Yeah, I needed to give it a longer think, and I just wanted to post it so I could re-load if I messed up my purchases. :)
13L G40 snake11eyes(axis) v variance(allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer; Americans loiter and taunt with
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
3 infantry moved from New South Wales to South Australia
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from French West Africa to Nigeria
1 transport moved from 83 Sea Zone to 86 Sea ZonePlace Units - ANZAC
3 infantry placed in Persia
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
2 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 8 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 artilleries and 4 infantry moved from Novgorod to Belarus
8 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 artillery moved from Archangel to Belarus
1 armour moved from Archangel to Belarus
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Yugoslavia to Eastern Poland
2 mech_infantrys moved from Bessarabia to Belarus
6 armour moved from Bessarabia to Belarus
5 fighters moved from Bessarabia to Belarus
5 tactical_bombers moved from Bessarabia to Belarus
2 infantry moved from Archangel to Belarus
3 destroyers and 3 submarines moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from Bessarabia to UkraineCombat - Germans
Non Combat Move - Germans
2 aaGuns moved from Archangel to Belarus
1 aaGun moved from Bessarabia to Eastern PolandPlace Units - Germans
3 submarines placed in 112 Sea Zone
3 armour placed in Novgorod
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
2 infantry placed in FranceTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Kazakhstan to Sikang
2 infantry moved from Tsinghai to Kansu
1 artillery moved from Novosibirsk to Kansu
1 infantry moved from Timguska to Kansu
3 infantry moved from Vologda to Archangel
4 infantry moved from Smolensk to Archangel
1 armour moved from Bryansk to Archangel
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Kansu
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sikang
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Ukraine
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 6 infantry; Italians defend with 2 armour
1 armour owned by the Russians retreated to Vologda
Germans win with 2 armour and 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 4 infantry
Casualties for Russians: 7 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Smolensk to Russia
2 aaGuns, 32 infantry and 2 mech_infantrys moved from Bryansk to Russia
2 aaGuns and 17 infantry moved from Timguska to NovosibirskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 factory_minor, 3 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Szechwan to Sikang
1 bomber moved from Burma to Sikang
7 fighters moved from Burma to India
5 tactical_bombers moved from Burma to India
1 infantry moved from Burma to India
1 artillery moved from Burma to India
1 mech_infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 mech_infantry moved from French Indo China to Burma
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 artillery and 1 bomber
Russians defend with 3 infantry
Japanese win, taking Sikang from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Americans defend with 1 submarine
Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 1 artillery, 7 fighters, 1 infantry and 5 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 4PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 7 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
3 fighters moved from India to Malaya
4 fighters moved from India to Burma
5 tactical_bombers moved from India to Burma
1 bomber moved from Sikang to Burma
1 artillery moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from 41 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 destroyer, 3 submarines and 3 transports placed in 6 Sea Zone
1 airfield and 1 factory_minor placed in Malaya
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4,1,2,5,5,1,2,2,3,5,3
Japanese collect 60 PUs (3 lost to blockades); end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from New Guinea to 46 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters moved from 44 Sea Zone to 42 Sea Zone
3 carriers moved from 46 Sea Zone to 42 Sea Zone
3 fighters moved from 46 Sea Zone to 42 Sea Zone
5 bombers moved from New Guinea to Queensland
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Queensland
5 fighters moved from 42 Sea Zone to Java
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 carriers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea ZoneCombat - Americans
Battle in Java
Americans attack with 5 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries and 3 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Celebes from Japanese, taking Gibraltar from Italians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
5 fighters moved from Java to 42 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Americans undo move 1.
1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Americans undo move 3.
2 fighters placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in Kansu
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Removing units owned by Japanese from Sikang: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
Had some trouble with china’s turn. I changed my mind about where to land it and Edit screwed up. I wish they could fix that. :-P
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UK5 (clicked done instead of post)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Italians
Purchase Units - Italians
Italians buy 1 airfield and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Archangel to Smolensk
Italians take Smolensk from Russians
2 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 bomber moved from Greece to Egypt
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to TunisiaCombat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Egypt to Greece
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Greece
6 infantry moved from France to Northern Italy
1 aaGun moved from France to Southern France
1 aaGun moved from France to Northern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
1 airfield placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Philippines to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 cruiser moved from 44 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Morocco
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC win, taking Morocco from Italians, taking 41 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Nigeria to French Equatorial AfricaPlace Units - ANZAC
1 fighter and 1 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 3 infantry
EDIT: Adding units owned by ANZAC to South Australia: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 9 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to 104 Sea Zone
1 submarine moved from 119 Sea Zone to 104 Sea Zone
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
2 artilleries and 4 infantry moved from Bessarabia to Ukraine
3 armour moved from Novgorod to Bryansk
14 infantry moved from Belarus to Bryansk
3 artilleries moved from Belarus to Bryansk
1 armour and 13 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
3 fighters moved from Belarus to Northern Italy
7 armour moved from Belarus to Bryansk
10 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 fighters moved from Belarus to Western Germany
1 tactical_bomber moved from Belarus to Western Germany
3 tactical_bombers moved from Belarus to Vologda
1 tactical_bomber moved from Belarus to UkraineCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Ukraine
Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 armour
Germans win, taking Vologda from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
3 tactical_bombers moved from Vologda to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Ukraine to Bryansk
2 bombers moved from 104 Sea Zone to Western Germany
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 destroyers and 3 submarines moved from 109 Sea Zone to 112 Sea Zone
3 infantry moved from France to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Southern FrancePlace Units - Germans
3 submarines placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
1 artillery and 2 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to TambovCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 artillery and 3 infantry moved from Kansu to Tsinghai
1 infantry moved from Novosibirsk to Timguska
2 infantry moved from Novosibirsk to Timguska
2 aaGuns and 13 infantry moved from Novosibirsk to Samara
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to TambovPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUs total -
Maximum defense OOL if you attack z42:
damage battleship
damage carriers
sink destroyers
sink carriers
sink cruisers
kill fighters
sink battleship
sink transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 infantry, 3 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Yunnan to Szechwan
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from Malaya to 42 Sea Zone
4 fighters and 4 tactical_bombers moved from Burma to 42 Sea Zone
1 mech_infantry moved from Burma to India
1 artillery moved from Burma to India
1 tactical_bomber moved from Burma to India
1 armour moved from Burma to India
5 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 bomber moved from Burma to IndiaCombat - Japanese
Battle in Philippines
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
ANZAC win, taking Philippines from Americans with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Suiyuyan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Alaska
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 10 fighters, 1 submarine and 7 tactical_bombers
ANZAC defend with 1 cruiser and 3 fighters; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters and 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking Alaska from Americans, taking 42 Sea Zone from Neutral with 2 battleships, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 59
Casualties for Japanese: 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers
Casualties for ANZAC: 1 cruiser and 3 fighters
Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters and 1 transport
Battle in India
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 tactical_bombers could not land in 42 Sea Zone and were removed
4 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya
6 destroyers, 2 infantry, 6 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Siam to Burma
1 tactical_bomber moved from India to Burma
1 bomber moved from India to Burma
1 infantry moved from Korea to Amur
1 infantry moved from Manchuria to AmurPlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Malaya: 2 fighters
EDIT: Turning off Edit Mode
1 carrier, 5 submarines and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Malaya
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
Japanese collect 60 PUs (2 lost to blockades); end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
I took maximum defense for you, at the end couldn’t remember which ones came from land so just edited the planes after
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 6 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
4 bombers moved from Queensland to 37 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone -
scramble from malaya?
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Yes 3 fighters, thanks, I’m off for the night so will get to Italy tomorrow





