Ok, so scrambles in SZ110 and 111 please?
13L G40 Infrastructure vs Gamerman01 (+10 Allies) + tech
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I lose the carrier and a destroyer
Round 2
Rolls: 2@2 1@2 3@3 1@4; Total Hits: 22@2: (6, 3)1@2: (5)3@3: (3, 1, 4)1@4: (6) -
Well, I gotta wait again
It’s 2 subs, 1 destroyer, 1 cruiser, 2 fighters, 1 tac
vs.
1 sub, 1 destroyer, 1 dmg carrier, 1 cruiser, 1 tac, 1 fighter, 1 dmg battleship -
lose sub, tact
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Rolls: 1@1 2@2 2@3 2@4; Total Hits: 51@1: (1)2@2: (1, 3)2@3: (5, 2)2@4: (3, 2) -
Yep, it always helps to complain I always say
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payback for the entire italian fleet and airforce! :evil:
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Does that earn me at least a temporary reprieve from the whining?
Talk about crippling
Well, not an easy decision but I’m going to retreat
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consider yourself reprieved, if not deceived… :|
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Changed my mind
Now is the hour of glory. Do not fail your country in this hour
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (4) -
Need your choice, thanks
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@Infrastructure:
consider yourself reprieved, if not deceived… :|
If you mean I’m luckier than I think, please don’t hold me accountable
I’m playing 4 games at once and I’m having a rough time with the dice in the other 3. I can’t remember what luck I had in this one without going through it. You reminded me I had a good British defense in 98, but they had no chance against the Germans and only scored 1 hit there. Yours will most likely be repaired for free. I’ve only hit one tech and just now used it in overkill on a sub and destroyer - I think I’ve rolled about 6 tech dice by now.Anyway, convincing me how lucky I’ve been is not going to improve your situation, nor will it increase my respect for you. Save it, please.
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dest
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Rolls: 2@2 1@3 2@4; Total Hits: 32@2: (6, 6)1@3: (2)2@4: (3, 4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
      Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
      Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
      Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
      Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
      Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesResearch Technology - Americans
      Turning on Edit Mode
      EDIT: Turning off Edit Mode
      Americans spend 5 on tech rolls
      Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
      Americans buy 1 armour, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
      Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
      2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
      1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
      1 fighter moved from Eastern United States to 91 Sea Zone
      1 destroyer moved from 26 Sea Zone to 46 Sea Zone
      1 bomber moved from Wake Island to 46 Sea Zone
      1 submarine moved from 39 Sea Zone to 44 Sea Zone
      1 fighter moved from Guam to 46 Sea Zone
      1 fighter moved from Wake Island to 46 Sea Zone
      1 fighter moved from Wake Island to 46 Sea Zone
      1 infantry moved from Hawaiian Islands to 26 Sea Zone
      1 artillery moved from Hawaiian Islands to 26 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
      1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
      Battle in Caroline Islands
        Americans attack with 1 artillery and 1 infantry
        Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 13
        Casualties for Japanese: 2 aaGuns and 1 infantry
      Battle in 44 Sea Zone
        Americans attack with 1 submarine
        Japanese defend with 1 transport
        Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
        Casualties for Japanese: 1 transport
      Battle in 46 Sea Zone
        Americans attack with 1 bomber, 1 destroyer and 3 fighters
        Japanese defend with 1 destroyer and 1 submarine
        Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 6
        Casualties for Japanese: 1 destroyer and 1 submarine
        Casualties for Americans: 1 destroyer
      Battle in 91 Sea Zone
        Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
        Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
        Units damaged: 1 battleship owned by the Germans
        Units damaged: 1 carrier owned by the Americans
        Units damaged: 1 carrier owned by the Germans
        Germans win with 1 transport remaining. Battle score for attacker is 8
        Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
        Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomberNon Combat Move - Americans
      Turning on Edit Mode
      EDIT: Adding units owned by Germans to 91 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
      EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1
      EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
      EDIT: Adding units owned by Germans to Gibraltar: 1 fighter
      EDIT: Adding units owned by Americans to Morocco: 2 fighters
      EDIT: Adding units owned by Americans to Morocco: 1 tactical_bomber
      EDIT: Removing units owned by Americans from Morocco: 1 fighter
      EDIT: Turning off Edit Mode
      Turning on Edit Mode
      EDIT: Removing units owned by Germans from 91 Sea Zone: 1 destroyer
      EDIT: Removing units owned by Americans from Morocco: 1 tactical_bomber
      EDIT: Removing units owned by Americans from Morocco: 1 fighter
      EDIT: Turning off Edit Mode
      1 fighter moved from 46 Sea Zone to Queensland
      2 fighters moved from 46 Sea Zone to 54 Sea Zone
      1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
      2 fighters moved from Wake Island to Queensland
      1 infantry moved from Southeast Mexico to Central America
      1 infantry moved from Eastern United States to 101 Sea Zone
      1 artillery moved from Eastern United States to 101 Sea Zone
      1 aaGun moved from Eastern United States to Central United States
      1 destroyer moved from 10 Sea Zone to 64 Sea Zone
      1 bomber moved from 46 Sea Zone to New Zealand
      1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
      1 infantry moved from 86 Sea Zone to Brazil
         Americans take Brazil from Neutral_Allies
