing units owned by British from Burma: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Persia: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Removing units owned by British from Union of South Africa: 1 bomber
EDIT: Adding units owned by British to Union of South Africa: 1 infantry
EDIT: Adding units owned by British to Persia: 1 bomber
EDIT: Turning off Edit Mode -
Forgot to move one key destroyer!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 11 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
7 infantry and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Ukraine to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 7 infantry and 3 mech_infantrys
British defend with 2 armour and 2 mech_infantrys
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -5
Casualties for British: 2 armour and 2 mech_infantrys
Casualties for Italians: 7 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 97 Sea Zone to 96 Sea ZonePlace Units - Italians
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
making quick edit to ncm one sec
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 11 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
7 infantry and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Ukraine to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 7 infantry and 3 mech_infantrys
British defend with 2 armour and 2 mech_infantrys
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -5
Casualties for British: 2 armour and 2 mech_infantrys
Casualties for Italians: 7 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 97 Sea Zone to 96 Sea ZonePlace Units - Italians
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to Egypt: 2 fighters
EDIT: Turning off Edit Mode -
Ok that ones better lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
1 battleship moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from South Australia to Western Australia
2 fighters moved from South Australia to Western AustraliaCombat - ANZAC
Battle in Celebes
Battle in Java
ANZAC attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Western Australia
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Western Australia from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 fighters moved from Western Australia to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 airfield placed in New GuineaTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
1 infantry moved from Scotland to United KingdomCombat - French
Non Combat Move - French
Turn Complete - French
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Sorry very busy with work will get to move by tomorrow
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 9 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
1 armour moved from Caucasus to Northwest Persia
6 armour, 2 artilleries, 2 bombers, 4 fighters, 8 infantry, 8 mech_infantrys and 3 tactical_bombers moved from Smolensk to Russia
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
1 tactical_bomber moved from Western Germany to 95 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 95 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Americans: 1 cruiser
Battle in Northwest Persia
Germans attack with 1 armour
British defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 10 armour, 4 artilleries, 2 bombers, 4 fighters, 11 infantry, 8 mech_infantrys and 3 tactical_bombers
Russians defend with 1 airfield, 3 armour, 1 factory_major, 24 infantry and 1 tactical_bomber
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 4 artilleries, 2 bombers, 3 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 3 armour, 24 infantry and 1 tactical_bomberNon Combat Move - Germans
3 aaGuns moved from Smolensk to Russia
2 infantry moved from Western Ukraine to Bryansk
1 fighter moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
5 mech_infantrys moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from France to Northern Italy
3 infantry moved from Southern France to Northern Italy
3 submarines moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 fighters moved from Russia to Bryansk
2 bombers moved from Russia to Bryansk
2 tactical_bombers moved from Russia to Bryansk
3 armour moved from Novgorod to Bryansk
3 transports moved from 127 Sea Zone to 112 Sea Zone
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Volgograd
3 armour placed in Ukraine
2 fighters and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
Germans collect 60 PUs (1 lost to blockades); end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - Russians
1 infantry moved from Vologda to Samara
Russians take Samara from Germans
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
13 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 infantry moved from Amur to Manchuria
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Timguska to Novosibirsk
2 infantry moved from Timguska to KansuCombat - Russians
Battle in Manchuria
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Vologda to ArchangelTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 armour, 5 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Chahar to Suiyuyan
2 fighters moved from Chahar to Suiyuyan
2 tactical_bombers moved from Chahar to Suiyuyan
2 fighters moved from Chahar to Hopei
2 tactical_bombers moved from Chahar to Hopei
1 infantry moved from Korea to Manchuria
2 tactical_bombers moved from Chahar to Manchuria
1 bomber moved from Chahar to Manchuria
3 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
2 fighters moved from 35 Sea Zone to Kwangsi
1 bomber moved from Chahar to KwangsiCombat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 2 transports
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Hopei
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 artilleries
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 artilleries
Battle in Kwangsi
Japanese attack with 1 bomber, 2 fighters and 3 mech_infantrys
British defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters moved from Kwangsi to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
3 transports moved from 35 Sea Zone to 6 Sea Zone
3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Manchuria to Chahar
2 tactical_bombers moved from Manchuria to Chahar
2 fighters and 2 tactical_bombers moved from Suiyuyan to Chahar
2 fighters and 2 tactical_bombers moved from Hopei to Chahar
1 bomber moved from Kwangsi to PhilippinesPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
5 infantry and 2 mech_infantrys placed in Japan
2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 105 Sea Zone
4 artilleries and 4 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 armour and 1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to Spain
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 battleship moved from 91 Sea Zone to 96 Sea Zone
5 battleships moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from Western United States to Venezuela
2 mech_infantrys moved from Central America to Venezuela
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 carrier moved from 46 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Java
1 carrier moved from 46 Sea Zone to 44 Sea Zone
2 fighters moved from New Guinea to Celebes
1 fighter moved from New Guinea to Shan State
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Shan State
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 44 Sea Zone to Celebes
2 fighters moved from 46 Sea Zone to Shan State
1 carrier, 2 cruisers and 1 destroyer moved from 46 Sea Zone to 62 Sea Zone
1 carrier moved from 30 Sea Zone to 63 Sea Zone
1 transport moved from 30 Sea Zone to 11 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 30 Sea Zone





