G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bid

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                2 submarines moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                2 carriers moved from 42 Sea Zone to 44 Sea Zone
                2 cruisers moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 2 carriers, 2 cruisers, 2 submarines and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 2 submarines in 44 Sea Zone, round 1 :  2/2 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 2 carriers, 2 cruisers, 2 submarines and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 1 :  4/8 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 1 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 battleship moved from 42 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                4 mech_infantrys moved from Yunnan to Burma
                3 mech_infantrys moved from Kwangsi to Burma
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Kiangsu to Kweichow
                3 fighters moved from Kwangsi to Burma
                4 infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in French Indo China
                Japanese undo move 1.
                Japanese undo move 2.
                1 destroyer and 1 submarine placed in 36 Sea Zone
                1 infantry placed in French Indo China
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 2 bombers, 2 fighters, 1 harbour and 2 tactical_bombers
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Jehol : 1 aaGun and 4 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry and 3 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 3 fighters, 2 infantry and 9 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 5 infantry
        Celebes : 1 flag, 2 artilleries and 2 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        45 Sea Zone : 1 destroyer
        36 Sea Zone : 2 battleships, 1 destroyer, 1 submarine and 3 transports
        35 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer and 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 22 / 26
        Japanese : 68 / 73
        Americans : 53 / 74
        Chinese : 1 / 1
        British : 33 / 35
        UK_Pacific : 5 / 5
        Italians : 13 / 23
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 30 Sea Zone
                1 bomber moved from 30 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Queensland to 45 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 34 Sea Zone to 45 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                3 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 bomber moved from 45 Sea Zone to Queensland
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                3 submarines moved from 26 Sea Zone to 49 Sea Zone
                1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 battleship moved from 89 Sea Zone to 101 Sea Zone
                1 cruiser moved from 89 Sea Zone to 101 Sea Zone
                4 transports moved from 89 Sea Zone to 101 Sea Zone
                2 destroyers moved from 89 Sea Zone to 101 Sea Zone
                1 submarine moved from 89 Sea Zone to 101 Sea Zone
                3 submarines moved from 49 Sea Zone to 54 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry placed in Eastern United States
                1 fighter placed in Western United States
                1 transport placed in 101 Sea Zone
                2 destroyers placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 2 armour and 4 mech_infantrys; Remaining resources: 7 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                2 fighters moved from Persia to India
                1 armour moved from Northwest Persia to Volgograd
                4 mech_infantrys moved from Northwest Persia to Volgograd
                1 mech_infantry moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 transport moved from 89 Sea Zone to 106 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
                British collect 31 PUs (2 lost to blockades); end with 38 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                2 armour, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 artillery moved from Algeria to Morocco
                2 fighters moved from 94 Sea Zone to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 transport moved from 94 Sea Zone to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in Alexandria
                Battle in Morocco
                    Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
                    British defend with 1 armour and 1 infantry; Americans defend with 1 armour, 2 infantry and 3 mech_infantrys
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Morocco, round 1 :  4/10 hits
                        Americans roll dice for 2 armour, 3 infantry and 3 mech_infantrys in Morocco, round 1 :  3/8 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Americans , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Morocco, round 2 :  4/7 hits
                        Americans roll dice for 2 armour and 2 mech_infantrys in Morocco, round 2 :  2/4 hits
                        2 mech_infantrys owned by the Americans , 1 armour owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Morocco
                    Italians win, taking Alexandria from British, taking Morocco from Americans with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 16
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Americans: 1 armour, 2 infantry and 3 mech_infantrys

    Non Combat Move - Italians
                2 fighters moved from Morocco to 94 Sea Zone
                1 bomber moved from Morocco to Southern France

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 infantry
        Gibraltar : 1 flag, 1 harbour
        Morocco : 1 flag, 2 armour
        Algeria : 1 flag
        Southern France : 1 bomber
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
        94 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Greece : 1 flag, 1 armour
        97 Sea Zone : 1 destroyer and 1 submarine
        92 Sea Zone : 1 destroyer and 1 transport
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 22 / 26
        Japanese : 68 / 73
        Americans : 52 / 73
        Chinese : 1 / 2
        British : 33 / 38
        UK_Pacific : 5 / 6
        Italians : 14 / 29
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Java