      1 artillery moved from 86 Sea Zone to Brazil
      1 destroyer moved from 64 Sea Zone to 89 Sea Zone
      2 submarines moved from 10 Sea Zone to 89 Sea Zone
      2 mech_infantrys moved from Central United States to Central America
      1 mech_infantry moved from Southeast Mexico to Central America
      1 aaGun moved from Eastern United States to Central United StatesPlace Units - Americans
      2 submarines placed in 101 Sea Zone
      1 armour placed in Central United States
      1 infantry placed in Central United States
      1 infantry placed in Western United States
      2 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
      Americans collect 52 PUs; end with 52 PUs total
      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
As a courtesy, I’ll point out there are 2 subs and a destroyer in 89
Triple A tucks them in the corner where they can be overlooked -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
      1 infantry moved from Tsinghai to Shensi
      1 infantry moved from Sikang to Shensi
      1 infantry moved from Sikang to Shensi
      1 fighter and 2 infantry moved from Sikang to SzechwanCombat - Chinese
      Battle in Szechwan
        Chinese attack with 1 fighter and 2 infantry
        Japanese defend with 1 infantry
        Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
        Casualties for Japanese: 1 infantry
      Battle in Shensi
        Chinese attack with 3 infantry
        Japanese defend with 1 infantry
        Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
        Casualties for Japanese: 1 infantry
        Casualties for Chinese: 2 infantryNon Combat Move - Chinese
      1 fighter moved from Szechwan to SikangPlace Units - Chinese
      2 infantry placed in SikangTurn Complete - Chinese
      Chinese collect 4 PUs; end with 4 PUs total -
2 hits in 91, need choice
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carr, crz
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Research Technology - British
      British spend 5 on tech rolls
      British removing all Technology Tokens after unsuccessful research.Purchase Units - British
      British buy 2 fighters; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - UK_Pacific
      UK_Pacific buy 1 carrier; Remaining resources: 1 PUs;Combat Move - British
      1 fighter moved from United Kingdom to 91 Sea Zone
      1 bomber moved from French West Africa to 91 Sea Zone
      1 destroyer moved from 101 Sea Zone to 91 Sea Zone
      1 fighter moved from Syria to 99 Sea Zone
      2 infantry moved from Tanganyika Territory to 72 Sea Zone
      2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
      2 infantry moved from 80 Sea Zone to Iraq
      1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
      1 armour moved from Egypt to Iraq
      1 infantry moved from Persia to Iraq
      1 infantry moved from Persia to Iraq
      1 infantry moved from Malaya to Shan State
      2 infantry moved from Malaya to Shan State
      1 infantry moved from India to Burma
      1 fighter moved from India to BurmaCombat - British
      Germans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
      Battle in Iraq
        British attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber
        Neutral_Axis defend with 3 infantry
        British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
        Casualties for Neutral_Axis: 3 infantry
        Casualties for British: 1 infantry
      Battle in Burma
        British attack with 1 fighter and 1 infantry
        Japanese defend with 1 infantry
        British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
        Casualties for Japanese: 1 infantry
      Battle in Shan State
        British attack with 3 infantry
        Japanese defend with 1 infantry
        3 infantry owned by the British retreated to Malaya
      Battle in 99 Sea Zone
        British attack with 1 fighter
        Italians defend with 2 transports
        British winJapanese win with 1 infantry remaining with 1 fighter remaining. Battle score for attacker is 14
        Casualties for Italians: 2 transports
      Battle in 91 Sea Zone
        British attack with 1 bomber, 1 destroyer and 1 fighter
        Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport
        Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -2
        Casualties for Germans: 1 carrier and 1 cruiser
        Casualties for British: 1 bomber, 1 destroyer and 1 fighter
      Moving scrambled unit from 91 Sea Zone back to originating territory: GibraltarNon Combat Move - British
      1 fighter moved from 99 Sea Zone to Egypt
      1 infantry moved from Trans-Jordan to Egypt
      1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
      1 fighter moved from Burma to India
      1 fighter moved from Iceland to United Kingdom
      1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
      1 infantry moved from 106 Sea Zone to Quebec
      1 armour moved from 106 Sea Zone to Quebec
      1 fighter moved from Iraq to Persia
      1 tactical_bomber moved from Iraq to Persia
      1 infantry moved from Persia to IraqPlace Units - British
      2 fighters placed in United KingdomTurn Complete - British
      Total Cost from Convoy Blockades: 6
        Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,4,5
      British collect 28 PUs (6 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
      1 carrier placed in 39 Sea ZoneTurn Complete - UK_Pacific
      UK_Pacific collect 9 PUs; end with 10 PUs total
      Some Units in 39 Sea Zone change ownership: 1 carrier -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
      Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
      1 infantry moved from Tunisia to Algeria
         Italians take Algeria from FrenchCombat - Italians
Non Combat Move - Italians
      1 armour moved from Southern Italy to Yugoslavia
      3 infantry moved from Southern Italy to Northern Italy
      1 aaGun moved from Northern Italy to Yugoslavia
      1 fighter moved from Southern Italy to Alexandria
      2 artilleries moved from Northern Italy to Yugoslavia
      1 infantry moved from Northern Italy to Yugoslavia
      1 aaGun moved from Romania to Slovakia Hungary
      1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
      1 mech_infantry placed in Northern Italy
      1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
      Italians collect 14 PUs; end with 15 PUs total
      Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
      Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs





