TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
4 bombers moved from Eastern United States to 110 Sea Zone
2 fighters moved from 102 Sea Zone to 110 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 4 bombers and 2 fighters
Germans defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 10 transports
2 submarines owned by the Germans Submerged
Americans roll dice for 4 bombers and 2 fighters in 110 Sea Zone, round 1 : 4/6 hits
Germans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 10 transports in 110 Sea Zone, round 1 : 3/7 hits
2 fighters owned by the Americans , 1 carrier owned by the Germans , 2 destroyers owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone
Americans roll dice for 3 bombers in 110 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 10 transports in 110 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the Germans and 2 bombers owned by the Americans lost in 110 Sea Zone
Americans roll dice for 1 bomber in 110 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 10 transports in 110 Sea Zone, round 3 : 1/3 hits
1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone
Germans win with 1 cruiser, 1 fighter and 10 transports remaining. Battle score for attacker is -17
Casualties for Germans: 1 carrier, 3 destroyers and 1 tactical_bomber
Casualties for Americans: 4 bombers and 2 fighters
1 fighter owned by the Germans forced to land in United Kingdom
Non Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
1 armour, 1 artillery and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Queensland : 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield and 1 fighter
25 Sea Zone : 1 destroyer
16 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Gibraltar : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
101 Sea Zone : 1 destroyer and 3 transports
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 48 / 94
Russians : 39 / 48
Japanese : 51 / 51
Americans : 50 / 70
Chinese : 3 / 5
British : 23 / 0
UK_Pacific : 14 / 23
Italians : 11 / 18
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0