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 bomber moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Vologda to Russia

    Turn Complete - French

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 59 PUs;
                Germans buy 2 artilleries, 1 bomber, 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Novgorod to Volgograd
                2 infantry moved from Belarus to Smolensk
                1 fighter and 2 tactical_bombers moved from Novgorod to Smolensk
                2 infantry moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Ukraine to Rostov
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Eastern Poland to Rostov

    Combat - Germans
                Germans creates battle in territory 119 Sea Zone
                Strategic bombing raid in Volgograd
                        AA guns fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 3 damage total.
                Battle in Rostov
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Rostov, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans win, taking 119 Sea Zone from British, taking Rostov from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 1 :  2/5 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Rostov to Ukraine
                1 bomber moved from Volgograd to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod
                2 artilleries moved from Archangel to Belarus
                1 armour moved from Archangel to Belarus
                1 artillery moved from Novgorod to Belarus
                4 infantry moved from Novgorod to Belarus
                1 armour moved from Finland to Novgorod
                1 mech_infantry moved from Norway to Karelia
                1 infantry moved from Bessarabia to Ukraine
                3 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Poland to Western Ukraine
                2 infantry moved from Germany to 113 Sea Zone
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
                2 infantry moved from Western Germany to Denmark
                2 bombers moved from Germany to Western Germany
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 infantry and 4 mech_infantrys placed in Germany
                1 bomber placed in France
                1 destroyer placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Germany : 1 factory_major, 2 infantry and 4 mech_infantrys
        Norway : 1 infantry
        Denmark : 5 infantry
        Belarus : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry
        Karelia : 1 flag, 1 mech_infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 3 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Western Ukraine : 1 flag, 1 armour, 7 artilleries, 5 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 2 tactical_bombers
        Smolensk : 1 flag, 2 infantry
        112 Sea Zone : 1 destroyer
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer
        115 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 69
        Russians : 18 / 26
        Japanese : 60 / 73
        Americans : 52 / 73
        Chinese : 1 / 2
        British : 33 / 38
        UK_Pacific : 5 / 6
        Italians : 14 / 29
        ANZAC : 18 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese
                3 infantry moved from Tambov to Bryansk
                2 fighters moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk
                2 fighters moved from Novosibirsk to Smolensk
                1 tactical_bomber moved from Novosibirsk to Smolensk
                2 infantry moved from Tambov to Rostov
                1 artillery moved from Tambov to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Smolensk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Bryansk
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                4 infantry moved from Tambov to Russia
                2 artilleries moved from Tambov to Russia
                2 fighters moved from Bryansk to Russia
                2 fighters moved from Smolensk to Russia
                1 tactical_bomber moved from Smolensk to Russia
                2 infantry moved from Samara to Russia
                2 aaGuns moved from Samara to Russia
                4 aaGuns moved from Vologda to Russia
                9 infantry moved from Vologda to Russia
                4 artilleries moved from Vologda to Russia
                11 infantry moved from Kansu to Novosibirsk

    Place Units - Russians
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from Philippines to 45 Sea Zone
                1 tactical_bomber moved from Philippines to 45 Sea Zone
                1 fighter moved from 44 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
                2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                2 cruisers moved from 44 Sea Zone to 42 Sea Zone
                2 carriers moved from 44 Sea Zone to 42 Sea Zone
                2 bombers moved from Kwangsi to Sumatra
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 battleship moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from Szechwan to Sikang
                1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
                1 infantry and 1 mech_infantry moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 carriers, 2 cruisers and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 2 carriers, 2 cruisers and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 1 :  2/6 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Sumatra
                    Japanese attack with 2 artilleries, 2 bombers and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Sumatra, round 1 :  2/6 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    retreated to Sikang
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
                1 artillery and 1 infantry moved from Yunnan to Burma
                2 mech_infantrys moved from Kweichow to Burma
                2 fighters moved from Burma to Malaya
                1 fighter moved from Burma to Kwangsi
                3 infantry moved from French Indo China to Yunnan
                1 aaGun and 4 infantry moved from Jehol to Chahar
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                2 bombers moved from Sumatra to Malaya
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 battleship moved from 36 Sea Zone to 41 Sea Zone
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 armour and 1 mech_infantry placed in Kiangsu
                2 artilleries and 1 infantry placed in French Indo China
                1 destroyer, 3 submarines and 2 transports placed in 6 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 1 fighter and 1 harbour
        Kiangsu : 1 armour, 1 factory_minor and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        Shensi : 1 flag, 1 infantry and 1 mech_infantry
        Yunnan : 1 flag, 2 fighters, 3 infantry and 2 tactical_bombers
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 armour and 2 mech_infantrys
        Szechwan : 1 flag
        Chahar : 1 flag, 1 aaGun and 4 infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 artillery, 3 infantry and 11 mech_infantrys
        Malaya : 1 flag, 2 bombers, 2 fighters and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
        Celebes : 1 flag
        Java : 1 flag, 2 artilleries and 1 infantry
        Sumatra : 1 flag, 2 artilleries and 1 infantry
        42 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
        41 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer and 1 submarine
        36 Sea Zone : 2 transports
        35 Sea Zone : 1 destroyer and 2 submarines
        38 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 69
        Russians : 20 / 22
        Japanese : 67 / 72
        Americans : 52 / 73
        Chinese : 4 / 2
        British : 33 / 38
        UK_Pacific : 5 / 6
        Italians : 14 / 29
        ANZAC : 10 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • The carrier, 2 cruisers and planes in SZ 42 are being attacked, in round one there were two casualties. What would you like to take for losses? You have one carrier, 2 cruisers, one fighter and one tac bomber.

  • '23 '21 '20 '19 '17 '16 '15 '13

    You’ll need to post a file so I can see what’s going on.
    If the casualty selection box is showing click on “cancel”, then save the game.
    When you post a reply click on “Additional Options” and then you can attach the file to your post.


  • Ok, here goes.

  • '23 '21 '20 '19 '17 '16 '15 '13

    OOL would be two hits on cv,ca’s, tac, fighter.
    In an attack like that most everything gets hit on the first round…I should have seen that coming!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 4 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                5 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                2 submarines moved from 54 Sea Zone to 55 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 battleship moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
                    Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35
                    Casualties for Japanese: 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
                    Casualties for Americans: 4 fighters
                Battle in Gibraltar
                Battle in Morocco
                    Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
                    Italians defend with 2 armour
                    Americans win, taking Gibraltar from Italians, taking Morocco from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 armour
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                5 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                5 destroyers moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                3 destroyers moved from 26 Sea Zone to 49 Sea Zone
                1 fighter moved from Hawaiian Islands to 49 Sea Zone
                1 fighter moved from 49 Sea Zone to 54 Sea Zone
                3 destroyers moved from 49 Sea Zone to 54 Sea Zone
                1 bomber moved from 42 Sea Zone to Queensland
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 artillery, 4 fighters and 1 infantry placed in Western United States
                3 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 transport
                    British win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                4 mech_infantrys moved from Volgograd to Russia
                1 armour moved from Volgograd to Russia
                4 mech_infantrys moved from Caucasus to Tambov
                1 armour moved from Persia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                1 armour moved from Iraq to Caucasus
                2 mech_infantrys moved from Persia to Caucasus
                7 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                1 armour and 2 mech_infantrys placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                2 infantry moved from Alexandria to Tobruk
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from Southern France to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 tactical_bomber placed in Southern Italy
                1 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 2 infantry
        Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
        95 Sea Zone : 1 destroyer and 1 transport
        Greece : 1 flag, 1 armour
        97 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 55 / 69
        Russians : 20 / 22
        Japanese : 67 / 72
        Americans : 53 / 74
        Chinese : 4 / 6
        British : 33 / 30
        UK_Pacific : 5 / 5
        Italians : 13 / 13
        ANZAC : 10 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                2 destroyers moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 bomber moved from Queensland to Java
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 2 destroyers and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in Java
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for ANZAC: 1 bomber and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 23 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French


  • Darn it. I just realized I didn’t move the brit fighters to Moscow. Do you mind if I do that? If not that’s cool, my mistake.

  • '23 '21 '20 '19 '17 '16 '15 '13

    I’ll edit it for you before I do Germany’s turn.

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